Changeset - r6956:6398843f1341
[Not reviewed]
master
0 14 2
glx - 17 years ago 2007-06-18 23:00:55
glx@openttd.org
(svn r10211) -Feature: [NewGRF] Add support for action 0F
16 files changed with 407 insertions and 40 deletions:
0 comments (0 inline, 0 general)
projects/openttd.vcproj
Show inline comments
 
@@ -564,6 +564,9 @@
 
				RelativePath=".\..\src\newgrf_town.h">
 
			</File>
 
			<File
 
				RelativePath=".\..\src\newgrf_townname.h">
 
			</File>
 
			<File
 
				RelativePath=".\..\src\news.h">
 
			</File>
 
			<File
 
@@ -1080,6 +1083,9 @@
 
			<File
 
				RelativePath=".\..\src\newgrf_town.cpp">
 
			</File>
 
			<File
 
				RelativePath=".\..\src\newgrf_townname.cpp">
 
			</File>
 
		</Filter>
 
		<Filter
 
			Name="Map Accessors"
projects/openttd_vs80.vcproj
Show inline comments
 
@@ -980,6 +980,10 @@
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\newgrf_townname.h"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\news.h"
 
				>
 
			</File>
 
@@ -1659,6 +1663,10 @@
 
				RelativePath=".\..\src\newgrf_town.cpp"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\newgrf_townname.cpp"
 
				>
 
			</File>
 
		</Filter>
 
		<Filter
 
			Name="Map Accessors"
source.list
Show inline comments
 
@@ -155,6 +155,7 @@ newgrf_spritegroup.h
 
newgrf_station.h
 
newgrf_text.h
 
newgrf_town.h
 
newgrf_townname.h
 
news.h
 
npf.h
 
music/null_m.h
 
@@ -334,6 +335,7 @@ newgrf_spritegroup.cpp
 
newgrf_station.cpp
 
newgrf_text.cpp
 
newgrf_town.cpp
 
newgrf_townname.cpp
 

	
 
# Map Accessors
 
bridge_map.cpp
src/network/network_gui.cpp
Show inline comments
 
@@ -1519,8 +1519,8 @@ static const char *ChatTabCompletionNext
 

	
 
		FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_INFO) {
 
			/* Get the town-name via the string-system */
 
			SetDParam(0, t->townnameparts);
 
			GetString(chat_tab_temp_buffer, t->townnametype, lastof(chat_tab_temp_buffer));
 
			SetDParam(0, t->index);
 
			GetString(chat_tab_temp_buffer, STR_TOWN, lastof(chat_tab_temp_buffer));
 
			return &chat_tab_temp_buffer[0];
 
		}
 
	}
src/newgrf.cpp
Show inline comments
 
@@ -42,6 +42,7 @@
 
#include "industry.h"
 
#include "newgrf_canal.h"
 
#include "newgrf_commons.h"
 
#include "newgrf_townname.h"
 

	
 
/* TTDPatch extended GRF format codec
 
 * (c) Petr Baudis 2004 (GPL'd)
 
@@ -3898,6 +3899,106 @@ static void GRFInhibit(byte *buf, int le
 
	}
 
}
 

	
 
/* Action 0x0F */
 
static void FeatureTownName(byte *buf, int len)
 
{
 
	/* <0F> <id> <style-name> <num-parts> <parts>
 
	 *
 
	 * B id          ID of this definition in bottom 7 bits (final definition if bit 7 set)
 
	 * V style-name  Name of the style (only for final definition)
 
	 * B num-parts   Number of parts in this definition
 
	 * V parts       The parts */
 

	
 
	if (!check_length(len, 1, "FeatureTownName: definition ID")) return;
 
	buf++; len--;
 

	
 
	uint32 grfid = _cur_grffile->grfid;
 

	
 
	GRFTownName *townname = AddGRFTownName(grfid);
 

	
 
	byte id = grf_load_byte(&buf);
 
	len--;
 
	grfmsg(6, "FeatureTownName: definition 0x%02X", id & 0x7F);
 

	
 
	if (HASBIT(id, 7)) {
 
		/* Final definition */
 
		CLRBIT(id, 7);
 
		bool new_scheme = _cur_grffile->grf_version >= 7;
 

	
 
		if (!check_length(len, 1, "FeatureTownName: lang_id")) return;
 
		byte lang = grf_load_byte(&buf);
 
		len--;
 

