Changeset - r18930:63f78e17e5ca
[Not reviewed]
master
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translators - 12 years ago 2012-01-12 18:45:31
translators@openttd.org
(svn r23790) -Update from WebTranslator v3.0:
belarusian - 7 changes by Wowanxm
simplified_chinese - 62 changes by Gavin
italian - 2 changes by Snail_
latvian - 3 changes by
serbian - 8 changes by etran
4 files changed with 83 insertions and 4 deletions:
0 comments (0 inline, 0 general)
src/lang/belarusian.txt
Show inline comments
 
@@ -2096,67 +2096,73 @@ STR_NETWORK_CHAT_CLIENT                                         :[Прыватнае] {STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_TO_CLIENT                                      :[Прыватнае] для {STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_ALL                                            :[Усім] {STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_OSKTITLE                                       :{BLACK}Увядзіце тэкст для каманднага чату
 

	
 
# Network messages
 
STR_NETWORK_ERROR_NOTAVAILABLE                                  :{WHITE}Ня знойдзена сеткавых прыстасаваньняў, ці гульня скампіляваная без падтрымкі сеткі
 
STR_NETWORK_ERROR_NOSERVER                                      :{WHITE}Сеткавыя гульні ня знойдзеныя
 
STR_NETWORK_ERROR_NOCONNECTION                                  :{WHITE}Сэрвэр не адказвае на запыт
 
STR_NETWORK_ERROR_NEWGRF_MISMATCH                               :{WHITE}Немагчыма далучыцца з-за неадпаведнасьці NewGRF
 
STR_NETWORK_ERROR_DESYNC                                        :{WHITE}Сынхранізацыя сеткавай гульні не ўдалася
 
STR_NETWORK_ERROR_LOSTCONNECTION                                :{WHITE}Злучэньне сеткавай гульні страчана
 
STR_NETWORK_ERROR_SAVEGAMEERROR                                 :{WHITE}Не ўдалося загрузіць захаваную гульню
 
STR_NETWORK_ERROR_SERVER_START                                  :{WHITE}Не ўдалося запусьціць сэрвэр
 
STR_NETWORK_ERROR_CLIENT_START                                  :{WHITE}Не ўдалося злучыцца
 
STR_NETWORK_ERROR_TIMEOUT                                       :{WHITE}Мінуў час чаканьня злучэньня #{NUM}
 
STR_NETWORK_ERROR_SERVER_ERROR                                  :{WHITE}Заўважана памылка пратаколу, і злучэньне было закрытае
 
STR_NETWORK_ERROR_WRONG_REVISION                                :{WHITE}Вэрсія кліента (гэтай гульні) не адпавядае вэрсіі сэрвэра
 
STR_NETWORK_ERROR_WRONG_PASSWORD                                :{WHITE}Няправільны пароль
 
STR_NETWORK_ERROR_SERVER_FULL                                   :{WHITE}Сэрвэр перапоўнены
 
STR_NETWORK_ERROR_SERVER_BANNED                                 :{WHITE}Доступ на гэты сэрвэр вам забаронены
 
STR_NETWORK_ERROR_KICKED                                        :{WHITE}Вас выкінулі з гульні
 
STR_NETWORK_ERROR_CHEATER                                       :{WHITE}Махлярства не дазволена на гэтым сэрвэры
 
STR_NETWORK_ERROR_TOO_MANY_COMMANDS                             :{WHITE}Вы дасылалi да сэрвэра занадта шмат камандаў
 
STR_NETWORK_ERROR_TIMEOUT_PASSWORD                              :{WHITE}Вы задоўга ня можаце ўвесьцi пароль
 
STR_NETWORK_ERROR_TIMEOUT_COMPUTER                              :{WHITE}Ваш кампутар занадта доўга ня можа далучыцца
 
STR_NETWORK_ERROR_TIMEOUT_COMPUTER                              :{WHITE}Ваш кампутар задоўга ня можа далучыцца
 
STR_NETWORK_ERROR_TIMEOUT_MAP                                   :{WHITE}Вы задоўга пампуеце мапу
 
STR_NETWORK_ERROR_TIMEOUT_JOIN                                  :{WHITE}Вы задоўга далучаецеся да сэрвэра
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_ERROR_CLIENT_GENERAL                                :агульная памылка
 
STR_NETWORK_ERROR_CLIENT_DESYNC                                 :памылка сынхранізацыі
 
STR_NETWORK_ERROR_CLIENT_SAVEGAME                               :не ўдалося загрузіць мапу
 
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST                        :злучэньне страчана
 
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR                         :памылка пратаколу
 
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH                        :Неадпаведнасьць NewGRF
 
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED                         :не аўтарызованы
 
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :атрыманы несапраўдны ці нечаканы пакет
 
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION                         :няправільная вэрсія
 
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE                            :гэтае імя ўжо выкарыстоўваецца
 
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD                         :няправільны пароль
 
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH                       :няправільны параметр company ў DoCommand
 
STR_NETWORK_ERROR_CLIENT_KICKED                                 :Вас выкінуў сэрвэр
 
STR_NETWORK_ERROR_CLIENT_CHEATER                                :паспрабаваў махляваць
 
STR_NETWORK_ERROR_CLIENT_SERVER_FULL                            :сэрвэр перапоўнены
 
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS                      :дасылаў занадта шмат каманд
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD                       :пароль не атрыманы своечасова
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER                       :агульны перапынак
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP                            :мапа пампуецца задоўга
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN                           :апрацоўка мапы iдзе задоўга
 
############ End of leave-in-this-order
 

	
 
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION            :{WHITE}Падключэньне згублена
 
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION                    :{WHITE}На працягу {NUM} сэкунд{P ы аў аў} не атрымана ніякіх дадзеных з боку сэрвэра
 

	
 
# Network related errors
 
STR_NETWORK_SERVER_MESSAGE                                      :*** {1:STRING}
 
############ Leave those lines in this order!!
 
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED                          :Гульня прыпынена ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1                  :Гульня ўсё яшчэ спынена ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2                  :Гульня ўсё яшчэ спынена ({STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3                  :Гульня ўсё яшчэ спынена ({STRING}, {STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4                  :Гульня ўсё яшчэ ў паўзе ({STRING}, {STRING}, {STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED                        :Гульня працягнута ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :колькасьць гульцоў
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS       :злучэньне кліентаў
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL                   :уручную
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT              :гульнёвы скрыпт
 
############ End of leave-in-this-order
 
STR_NETWORK_MESSAGE_CLIENT_LEAVING                              :выходзіць
 
STR_NETWORK_MESSAGE_CLIENT_JOINED                               :*** {STRING} далучыўся да гульні
 
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID                            :*** {STRING} далучыўся да гульні (кліент #{2:NUM})
 
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN                         :*** {STRING} далучыўся да кампаніі #{2:NUM}
 
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE                     :*** {STRING} далучыўся да назіральнікаў
src/lang/italian.txt
Show inline comments
 
@@ -2535,50 +2535,50 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJ
 
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE                  :Tipo rotaia
 

	
 
STR_NEWGRF_INSPECT_QUERY_CAPTION                                :{WHITE}Parametro variabile NewGRF 60+x (esadecimale)
 

	
 
# Sprite aligner window
 
STR_SPRITE_ALIGNER_CAPTION                                      :{WHITE}Allineamento sprite {COMMA} ({STRING})
 
STR_SPRITE_ALIGNER_NEXT_BUTTON                                  :{BLACK}Successivo
 
STR_SPRITE_ALIGNER_NEXT_TOOLTIP                                 :{BLACK}Procede al successivo sprite normale, saltanto qualsiasi sprite speciale, di ricoloramento o carattere e tornando al primo se viene raggiunta la fine
 
STR_SPRITE_ALIGNER_GOTO_BUTTON                                  :{BLACK}Vai a
 
STR_SPRITE_ALIGNER_GOTO_TOOLTIP                                 :{BLACK}Va allo sprite specificato. Se lo sprite non è uno sprite normale, procede allo sprite normale immediatamente successivo
 
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON                              :{BLACK}Precedente
 
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP                             :{BLACK}Procede al precedente sprite normale, saltanto qualsiasi sprite speciale, di ricoloramento o carattere e tornando all'ultimo se viene raggiunto l'inizio
 
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP                               :{BLACK}Rappresentazione dello sprite corrente. L'allineamento viene ignorato in questa casella.
 
