Changeset - r15972:6463015373ad
[Not reviewed]
master
0 12 1
rubidium - 14 years ago 2010-08-28 19:43:41
rubidium@openttd.org
(svn r20670) -Add: support for action F
-Add: a window to select (NewGRF) objects
13 files changed with 396 insertions and 3 deletions:
0 comments (0 inline, 0 general)
projects/openttd_vs100.vcxproj
Show inline comments
 
@@ -653,6 +653,7 @@
 
    <ClCompile Include="..\src\newgrf_debug_gui.cpp" />
 
    <ClCompile Include="..\src\newgrf_gui.cpp" />
 
    <ClCompile Include="..\src\news_gui.cpp" />
 
    <ClCompile Include="..\src\object_gui.cpp" />
 
    <ClCompile Include="..\src\order_gui.cpp" />
 
    <ClCompile Include="..\src\osk_gui.cpp" />
 
    <ClCompile Include="..\src\rail_gui.cpp" />
projects/openttd_vs100.vcxproj.filters
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@@ -1179,6 +1179,9 @@
 
    <ClCompile Include="..\src\news_gui.cpp">
 
      <Filter>GUI Source Code</Filter>
 
    </ClCompile>
 
    <ClCompile Include="..\src\object_gui.cpp">
 
      <Filter>GUI Source Code</Filter>
 
    </ClCompile>
 
    <ClCompile Include="..\src\order_gui.cpp">
 
      <Filter>GUI Source Code</Filter>
 
    </ClCompile>
projects/openttd_vs80.vcproj
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@@ -1895,6 +1895,10 @@
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\object_gui.cpp"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\order_gui.cpp"
 
				>
 
			</File>
projects/openttd_vs90.vcproj
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@@ -1892,6 +1892,10 @@
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\object_gui.cpp"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\order_gui.cpp"
 
				>
 
			</File>
source.list
Show inline comments
 
@@ -405,6 +405,7 @@ network/network_gui.cpp
 
newgrf_debug_gui.cpp
 
newgrf_gui.cpp
 
news_gui.cpp
 
object_gui.cpp
 
order_gui.cpp
 
osk_gui.cpp
 
rail_gui.cpp
src/lang/english.txt
Show inline comments
 
@@ -334,6 +334,7 @@ STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION
 
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION                          :{BLACK}Road construction
 
STR_SCENEDIT_TOOLBAR_PLANT_TREES                                :{BLACK}Plant trees
 
STR_SCENEDIT_TOOLBAR_PLACE_SIGN                                 :{BLACK}Place sign
 
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT                               :{BLACK}Place object
 

	
 
############ range for SE file menu starts
 
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO                            :Save scenario
 
@@ -2060,6 +2061,13 @@ STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_O
 
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP                              :{BLACK}Level land
 
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND                           :{BLACK}Purchase land for future use
 

	
 
# Object construction window
 
STR_OBJECT_BUILD_CAPTION                                        :{WHITE}Object Selection
 
STR_OBJECT_BUILD_TOOLTIP                                        :{BLACK}Select object to build
 
STR_OBJECT_BUILD_CLASS_LABEL                                    :{BLACK}Object class
 
STR_OBJECT_BUILD_PREVIEW_TOOLTIP                                :{BLACK}Preview of the object
 
STR_OBJECT_BUILD_SIZE                                           :{BLACK}Size: {GOLD}{NUM} x {NUM} tiles
 

	
 
STR_OBJECT_CLASS_LTHS                                           :Lighthouses
 
STR_OBJECT_CLASS_TRNS                                           :Transmitters
 

	
src/misc.cpp
Show inline comments
 
@@ -42,6 +42,7 @@ void InitializeRailGui();
 
void InitializeRoadGui();
 
void InitializeAirportGui();
 
void InitializeDockGui();
 
void InitializeObjectGui();
 
void InitializeIndustries();
 
void InitializeObjects();
 
void InitializeTowns();
 
@@ -93,6 +94,7 @@ void InitializeGame(uint size_x, uint si
 
	InitializeRoadGui();
 
