Changeset - r19030:677375fa2cd6
[Not reviewed]
master
0 6 0
michi_cc - 13 years ago 2012-02-04 22:18:57
michi_cc@openttd.org
(svn r23897) -Feature: [NewGRF] 32bpp sprites in GRFs.
6 files changed with 77 insertions and 34 deletions:
0 comments (0 inline, 0 general)
src/spritecache.cpp
Show inline comments
 
@@ -391,7 +391,7 @@ static void *ReadSprite(const SpriteCach
 
		/* Try loading 32bpp graphics in case we are 32bpp output */
 
		SpriteLoaderPNG sprite_loader;
 

	
 
		sprite_avail = sprite_loader.LoadSprite(sprite, file_slot, sc->id, sprite_type);
 
		sprite_avail = sprite_loader.LoadSprite(sprite, file_slot, sc->id, sprite_type, true);
 

	
 
		if (sprite_avail != 0) {
 
			if (ResizeSprites(sprite, sprite_avail, file_slot, sc->id)) {
 
@@ -409,7 +409,13 @@ static void *ReadSprite(const SpriteCach
 
	}
 

	
 
	SpriteLoaderGrf sprite_loader(sc->container_ver);
 
	sprite_avail = sprite_loader.LoadSprite(sprite, file_slot, file_pos, sprite_type);
 
	if (sprite_type != ST_MAPGEN && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) {
 
		/* Try for 32bpp sprites first. */
 
		sprite_avail = sprite_loader.LoadSprite(sprite, file_slot, file_pos, sprite_type, true);
 
	}
 
	if (sprite_avail == 0) {
 
		sprite_avail = sprite_loader.LoadSprite(sprite, file_slot, file_pos, sprite_type, false);
 
	}
 

	
 
	if (sprite_avail == 0) {
 
		if (sprite_type == ST_MAPGEN) return NULL;
src/spriteloader/grf.cpp
Show inline comments
 
@@ -61,10 +61,11 @@ static bool WarnCorruptSprite(uint8 file
 
 * @param num Size of the decompressed sprite.
 
 * @param type Type of the encoded sprite.
 
 * @param zoom_lvl Requested zoom level.
 
 * @param colour_fmt Colour format of the sprite.
 
 * @param container_format Container format of the GRF this sprite is in.
 
 * @return True if the sprite was successfully loaded.
 
 */
 
bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, int64 num, byte type, ZoomLevel zoom_lvl, byte container_format)
 
bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, int64 num, byte type, ZoomLevel zoom_lvl, byte colour_fmt, byte container_format)
 
{
 
	AutoFreePtr<byte> dest_orig(MallocT<byte>(num));
 
	byte *dest = dest_orig;
 
@@ -101,6 +102,12 @@ bool DecodeSingleSprite(SpriteLoader::Sp
 

	
 
	sprite->AllocateData(zoom_lvl, sprite->width * sprite->height);
 

	
 
	/* Convert colour depth to pixel size. */
 
	int bpp = 0;
 
	if (colour_fmt & SCC_RGB)   bpp += 3; // Has RGB data.
 
	if (colour_fmt & SCC_ALPHA) bpp++;    // Has alpha data.
 
	if (colour_fmt & SCC_PAL)   bpp++;    // Has palette data.
 

	
 
	/* When there are transparency pixels, this format has another trick.. decode it */
 
	if (type & 0x08) {
 
		for (int y = 0; y < sprite->height; y++) {
 
@@ -143,53 +150,74 @@ bool DecodeSingleSprite(SpriteLoader::Sp
 

	
 
				data = &sprite->data[y * sprite->width + skip];
 

	
 
				if (skip + length > sprite->width || dest + length > dest_orig + dest_size) {
 
				if (skip + length > sprite->width || dest + length * bpp > dest_orig + dest_size) {
 
					return WarnCorruptSprite(file_slot, file_pos, __LINE__);
 