STR_SPRITE_ALIGNER_MOVE_TOOLTIP                                 :{BLACK}Sposta lo sprite, cambiando i posizionamenti X e Y
 
STR_SPRITE_ALIGNER_OFFSETS                                      :{BLACK}Posizionamento X: {NUM}, Y: {NUM}
 
STR_SPRITE_ALIGNER_PICKER_BUTTON                                :{BLACK}Scegli
 
STR_SPRITE_ALIGNER_PICKER_TOOLTIP                               :{BLACK}Sceglie uno o più sprite da un qualsiasi punto dello schermo
 

	
 
STR_SPRITE_ALIGNER_GOTO_CAPTION                                 :{WHITE}Vai a
 

	
 
# NewGRF (self) generated warnings/errors
 
STR_NEWGRF_ERROR_MSG_INFO                                       :{SILVER}{STRING}
 
STR_NEWGRF_ERROR_MSG_WARNING                                    :{RED}Attenzione: {SILVER}{STRING}
 
STR_NEWGRF_ERROR_MSG_ERROR                                      :{RED}Errore: {SILVER}{STRING}
 
STR_NEWGRF_ERROR_MSG_FATAL                                      :{RED}Errore fatale: {SILVER}{STRING}
 
STR_NEWGRF_ERROR_FATAL_POPUP                                    :{WHITE}Si è verificato un errore fatale NewGRF: {}{STRING}
 
STR_NEWGRF_ERROR_MSG_FATAL                                      :{RED}Errore irreversibile: {SILVER}{STRING}
 
STR_NEWGRF_ERROR_FATAL_POPUP                                    :{WHITE}Si è verificato un errore irreversibile nel NewGRF: {}{STRING}
 
STR_NEWGRF_ERROR_VERSION_NUMBER                                 :{1:STRING} non funziona con la versione di TTDPatch riferita da OpenTTD
 
STR_NEWGRF_ERROR_DOS_OR_WINDOWS                                 :{1:STRING} è per la versione {STRING} di TTD
 
STR_NEWGRF_ERROR_UNSET_SWITCH                                   :{1:STRING} è progettato per essere usato con {STRING}
 
STR_NEWGRF_ERROR_INVALID_PARAMETER                              :Parametro non valido per {1:STRING}: parametro {STRING} ({NUM})
 
STR_NEWGRF_ERROR_LOAD_BEFORE                                    :{1:STRING} deve essere caricato prima di {STRING}
 
STR_NEWGRF_ERROR_LOAD_AFTER                                     :{1:STRING} deve essere caricato dopo {STRING}
 
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER                            :{1:STRING} richiede OpenTTD versione {STRING} o superiore
 
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE                          :il file GRF che era progettato per tradurre
 
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED                        :Troppi NewGRF caricati
 
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC                       :Caricare {2:STRING} come NewGRF statico insieme a {4:STRING} può causare errori di sincronizzazione
 
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE                              :Sprite inatteso
 
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY                               :Proprietà sconosciuta per l'azione 0
 
STR_NEWGRF_ERROR_INVALID_ID                                     :Tentativo di utilizzare un ID non valido
 
STR_NEWGRF_ERROR_CORRUPT_SPRITE                                 :{YELLOW}{STRING} contiene degli sprite corrotti. Tutti gli sprite corrotti saranno mostrati come punti interrogativi (?) rossi
 
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8                              :Contiene occorrenze multiple dell'azione 8
 
STR_NEWGRF_ERROR_READ_BOUNDS                                    :Lettura oltre la fine dello pseudo-sprite
 
STR_NEWGRF_ERROR_MISSING_SPRITES                                :{WHITE}Nel pacchetto grafico di base attualmente in uso mancano alcuni sprite.{}È consigliabile aggiornare il pacchetto grafico di base
 
STR_NEWGRF_ERROR_GRM_FAILED                                     :Risorsa GRF richiesta non disponibile
 
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED                            :{2:STRING} è stato disabilitato da {4:STRING}
 
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT                          :Formato di layout dello sprite non valido o sconosciuto
 

	
 
# NewGRF related 'general' warnings
 
STR_NEWGRF_POPUP_CAUTION_CAPTION                                :{WHITE}Attenzione!
 
STR_NEWGRF_CONFIRMATION_TEXT                                    :{YELLOW}Si stanno per apportare cambiamenti a una partita in corso. Questa operazione potrebbe causare un crash di OpenTTD o corrompere lo stato della partita. Si prega di non inviare segnalazioni di bug al verificarsi di tali problemi.{}Si è assolutamente sicuri di voler procedere?
src/lang/serbian.txt
Show inline comments
 
@@ -1973,66 +1973,74 @@ STR_NETWORK_CHAT_TO_COMPANY             
 
STR_NETWORK_CHAT_CLIENT                                         :[Privatno] {STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_TO_CLIENT                                      :[Privatno] Za {STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_ALL                                            :[Svima] {STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_OSKTITLE                                       :{BLACK}Unesite tekst poruke za razgovor
 

	
 
# Network messages
 
STR_NETWORK_ERROR_NOTAVAILABLE                                  :{WHITE}Nijedan mrežni uređaj nije nađen ili je igra kompajlirana bez ENABLE_NETWORK
 
STR_NETWORK_ERROR_NOSERVER                                      :{WHITE}Nijedna mrežna partija nije nađena
 
STR_NETWORK_ERROR_NOCONNECTION                                  :{WHITE}Server nije odgovorio na zahtev
 
STR_NETWORK_ERROR_NEWGRF_MISMATCH                               :{WHITE}Povezivanje je neuspešno zbog nepoklapanja NewGRF-ova
 
STR_NETWORK_ERROR_DESYNC                                        :{WHITE}Neuspešna sinhronizacija mrežne partije
 
STR_NETWORK_ERROR_LOSTCONNECTION                                :{WHITE}Veza sa mrežnom partijom je pukla
 
STR_NETWORK_ERROR_SAVEGAMEERROR                                 :{WHITE}Neuspešno učitavanje sačuvane partije
 
STR_NETWORK_ERROR_SERVER_START                                  :{WHITE}Neuspešno pokretanje servera
 
STR_NETWORK_ERROR_CLIENT_START                                  :{WHITE}Neuspešno povezivanje
 
STR_NETWORK_ERROR_TIMEOUT                                       :{WHITE}Istekao rok čekanja za Vezu #{NUM}
 
STR_NETWORK_ERROR_SERVER_ERROR                                  :{WHITE}Nastala je greška u protokolu i veza je zatvorena
 
STR_NETWORK_ERROR_WRONG_REVISION                                :{WHITE}Revizija igre ovog klijenta se ne poklapa sa revizijom servera
 
STR_NETWORK_ERROR_WRONG_PASSWORD                                :{WHITE}Pogrešna lozinka
 
STR_NETWORK_ERROR_SERVER_FULL                                   :{WHITE}Server je pun
 
STR_NETWORK_ERROR_SERVER_BANNED                                 :{WHITE}Vi ste zauvek izbačeni sa ovog servera
 
STR_NETWORK_ERROR_KICKED                                        :{WHITE}Vi ste izbačeni iz ove partije
 
STR_NETWORK_ERROR_CHEATER                                       :{WHITE}Varanja nisu dozvoljena na ovom serveru
 
STR_NETWORK_ERROR_TOO_MANY_COMMANDS                             :{WHITE}Slali ste previše naredbi na server
 
STR_NETWORK_ERROR_TIMEOUT_PASSWORD                              :{WHITE}Previše dugo se nije unala lozinka
 
STR_NETWORK_ERROR_TIMEOUT_COMPUTER                              :{WHITE}Računaru je previše dugo trebalo da se priključi
 
STR_NETWORK_ERROR_TIMEOUT_MAP                                   :{WHITE}Previše dugo je trajalo preuzimanje terena
 
STR_NETWORK_ERROR_TIMEOUT_JOIN                                  :{WHITE}Previše dugo je trajalo priključivanje serveru
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_ERROR_CLIENT_GENERAL                                :opšta greška
 
STR_NETWORK_ERROR_CLIENT_DESYNC                                 :desinhronizacija
 
STR_NETWORK_ERROR_CLIENT_SAVEGAME                               :neuspešno učitavanje terena
 
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST                        :veza je izgubljena
 
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR                         :protokolna greška
 
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH                        :neusaglašenost NewGRF-a
 
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED                         :neovlašćeno
 
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :primljen neispravan ili nepoznat paket
 
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION                         :pogrešna revizija
 
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE                            :ime se već koristi
 
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD                         :pogrešna lozinka
 
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH                       :pogrešan id preduzeća u mrežnom paketu (DoCommand)
 
STR_NETWORK_ERROR_CLIENT_KICKED                                 :izbačen od strane servera
 
STR_NETWORK_ERROR_CLIENT_CHEATER                                :pokušaj korišćenja varanja
 
STR_NETWORK_ERROR_CLIENT_SERVER_FULL                            :server je pun
 
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS                      :je slao previše naredbi
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD                       :lozinka nije primljena na vreme
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER                       :istekao veremnski rok
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP                            :preuzimanje terena je previše dugo trajalo
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN                           :obrađivanje terena je previše dugo trajalo
 
############ End of leave-in-this-order
 

	
 
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION            :{WHITE}Moguć gubitak veze
 
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION                    :{WHITE}U poslednj{P 0 oj e ih} {NUM} sekund{P i e i} nije primljen nijedan podatak sa servera
 

	
 
# Network related errors
 
STR_NETWORK_SERVER_MESSAGE                                      :*** {1:STRING}
 
############ Leave those lines in this order!!
 