	
 
		byte nb_gen = townname->nb_gen;
 
		do {
 
			CLRBIT(lang, 7);
 

	
 
			if (!check_length(len, 1, "FeatureTownName: style name")) return;
 
			const char *name = grf_load_string(&buf, len);
 
			len -= strlen(name) + 1;
 
			grfmsg(6, "FeatureTownName: lang 0x%X -> '%s'", lang, TranslateTTDPatchCodes(name));
 

	
 
			townname->name[nb_gen] = AddGRFString(grfid, id, lang, new_scheme, name, STR_UNDEFINED);
 

	
 
			if (!check_length(len, 1, "FeatureTownName: lang_id")) return;
 
			lang = grf_load_byte(&buf);
 
			len--;
 
		} while (lang != 0);
 
		townname->id[nb_gen] = id;
 
		townname->nb_gen++;
 
	}
 

	
 
	if (!check_length(len, 1, "FeatureTownName: number of parts")) return;
 
	byte nb = grf_load_byte(&buf);
 
	len--;
 
	grfmsg(6, "FeatureTownName: %d parts", nb, nb);
 

	
 
	townname->nbparts[id] = nb;
 
	townname->partlist[id] = CallocT<NamePartList>(nb);
 

	
 
	for (int i = 0; i < nb; i++) {
 
		if (!check_length(len, 3, "FeatureTownName: parts header")) return;
 
		byte nbtext =  grf_load_byte(&buf);
 
		townname->partlist[id][i].bitstart  = grf_load_byte(&buf);
 
		townname->partlist[id][i].bitcount  = grf_load_byte(&buf);
 
		townname->partlist[id][i].maxprob   = 0;
 
		townname->partlist[id][i].partcount = nbtext;
 
		townname->partlist[id][i].parts     = CallocT<NamePart>(nbtext);
 
		len -= 3;
 
		grfmsg(6, "FeatureTownName: part %d contains %d texts and will use GB(seed, %d, %d)", i, nbtext, townname->partlist[id][i].bitstart, townname->partlist[id][i].bitcount);
 

	
 
		for (int j = 0; j < nbtext; j++) {
 
			if (!check_length(len, 2, "FeatureTownName: part")) return;
 
			byte prob = grf_load_byte(&buf);
 
			len--;
 

	
 
			if (HASBIT(prob, 7)) {
 
				byte ref_id = grf_load_byte(&buf);
 
				len--;
 

	
 
				if (townname->nbparts[ref_id] == 0) {
 
					grfmsg(0, "FeatureTownName: definition 0x%02X doesn't exist, deactivating", ref_id);
 
					DelGRFTownName(grfid);
 
					_cur_grfconfig->status = GCS_DISABLED;
 
					_skip_sprites = -1;
 
					return;
 
				}
 

	
 
				grfmsg(6, "FeatureTownName: part %d, text %d, uses intermediate definition 0x%02X (with probability %d)", i, j, ref_id, prob & 0x7F);
 
				townname->partlist[id][i].parts[j].data.id = ref_id;
 
			} else {
 
				const char *text = grf_load_string(&buf, len);
 
				len -= strlen(text) + 1;
 
				townname->partlist[id][i].parts[j].data.text = TranslateTTDPatchCodes(text);
 
				grfmsg(6, "FeatureTownName: part %d, text %d, '%s' (with probability %d)", i, j, townname->partlist[id][i].parts[j].data.text, prob);
 
			}
 
			townname->partlist[id][i].parts[j].prob = prob;
 
			townname->partlist[id][i].maxprob += GB(prob, 0, 7);
 
		}
 
		grfmsg(6, "FeatureTownName: part %d, total probability %d", i, townname->partlist[id][i].maxprob);
 
	}
 
}
 

	
 
/* Action 0x10 */
 
static void DefineGotoLabel(byte *buf, int len)
 
{
 
@@ -4241,7 +4342,7 @@ static void InitializeGRFSpecial()
 
	                   |    ((_patches.freight_trains > 1 ? 1 : 0) << 0x18)  // freighttrains
 
	                   |                                        (1 << 0x19)  // newhouses
 
	                   |                                        (1 << 0x1A)  // newbridges
 
	                   |                                        (0 << 0x1B)  // newtownnames
 
	                   |                                        (1 << 0x1B)  // newtownnames
 
	                   |                                        (0 << 0x1C)  // moreanimations
 
	                   |    ((_patches.wagon_speed_limits ? 1 : 0) << 0x1D)  // wagonspeedlimits
 
	                   |                                        (1 << 0x1E)  // newshistory
 
@@ -4418,6 +4519,7 @@ static void ResetNewGRFErrors()
 
static void ResetNewGRFData()
 