				}
 

	
 
				for (int x = 0; x < length; x++) {
 
					switch (sprite_type) {
 
						case ST_NORMAL: data->m = _palette_remap_grf[file_slot] ? _palmap_w2d[*dest] : *dest; break;
 
						case ST_FONT:   data->m = min(*dest, 2u); break;
 
						default:        data->m = *dest; break;
 
					if (colour_fmt & SCC_RGB) {
 
						data->r = *dest++;
 
						data->g = *dest++;
 
						data->b = *dest++;
 
					}
 
					dest++;
 
					data->a = (colour_fmt & SCC_ALPHA) ? *dest++ : 0xFF;
 
					if (colour_fmt & SCC_PAL) {
 
						switch (sprite_type) {
 
							case ST_NORMAL: data->m = _palette_remap_grf[file_slot] ? _palmap_w2d[*dest] : *dest; break;
 
							case ST_FONT:   data->m = min(*dest, 2u); break;
 
							default:        data->m = *dest; break;
 
						}
 
						/* Magic blue. */
 
						if (colour_fmt == SCC_PAL && *dest == 0) data->a = 0x00;
 
						dest++;
 
					}
 
					data++;
 
				}
 
			} while (!last_item);
 
		}
 
	} else {
 
		if (dest_size < sprite->width * sprite->height) {
 
		if (dest_size < sprite->width * sprite->height * bpp) {
 
			return WarnCorruptSprite(file_slot, file_pos, __LINE__);
 
		}
 

	
 
		if (dest_size > sprite->width * sprite->height) {
 
		if (dest_size > sprite->width * sprite->height * bpp) {
 
			static byte warning_level = 0;
 
			DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height, FioGetFilename(file_slot), (int)file_pos);
 
			DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height * bpp, FioGetFilename(file_slot), (int)file_pos);
 
			warning_level = 6;
 
		}
 

	
 
		dest = dest_orig;
 

	
 
		for (int i = 0; i < sprite->width * sprite->height; i++) {
 
			switch (sprite_type) {
 
				case ST_NORMAL: sprite->data[i].m = _palette_remap_grf[file_slot] ? _palmap_w2d[dest[i]] : dest[i]; break;
 
				case ST_FONT:   sprite->data[i].m = min(dest[i], 2u); break;
 
				default:        sprite->data[i].m = dest[i]; break;
 
			byte *pixel = &dest[i * bpp];
 

	
 
			if (colour_fmt & SCC_RGB) {
 
				sprite->data[i].r = *pixel++;
 
				sprite->data[i].g = *pixel++;
 
				sprite->data[i].b = *pixel++;
 
			}
 
			sprite->data[i].a = (colour_fmt & SCC_ALPHA) ? *pixel++ : 0xFF;
 
			if (colour_fmt & SCC_PAL) {
 
				switch (sprite_type) {
 
					case ST_NORMAL: sprite->data[i].m = _palette_remap_grf[file_slot] ? _palmap_w2d[*pixel] : *pixel; break;
 
					case ST_FONT:   sprite->data[i].m = min(*pixel, 2u); break;
 
					default:        sprite->data[i].m = *pixel; break;
 
				}
 
				/* Magic blue. */
 
				if (colour_fmt == SCC_PAL && *pixel == 0) sprite->data[i].a = 0x00;
 
				pixel++;
 
			}
 
		}
 
	}
 

	
 
	/* Make sure to mark all transparent pixels transparent on the alpha channel too */
 
	for (int i = 0; i < sprite->width * sprite->height; i++) {
 
		if (sprite->data[i].m != 0) sprite->data[i].a = 0xFF;
 
	}
 

	
 
	return true;
 
}
 

	
 
uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
 
uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
 
{
 
	/* Check the requested colour depth. */
 
	if (load_32bpp) return 0;
 

	
 
	/* Open the right file and go to the correct position */
 
	FioSeekToFile(file_slot, file_pos);
 

	
 