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED                          :Partija je pauzirana ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1                  :Partija je još uvek pauzirana ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2                  :Partija je još uvek pauzirana ({STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3                  :Partija je još uvek pauzirana ({STRING}, {STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4                  :Partija je još uvek pauzirana ({STRING}, {STRING}, {STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED                        :Partija je nastavljena ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :nema dovoljno igrača
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS       :priključivanje igrača
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL                   :ručno
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT              :skripta partije
 
############ End of leave-in-this-order
 
STR_NETWORK_MESSAGE_CLIENT_LEAVING                              :napušta
 
STR_NETWORK_MESSAGE_CLIENT_JOINED                               :*** {STRING} se priključio partiji
 
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID                            :*** {STRING} se pridružio partiji (Igrač #{2:NUM})
 
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN                         :*** {STRING} se pridružio preduzeću #{2:NUM}
 
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE                     :*** {STRING} se pridružio posmatračima
src/lang/simplified_chinese.txt
Show inline comments
 
@@ -1213,48 +1213,49 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :{LTBLUE}平滑视角滚动: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :{LTBLUE}建设时显示测量数据:{ORANGE}{STRING}
 
STR_CONFIG_SETTING_LIVERIES                                     :{LTBLUE}显示公司特别外观:{ORANGE}{STRING}
 
STR_CONFIG_SETTING_LIVERIES_NONE                                :不显示
 
STR_CONFIG_SETTING_LIVERIES_OWN                                 :本公司
 
STR_CONFIG_SETTING_LIVERIES_ALL                                 :所有公司
 
STR_CONFIG_SETTING_PREFER_TEAMCHAT                              :{LTBLUE}使用<ENTER>与团队交谈:{ORANGE}{STRING}
 
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING                        :{LTBLUE}鼠标滚轮的作用:{ORANGE}{STRING}
 
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM                             :缩放地图
 
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL                           :滚动地图
 
STR_CONFIG_SETTING_SCROLLWHEEL_OFF                              :关闭
 
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER                       :{LTBLUE}地图滚动速度:{ORANGE}{STRING}
 

	
 
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU                          :{LTBLUE}右键模拟: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND                  :按住Command键 点击
 
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL                  :按住Ctrl键 点击
 
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF                      :关闭
 

	
 
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING                     :{LTBLUE}左击滚动: {ORANGE}{STRING}
 

	
 
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES                    :{LTBLUE}使用 {ORANGE}{STRING}{LTBLUE} 形式的文件名存档
 
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG               :完整时间 (2008年12月31日)
 
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT              :英式时间 (31-12-2008)
 
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO                :简短形式 (2008-12-31)
 

	
 
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE                       :{LTBLUE}当NewGRF没有指定调色板时,使用: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS                   :DOS调色板
 
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN                   :Windows调色板
 

	
 
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME                            :{LTBLUE}开始新游戏时自动暂停: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL                          :{LTBLUE}暂停时允许: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS               :没有操作
 
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION     :除建设面板外全部操作
 
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING      :除景观面板操作外全部操作
 
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS              :所有操作
 
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS                       :{LTBLUE}使用高级车辆列表: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_LOADING_INDICATORS                           :{LTBLUE}使用装货进度指示: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS                           :{LTBLUE}使用时间标记而不是天为单位: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE             :{LTBLUE}在时刻表中显示到达时间和出发时间: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_QUICKGOTO                                    :{LTBLUE}快速创建车辆调度计划:{ORANGE}{STRING}
 
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE                            :{LTBLUE}默认铁路类型 (新建/读取游戏后): {ORANGE}{STRING}
 
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST                      :第一个可用的
 
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST                       :第后一个可用的
 
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :最常用的
 
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :{LTBLUE}显示预留的轨道: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :{LTBLUE}建造工具使用后仍选中: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :{LTBLUE}企业财政窗口中的组群支出:{ORANGE}{STRING}
 

	
 
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING                  :{LTBLUE}不显示没有对应车辆的轨道建设面板: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_MAX_TRAINS                                   :{LTBLUE}每位玩家最大火车数量:{ORANGE}{STRING}
 
@@ -1356,95 +1357,97 @@ STR_CONFIG_SETTING_STATIONS_CARGOHANDLING                       :{ORANGE}货物处理
 
STR_CONFIG_SETTING_AI_NPC                                       :{ORANGE}电脑玩家
 
STR_CONFIG_SETTING_VEHICLES_AUTORENEW                           :{ORANGE}自动更新
 
STR_CONFIG_SETTING_VEHICLES_SERVICING                           :{ORANGE}维修
 
STR_CONFIG_SETTING_VEHICLES_ROUTING                             :{ORANGE}经由
 
STR_CONFIG_SETTING_VEHICLES_TRAINS                              :{ORANGE}列车
 
STR_CONFIG_SETTING_ECONOMY_TOWNS                                :{ORANGE}城镇
 
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES                           :{ORANGE}工业设施
 
STR_CONFIG_SETTING_ECONOMY_SCRIPTS                              :{ORANGE}脚本
 

	
 
STR_CONFIG_SETTING_PATHFINDER_OPF                               :原始的
 
STR_CONFIG_SETTING_PATHFINDER_NPF                               :NPF
 
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED                  :YAPF {BLUE}(推荐)
 

	
 
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS                        :{LTBLUE}火车寻路: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES                 :{LTBLUE}汽车寻路: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS                         :{LTBLUE}船只寻路: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS                           :{LTBLUE}遇到红灯时自动掉头 {ORANGE}{STRING}
 

	
 
STR_CONFIG_SETTING_QUERY_CAPTION                                :{WHITE}改变设置值
 

	
 
# Config errors
 
STR_CONFIG_ERROR                                                :{WHITE}配置文件错误...
 
STR_CONFIG_ERROR_ARRAY                                          :{WHITE}... 函数错误 '{STRING}'
 
STR_CONFIG_ERROR_INVALID_VALUE                                  :{WHITE}...对 '{STRING}'设置了错误值'{STRING}'
 
STR_CONFIG_ERROR_DUPLICATE_GRFID                                :{WHITE}... 忽略 NewGRF '{STRING}': 重复的 GRF ID '{STRING}'
 
STR_CONFIG_ERROR_INVALID_GRF                                    :{WHITE}... 忽略了无效的 NewGRF '{STRING}': {STRING}
 
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND                          :未找到
 
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE                             :静态使用时不安全
 
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM                             :系统NewGRF
 
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE                       :与当前版本OpenTTD不兼容
 
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN                            :未知
 
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL             :{WHITE}... 压缩等级 '{STRING}' 无效
 
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM         :{WHITE}...存档格式 '{STRING}' 不适用. 请转换成 '{STRING}'
 

	
 
# Intro window
 
STR_INTRO_CAPTION                                               :{WHITE}OpenTTD {REV}
 

	
 
STR_INTRO_NEW_GAME                                              :{BLACK}新游戏
 
STR_INTRO_LOAD_GAME                                             :{BLACK}读取存档
 
STR_INTRO_PLAY_SCENARIO                                         :{BLACK}以场景开始游戏
 
STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}以高度图开始游戏
 
STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}场景编辑器
 
STR_INTRO_MULTIPLAYER                                           :{BLACK}联机游戏
 

	
 
STR_INTRO_GAME_OPTIONS                                          :{BLACK}游戏选项
 
STR_INTRO_DIFFICULTY                                            :{BLACK}难度 ({STRING})
 
STR_INTRO_ADVANCED_SETTINGS                                     :{BLACK}高级设置
 
STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK}NewGRF 设置
 
STR_INTRO_ONLINE_CONTENT                                        :{BLACK}在线查找扩展包
 
STR_INTRO_SCRIPT_SETTINGS                                       :{BLACK}AI / 脚本 设定
 
STR_INTRO_QUIT                                                  :{BLACK}退出
 

	
 
STR_INTRO_TOOLTIP_NEW_GAME                                      :{BLACK}开始新游戏. 单击的同时按住Ctrl以跳过地图设置界面
 
STR_INTRO_TOOLTIP_LOAD_GAME                                     :{BLACK}读取游戏存档
 
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}以高度图决定的地形开始一个新游戏
 
STR_INTRO_TOOLTIP_PLAY_SCENARIO                                 :{BLACK}使用自定义场景开始游戏
 
STR_INTRO_TOOLTIP_SCENARIO_EDITOR                               :{BLACK}创建自定义的游戏场景
 
STR_INTRO_TOOLTIP_MULTIPLAYER                                   :{BLACK}开始联机游戏
 

	
 
STR_INTRO_TOOLTIP_TEMPERATE                                     :{BLACK}选择 '温带' 景观风格
 
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE                          :{BLACK}选择 '寒带' 景观风格
 
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE                        :{BLACK}选择 '沙漠' 景观风格
 
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE                             :{BLACK}选择 '玩具' 景观风格
 

	
 
STR_INTRO_TOOLTIP_GAME_OPTIONS                                  :{BLACK}显示游戏选项
 
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS                            :{BLACK}显示难度选项
 
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS                             :{BLACK}显示高级设置
 
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK}显示GRF设定
 
STR_INTRO_TOOLTIP_ONLINE_CONTENT                                :{BLACK}连接服务器并查找扩展包
 
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS                               :{BLACK}查看AI和脚本设定
 
STR_INTRO_TOOLTIP_QUIT                                          :{BLACK}退出 'OpenTTD'
 

	
 
STR_INTRO_TRANSLATION                                           :{BLACK}中文语言版本缺失了 {NUM} 条翻译。 请注册成为翻译人员,以帮助OpenTTD发展。详见readme.txt。
 
STR_INTRO_TRANSLATION                                           :{BLACK}中文语言版本缺失了 {NUM} 条翻译。 请注册成为翻译人员,以帮助OpenTTD发展。{}详见readme.txt。
 

	
 
# Quit window
 
STR_QUIT_CAPTION                                                :{WHITE}退出
 
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD                  :{YELLOW}你确定要放弃当前游戏并{}退出到 {STRING} 吗?
 
STR_QUIT_YES                                                    :{BLACK}是
 
STR_QUIT_NO                                                     :{BLACK}否
 

	
 
# Supported OSes
 
STR_OSNAME_WINDOWS                                              :Windows
 
STR_OSNAME_DOS                                                  :DOS
 
STR_OSNAME_UNIX                                                 :Unix
 
STR_OSNAME_OSX                                                  :OS{NBSP}X
 
STR_OSNAME_BEOS                                                 :BeOS
 
STR_OSNAME_HAIKU                                                :Haiku
 
STR_OSNAME_MORPHOS                                              :MorphOS
 
STR_OSNAME_AMIGAOS                                              :AmigaOS
 
STR_OSNAME_OS2                                                  :OS/2
 
STR_OSNAME_SUNOS                                                :SunOS
 

	
 
# Abandon game
 
STR_ABANDON_GAME_CAPTION                                        :{WHITE}放弃游戏
 
STR_ABANDON_GAME_QUERY                                          :{YELLOW}你确定要放弃当前的游戏吗?
 