{
 
	CleanUpStrings();
 
	CleanUpGRFTownNames();
 

	
 
	/* Copy/reset original engine info data */
 
	memcpy(&_engine_info, &orig_engine_info, sizeof(orig_engine_info));
 
@@ -4787,7 +4889,7 @@ static void DecodeSpecialSprite(uint num
 
		/* 0x0C */ { NULL,     NULL,      NULL,            GRFComment,     NULL,              GRFComment, },
 
		/* 0x0D */ { NULL,     SafeParamSet, NULL,         ParamSet,       ParamSet,          ParamSet, },
 
		/* 0x0E */ { NULL,     SafeGRFInhibit, NULL,       GRFInhibit,     GRFInhibit,        GRFInhibit, },
 
		/* 0x0F */ { NULL,     NULL,      NULL,            NULL,           NULL,              NULL, },
 
		/* 0x0F */ { NULL,     GRFUnsafe, NULL,            FeatureTownName, NULL,             NULL, },
 
		/* 0x10 */ { NULL,     NULL,      DefineGotoLabel, NULL,           NULL,              NULL, },
 
		/* 0x11 */ { NULL,     GRFUnsafe, NULL,            NULL,           NULL,              GRFSound, },
 
		/* 0x12 */ { NULL,     NULL,      NULL,            NULL,           NULL,              LoadFontGlyph, },
 
@@ -4917,6 +5019,8 @@ void LoadNewGRFFile(GRFConfig *config, u
 

	
 
void InitDepotWindowBlockSizes();
 

	
 
extern void SortTownGeneratorNames();
 

	
 
static void AfterLoadGRFs()
 
{
 
	/* Update the bitmasks for the vehicle lists */
 
@@ -4941,6 +5045,9 @@ static void AfterLoadGRFs()
 
	/* Map cargo strings. This is a separate step because cargos are
 
	 * loaded before strings... */
 
	MapNewCargoStrings();
 

	
 
	/* Update the townname generators list */
 
	SortTownGeneratorNames();
 
}
 

	
 
void LoadNewGRF(uint load_index, uint file_index)
 
@@ -4959,6 +5066,7 @@ void LoadNewGRF(uint load_index, uint fi
 
		_cur_spriteid = load_index;
 
		for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) {
 
			if (c->status == GCS_DISABLED || c->status == GCS_NOT_FOUND) continue;
 
			if (stage > GLS_INIT && HASBIT(c->flags, GCF_INIT_ONLY)) continue;
 

	
 
			/* @todo usererror() */
 
			if (!FioCheckFileExists(c->full_path)) error("NewGRF file is missing '%s'", c->filename);
src/newgrf_config.cpp
Show inline comments
 
@@ -124,8 +124,9 @@ void ClearGRFConfigList(GRFConfig **conf
 
/** Copy a GRF Config list
 
 * @param dst pointer to destination list
 
 * @param src pointer to source list values
 
 * @param init_only the copied GRF will be processed up to GLS_INIT
 
 * @return pointer to the last value added to the destination list */
 
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src)
 
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only)
 
{
 
	/* Clear destination as it will be overwritten */
 
	ClearGRFConfigList(dst);
 
@@ -143,6 +144,8 @@ GRFConfig **CopyGRFConfigList(GRFConfig 
 
			if (src->error->custom_message != NULL) c->error->custom_message = strdup(src->error->custom_message);
 
		}
 

	
 
		if (init_only) SETBIT(c->flags, GCF_INIT_ONLY);
 

	
 
		*dst = c;
 
		dst = &c->next;
 
	}
 
@@ -190,7 +193,7 @@ void AppendStaticGRFConfigs(GRFConfig **
 
	GRFConfig **tail = dst;
 
	while (*tail != NULL) tail = &(*tail)->next;
 

	
 
	CopyGRFConfigList(tail, _grfconfig_static);
 
	CopyGRFConfigList(tail, _grfconfig_static, false);
 