	InitializeAirportGui();
 
	InitializeDockGui();
 
	InitializeObjectGui();
 
	InitializeAIGui();
 
	InitializeTowns();
 
	InitializeSubsidies();
src/newgrf_callbacks.h
Show inline comments
 
@@ -268,7 +268,7 @@ enum CallbackID {
 
	CBID_OBJECT_COLOUR                   = 0x15B, // 15 bit callback
 

	
 
	/** Called to determine more text in the fund object window */
 
	CBID_OBJECT_FUND_MORE_TEXT           = 0x15C, // 15 bit callback, not implemented
 
	CBID_OBJECT_FUND_MORE_TEXT           = 0x15C, // 15 bit callback
 

	
 
	/** Called to determine if one can alter the ground below an object tile */
 
	CBID_OBJECT_AUTOSLOPE                = 0x15D, // 15 bit callback
src/newgrf_gui.cpp
Show inline comments
 
@@ -1530,6 +1530,9 @@ static void NewGRFConfirmationCallback(W
 
		nw->avails.ForceRebuild();
 

	
 
		w->InvalidateData();
 

	
 
		ReInitAllWindows();
 
		DeleteWindowByClass(WC_BUILD_OBJECT);
 
	}
 
}
 

	
src/object.h
Show inline comments
 
@@ -34,4 +34,7 @@ void UpdateCompanyHQ(TileIndex tile, uin
 
 */
 
void BuildObject(ObjectType type, TileIndex tile, CompanyID owner = OWNER_NONE, struct Town *town = NULL);
 

	
 
void PlaceProc_Object(TileIndex tile);
 
void ShowBuildObjectPicker(struct Window *w);
 

	
 
#endif /* OBJECT_H */
src/object_gui.cpp
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/*
 
 * This file is part of OpenTTD.
 
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file object_gui.cpp The GUI for objects. */
 

	
 
#include "stdafx.h"
 
#include "command_func.h"
 
#include "core/geometry_func.hpp"
 
#include "newgrf.h"
 
#include "newgrf_object.h"
 
#include "newgrf_text.h"
 
#include "sprite.h"
 
#include "strings_func.h"
 
#include "viewport_func.h"
 
#include "widgets/dropdown_type.h"
 
#include "window_gui.h"
 

	
 
#include "table/strings.h"
 

	
 
static ObjectClassID _selected_object_class; ///< the currently visible object class
 
static int _selected_object_index;           ///< the index of the selected object in the current class or -1
 

	
 
/** Object widgets in the object picker window. */
 
enum BuildObjectWidgets {
 
	BOW_CLASS_DROPDOWN, ///< The dropdown with classes.
 
	BOW_OBJECT_LIST,    ///< The list with objects of a given class.
 
	BOW_SCROLLBAR,      ///< The scrollbar associated with the list.
 
	BOW_OBJECT_SPRITE,  ///< A preview sprite of the object.
 
	BOW_OBJECT_SIZE,    ///< The size of an object.
 
	BOW_INFO,           ///< Other information about the object (from the NewGRF).
 
};
 

	
 
/** The window used for building objects. */
 
class BuildObjectWindow : public PickerWindowBase {
 
	static const int OBJECT_MARGIN = 4; ///< The margin (in pixels) around an object.
 
	int line_height;                    ///< The height of a single line.
 
	int object_height;                  ///< The height of the object box.
 
	int info_height;                    ///< The height of the info box.
 
	Scrollbar *vscroll;                 ///< The scollbar.
 

	
 
	/** Build a dropdown list of available object classes */
 
	static DropDownList *BuildObjectClassDropDown()
 
	{
 
		DropDownList *list = new DropDownList();
 

	
 
		for (uint i = 0; i < ObjectClass::GetCount(); i++) {
 
			list->push_back(new DropDownListStringItem(ObjectClass::GetName((ObjectClassID)i), i, false));
 
		}
 

	
 
		return list;
 
	}
 

	
 
public:
 
	BuildObjectWindow(const WindowDesc *desc, Window *w) : PickerWindowBase(w)
 
	{
 
		this->CreateNestedTree(desc);
 

	
 
		this->vscroll = this->GetScrollbar(BOW_SCROLLBAR);
 
		this->vscroll->SetCapacity(5);
 
		this->vscroll->SetPosition(0);
 

	
 
		this->FinishInitNested(desc, 0);
 

	
 
		this->vscroll->SetCount(ObjectClass::GetCount(_selected_object_class));
 
		this->SelectFirstAvailableObject(true);
 
	}
 

	
 
	virtual ~BuildObjectWindow()
 
	{
 
	}
 

	
 
	virtual void SetStringParameters(int widget) const
 
	{
 
		switch (widget) {
 
			case BOW_CLASS_DROPDOWN:
 
				SetDParam(0, ObjectClass::GetName(_selected_object_class));
 
				break;
 

	
 
			case BOW_OBJECT_SIZE: {
 
				const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
 
				int size = spec == NULL ? 0 : spec->size;
 
				SetDParam(0, GB(size, 0, 4));
 
				SetDParam(1, GB(size, 4, 4));
 
				break;
 
			}
 

	
 
			default: break;
 
		}
 
	}
 

	
 
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 
	{
 
		switch (widget) {
 
			case BOW_CLASS_DROPDOWN: {
 
				Dimension d = {0, 0};
 
				for (uint i = 0; i < ObjectClass::GetCount(); i++) {
 
					SetDParam(0, ObjectClass::GetName((ObjectClassID)i));
 
					d = maxdim(d, GetStringBoundingBox(STR_BLACK_STRING));
 
				}
 
				d.width += padding.width;
 
				d.height += padding.height;
 
				*size = maxdim(*size, d);
 
				break;
 
			}
 

	
 
			case BOW_OBJECT_LIST: {
 
				for (int i = 0; i < NUM_OBJECTS; i++) {
 
					const ObjectSpec *spec = ObjectSpec::Get(i);
 
					if (!spec->enabled) continue;
 

	
 
					size->width = max(size->width, GetStringBoundingBox(spec->name).width);
 
				}
 

	
 
				this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
 
				size->height = this->vscroll->GetCapacity() * this->line_height;
 
				break;
 
			}
 

	
 
			case BOW_OBJECT_SPRITE: {
 
				byte height = 0;
 
				for (int i = 0; i < NUM_OBJECTS; i++) {
 
					height = max(ObjectSpec::Get(i)->height, height);
 
				}
 
				this->object_height = height * TILE_HEIGHT;
 
				size->height = TILE_PIXELS + this->object_height + 2 * OBJECT_MARGIN;
 
				break;
 
			}
 

	
 
			case BOW_INFO:
 
				size->height = this->info_height;
 
				break;
 

	
 
			default: break;
 
		}
 
	}
 

	
 
	virtual void DrawWidget(const Rect &r, int widget) const
 
	{
 
		switch (widget) {
 
			case BOW_OBJECT_LIST: {
 
				int y = r.top;
 
				for (uint i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < ObjectClass::GetCount(_selected_object_class); i++) {
 
					const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, i);
 
					if (!spec->IsAvailable()) {
 
						GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, 0, FILLRECT_CHECKER);
 
					}
 
					DrawString(r.left + WD_MATRIX_LEFT, r.right + WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, spec->name, ((int)i == _selected_object_index) ? TC_WHITE : TC_BLACK);
 
					y += this->line_height;
 
				}
 
				break;
 
			}
 

	
 
			case BOW_OBJECT_SPRITE: {
 
				const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
 
				if (spec == NULL) break;
 

	
 
				DrawPixelInfo tmp_dpi;
 
				/* Set up a clipping area for the preview. */
 
				if (FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.right - r.left + 1, r.bottom - r.top + 1)) {
 
					DrawPixelInfo *old_dpi = _cur_dpi;
 
					_cur_dpi = &tmp_dpi;
 
					DrawNewObjectTileInGUI((r.right - r.left) / 2 - 1, this->object_height + OBJECT_MARGIN, spec);
 
					_cur_dpi = old_dpi;
 
				}
 
				break;
 