STR_ABANDON_SCENARIO_QUERY                                      :{YELLOW}你确定要退出当前场景吗?
 

	
 
@@ -1770,66 +1773,73 @@ STR_NETWORK_CHAT_TO_COMPANY                                     :[团队]{STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_CLIENT                                         :[私聊] {STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_TO_CLIENT                                      :[私聊]{STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_ALL                                            :[全体] {STRING}: {WHITE}{STRING}
 
STR_NETWORK_CHAT_OSKTITLE                                       :{BLACK}请输入联机聊天内容
 

	
 
# Network messages
 
STR_NETWORK_ERROR_NOTAVAILABLE                                  :{WHITE}没有网络设备或者编译时未使用 ENABLE_NETWORK 参数
 
STR_NETWORK_ERROR_NOSERVER                                      :{WHITE}未找到任何联机游戏
 
STR_NETWORK_ERROR_NOCONNECTION                                  :{WHITE}服务器没有响应
 
STR_NETWORK_ERROR_NEWGRF_MISMATCH                               :{WHITE}因为 NewGRF 不匹配而无法连接
 
STR_NETWORK_ERROR_DESYNC                                        :{WHITE}联机游戏同步失败
 
STR_NETWORK_ERROR_LOSTCONNECTION                                :{WHITE}联机游戏被断开
 
STR_NETWORK_ERROR_SAVEGAMEERROR                                 :{WHITE}无法读取存档
 
STR_NETWORK_ERROR_SERVER_START                                  :{WHITE}无法启动服务器模式
 
STR_NETWORK_ERROR_CLIENT_START                                  :{WHITE}无法连接
 
STR_NETWORK_ERROR_TIMEOUT                                       :{WHITE}连接 #{NUM} 超时
 
STR_NETWORK_ERROR_SERVER_ERROR                                  :{WHITE}传输协议错误,连接断开
 
STR_NETWORK_ERROR_WRONG_REVISION                                :{WHITE}此客户端版本与服务器端不匹配
 
STR_NETWORK_ERROR_WRONG_PASSWORD                                :{WHITE}密码错误
 
STR_NETWORK_ERROR_SERVER_FULL                                   :{WHITE}服务器已经满员
 
STR_NETWORK_ERROR_SERVER_BANNED                                 :{WHITE}您的IP已被该服务器封禁(ban)
 
STR_NETWORK_ERROR_KICKED                                        :{WHITE}您已被踢出服务器
 
STR_NETWORK_ERROR_CHEATER                                       :{WHITE}此服务器不允许作弊
 
STR_NETWORK_ERROR_TOO_MANY_COMMANDS                             :{WHITE}您向服务器发送操作指令过于频繁
 
STR_NETWORK_ERROR_TIMEOUT_PASSWORD                              :{WHITE}输入密码用时过长
 
STR_NETWORK_ERROR_TIMEOUT_MAP                                   :{WHITE}下载地图用时过长
 
STR_NETWORK_ERROR_TIMEOUT_JOIN                                  :{WHITE}加入服务器用时过长
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_ERROR_CLIENT_GENERAL                                :一般错误
 
STR_NETWORK_ERROR_CLIENT_DESYNC                                 :同步错误
 
STR_NETWORK_ERROR_CLIENT_SAVEGAME                               :不能读取地图
 
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST                        :连接丢失
 
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR                         :套接字错误
 
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH                        :NewGRF 不匹配
 
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED                         :没有授权
 
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :收到异常数据包
 
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION                         :错误的版本
 
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE                            :已经有人用这个名字了
 
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD                         :错误的密码
 
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH                       :错误的公司ID于DoCommand
 
STR_NETWORK_ERROR_CLIENT_KICKED                                 :被服务器踢出
 
STR_NETWORK_ERROR_CLIENT_CHEATER                                :正在尝试作弊
 
STR_NETWORK_ERROR_CLIENT_SERVER_FULL                            :服务器满员
 
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS                      :操作指令过于频繁
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD                       :没有在规定时间内收到密码
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER                       :超时
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP                            :下载地图用时过长
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN                           :处理地图用时过长
 
############ End of leave-in-this-order
 

	
 
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION            :{WHITE}失去链接
 
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION                    :{WHITE}已经有 {NUM} 秒没有从服务器收到任何数据
 

	
 
# Network related errors
 
STR_NETWORK_SERVER_MESSAGE                                      :*** {1:STRING}
 
############ Leave those lines in this order!!
 
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED                          :游戏暂停 ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1                  :游戏仍然暂停 ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2                  :游戏仍然暂停 ({STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3                  :游戏仍然暂停 ({STRING}, {STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4                  :游戏暂停中 ({STRING}, {STRING}, {STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED                        :游戏取消暂停 ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :玩家数
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS       :连接客户端
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL                   :手动
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT              :游戏脚本
 
############ End of leave-in-this-order
 
STR_NETWORK_MESSAGE_CLIENT_LEAVING                              :离开
 
STR_NETWORK_MESSAGE_CLIENT_JOINED                               :*** {STRING} 已加入游戏
 
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID                            :*** {STRING} 加入了游戏 (Client #{2:NUM})
 
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN                         :*** {STRING} 已加入 #{2:NUM} 公司
 
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE                     :*** {STRING} 已作为观众加入
 
@@ -1868,111 +1878,119 @@ STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE                        :{SILVER}您已经下载过该扩展包
 
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST                      :{SILVER}该扩展包无法识别,OpenTTD无法下载该扩展包
 
STR_CONTENT_DETAIL_UPDATE                                       :{SILVER}该扩展包将会替换到当前使用的 {STRING}
 
STR_CONTENT_DETAIL_NAME                                         :{SILVER}名称: {WHITE}{STRING}
 
STR_CONTENT_DETAIL_VERSION                                      :{SILVER}版本: {WHITE}{STRING}
 
STR_CONTENT_DETAIL_DESCRIPTION                                  :{SILVER}描述: {WHITE}{STRING}
 
STR_CONTENT_DETAIL_URL                                          :{SILVER}链接: {WHITE}{STRING}
 
STR_CONTENT_DETAIL_TYPE                                         :{SILVER}类型: {WHITE}{STRING}
 
STR_CONTENT_DETAIL_FILESIZE                                     :{SILVER}大小: {WHITE}{BYTES}
 
STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF                          :{SILVER}按 {WHITE}{STRING} 选择
 
STR_CONTENT_DETAIL_DEPENDENCIES                                 :{SILVER}依存: {WHITE}{STRING}
 
STR_CONTENT_DETAIL_TAGS                                         :{SILVER}标签: {WHITE}{STRING}
 
STR_CONTENT_NO_ZLIB                                             :{WHITE}OpenTTD 未装载 "zlib" 支持模块 ...
 
STR_CONTENT_NO_ZLIB_SUB                                         :{WHITE}... 无法下载zlib内容!
 

	
 
# Order of these is important!
 
STR_CONTENT_TYPE_BASE_GRAPHICS                                  :基本GRF
 
STR_CONTENT_TYPE_NEWGRF                                         :NewGRF
 
STR_CONTENT_TYPE_AI                                             :AI
 
STR_CONTENT_TYPE_AI_LIBRARY                                     :AI 库
 
STR_CONTENT_TYPE_SCENARIO                                       :场景
 
STR_CONTENT_TYPE_HEIGHTMAP                                      :高度图
 
STR_CONTENT_TYPE_BASE_SOUNDS                                    :基本音效
 
STR_CONTENT_TYPE_BASE_MUSIC                                     :基本音乐
 
STR_CONTENT_TYPE_GAME_SCRIPT                                    :游戏脚本
 
STR_CONTENT_TYPE_GS_LIBRARY                                     :脚本库
 

	
 
# Content downloading progress window
 
STR_CONTENT_DOWNLOAD_TITLE                                      :{WHITE}下载中...
 
STR_CONTENT_DOWNLOAD_INITIALISE                                 :{WHITE}正在发送请求...
 
STR_CONTENT_DOWNLOAD_FILE                                       :{WHITE}正在下载 {STRING} ({NUM} / {NUM})
 
STR_CONTENT_DOWNLOAD_COMPLETE                                   :{WHITE}下载完毕
 
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE                              :{WHITE}已下载 {BYTES} / {BYTES} ({NUM} %)
 

	
 
# Content downloading error messages
 
STR_CONTENT_ERROR_COULD_NOT_CONNECT                             :{WHITE}无法链接到下载服务器...
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD                            :{WHITE}下载失败...
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST            :{WHITE}... 链接丢失
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE          :{WHITE}... 文件无法写入
 
STR_CONTENT_ERROR_COULD_NOT_EXTRACT                             :{WHITE}无法解压该扩展包
 

	
 
STR_MISSING_GRAPHICS_SET_CAPTION                                :{WHITE}缺失图形组
 
STR_MISSING_GRAPHICS_SET_MESSAGE                                :{BLACK}OpenTTD 需要基础图形组用以绘制界面。您是否希望 OpenTTD 下载并安装以下图形组?
 