	RemoveDuplicatesFromGRFConfigList(*dst);
 
}
 

	
 
@@ -210,14 +213,7 @@ void AppendToGRFConfigList(GRFConfig **d
 
/* Reset the current GRF Config to either blank or newgame settings */
 
void ResetGRFConfig(bool defaults)
 
{
 
	GRFConfig **c = &_grfconfig;
 

	
 
	if (defaults) {
 
		c = CopyGRFConfigList(c, _grfconfig_newgame);
 
	} else {
 
		ClearGRFConfigList(c);
 
	}
 

	
 
	CopyGRFConfigList(&_grfconfig, _grfconfig_newgame, !defaults);
 
	AppendStaticGRFConfigs(&_grfconfig);
 
}
 

	
src/newgrf_config.h
Show inline comments
 
@@ -14,6 +14,7 @@ enum GCF_Flags {
 
	GCF_STATIC,    ///< GRF file is used statically (can be used in any MP game)
 
	GCF_COMPATIBLE,///< GRF file does not exactly match the requested GRF (different MD5SUM), but grfid matches)
 
	GCF_COPY,      ///< The data is copied from a grf in _all_grfs
 
	GCF_INIT_ONLY, ///< GRF file is processed up to GLS_INIT
 
};
 

	
 
enum GRFStatus {
 
@@ -74,7 +75,7 @@ extern GRFConfig *_grfconfig_static;
 
void ScanNewGRFFiles();
 
const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum = NULL);
 
GRFConfig *GetGRFConfig(uint32 grfid);
 
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src);
 
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only);
 
void AppendStaticGRFConfigs(GRFConfig **dst);
 
void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el);
 
void ClearGRFConfig(GRFConfig **config);
src/newgrf_gui.cpp
Show inline comments
 
@@ -307,12 +307,12 @@ static void NewGRFConfirmationCallback(W
 
		GRFConfig *c;
 
		int i = 0;
 

	
 
		CopyGRFConfigList(nd->orig_list, *nd->list);
 
		CopyGRFConfigList(nd->orig_list, *nd->list, false);
 
		ReloadNewGRFData();
 

	
 
		/* Show new, updated list */
 
		for (c = *nd->list; c != NULL && c != nd->sel; c = c->next, i++);
 
		CopyGRFConfigList(nd->list, *nd->orig_list);
 
		CopyGRFConfigList(nd->list, *nd->orig_list, false);
 
		for (c = *nd->list; c != NULL && i > 0; c = c->next, i--);
 
		nd->sel = c;
 

	
 
@@ -469,7 +469,9 @@ static void NewGRFWndProc(Window *w, Win
 
							NewGRFConfirmationCallback
 
						);
 
					} else {
 
						CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list);
 
						CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list, true);
 
						ResetGRFConfig(false);
 
						ReloadNewGRFData();
 
					}
 
					break;
 

	
 
@@ -498,7 +500,9 @@ static void NewGRFWndProc(Window *w, Win
 

	
 
		case WE_DESTROY:
 
			if (!WP(w, newgrf_d).execute) {
 
				CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list);
 
				CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list, true);
 
				ResetGRFConfig(false);
 
				ReloadNewGRFData();
 
			}
 
			/* Remove the temporary copy of grf-list used in window */
 
			ClearGRFConfigList(WP(w, newgrf_d).list);
 
@@ -565,7 +569,7 @@ void ShowNewGRFSettings(bool editable, b
 
	if (w == NULL) return;
 

	
 
	w->resize.step_height = 14;
 
	CopyGRFConfigList(&local, *config);
 
	CopyGRFConfigList(&local, *config, false);
 

	
 
	/* Clear selections */
 
	WP(w, newgrf_d).sel         = NULL;
src/newgrf_townname.cpp
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file newgrf_townname.cpp
 
 * Implementation of  Action 0F "universal holder" structure and functions.
 
 * This file implements a linked-lists of townname generators,
 
 * holding everything that the newgrf action 0F will send over to OpenTTD.
 
