@@ -32,4 +32,6 @@ void IConsoleError(const char *string);
/* Parser */
void IConsoleCmdExec(const char *cmdstr);
bool IsValidConsoleColour(TextColour c);
#endif /* CONSOLE_FUNC_H */
@@ -494,3 +494,24 @@ void IConsoleGUIPrint(TextColour colour_
new IConsoleLine(str, colour_code);
SetWindowDirty(WC_CONSOLE, 0);
}
/**
* Check whether the given TextColour is valid for console usage.
* @param c The text colour to compare to.
* @return true iff the TextColour is valid for console usage.
*/
bool IsValidConsoleColour(TextColour c)
{
/* A normal text colour is used. */
if (!(c & TC_IS_PALETTE_COLOUR)) return TC_BEGIN <= c && c < TC_END;
/* A text colour from the palette is used; must be the company
* colour gradient, so it must be one of those. */
c &= ~TC_IS_PALETTE_COLOUR;
for (uint i = TC_BEGIN; i < TC_END; i++) {
if (_colour_gradient[i][4] == c) return true;
return false;
@@ -30,10 +30,4 @@ static const TextColour CC_DEBUG = TC_
static const TextColour CC_COMMAND = TC_GOLD; ///< Colour for the console's commands.
static const TextColour CC_WHITE = TC_WHITE; ///< White console lines for various things such as the welcome.
static inline bool IsValidConsoleColour(uint c)
return c == CC_DEFAULT || c == CC_ERROR || c == CC_WARNING || c == CC_INFO ||
c == CC_DEBUG || c == CC_COMMAND || c == CC_WHITE;
#endif /* CONSOLE_TYPE_H */
Status change: