Changeset - r2425:5e48f18c7157
[Not reviewed]
master
0 12 0
Darkvater - 19 years ago 2005-09-14 18:03:38
darkvater@openttd.org
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
- Add IsLocalPlayer() which substitutes _local_player == _current_player
12 files changed with 26 insertions and 28 deletions:
0 comments (0 inline, 0 general)
ai/default/default.c
Show inline comments
 
@@ -3831,7 +3831,7 @@ static void AiHandleTakeover(Player *p)
 
			return;
 
		p->bankrupt_timeout = 0;
 
		DeleteWindowById(WC_BUY_COMPANY, _current_player);
 
		if (_current_player == _local_player) {
 
		if (IsLocalPlayer()) {
 
			AskExitToGameMenu();
 
			return;
 
		}
command.c
Show inline comments
 
@@ -460,7 +460,7 @@ bool DoCommandP(TileIndex tile, uint32 p
 
	_docommand_recursive = 1;
 

	
 
	// cost estimation only?
 
	if (_shift_pressed && _current_player == _local_player && !(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR))) {
 
	if (_shift_pressed && IsLocalPlayer() && !(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR))) {
 
		// estimate the cost.
 
		res = proc(x, y, flags, p1, p2);
 
		if (CmdFailed(res)) {
 
@@ -525,7 +525,7 @@ bool DoCommandP(TileIndex tile, uint32 p
 

	
 
	SubtractMoneyFromPlayer(res2);
 

	
 
	if (_current_player == _local_player && _game_mode != GM_EDITOR) {
 
	if (IsLocalPlayer() && _game_mode != GM_EDITOR) {
 
		if (res2 != 0)
 
			ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2);
 
		if (_additional_cash_required) {
 
@@ -543,7 +543,7 @@ bool DoCommandP(TileIndex tile, uint32 p
 

	
 
show_error:
 
	// show error message if the command fails?
 
	if (_current_player == _local_player && _error_message_2 != 0)
 
	if (IsLocalPlayer() && _error_message_2 != 0)
 
		ShowErrorMessage(_error_message, _error_message_2, x,y);
 

	
 
callb_err:
economy.c
Show inline comments
 
@@ -1472,8 +1472,7 @@ int LoadUnloadVehicle(Vehicle *v)
 
			v->profit_this_year += profit;
 
			SubtractMoneyFromPlayer(-profit);
 

	
 
			if (_current_player == _local_player)
 
				SndPlayVehicleFx(SND_14_CASHTILL, v);
 
			if (IsLocalPlayer()) SndPlayVehicleFx(SND_14_CASHTILL, v);
 

	
 
			ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, -profit);
 
		}
player.h
Show inline comments
 
@@ -201,7 +201,8 @@ void AiDoGameLoop(Player *p);
 
void UpdatePlayerMoney32(Player *p);
 
#define FOR_ALL_PLAYERS(p) for(p=_players; p != endof(_players); p++)
 

	
 
extern PlayerID _current_player;
 
VARDEF PlayerID _local_player;
 
VARDEF PlayerID _current_player;
 

	
 
#define MAX_PLAYERS 8
 
VARDEF Player _players[MAX_PLAYERS];
 
@@ -210,8 +211,13 @@ VARDEF byte _player_colors[MAX_PLAYERS];
 

	
 
static inline Player* GetPlayer(uint i)
 
{
 
  assert(i < lengthof(_players));
 
  return &_players[i];
 
	assert(i < lengthof(_players));
 
	return &_players[i];
 
}
 

	
 
static inline bool IsLocalPlayer(void)
 
{
 
	return _local_player == _current_player;
 
}
 

	
 
/** Returns the number of rail types the player can build
players.c
Show inline comments
 
@@ -25,8 +25,6 @@
 
#include "variables.h"
 
#include "ai/ai.h"
 

	
 
PlayerID _current_player;
 

	
 
static const SpriteID cheeks_table[4] = {
 
	0x325, 0x326,
 
	0x390, 0x3B0,
 
@@ -295,8 +293,7 @@ bool CheckTileOwnership(TileIndex tile)
 
	_error_message = STR_013B_OWNED_BY;
 

	
 
	// no need to get the name of the owner unless we're the local player (saves some time)
 
	if (_current_player == _local_player)
 
		GetNameOfOwner(owner, tile);
 
	if (IsLocalPlayer()) GetNameOfOwner(owner, tile);
 
	return false;
 
}
 

	
 
@@ -690,7 +687,7 @@ int32 CmdReplaceVehicle(int x, int y, ui
 

	
 
			if (flags & DC_EXEC) {
 
				p->engine_renew = (bool)GB(p2, 0, 1);
 
				if (_current_player == _local_player) {
 
				if (IsLocalPlayer()) {
 
					_patches.autorenew = p->engine_renew;
 
					InvalidateWindow(WC_GAME_OPTIONS, 0);
 