 */
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "newgrf_townname.h"
 
#include "string.h"
 

	
 
static GRFTownName *_grf_townnames = NULL;
 

	
 
GRFTownName *GetGRFTownName(uint32 grfid)
 
{
 
	GRFTownName *t = _grf_townnames;
 
	for (; t != NULL; t = t->next) {
 
		if (t->grfid == grfid) return t;
 
	}
 
	return NULL;
 
}
 

	
 
GRFTownName *AddGRFTownName(uint32 grfid)
 
{
 
	GRFTownName *t = GetGRFTownName(grfid);
 
	if (t == NULL) {
 
		t = CallocT<GRFTownName>(1);
 
		t->grfid = grfid;
 
		t->next = _grf_townnames;
 
		_grf_townnames = t;
 
	}
 
	return t;
 
}
 

	
 
void DelGRFTownName(uint32 grfid)
 
{
 
	GRFTownName *t = _grf_townnames;
 
	GRFTownName *p = NULL;
 
	for (;t != NULL; p = t, t = t->next) if (t->grfid == grfid) break;
 
	if (t != NULL) {
 
		for (int i = 0; i < 128; i++) {
 
			for (int j = 0; j < t->nbparts[i]; j++) {
 
				for (int k = 0; k < t->partlist[i][j].partcount; k++) {
 
					if (!HASBIT(t->partlist[i][j].parts[k].prob, 7)) free(t->partlist[i][j].parts[k].data.text);
 
				}
 
				free(t->partlist[i][j].parts);
 
			}
 
			free(t->partlist[i]);
 
		}
 
		if (p != NULL) {
 
			p->next = t->next;
 
		} else {
 
			_grf_townnames = t->next;
 
		}
 
		free(t);
 
	}
 
}
 

	
 
static char *RandomPart(char *buf, GRFTownName *t, uint32 seed, byte id, const char *last)
 
{
 
	assert(t != NULL);
 
	for (int i = 0; i < t->nbparts[id]; i++) {
 
		byte count = t->partlist[id][i].bitcount;
 
		uint16 maxprob = t->partlist[id][i].maxprob;
 
		uint32 r = (GB(seed, t->partlist[id][i].bitstart, count) * maxprob) >> count;
 
		for (int j = 0; j < t->partlist[id][i].partcount; j++) {
 
			byte prob = t->partlist[id][i].parts[j].prob;
 
			maxprob -= GB(prob, 0, 7);
 
			if (maxprob > r) continue;
 
			if (HASBIT(prob, 7)) {
 
				buf = RandomPart(buf, t, seed, t->partlist[id][i].parts[j].data.id, last);
 
			} else {
 
				buf = strecat(buf, t->partlist[id][i].parts[j].data.text, last);
 
			}
 
			break;
 
		}
 
	}
 
	return buf;
 
}
 

	
 
char *GRFTownNameGenerate(char *buf, uint32 grfid, uint16 gen, uint32 seed, const char *last)
 
{
 
	strecpy(buf, "", last);
 
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
 
		if (t->grfid == grfid) {
 
			assert(gen < t->nb_gen);
 
			buf = RandomPart(buf, t, seed, t->id[gen], last);
 
			break;
 
		}
 
	}
 
	return buf;
 
}
 

	
 
StringID *GetGRFTownNameList()
 
{
 
	int nb_names = 0, n = 0;
 
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) nb_names += t->nb_gen;
 
	StringID *list = MallocT<StringID>(nb_names + 1);
 
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
 
		for (int j = 0; j < t->nb_gen; j++) list[n++] = t->name[j];
 
	}
 
	list[n] = INVALID_STRING_ID;
 
	return list;
 
}
 

	
 
void CleanUpGRFTownNames()
 
{
 
	while (_grf_townnames != NULL) DelGRFTownName(_grf_townnames->grfid);
 
}
 

	
 
uint32 GetGRFTownNameId(int gen)
 
{
 
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
 
		if (gen < t->nb_gen) return t->grfid;
 
		gen -= t->nb_gen;
 
	}
 
	/* Fallback to no NewGRF */
 
	return 0;
 
}
 

	
 
uint16 GetGRFTownNameType(int gen)
 
{
 
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
 
		if (gen < t->nb_gen) return gen;
 
		gen -= t->nb_gen;
 
	}
 
	/* Fallback to english original */
 
	return SPECSTR_TOWNNAME_ENGLISH;
 
}
src/newgrf_townname.h
Show inline comments
 
new file 100644
 
/* $Id$ */
 
#ifndef NEWGRF_TOWNNAME_H
 
#define NEWGRF_TOWNNAME_H
 

	
 