			}
 

	
 
			case BOW_INFO: {
 
				const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
 
				if (spec == NULL) break;
 

	
 
				/* Get the extra message for the GUI */
 
				if (HasBit(spec->callback_mask, CBM_OBJ_FUND_MORE_TEXT)) {
 
					uint16 callback_res = GetObjectCallback(CBID_OBJECT_FUND_MORE_TEXT, 0, 0, spec, NULL, INVALID_TILE);
 
					if (callback_res != CALLBACK_FAILED) {
 
						StringID message = GetGRFStringID(spec->grf_prop.grffile->grfid, 0xD000 + callback_res);
 
						if (message != STR_NULL && message != STR_UNDEFINED) {
 
							PrepareTextRefStackUsage(6);
 
							/* Use all the available space left from where we stand up to the
 
							 * end of the window. We ALSO enlarge the window if needed, so we
 
							 * can 'go' wild with the bottom of the window. */
 
							int y = DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, message);
 
							StopTextRefStackUsage();
 
							if (y > this->info_height) {
 
								BuildObjectWindow *bow = const_cast<BuildObjectWindow *>(this);
 
								bow->info_height = y + 2;
 
								bow->ReInit();
 
							}
 
						}
 
					}
 
				}
 
			}
 
		}
 
	}
 

	
 
	virtual void OnPaint()
 
	{
 
		this->DrawWidgets();
 
	}
 

	
 
	void SelectOtherObject(int object_index)
 
	{
 
		_selected_object_index = object_index;
 

	
 
		this->UpdateSelectSize();
 
		this->SetDirty();
 
	}
 

	
 
	void UpdateSelectSize()
 
	{
 
		if (_selected_object_index == -1) {
 
			SetTileSelectSize(1, 1);
 
		} else {
 
			const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
 
			int w = GB(spec->size, 0, 4);
 
			int h = GB(spec->size, 4, 4);
 
			SetTileSelectSize(w, h);
 
		}
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		switch (widget) {
 
			case BOW_CLASS_DROPDOWN:
 
				ShowDropDownList(this, BuildObjectClassDropDown(), _selected_object_class, BOW_CLASS_DROPDOWN);
 
				break;
 

	
 
			case BOW_OBJECT_LIST: {
 
				int num_clicked = this->vscroll->GetPosition() + (pt.y - this->nested_array[widget]->pos_y) / this->line_height;
 
				if (num_clicked >= this->vscroll->GetCount()) break;
 
				const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, num_clicked);
 
				if (spec->IsAvailable()) this->SelectOtherObject(num_clicked);
 
				break;
 
			}
 
		}
 
	}
 

	
 
	/**
 
	 * Select the first available object.
 
	 * @param change_class If true, change the class if no object in the current
 
	 *   class is available.
 
	 */
 
	void SelectFirstAvailableObject(bool change_class)
 
	{
 
		/* First try to select an object in the selected class. */
 
		for (uint i = 0; i < ObjectClass::GetCount(_selected_object_class); i++) {
 
			const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, i);
 
			if (spec->IsAvailable()) {
 
				this->SelectOtherObject(0);
 
				return;
 
			}
 
		}
 
		if (change_class) {
 
			/* If that fails, select the first available object
 
			 * from a random class. */
 
			for (ObjectClassID j = OBJECT_CLASS_BEGIN; j < OBJECT_CLASS_MAX; j++) {
 
				for (uint i = 0; i < ObjectClass::GetCount(j); i++) {
 
					const ObjectSpec *spec = ObjectClass::Get(j, i);
 
					if (spec->IsAvailable()) {
 
						_selected_object_class = j;
 
						this->SelectOtherObject(i);
 
						return;
 
					}
 
				}
 
			}
 
		}
 
		/* If all objects are unavailable, select nothing. */
 
		this->SelectOtherObject(-1);
 
	}
 

	
 
	virtual void OnDropdownSelect(int widget, int index)
 
	{
 
		assert(widget == BOW_CLASS_DROPDOWN);
 