STR_MISSING_GRAPHICS_YES_DOWNLOAD                               :{BLACK}是的,下载之
 
STR_MISSING_GRAPHICS_NO_QUIT                                    :{BLACK}不,退出
 

	
 
# Transparency settings window
 
STR_TRANSPARENCY_CAPTION                                        :{WHITE}透明选项
 
STR_TRANSPARENT_SIGNS_TOOLTIP                                   :{BLACK}调整标志是否为透明{}CTRL+点击 锁定
 
STR_TRANSPARENT_TREES_TOOLTIP                                   :{BLACK}调整树木是否为透明{}CTRL+点击 锁定
 
STR_TRANSPARENT_HOUSES_TOOLTIP                                  :{BLACK}调整建筑是否为透明{}CTRL+点击 锁定
 
STR_TRANSPARENT_INDUSTRIES_TOOLTIP                              :{BLACK}调整工业设施是否为透明{}CTRL+点击 锁定
 
STR_TRANSPARENT_BUILDINGS_TOOLTIP                               :{BLACK}调整车站、码头及路点等是否为透明{}CTRL+点击 锁定
 
STR_TRANSPARENT_BRIDGES_TOOLTIP                                 :{BLACK}调整桥梁是否为透明{}CTRL+点击 锁定
 
STR_TRANSPARENT_STRUCTURES_TOOLTIP                              :{BLACK}调整灯塔及信号发射塔是否为透明{}CTRL+点击 锁定
 
STR_TRANSPARENT_CATENARY_TOOLTIP                                :{BLACK}调整电气铁路电线是否为透明{}CTRL+点击 锁定
 
STR_TRANSPARENT_LOADING_TOOLTIP                                 :{BLACK}调整装载进度显示是否为透明{}CTRL+点击 锁定
 
STR_TRANSPARENT_INVISIBLE_TOOLTIP                               :{BLACK}选择设置为:不显示或透明
 

	
 
# Base for station construction window(s)
 
STR_STATION_BUILD_COVERAGE_AREA_TITLE                           :{BLACK}显示覆盖区域
 
STR_STATION_BUILD_COVERAGE_OFF                                  :{BLACK}关闭
 
STR_STATION_BUILD_COVERAGE_ON                                   :{BLACK}开启
 
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP                     :{BLACK}不显示覆盖的区域
 
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP                      :{BLACK}显示可以覆盖的区域
 
STR_STATION_BUILD_ACCEPTS_CARGO                                 :{BLACK}接受:{GOLD}{STRING}
 
STR_STATION_BUILD_SUPPLIES_CARGO                                :{BLACK}供给: {GOLD}{STRING}
 

	
 
# Join station window
 
STR_JOIN_STATION_CAPTION                                        :{WHITE}合并车站
 
STR_JOIN_STATION_CREATE_SPLITTED_STATION                        :{YELLOW}建造分体车站
 

	
 
STR_JOIN_WAYPOINT_CAPTION                                       :{WHITE}合并路点
 
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT                      :{YELLOW}建造分体路点
 

	
 
# Rail construction toolbar
 
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION                  :铁路建设
 
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION                    :电气化铁路建设
 
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION                  :单轨铁路建设
 
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION                    :磁悬浮铁路建设
 

	
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                   :{BLACK}建设铁轨。按住 Ctrl 键切换建设/移除铁轨。
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL                         :{BLACK}使用多向路轨工具铺设铁轨。按住 Ctrl 键切换建设/移除铁轨。
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING         :{BLACK}建设列车车库(可以购买或维护列车)
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT               :{BLACK}将铁路变为路点。按住 Ctrl 键允许合并路点
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION                 :{BLACK}建设火车站。按住 Ctrl 键允许合并站台
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS                 :{BLACK}设置铁路信号。按住 Ctrl 键可以切换悬臂式/光板式信号灯{}拖拽可以沿此分支建立信号灯。按住 Ctrl 键可以建立到下一个联结点。{}按住 Ctrl 键单击此按钮可以开关信号灯选择窗口
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE                  :{BLACK}建设铁路桥梁
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL                  :{BLACK}建设铁路隧道
 
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR                :{BLACK}切换建设/拆除铁轨、信号灯、路点和车站。按住 Ctrl 键可在移除路点和车站时同时移除铁轨。
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL                           :{BLACK}转换/升级 铁路类型
 

	
 
STR_RAIL_NAME_RAILROAD                                          :铁路
 
STR_RAIL_NAME_ELRAIL                                            :电气化铁路
 
STR_RAIL_NAME_MONORAIL                                          :单轨铁路
 
STR_RAIL_NAME_MAGLEV                                            :磁悬浮铁路
 

	
 
# Rail depot construction window
 
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION                       :{WHITE}列车车库方向
 
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP                       :{BLACK}选择列车车库的方向
 

	
 
# Rail waypoint construction window
 
STR_WAYPOINT_CAPTION                                            :{WHITE}路点
 
STR_WAYPOINT_GRAPHICS_TOOLTIP                                   :{BLACK}选择路点类型
 

	
 
# Rail station construction window
 
STR_STATION_BUILD_RAIL_CAPTION                                  :{WHITE}火车站选单
 
STR_STATION_BUILD_ORIENTATION                                   :{BLACK}方向
 
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP                  :{BLACK}选择火车站的方向
 
STR_STATION_BUILD_NUMBER_OF_TRACKS                              :{BLACK}轨道数量
 
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP                      :{BLACK}选择车站月台的数量
 
STR_STATION_BUILD_PLATFORM_LENGTH                               :{BLACK}月台长度
 
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP                       :{BLACK}选择车站月台的长度
 
STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}拖动模式
 
STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}使用拖动模式建设车站
 

	
 
STR_STATION_BUILD_STATION_CLASS_TOOLTIP                         :{BLACK}选择一个要显示车站类型
 
STR_STATION_BUILD_STATION_TYPE_TOOLTIP                          :{BLACK}选择要建造的车站类型
 

	
 
STR_STATION_CLASS_DFLT                                          :默认车站
 
@@ -2085,48 +2103,49 @@ STR_AIRPORT_METRO                                               :国内机场
 
STR_AIRPORT_INTERNATIONAL                                       :国际机场
 
STR_AIRPORT_COMMUTER                                            :通勤机场
 
STR_AIRPORT_INTERCONTINENTAL                                    :全球机场
 
STR_AIRPORT_HELIPORT                                            :直升机停机楼
 
STR_AIRPORT_HELIDEPOT                                           :直升机专用机场
 
STR_AIRPORT_HELISTATION                                         :直升机小型机场
 

	
 
STR_AIRPORT_CLASS_SMALL                                         :小型机场
 
STR_AIRPORT_CLASS_LARGE                                         :大型机场
 
STR_AIRPORT_CLASS_HUB                                           :空运枢纽
 
STR_AIRPORT_CLASS_HELIPORTS                                     :直升机机场
 

	
 
STR_STATION_BUILD_NOISE                                         :{BLACK}产生的噪音: {GOLD}{COMMA}
 

	
 
# Landscaping toolbar
 
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}景观美化
 
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND                  :{BLACK}降低地块的一角
 
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND                  :{BLACK}升高地块的一角
 
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP                              :{BLACK}拉平地面
 
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND                           :{BLACK}购买土地以备将来使用,按住 Shift 键操作可以显示所需资金
 

	
 
# Object construction window
 
STR_OBJECT_BUILD_CAPTION                                        :{WHITE}物体选单
 
STR_OBJECT_BUILD_CLASS_TOOLTIP                                  :{BLACK}选择要建造的物件类型
 
STR_OBJECT_BUILD_PREVIEW_TOOLTIP                                :{BLACK}物件预览
 
STR_OBJECT_BUILD_SIZE                                           :{BLACK}大小: {GOLD}{NUM} x {NUM} 瓦
 

	
 
STR_OBJECT_CLASS_LTHS                                           :灯塔
 
STR_OBJECT_CLASS_TRNS                                           :发射机
 

	
 
# Tree planting window (last two for SE only)
 
STR_PLANT_TREE_CAPTION                                          :{WHITE}树木
 
STR_PLANT_TREE_TOOLTIP                                          :{BLACK}选择要种植的树木类型
 
STR_TREES_RANDOM_TYPE                                           :{BLACK}随机类型的树木
 
STR_TREES_RANDOM_TYPE_TOOLTIP                                   :{BLACK}种植随机类型的树木,按住 Shift 键可以显示所需资金
 
STR_TREES_RANDOM_TREES_BUTTON                                   :{BLACK}随机树木
 
STR_TREES_RANDOM_TREES_TOOLTIP                                  :{BLACK}随机地种植一些树木
 

	
 
# Land generation window (SE)
 
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION                   :{WHITE}生成土地
 
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE            :{BLACK}在地图上设置岩石区域
 
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA                        :{BLACK}划出沙漠区域.{}按住 Ctrl键 可以移除沙漠区域
 
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA                :{BLACK}增加要升高/降低的土地面积
 
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA                :{BLACK}减少要升高/降低的土地面积
 
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND                      :{BLACK}随机生成土地
 
STR_TERRAFORM_SE_NEW_WORLD                                      :{BLACK}创建新的场景
 
STR_TERRAFORM_RESET_LANDSCAPE                                   :{BLACK}重置景观
 
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP                           :{BLACK}清除地图上所有由玩家拥有的财产
 

	
 
@@ -2200,48 +2219,50 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER                            :{BLACK}有轨电车道路所属:{LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_RAIL_OWNER                            :{BLACK}铁路归属:{LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY                       :{BLACK}地方政府:{LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE                  :没有
 