/** @file newgrf_townname.h
 
 * Header of Action 0F "universal holder" structure and functions
 
 */
 

	
 
struct NamePart {
 
	byte prob;     ///< The relative probablity of the following name to appear in the bottom 7 bits.
 
	union {
 
		char *text;    ///< If probability bit 7 is clear
 
		byte id;       ///< If probability bit 7 is set
 
	} data;
 
};
 

	
 
struct NamePartList {
 
	byte partcount;
 
	byte bitstart;
 
	byte bitcount;
 
	uint16 maxprob;
 
	NamePart *parts;
 
};
 

	
 
struct GRFTownName {
 
	uint32 grfid;
 
	byte nb_gen;
 
	byte id[128];
 
	StringID name[128];
 
	byte nbparts[128];
 
	NamePartList *partlist[128];
 
	GRFTownName *next;
 
};
 

	
 
GRFTownName *AddGRFTownName(uint32 grfid);
 
GRFTownName *GetGRFTownName(uint32 grfid);
 
void DelGRFTownName(uint32 grfid);
 
void CleanUpGRFTownNames();
 
StringID *GetGRFTownNameList();
 
char *GRFTownNameGenerate(char *buf, uint32 grfid, uint16 gen, uint32 seed, const char *last);
 
uint32 GetGRFTownNameId(int gen);
 
uint16 GetGRFTownNameType(int gen);
 

	
 
#endif /* NEWGRF_TOWNNAME_H */
src/saveload.cpp
Show inline comments
 
@@ -29,7 +29,7 @@
 
#include <setjmp.h>
 
#include <list>
 

	
 
extern const uint16 SAVEGAME_VERSION = 65;
 
extern const uint16 SAVEGAME_VERSION = 66;
 
uint16 _sl_version;       ///< the major savegame version identifier
 
byte   _sl_minor_version; ///< the minor savegame version, DO NOT USE!
 

	
src/settings.cpp
Show inline comments
 
@@ -1306,7 +1306,8 @@ static const SettingDesc _gameopt_settin
 
	    SDT_VAR(GameOptions, diff_level, SLE_UINT8, 0, 0, 0, 0,  3, 0, STR_NULL, NULL),
 
	  SDT_OMANY(GameOptions, currency,  SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
 
	  SDT_OMANY(GameOptions, units,     SLE_UINT8, N, 0, 1,     2, "imperial|metric|si", STR_NULL, NULL, NULL),
 
	  SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0,    20, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
 
	/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
 
	  SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0,   255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
 
	  SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0,     3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
 
	    SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
 
	SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22,             N, 0, 0, 0, "", STR_NULL, NULL, NULL),
src/settings_gui.cpp
Show inline comments
 
@@ -24,6 +24,7 @@
 
#include "vehicle.h"
 
#include "date.h"
 
#include "helpers.hpp"
 
#include "newgrf_townname.h"
 

	
 
static uint32 _difficulty_click_a;
 
static uint32 _difficulty_click_b;
 
@@ -66,19 +67,44 @@ static StringID *BuildDynamicDropdown(St
 
	return buf;
 
}
 

	
 
static StringID _town_names[SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 2] = {STR_NULL};
 
int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
 
static StringID *_town_names = NULL;
 
static StringID *_grf_names = NULL;
 
static int _nb_grf_names = 0;
 

	
 
void SortTownGeneratorNames()
 
{
 
	int nb_town_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
 
	/* Init the strings */
 
	if (_town_names[0] == STR_NULL) {
 
		for (int i = 0; i < nb_town_names; i++) _town_names[i] = STR_TOWNNAME_ORIGINAL_ENGLISH + i;
 
		_town_names[nb_town_names] = INVALID_STRING_ID;
 
	}
 
	int n = 0;
 

	
 
	/* Get Newgrf generators' names */
 
	free(_grf_names);
 
	_grf_names = GetGRFTownNameList();
 
	_nb_grf_names = 0;
 
	for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
 

	
 
	/* Prepare the list */
 
	free(_town_names);
 
	_town_names = MallocT<StringID>(_nb_orig_names + _nb_grf_names + 1);
 

	
 
	/* Put the original strings */
 
	for (int i = 0; i < _nb_orig_names; i++) _town_names[n++] = STR_TOWNNAME_ORIGINAL_ENGLISH + i;
 

	
 