		_selected_object_class = (ObjectClassID)index;
 
		this->vscroll->SetCount(ObjectClass::GetCount(_selected_object_class));
 
		this->SelectFirstAvailableObject(false);
 
	}
 
};
 

	
 
static const NWidgetPart _nested_build_object_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
 
		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_OBJECT_BUILD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0),
 
		NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetPadding(2, 5, 2, 5), SetDataTip(STR_OBJECT_BUILD_CLASS_LABEL, STR_NULL), SetFill(1, 0),
 
		NWidget(WWT_DROPDOWN, COLOUR_GREY, BOW_CLASS_DROPDOWN), SetPadding(0, 5, 2, 5), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_OBJECT_BUILD_TOOLTIP),
 
		NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 2, 5),
 
			NWidget(WWT_MATRIX, COLOUR_GREY, BOW_OBJECT_LIST), SetFill(1, 0), SetDataTip(0x501, STR_OBJECT_BUILD_TOOLTIP), SetScrollbar(BOW_SCROLLBAR),
 
			NWidget(NWID_VSCROLLBAR, COLOUR_GREY, BOW_SCROLLBAR),
 
		EndContainer(),
 
		NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 0, 5),
 
			NWidget(WWT_PANEL, COLOUR_GREY, BOW_OBJECT_SPRITE), SetMinimalSize(130, 0), SetFill(1, 0), SetDataTip(0x0, STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP), EndContainer(),
 
		EndContainer(),
 
		NWidget(WWT_TEXT, COLOUR_DARK_GREEN, BOW_OBJECT_SIZE), SetDataTip(STR_OBJECT_BUILD_SIZE, STR_NULL), SetPadding(2, 5, 2, 5),
 
		NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BOW_INFO), SetPadding(2, 5, 0, 5),
 
	EndContainer(),
 
};
 

	
 
static const WindowDesc _build_object_desc(
 
	WDP_AUTO, 0, 0,
 
	WC_BUILD_OBJECT, WC_BUILD_TOOLBAR,
 
	WDF_CONSTRUCTION,
 
	_nested_build_object_widgets, lengthof(_nested_build_object_widgets)
 
);
 

	
 
/**
 
 * Show our object picker.
 
 * @param w The toolbar window we're associated with.
 
 */
 
void ShowBuildObjectPicker(Window *w)
 
{
 
	new BuildObjectWindow(&_build_object_desc, w);
 
}
 

	
 
/** Reset all data of the object GUI. */
 
void InitializeObjectGui()
 
{
 
	_selected_object_class = (ObjectClassID)0;
 
}
 

	
 
/**
 
 * PlaceProc function, called when someone pressed the button if the
 
 *  object-tool is selected
 
 * @param tile on which to place the object
 
 */
 
void PlaceProc_Object(TileIndex tile)
 
{
 
	DoCommandP(tile, ObjectClass::Get(_selected_object_class, _selected_object_index)->Index(), 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
 
}
src/terraform_gui.cpp
Show inline comments
 
@@ -22,13 +22,14 @@
 
#include "functions.h"
 
#include "sound_func.h"
 
#include "base_station_base.h"
 
#include "object_type.h"
 
#include "textbuf_gui.h"
 
#include "genworld.h"
 
#include "tree_map.h"
 
#include "landscape_type.h"
 
#include "tilehighlight_func.h"
 
#include "strings_func.h"
 
#include "newgrf_object.h"
 
#include "object.h"
 
#include "hotkeys.h"
 

	
 
#include "table/strings.h"
 
@@ -159,6 +160,7 @@ static void PlaceProc_LevelLand(TileInde
 

	
 
/** Enum referring to the widgets of the terraform toolbar */
 
enum TerraformToolbarWidgets {
 
	TTW_SHOW_PLACE_OBJECT,                ///< Should the place object button be shown?
 