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS                       :{BLACK}坐标: {LTBLUE}{NUM} × {NUM} × {NUM} ({STRING})
 
STR_LAND_AREA_INFORMATION_BUILD_DATE                            :{BLACK}建造时间:{LTBLUE}{DATE_LONG}
 
STR_LAND_AREA_INFORMATION_STATION_CLASS                         :{BLACK}车站分类: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_STATION_TYPE                          :{BLACK}车站类型: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS                         :{BLACK}飞机场分类: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_AIRPORT_NAME                          :{BLACK}飞机场名字: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME                      :{BLACK}机场区域名称: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_NEWGRF_NAME                           :{BLACK}NewGRF: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED                        :{BLACK}接受货物:{LTBLUE}
 
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS                          :({COMMA}/8 {STRING})
 
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT                      :{BLACK}轨道限速: {LTBLUE}{VELOCITY}
 

	
 
# Description of land area of different tiles
 
STR_LAI_CLEAR_DESCRIPTION_ROCKS                                 :岩石
 
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND                            :荒地
 
STR_LAI_CLEAR_DESCRIPTION_BARE_LAND                             :土地
 
STR_LAI_CLEAR_DESCRIPTION_GRASS                                 :草地
 
STR_LAI_CLEAR_DESCRIPTION_FIELDS                                :田地
 
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND                     :雪地
 
STR_LAI_CLEAR_DESCRIPTION_DESERT                                :沙漠
 

	
 
STR_LAI_RAIL_DESCRIPTION_TRACK                                  :{STRING} 轨道
 
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS              :有信号灯的{STRING}铁轨
 

	
 
STR_LAI_ROAD_DESCRIPTION_ROAD                                   :公路
 
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS                 :带路灯的公路
 
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD                        :林荫公路
 
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT                     :汽车车库
 
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING               :公路铁路平交路口
 
STR_LAI_ROAD_DESCRIPTION_TRAMWAY                                :电车
 

	
 
# Houses come directly from their building names
 
STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION            :{STRING} (建设中)
 

	
 
STR_LAI_TREE_NAME_TREES                                         :树木
 
STR_LAI_TREE_NAME_RAINFOREST                                    :雨林
 
STR_LAI_TREE_NAME_CACTUS_PLANTS                                 :仙人掌
 

	
 
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION                    :火车站
 
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR                     :机库
 
STR_LAI_STATION_DESCRIPTION_AIRPORT                             :机场
 
STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA                  :汽车货场
 
STR_LAI_STATION_DESCRIPTION_BUS_STATION                         :公共汽车站
 
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK                           :码头
 
STR_LAI_STATION_DESCRIPTION_BUOY                                :浮标
 
STR_LAI_STATION_DESCRIPTION_WAYPOINT                            :路点
 

	
 
@@ -2389,48 +2410,49 @@ STR_NEWGRF_SETTINGS_ACTIVE_LIST                                 :{WHITE}激活 NewGRF
 
STR_NEWGRF_SETTINGS_INACTIVE_LIST                               :{WHITE}停用 NewGRF
 
STR_NEWGRF_SETTINGS_SELECT_PRESET                               :{ORANGE}选择预设
 
STR_NEWGRF_FILTER_TITLE                                         :{ORANGE}过滤器字符串:
 
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP                         :{BLACK}装载选定的预定义
 
STR_NEWGRF_SETTINGS_PRESET_SAVE                                 :{BLACK}保存预定义
 
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP                         :{BLACK}将当前组保存为预定义
 
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY                           :{BLACK}为预定义组起名
 
STR_NEWGRF_SETTINGS_PRESET_DELETE                               :{BLACK}删除预定义组
 
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP                       :{BLACK}删掉当前预定义组
 
STR_NEWGRF_SETTINGS_ADD                                         :{BLACK}增加
 
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP                            :{BLACK}将选定的 NewGRF 文件添加到你的配置中
 
STR_NEWGRF_SETTINGS_RESCAN_FILES                                :{BLACK}重新检索文件
 
STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP                        :{BLACK}刷新可用的 NewGRF 文件列表
 
STR_NEWGRF_SETTINGS_REMOVE                                      :{BLACK}删除
 
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP                              :{BLACK}从列表中删除一个 NewGRF 文件
 
STR_NEWGRF_SETTINGS_MOVEUP                                      :{BLACK}上移
 
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP                              :{BLACK}将选定的 NewGRF 文件向上移动
 
STR_NEWGRF_SETTINGS_MOVEDOWN                                    :{BLACK}下移
 
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP                            :{BLACK}将选定的 NewGRF 文件向下移动
 
STR_NEWGRF_SETTINGS_FILE_TOOLTIP                                :{BLACK}已经安装的 NewGRF 文件列表{}点击可以改变参数
 

	
 
# Additional textfiles accompanying NewGRFs
 

	
 
STR_NEWGRF_SETTINGS_SET_PARAMETERS                              :{BLACK}设置参数
 
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS                             :{BLACK}显示参数
 
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE                              :{BLACK}切换调色板
 
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP                      :{BLACK}切换选定GRF的调色.{}本功能用于游戏使用时GRF呈粉色
 
STR_NEWGRF_SETTINGS_APPLY_CHANGES                               :{BLACK}应用
 

	
 
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON                 :{BLACK}在线查找缺失的扩展包
 
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP                :{BLACK}看看您需要的扩展包是否能在线找到
 

	
 
STR_NEWGRF_SETTINGS_FILENAME                                    :{BLACK}文件名:{SILVER}{STRING}
 
STR_NEWGRF_SETTINGS_GRF_ID                                      :{BLACK}GRF ID:{SILVER}{STRING}
 
STR_NEWGRF_SETTINGS_VERSION                                     :{BLACK}版本: {SILVER}{NUM}
 
STR_NEWGRF_SETTINGS_MIN_VERSION                                 :{BLACK}最低兼容版本: {SILVER}{NUM}
 
STR_NEWGRF_SETTINGS_MD5SUM                                      :{BLACK}MD5 码:{SILVER}{STRING}
 
STR_NEWGRF_SETTINGS_PALETTE                                     :{BLACK}调色板: {SILVER}{STRING}
 
STR_NEWGRF_SETTINGS_PARAMETER                                   :{BLACK}参数:{SILVER}{STRING}
 

	
 
STR_NEWGRF_SETTINGS_NO_INFO                                     :{BLACK}没有可用的信息
 
STR_NEWGRF_SETTINGS_NOT_FOUND                                   :{RED}没有找到对应的文件
 
STR_NEWGRF_SETTINGS_DISABLED                                    :{RED}禁用
 
STR_NEWGRF_SETTINGS_INCOMPATIBLE                                :{RED}与此版本OpenTTD不兼容
 

	
 
# NewGRF parameters window
 
STR_NEWGRF_PARAMETERS_CAPTION                                   :{WHITE}调整 NewGRF 参数
 
STR_NEWGRF_PARAMETERS_CLOSE                                     :{BLACK}关闭
 
STR_NEWGRF_PARAMETERS_RESET                                     :{BLACK}重置
 
@@ -2545,48 +2567,50 @@ STR_SIGN_LIST_CLEAR_TOOLTIP                                     :{BLACK}清除过滤字符串
 

	
 
# Sign window
 
STR_EDIT_SIGN_CAPTION                                           :{WHITE}标记标志文字
 
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP                                 :{BLACK}前往下个标记
 
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP                             :{BLACK}前往上个标记
 

	
 
STR_EDIT_SIGN_SIGN_OSKTITLE                                     :{BLACK}为标记起名
 

	
 
# Town directory window
 
STR_TOWN_DIRECTORY_CAPTION                                      :{WHITE}城镇
 
STR_TOWN_DIRECTORY_NONE                                         :{ORANGE}- 没有 -
 
STR_TOWN_DIRECTORY_TOWN                                         :{ORANGE}{TOWN}{BLACK} ({COMMA})
 
STR_TOWN_DIRECTORY_LIST_TOOLTIP                                 :{BLACK} 城镇名称 点击名称可以将屏幕中心{}移动到城镇所在的位置. 单击的同时按住Ctrl会在新视点中显示城镇位置
 
STR_TOWN_POPULATION                                             :{BLACK}所有城镇人口总数:{COMMA}
 

	
 
# Town view window
 
STR_TOWN_VIEW_TOWN_CAPTION                                      :{WHITE}{TOWN}
 
STR_TOWN_VIEW_CITY_CAPTION                                      :{WHITE}{TOWN} (都市)
 
STR_TOWN_VIEW_POPULATION_HOUSES                                 :{BLACK}人口:{ORANGE}{COMMA}{BLACK}  房屋:{ORANGE}{COMMA}
 
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX                         :{BLACK}上月旅客数量:{ORANGE}{COMMA}{BLACK}  最大值:{ORANGE}{COMMA}
 
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX                               :{BLACK}上月邮包数量:{ORANGE}{COMMA}{BLACK}  最大值:{ORANGE}{COMMA}
 
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH                              :{BLACK}城镇发展所必需的货物:
 
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL             :{RED} 需要: {ORANGE}{STRING}
 
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER              :{ORANGE}{STRING}{BLACK} 冬季的需求
 
STR_TOWN_VIEW_TOWN_GROWS_EVERY                                  :{BLACK}城镇每 {ORANGE}{COMMA}{BLACK} 天成长一次
 
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED                           :{BLACK}城镇每 {ORANGE}{COMMA}{BLACK} 天成长一次(加速中)
 
STR_TOWN_VIEW_TOWN_GROW_STOPPED                                 :{BLACK} 城镇发展正在 {RED}停滞 {BLACK}!
 