	/* Put the grf strings */
 
	for (int i = 0; i < _nb_grf_names; i++) _town_names[n++] = _grf_names[i];
 

	
 
	/* Put the terminator */
 
	_town_names[n] = INVALID_STRING_ID;
 

	
 
	/* Sort the strings */
 
	qsort(&_town_names[0], nb_town_names, sizeof(StringID), &StringIDSorter);
 
	qsort(&_town_names[0], _nb_orig_names + _nb_grf_names, sizeof(StringID), &StringIDSorter);
 
}
 

	
 
static inline StringID TownName(int town_name)
 
{
 
	if (town_name < _nb_orig_names) return STR_TOWNNAME_ORIGINAL_ENGLISH + town_name;
 
	town_name -= _nb_orig_names;
 
	if (town_name < _nb_grf_names) return _grf_names[town_name];
 
	return STR_UNDEFINED;
 
}
 

	
 
static int GetCurRes()
 
@@ -120,7 +146,7 @@ static void GameOptionsWndProc(Window *w
 
		SetDParam(1, _currency_specs[_opt_ptr->currency].name);
 
		SetDParam(2, STR_UNITS_IMPERIAL + _opt_ptr->units);
 
		SetDParam(3, STR_02E9_DRIVE_ON_LEFT + _opt_ptr->road_side);
 
		SetDParam(4, STR_TOWNNAME_ORIGINAL_ENGLISH + _opt_ptr->town_name);
 
		SetDParam(4, TownName(_opt_ptr->town_name));
 
		SetDParam(5, _autosave_dropdown[_opt_ptr->autosave]);
 
		SetDParam(6, SPECSTR_LANGUAGE_START + _dynlang.curr);
 
		i = GetCurRes();
 
@@ -152,8 +178,8 @@ static void GameOptionsWndProc(Window *w
 
		} return;
 
		case 13: case 14: { /* Setup townname dropdown */
 
			uint sel = 0;
 
			for (uint i = 0; i < lengthof(_town_names) - 1; i++) {
 
				if (_town_names[i] == STR_TOWNNAME_ORIGINAL_ENGLISH + _opt_ptr->town_name) {
 
			for (uint i = 0; _town_names[i] != INVALID_STRING_ID; i++) {
 
				if (_town_names[i] == TownName(_opt_ptr->town_name)) {
 
					sel = i;
 
					break;
 
				}
 
@@ -214,7 +240,12 @@ static void GameOptionsWndProc(Window *w
 
			break;
 
		case 14: /* Town names */
 
			if (_game_mode == GM_MENU) {
 
				_opt_ptr->town_name = _town_names[e->we.dropdown.index] - STR_TOWNNAME_ORIGINAL_ENGLISH;
 
				for (uint i = 0; _town_names[i] != INVALID_STRING_ID; i++) {
 
					if (_town_names[e->we.dropdown.index] == TownName(i)) {
 
						_opt_ptr->town_name = i;
 
						break;
 
					}
 
				}
 
				InvalidateWindow(WC_GAME_OPTIONS, 0);
 
			}
 
			break;
src/strings.cpp
Show inline comments
 
@@ -28,6 +28,7 @@
 
#include "cargotype.h"
 
#include "group.h"
 
#include "debug.h"
 
#include "newgrf_townname.h"
 

	
 
/* for opendir/readdir/closedir */
 
# include "fios.h"
 
@@ -825,8 +826,8 @@ static char* FormatString(char* buff, co
 
					buff = GetStringWithArgs(buff, STR_UNKNOWN_DESTINATION, NULL, last);
 
				} else {
 
					int32 temp[2];
 
					temp[0] = st->town->townnametype;
 
					temp[1] = st->town->townnameparts;
 
					temp[0] = STR_TOWN;
 
					temp[1] = st->town->index;
 
					buff = GetStringWithArgs(buff, st->string_id, temp, last);
 
				}
 
				break;
 
@@ -839,7 +840,21 @@ static char* FormatString(char* buff, co
 
				assert(IsValidTown(t));
 

	
 
				temp[0] = t->townnameparts;
 
				buff = GetStringWithArgs(buff, t->townnametype, temp, last);
 
				uint32 grfid = t->townnamegrfid;
 

	
 
				if (grfid == 0) {
 
					/* Original town name */
 
					buff = GetStringWithArgs(buff, t->townnametype, temp, last);
 