	TTW_BUTTONS_START,                    ///< Start of pushable buttons
 
	TTW_LOWER_LAND = TTW_BUTTONS_START,   ///< Lower land button
 
	TTW_RAISE_LAND,                       ///< Raise land button
 
@@ -167,6 +169,7 @@ enum TerraformToolbarWidgets {
 
	TTW_BUY_LAND,                         ///< Buy land button
 
	TTW_PLANT_TREES,                      ///< Plant trees button (note: opens seperate window, no place-push-button)
 
	TTW_PLACE_SIGN,                       ///< Place sign button
 
	TTW_PLACE_OBJECT,                     ///< Place object button
 
};
 

	
 
static void TerraformClick_Lower(Window *w)
 
@@ -205,6 +208,13 @@ static void TerraformClick_PlaceSign(Win
 
	HandlePlacePushButton(w, TTW_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT, PlaceProc_Sign);
 
}
 

	
 
static void TerraformClick_PlaceObject(Window *w)
 
{
 
	/* Don't show the place object button when there are no objects to place. */
 
	if (ObjectClass::GetCount() == 0) return;
 
	if (HandlePlacePushButton(w, TTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT, PlaceProc_Object)) ShowBuildObjectPicker(w);
 
}
 

	
 
static OnButtonClick * const _terraform_button_proc[] = {
 
	TerraformClick_Lower,
 
	TerraformClick_Raise,
 
@@ -213,18 +223,29 @@ static OnButtonClick * const _terraform_
 
	TerraformClick_BuyLand,
 
	TerraformClick_Trees,
 
	TerraformClick_PlaceSign,
 
	TerraformClick_PlaceObject,
 
};
 

	
 
struct TerraformToolbarWindow : Window {
 
	TerraformToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
 
	{
 
		this->InitNested(desc, window_number);
 
		/* This is needed as we like to have the tree available on OnInit. */
 
		this->CreateNestedTree(desc);
 
		this->FinishInitNested(desc, window_number);
 
	}
 

	
 
	~TerraformToolbarWindow()
 
	{
 
	}
 

	
 
	virtual void OnInit()
 
	{
 
		/* Don't show the place object button when there are no objects to place. */
 
		NWidgetStacked *show_object = this->GetWidget<NWidgetStacked>(TTW_SHOW_PLACE_OBJECT);
 
		show_object->SetDisplayedPlane(ObjectClass::GetCount() != 0 ? 0 : SZSP_NONE);
 
	}
 

	
 

	
 
	virtual void OnPaint()
 
	{
 
		this->DrawWidgets();
 
@@ -277,6 +298,7 @@ struct TerraformToolbarWindow : Window {
 

	
 
	virtual void OnPlaceObjectAbort()
 
	{
 
		DeleteWindowById(WC_BUILD_OBJECT, 0);
 
		this->RaiseButtons();
 
	}
 

	
 
@@ -291,6 +313,7 @@ Hotkey<TerraformToolbarWindow> Terraform
 
	Hotkey<TerraformToolbarWindow>('U', "buyland", TTW_BUY_LAND),
 
	Hotkey<TerraformToolbarWindow>('I', "trees", TTW_PLANT_TREES),
 
	Hotkey<TerraformToolbarWindow>('O', "placesign", TTW_PLACE_SIGN),
 
	Hotkey<TerraformToolbarWindow>('P', "placeobject", TTW_PLACE_OBJECT),
 
	HOTKEY_LIST_END(TerraformToolbarWindow)
 
};
 
Hotkey<TerraformToolbarWindow> *_terraform_hotkeys = TerraformToolbarWindow::terraform_hotkeys;
 
@@ -319,6 +342,10 @@ static const NWidgetPart _nested_terrafo
 
								SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLACE_SIGN), SetMinimalSize(22, 22),
 
								SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
 
		NWidget(NWID_SELECTION, INVALID_COLOUR, TTW_SHOW_PLACE_OBJECT),
 
			NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLACE_OBJECT), SetMinimalSize(22, 22),
 
								SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
src/window_type.h
Show inline comments
 
@@ -110,6 +110,7 @@ enum WindowClass {
 
	WC_SPRITE_ALIGNER,
 
	WC_INDUSTRY_CARGOES,
 
	WC_GRF_PARAMETERS,
 
	WC_BUILD_OBJECT,
 

	
 
	WC_INVALID = 0xFFFF
 
};
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