STR_TOWN_VIEW_NOISE_IN_TOWN                                     :{BLACK}当前城镇噪音: {ORANGE}{COMMA}{BLACK}  最大: {ORANGE}{COMMA}
 
STR_TOWN_VIEW_CENTER_TOOLTIP                                    :{BLACK}将屏幕中心移动到城镇所在的位置. 单击的同时按住Ctrl会在新视点中显示城镇位置
 
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON                            :{BLACK}地方政府
 
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP                           :{BLACK}显示地方政府的信息
 
STR_TOWN_VIEW_RENAME_TOOLTIP                                    :{BLACK}城镇改名
 

	
 
STR_TOWN_VIEW_EXPAND_BUTTON                                     :{BLACK}扩大规模
 
STR_TOWN_VIEW_EXPAND_TOOLTIP                                    :{BLACK}增加城镇人口和面积
 
STR_TOWN_VIEW_DELETE_BUTTON                                     :{BLACK}删除
 
STR_TOWN_VIEW_DELETE_TOOLTIP                                    :{BLACK}完全删除这座城镇
 

	
 
STR_TOWN_VIEW_RENAME_TOWN_BUTTON                                :重命名城镇
 

	
 
# Town local authority window
 
STR_LOCAL_AUTHORITY_CAPTION                                     :{WHITE}{TOWN} 地方政府
 
STR_LOCAL_AUTHORITY_COMPANY_RATINGS                             :{BLACK}对运输公司评价:
 
STR_LOCAL_AUTHORITY_COMPANY_RATING                              :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
 
STR_LOCAL_AUTHORITY_ACTIONS_TITLE                               :{BLACK}可执行的操作:
 
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP                             :{BLACK}在本市可以执行的操作{}点击查看详细信息
 
STR_LOCAL_AUTHORITY_DO_IT_BUTTON                                :{BLACK}执行
 
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP                               :{BLACK}执行上面选定的项目
 

	
 
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN           :小型广告宣传
 
@@ -2594,48 +2618,54 @@ STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN          :中型广告宣传
 
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN           :大型广告宣传
 
STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION                  :资助市政道路整修
 
STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY                    :为公司设立雕像
 
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS                        :资助新房屋建设
 
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT                  :购买运输专营权
 
STR_LOCAL_AUTHORITY_ACTION_BRIBE                                :贿赂地方政府
 

	
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING            :{YELLOW}进行小型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务.{}费用:{CURRENCY_LONG}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING           :{YELLOW}进行中型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务.{}费用:{CURRENCY_LONG}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING            :{YELLOW}进行大型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务.{}费用:{CURRENCY_LONG}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION          :{YELLOW}资助市政道路进行重建,将造成市内交通阻断 6 个月。{}费用:{CURRENCY_LONG}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY            :{YELLOW}以公司的名义设立一尊塑像。{}费用:{CURRENCY_LONG}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS                :{YELLOW}资助市内建设新的商业设施。{}费用:{CURRENCY_LONG}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT          :{YELLOW}购买该市一年的运输专营权, 其间该市的乘客及货物只允许选用贵公司的运输服务。{}费用:{CURRENCY_LONG}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE                        :{YELLOW}贿赂地方政府以提高评价,但有被发现后严厉惩罚的风险。{}费用:{CURRENCY_LONG}
 

	
 
# Goal window
 
STR_GOALS_CAPTION                                               :{WHITE}目标
 
STR_GOALS_GLOBAL_TITLE                                          :{BLACK}全球目标:
 
STR_GOALS_TEXT                                                  :{ORANGE}{STRING}
 
STR_GOALS_NONE                                                  :{ORANGE}- 无目标 -
 
STR_GOALS_COMPANY_TITLE                                         :{BLACK}公司目标:
 
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                    :{BLACK}点击使得视图移动到该工业/城镇/地块. Ctrl+左键 在该处创建一个视点.
 

	
 
# Goal question window
 

	
 
### Start of Goal Question button list
 
STR_GOAL_QUESTION_BUTTON_IGNORE                                 :忽略
 
STR_GOAL_QUESTION_BUTTON_CLOSE                                  :关闭
 

	
 
# Subsidies window
 
STR_SUBSIDIES_CAPTION                                           :{WHITE}财政补贴项目
 
STR_SUBSIDIES_OFFERED_TITLE                                     :{BLACK}尚未中标的项目:
 
STR_SUBSIDIES_OFFERED_FROM_TO                                   :{ORANGE}将 {STRING} 从 {STRING} 运送到 {STRING}{YELLOW} (截止日期为 {DATE_SHORT})
 
STR_SUBSIDIES_NONE                                              :{ORANGE}没有
 
STR_SUBSIDIES_SUBSIDISED_TITLE                                  :{BLACK}已经中标的项目:
 
STR_SUBSIDIES_SUBSIDISED_FROM_TO                                :{ORANGE}将 {STRING} 从 {STRING} 运送到 {STRING}{YELLOW} ({COMPANY}{YELLOW},截止日期为 {DATE_SHORT})
 
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                :{BLACK}点击项目可将屏幕中心移动到{}城镇/工业 所在的位置. 单击的同时按住Ctrl会在新视点中显示城镇/工业位置
 

	
 
# Station list window
 
STR_STATION_LIST_TOOLTIP                                        :{BLACK}车站名称{}点击可将屏幕中心移动到车站所在位置. 单击的同时按住Ctrl会在新视点中显示车站位置
 
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE                        :{BLACK}按住 CTRL 可以同时选择多项
 
STR_STATION_LIST_CAPTION                                        :{WHITE}{COMPANY} - {COMMA} 车站
 
STR_STATION_LIST_STATION                                        :{YELLOW}{STATION} {STATION_FEATURES}
 
STR_STATION_LIST_WAYPOINT                                       :{YELLOW}{WAYPOINT}
 
STR_STATION_LIST_NONE                                           :{YELLOW}- 没有 -
 
STR_STATION_LIST_SELECT_ALL_FACILITIES                          :{BLACK}选择全部运输工具种类
 
STR_STATION_LIST_SELECT_ALL_TYPES                               :{BLACK}选择所有货物类型{}(包括不在等待列表中的)
 
STR_STATION_LIST_NO_WAITING_CARGO                               :{BLACK}选择无等待货物车站
 

	
 
# Station view window
 
STR_STATION_VIEW_CAPTION                                        :{WHITE}{STATION} {STATION_FEATURES}
 
STR_STATION_VIEW_WAITING_TITLE                                  :{BLACK}等待:{WHITE}{STRING}
 
STR_STATION_VIEW_WAITING_CARGO                                  :{WHITE}{CARGO_LONG}
 
@@ -2687,91 +2717,114 @@ STR_FINANCES_YEAR                       
 
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}建设费用
 
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}购置交通工具
 
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}铁路运行费用
 
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}汽车运行费用
 
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}航空运行费用
 
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}船舶运行费用
 
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}固定资产维护
 
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}铁路运输收入
 
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}公路运输收入
 
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}航空运输收入
 
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}水上运输收入
 
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}贷款利息
 
STR_FINANCES_SECTION_OTHER                                      :{GOLD}其他费用
 
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
 
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}总计:
 
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}流动资金
 
STR_FINANCES_LOAN_TITLE                                         :{WHITE}已贷款额
 
STR_FINANCES_MAX_LOAN                                           :{WHITE}最大贷款额度:{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
 
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}贷款 {CURRENCY_LONG}
 
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}贷款{}Ctrl+点击 可贷款最大额度
 
STR_FINANCES_REPAY_BUTTON                                       :{BLACK}还款 {CURRENCY_LONG}
 
STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}偿还贷款{}Ctrl+点击 可最大额度偿还贷款
 
STR_FINANCES_INFRASTRUCTURE_BUTTON                              :{BLACK}设施
 

	
 
# Company view
 
STR_COMPANY_VIEW_CAPTION                                        :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
 
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE                        :{WHITE}{PRESIDENT_NAME}{}{GOLD}(总裁)
 

	
 
STR_COMPANY_VIEW_INAUGURATED_TITLE                              :{GOLD}开业时间:{WHITE}{NUM}
 
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE                            :{GOLD}色彩方案:
 
STR_COMPANY_VIEW_VEHICLES_TITLE                                 :{GOLD}车船概况:
 
STR_COMPANY_VIEW_TRAINS                                         :{WHITE}{COMMA} 列火车
 
STR_COMPANY_VIEW_ROAD_VEHICLES                                  :{WHITE}{COMMA} 辆汽车
 
STR_COMPANY_VIEW_AIRCRAFT                                       :{WHITE}{COMMA} 架飞机
 
STR_COMPANY_VIEW_SHIPS                                          :{WHITE}{COMMA} 艘轮船
 
STR_COMPANY_VIEW_VEHICLES_NONE                                  :{WHITE}无
 
STR_COMPANY_VIEW_COMPANY_VALUE                                  :{GOLD}公司市值:{WHITE}{CURRENCY_LONG}
 
STR_COMPANY_VIEW_SHARES_OWNED_BY                                :{WHITE}({COMMA}% 由 {COMPANY} 所有)
 
STR_COMPANY_VIEW_INFRASTRUCTURE                                 :{GOLD}设施:
 
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL                            :{WHITE}{COMMA} 轨道交通
 
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD                            :{WHITE}{COMMA} 道路
 
