Changeset - r16503:62111b73accf
[Not reviewed]
master
0 5 0
rubidium - 14 years ago 2010-11-18 14:20:03
rubidium@openttd.org
(svn r21239) -Codechange/Fix: [NewGRF] Use 0xFF instead of 0 as default value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo)
5 files changed with 13 insertions and 3 deletions:
0 comments (0 inline, 0 general)
src/engine.cpp
Show inline comments
 
@@ -85,6 +85,8 @@ Engine::Engine(VehicleType type, EngineI
 
		this->info.base_life = 0xFF;
 
		/* Set road vehicle tractive effort to the default value */
 
		if (type == VEH_ROAD) this->u.road.tractive_effort = 0x4C;
 
		/* Set visual effect to the default value */
 
		if (type == VEH_TRAIN) this->u.rail.visual_effect = VE_DEFAULT;
 
		return;
 
	}
 

	
src/newgrf.cpp
Show inline comments
 
@@ -48,6 +48,7 @@
 
#include "gui.h"
 
#include "vehicle_func.h"
 
#include "language.h"
 
#include "vehicle_base.h"
 

	
 
#include "table/strings.h"
 
#include "table/build_industry.h"
 
@@ -710,8 +711,13 @@ static ChangeInfoResult RailVehicleChang
 
				break;
 

	
 
			case 0x22: // Visual effect
 
				/** @see note in engine.h about rvi->visual_effect */
 
				rvi->visual_effect = buf->ReadByte();
 
				/* Avoid accidentally setting visual_effect to the default value
 
				 * Since bit 6 (disable effects) is set anyways, we can safely erase some bits. */
 
				if (rvi->visual_effect == VE_DEFAULT) {
 
					assert(HasBit(rvi->visual_effect, VE_DISABLE_EFFECT));
 
					SB(rvi->visual_effect, VE_TYPE_START, VE_TYPE_COUNT, 0);
 
				}
 
				break;
 

	
 
			case 0x23: // Powered wagons weight bonus
src/table/engines.h
Show inline comments
 
@@ -364,7 +364,7 @@ static const EngineInfo _orig_engine_inf
 
 * Tractive effort coefficient by default is the same as TTDPatch, 0.30*256=76
 
 * Air drag value depends on the top speed of the vehicle.
 
 */
 
#define RVI(a, b, c, d, e, f, g, h, i, j, k) { a, b, c, {j}, d, e, f, g, h, k, i, 0, 0, 0, 0, 0, 76, 0, 0 }
 
#define RVI(a, b, c, d, e, f, g, h, i, j, k) { a, b, c, {j}, d, e, f, g, h, k, i, 0, 0, 0, VE_DEFAULT, 0, 76, 0, 0 }
 
#define M RAILVEH_MULTIHEAD
 
#define W RAILVEH_WAGON
 
#define G RAILVEH_SINGLEHEAD
src/vehicle.cpp
Show inline comments
 
@@ -1864,7 +1864,7 @@ void Vehicle::UpdateVisualEffect(bool al
 

	
 
	const Engine *e = Engine::Get(this->engine_type);
 
	if (this->type == VEH_TRAIN) {
 
		if (e->u.rail.visual_effect != 0) {
 
		if (e->u.rail.visual_effect != VE_DEFAULT) {
 
			this->vcache.cached_vis_effect = e->u.rail.visual_effect;
 
		} else {
 
			Train *t = Train::From(this);
src/vehicle_base.h
Show inline comments
 
@@ -79,6 +79,8 @@ enum VisualEffect {
 

	
 
	VE_DISABLE_EFFECT      = 6, ///< Flag to disable visual effect
 
	VE_DISABLE_WAGON_POWER = 7, ///< Flag to disable wagon power
 

	
 
	VE_DEFAULT = 0xFF,          ///< Default value to indicate that visual effect should be based on engine class
 
};
 

	
 
/** Cached often queried values common to all vehicles. */
0 comments (0 inline, 0 general)