				} else {
 
					/* Newgrf town name */
 
					if (GetGRFTownName(grfid) != NULL) {
 
						/* The grf is loaded */
 
						buff = GRFTownNameGenerate(buff, t->townnamegrfid, t->townnametype, t->townnameparts, last);
 
					} else {
 
						/* Fallback to english original */
 
						buff = GetStringWithArgs(buff, SPECSTR_TOWNNAME_ENGLISH, temp, last);
 
					}
 
				}
 
				break;
 
			}
 

	
src/town.h
Show inline comments
 
@@ -83,6 +83,7 @@ struct Town {
 
	uint32 population;
 

	
 
	/* Town name */
 
	uint32 townnamegrfid;
 
	uint16 townnametype;
 
	uint32 townnameparts;
 

	
src/town_cmd.cpp
Show inline comments
 
@@ -39,6 +39,7 @@
 
#include "newgrf_callbacks.h"
 
#include "newgrf_house.h"
 
#include "newgrf_commons.h"
 
#include "newgrf_townname.h"
 

	
 
/**
 
 * Called if a new block is added to the town-pool
 
@@ -1295,6 +1296,7 @@ static void UpdateTownRadius(Town *t)
 

	
 
static bool CreateTownName(uint32 *townnameparts)
 
{
 
	extern int _nb_orig_names;
 
	Town *t2;
 
	char buf1[64];
 
	char buf2[64];
 
@@ -1305,7 +1307,9 @@ static bool CreateTownName(uint32 *townn
 
	 * the other towns may take considerable amount of time (10000 is
 
	 * too much). */
 
	int tries = 1000;
 
	uint16 townnametype = SPECSTR_TOWNNAME_START + _opt.town_name;
 
	bool grf = (_opt.town_name >= _nb_orig_names);
 
	uint32 grfid = grf ? GetGRFTownNameId(_opt.town_name - _nb_orig_names) : 0;
 
	uint16 townnametype = grf ? GetGRFTownNameType(_opt.town_name - _nb_orig_names) : SPECSTR_TOWNNAME_START + _opt.town_name;
 

	
 
	assert(townnameparts);
 

	
 
@@ -1314,7 +1318,11 @@ restart:
 
		r = Random();
 

	
 
		SetDParam(0, r);
 
		GetString(buf1, townnametype, lastof(buf1));
 
		if (grf && grfid != 0) {
 
			GRFTownNameGenerate(buf1, grfid, townnametype, r, lastof(buf1));
 
		} else {
 
			GetString(buf1, townnametype, lastof(buf1));
 
		}
 

	
 
		/* Check size and width */
 
		if (strlen(buf1) >= 31 || GetStringBoundingBox(buf1).width > 130) continue;
 
@@ -1351,6 +1359,7 @@ void UpdateTownMaxPass(Town *t)
 
 */
 
static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, TownSizeMode size_mode, uint size)
 
{
 
	extern int _nb_orig_names;
 
	int x, i;
 

	
 
	/* clear the town struct */
 
@@ -1392,7 +1401,15 @@ static void DoCreateTown(Town *t, TileIn
 
	t->exclusive_counter = 0;
 
	t->statues = 0;
 

	
 
	t->townnametype = SPECSTR_TOWNNAME_START + _opt.town_name;
 
	if (_opt.town_name < _nb_orig_names) {
 
		/* Original town name */
 
		t->townnamegrfid = 0;
 
		t->townnametype = SPECSTR_TOWNNAME_START + _opt.town_name;
 
	} else {
 
		/* Newgrf town name */
 
		t->townnamegrfid = GetGRFTownNameId(_opt.town_name  - _nb_orig_names);
 
		t->townnametype  = GetGRFTownNameType(_opt.town_name - _nb_orig_names);
 
	}
 
	t->townnameparts = townnameparts;
 

	
 
	UpdateTownVirtCoord(t);
 
@@ -2338,6 +2355,7 @@ static const SaveLoad _town_desc[] = {
 

	
 

	
 
	    SLE_VAR(Town, num_houses,            SLE_UINT16),
 
	SLE_CONDVAR(Town, townnamegrfid,         SLE_UINT32, 66, SL_MAX_VERSION),
 
	    SLE_VAR(Town, townnametype,          SLE_UINT16),
 
	    SLE_VAR(Town, townnameparts,         SLE_UINT32),
 

	
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