				}
 
@@ -702,7 +699,7 @@ int32 CmdReplaceVehicle(int x, int y, ui
 

	
 
			if (flags & DC_EXEC) {
 
				p->engine_renew_months = (int16)p2;
 
				if (_current_player == _local_player) {
 
				if (IsLocalPlayer()) {
 
					_patches.autorenew_months = p->engine_renew_months;
 
					InvalidateWindow(WC_GAME_OPTIONS, 0);
 
				}
 
@@ -714,7 +711,7 @@ int32 CmdReplaceVehicle(int x, int y, ui
 

	
 
			if (flags & DC_EXEC) {
 
				p->engine_renew_money = (uint32)p2;
 
				if (_current_player == _local_player) {
 
				if (IsLocalPlayer()) {
 
					_patches.autorenew_money = p->engine_renew_money;
 
					InvalidateWindow(WC_GAME_OPTIONS, 0);
 
				}
 
@@ -753,7 +750,7 @@ int32 CmdReplaceVehicle(int x, int y, ui
 
				p->engine_renew_months = (int16)GB(p1, 16, 16);
 
				p->engine_renew_money = (uint32)p2;
 

	
 
				if (_current_player == _local_player) {
 
				if (IsLocalPlayer()) {
 
					_patches.autorenew = p->engine_renew;
 
					_patches.autorenew_months = p->engine_renew_months;
 
					_patches.autorenew_money = p->engine_renew_money;
rail_cmd.c
Show inline comments
 
@@ -696,7 +696,7 @@ int32 CmdBuildTrainDepot(int x, int y, u
 
		return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		if (_current_player == _local_player) _last_built_train_depot_tile = tile;
 
		if (IsLocalPlayer()) _last_built_train_depot_tile = tile;
 

	
 
		ModifyTile(tile,
 
			MP_SETTYPE(MP_RAILWAY) |
road_cmd.c
Show inline comments
 
@@ -662,7 +662,7 @@ int32 CmdBuildRoadDepot(int x, int y, ui
 
		return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		if (_current_player == _local_player) _last_built_road_depot_tile = tile;
 
		if (IsLocalPlayer()) _last_built_road_depot_tile = tile;
 

	
 
		dep->xy = tile;
 
		dep->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
station_cmd.c
Show inline comments
 
@@ -1782,9 +1782,8 @@ int32 CmdBuildAirport(int x, int y, uint
 
		const AirportFTAClass *afc = GetAirport(p1);
 

	
 
		st->owner = _current_player;
 
		if (_current_player == _local_player && afc->nof_depots != 0) {
 
      _last_built_aircraft_depot_tile = tile + ToTileIndexDiff(afc->airport_depots[0]);
 
    }
 
		if (IsLocalPlayer() && afc->nof_depots != 0)
 
			_last_built_aircraft_depot_tile = tile + ToTileIndexDiff(afc->airport_depots[0]);
 

	
 
		st->airport_tile = tile;
 
		if (!st->facilities) st->xy = tile;
town_cmd.c
Show inline comments
 
@@ -1670,8 +1670,7 @@ static void TownActionBribe(Town *t, int
 

	
 
		// only show errormessage to the executing player. All errors are handled command.c
 
		// but this is special, because it can only 'fail' on a DC_EXEC
 
		if (!_networking || (_current_player == _local_player))
 
			ShowErrorMessage(STR_BRIBE_FAILED_2, STR_BRIBE_FAILED, 0, 0);
 
		if (IsLocalPlayer()) ShowErrorMessage(STR_BRIBE_FAILED_2, STR_BRIBE_FAILED, 0, 0);
 

	
 
		/*	decrease by a lot!
 
		 *	ChangeTownRating is only for stuff in demolishing. Bribe failure should
train_cmd.c
Show inline comments
 
@@ -1043,7 +1043,7 @@ int32 CmdSellRailWagon(int x, int y, uin
 
						new_f->orders = first->orders;
 
						new_f->num_orders = first->num_orders;
 
						first->orders = NULL; // XXX - to not to delete the orders */
 
						ShowTrainViewWindow(new_f);
 
						if (IsLocalPlayer()) ShowTrainViewWindow(new_f);
 
					}
 
				}
 
			}
variables.h
Show inline comments
 
@@ -257,7 +257,6 @@ VARDEF bool _is_old_ai_player; // curren
 
VARDEF bool _do_autosave;
 
VARDEF int _autosave_ctr;
 

	
 
VARDEF PlayerID _local_player;
 
VARDEF byte _display_opt;
 
VARDEF byte _pause;
 
VARDEF int _caret_timer;
vehicle.c
Show inline comments
 
@@ -1613,8 +1613,7 @@ int32 ReplaceVehicle(Vehicle *v)
 
	//needs to be down here because refitting will change SET_EXPENSES_TYPE if called
 
	SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
 
	SubtractMoneyFromPlayer(cost);
 
	if (_current_player == _local_player)
 
		ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, cost);
 
	if (IsLocalPlayer()) ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, cost);
 

	
 
	return cost;
 
}
0 comments (0 inline, 0 general)