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER                           :{WHITE}{COMMA} 水运
 
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION                         :{WHITE}{COMMA} 站台
 
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT                         :{WHITE}{COMMA} 机场
 
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE                            :{WHITE}无
 

	
 
STR_COMPANY_VIEW_BUILD_HQ_BUTTON                                :{BLACK}设立总部
 
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP                               :{BLACK}建立公司总部
 
STR_COMPANY_VIEW_VIEW_HQ_BUTTON                                 :{BLACK}查看总部
 
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP                                :{BLACK}查看公司总部
 
STR_COMPANY_VIEW_RELOCATE_HQ                                    :{BLACK}重置总部
 
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS                  :{BLACK}以公司市值 1% 的代价重建总部,按住 Shift 键单击可以显示所需资金
 
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON                          :{BLACK}资产细节
 
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP                         :{BLACK}显示详细的设施情况
 

	
 
STR_COMPANY_VIEW_NEW_FACE_BUTTON                                :{BLACK}新的头像
 
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP                               :{BLACK}为总裁选择新头像
 
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON                           :{BLACK}色彩方案
 
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP                          :{BLACK}改变公司车船的颜色
 
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON                            :{BLACK}公司名称
 
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP                           :{BLACK}改变公司的名称
 
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON                          :{BLACK}总裁姓名
 
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP                         :{BLACK}为总裁改名
 

	
 
STR_COMPANY_VIEW_BUY_SHARE_BUTTON                               :{BLACK}购买其 25% 的股份
 
STR_COMPANY_VIEW_SELL_SHARE_BUTTON                              :{BLACK}出售其 25% 的股份
 
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP                              :{BLACK}购买此公司 25% 的股份,按住 Shift 键单击可以显示所需资金
 
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP                             :{BLACK}出售此公司 25% 的股份,按住 Shift 键单击可以显示预计收入
 

	
 
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION                     :公司名称
 
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION                 :总裁姓名
 

	
 
STR_BUY_COMPANY_MESSAGE                                         :{WHITE}我们正在寻找一家愿意收购我们的公司。{}{}您愿意收购 {COMPANY} ({CURRENCY_LONG}) 吗?
 

	
 
# Company infrastructure window
 
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION                         :{WHITE}{COMPANY} 的设施
 
STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT                       :{GOLD}铁路:
 
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS                         :{WHITE}信号灯
 
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT                       :{GOLD}道路:
 
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD                            :{WHITE}普通道路
 
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY                         :{WHITE}电车线路
 
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT                      :{GOLD}水运:
 
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS                          :{WHITE}运河
 
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT                    :{GOLD}站台:
 
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS                        :{WHITE}车站
 
STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS                        :{WHITE}机场
 
STR_COMPANY_INFRASTRUCTURE_VIEW_COST                            :{WHITE}每年{1:CURRENCY_LONG} ({0:COMMA})
 
STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL                           :{WHITE}每年{CURRENCY_LONG}
 

	
 
# Industry directory
 
STR_INDUSTRY_DIRECTORY_CAPTION                                  :{WHITE}工业设施
 
STR_INDUSTRY_DIRECTORY_NONE                                     :{ORANGE}- 没有 -
 
STR_INDUSTRY_DIRECTORY_ITEM                                     :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% 已运输)
 
STR_INDUSTRY_DIRECTORY_ITEM_TWO                                 :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% 已运输)
 
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD                              :{ORANGE}{INDUSTRY}
 
STR_INDUSTRY_DIRECTORY_LIST_CAPTION                             :{BLACK}工业设施{}点击可以将屏幕中心移动到其所在位置. 单击的同时按住Ctrl会在新视点中显示工业位置
 

	
 
# Industry view
 
STR_INDUSTRY_VIEW_CAPTION                                       :{WHITE}{INDUSTRY}
 
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE                   :{BLACK}上月产量:
 
STR_INDUSTRY_VIEW_TRANSPORTED                                   :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% 已运输)
 
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP                              :{BLACK}将屏幕中心移动到工厂所在的位置. 单击的同时按住Ctrl会在新视点中显示工厂位置
 
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL                              :{BLACK}生产程度: {YELLOW}{COMMA}%
 

	
 
############ range for requires starts
 
STR_INDUSTRY_VIEW_REQUIRES_CARGO                                :{BLACK}需要:{YELLOW}{STRING}{STRING}
 
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO                          :{BLACK}需要:{YELLOW}{STRING}{STRING}, {STRING}{STRING}
 
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO                    :{BLACK}需要:{YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
 
############ range for requires ends
 

	
 
############ range for produces starts
 
STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING                        :{BLACK}等待的货物:
 
@@ -3276,48 +3329,60 @@ STR_ORDER_GO_TO_DEPOT_FORMAT            
 
STR_ORDER_REFIT_ORDER                                           :(改装为 {STRING})
 
STR_ORDER_REFIT_STOP_ORDER                                      :(改装为{STRING}并停留)
 
STR_ORDER_STOP_ORDER                                            :(停留)
 

	
 
STR_ORDER_GO_TO_STATION                                         :{STRING} {STATION} {STRING}
 

	
 
STR_ORDER_IMPLICIT                                              :(自动)
 

	
 
STR_ORDER_FULL_LOAD                                             :(装满全部货物)
 
STR_ORDER_FULL_LOAD_ANY                                         :(装满任意货物后离开)
 
STR_ORDER_NO_LOAD                                               :(不装载)
 
STR_ORDER_UNLOAD                                                :(卸载并若有就装货)
 
STR_ORDER_UNLOAD_FULL_LOAD                                      :(卸载并等待全部装满)
 
STR_ORDER_UNLOAD_FULL_LOAD_ANY                                  :(卸载并装满任意货物离开)
 
STR_ORDER_UNLOAD_NO_LOAD                                        :(卸载并空车离开)
 
STR_ORDER_TRANSFER                                              :(联运并若有就装货)
 
STR_ORDER_TRANSFER_FULL_LOAD                                    :(联运并等待全部装满)
 
STR_ORDER_TRANSFER_FULL_LOAD_ANY                                :(联运并装满任意货物离开)
 
STR_ORDER_TRANSFER_NO_LOAD                                      :(联运并空车离开)
 
STR_ORDER_NO_UNLOAD                                             :(不卸载并若有就装货)
 
STR_ORDER_NO_UNLOAD_FULL_LOAD                                   :(不卸载并等待全部货物装满)
 
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY                               :(不卸货并装满任意货物离开)
 
STR_ORDER_NO_UNLOAD_NO_LOAD                                     :(不卸货也不装货)
 

	
 
STR_ORDER_AUTO_REFIT                                            :(自动改装为运载 {STRING})
 
STR_ORDER_FULL_LOAD_REFIT                                       :(装满所有货物,允许自动改装为运载 {STRING})
 
STR_ORDER_FULL_LOAD_ANY_REFIT                                   :装满任意货物,允许自动改装为运载 {STRING})
 
STR_ORDER_UNLOAD_REFIT                                          :(卸货且装载,允许自动改装为运载 {STRING})
 
STR_ORDER_UNLOAD_FULL_LOAD_REFIT                                :(卸货且装满所有货物,允许自动改装为运载 {STRING})
 
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT                            :(卸货且装满任意货物,允许自动改装为运载 {STRING})
 
STR_ORDER_TRANSFER_REFIT                                        :(联运且装载,允许自动改装为运载 {STRING})
 
STR_ORDER_TRANSFER_FULL_LOAD_REFIT                              :(联运且装满所有货物,允许自动改装为运载 {STRING})
 
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT                          :(联运且装满任意货物,允许自动改装为运载 {STRING})
 
STR_ORDER_NO_UNLOAD_REFIT                                       :(不卸货且装载,允许自动改装为运载 {STRING})
 
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT                             :(不卸货且装满所有货物,允许自动改装为运载 {STRING})
 
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT                         :(不卸货且装满任意货物,允许自动改装为运载 {STRING})
 

	
 
STR_ORDER_AUTO_REFIT_ANY                                        :可用类型
 

	
 
STR_ORDER_STOP_LOCATION_NEAR_END                                :[月台近端]
 
STR_ORDER_STOP_LOCATION_MIDDLE                                  :[月台中间]
 
STR_ORDER_STOP_LOCATION_FAR_END                                 :[月台远端]
 

	
 
STR_ORDER_OUT_OF_RANGE                                          :{RED} (下一个目的地距离过远)
 

	
 
STR_ORDER_CONDITIONAL_UNCONDITIONAL                             :跳至 {COMMA}
 
STR_ORDER_CONDITIONAL_NUM                                       :跳至 {COMMA} [ 当 {STRING} {STRING} {COMMA} ]
 
STR_ORDER_CONDITIONAL_TRUE_FALSE                                :跳至 {COMMA} [ 当 {STRING} {STRING}]
 

	
 
STR_INVALID_ORDER                                               :{RED} (非法的调度计划)
 

	
 
# Time table window
 
STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} (时间表)
 
STR_TIMETABLE_ORDER_VIEW                                        :{BLACK}命令
 
STR_TIMETABLE_ORDER_VIEW_TOOLTIP                                :{BLACK}切换到调度计划视图
 

	
 
STR_TIMETABLE_TOOLTIP                                           :{BLACK}时间表 - 单击一个命令以选定。
 

	
 
STR_TIMETABLE_NO_TRAVEL                                         :原地待命
 
STR_TIMETABLE_NOT_TIMETABLEABLE                                 :行驶 (自动; 时间表按下一手动命令)
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