@@ -211,12 +239,12 @@ uint8 LoadSpriteV1(SpriteLoader::Sprite 
 
	 * In case it is uncompressed, the size is 'num' - 8 (header-size). */
 
	num = (type & 0x02) ? sprite[zoom_lvl].width * sprite[zoom_lvl].height : num - 8;
 

	
 
	if (DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, num, type, zoom_lvl, 1)) return 1 << zoom_lvl;
 
	if (DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, num, type, zoom_lvl, SCC_PAL, 1)) return 1 << zoom_lvl;
 

	
 
	return 0;
 
}
 

	
 
uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
 
uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
 
{
 
	static const ZoomLevel zoom_lvl_map[6] = {ZOOM_LVL_OUT_4X, ZOOM_LVL_NORMAL, ZOOM_LVL_OUT_2X, ZOOM_LVL_OUT_8X, ZOOM_LVL_OUT_16X, ZOOM_LVL_OUT_32X};
 

	
 
@@ -240,7 +268,7 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite 
 
		byte colour = type & SCC_MASK;
 
		byte zoom = FioReadByte();
 

	
 
		if (colour == SCC_PAL && (sprite_type == ST_NORMAL ? zoom < lengthof(zoom_lvl_map) : zoom == 0)) {
 
		if (colour != 0 && (load_32bpp ? colour != SCC_PAL : colour == SCC_PAL) && (sprite_type == ST_NORMAL ? zoom < lengthof(zoom_lvl_map) : zoom == 0)) {
 
			ZoomLevel zoom_lvl = (sprite_type == ST_NORMAL) ? zoom_lvl_map[zoom] : ZOOM_LVL_NORMAL;
 

	
 
			if (HasBit(loaded_sprites, zoom_lvl)) {
 
@@ -258,11 +286,17 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite 
 
			/* Mask out colour information. */
 
			type = type & ~SCC_MASK;
 

	
 
			/* Convert colour depth to pixel size. */
 
			int bpp = 0;
 
			if (colour & SCC_RGB)   bpp += 3; // Has RGB data.
 
			if (colour & SCC_ALPHA) bpp++;    // Has alpha data.
 
			if (colour & SCC_PAL)   bpp++;    // Has palette data.
 

	
 
			/* For chunked encoding we store the decompressed size in the file,
 
			 * otherwise we can calculate it from the image dimensions. */
 
			uint decomp_size = (type & 0x08) ? FioReadDword() : sprite[zoom_lvl].width * sprite[zoom_lvl].height;
 
			uint decomp_size = (type & 0x08) ? FioReadDword() : sprite[zoom_lvl].width * sprite[zoom_lvl].height * bpp;
 

	
 
			bool valid = DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, decomp_size, type, zoom_lvl, 2);
 
			bool valid = DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, decomp_size, type, zoom_lvl, colour, 2);
 
			if (FioGetPos() != start_pos + num) {
 
				WarnCorruptSprite(file_slot, file_pos, __LINE__);
 
				return 0;
 
@@ -279,11 +313,11 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite 
 
	return loaded_sprites;
 
}
 

	
 
uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
 
uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
 
{
 
	if (this->container_ver >= 2) {
 
		return LoadSpriteV2(sprite, file_slot, file_pos, sprite_type);
 
		return LoadSpriteV2(sprite, file_slot, file_pos, sprite_type, load_32bpp);
 
	} else {
 
		return LoadSpriteV1(sprite, file_slot, file_pos, sprite_type);
 
		return LoadSpriteV1(sprite, file_slot, file_pos, sprite_type, load_32bpp);
 
	}
 
}
src/spriteloader/grf.hpp
Show inline comments
 
@@ -19,7 +19,7 @@ class SpriteLoaderGrf : public SpriteLoa
 
	byte container_ver;
 
public:
 
	SpriteLoaderGrf(byte container_ver) : container_ver(container_ver) {}
 
	uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type);
 
	uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp);
 
};
 

	
 
#endif /* SPRITELOADER_GRF_HPP */
src/spriteloader/png.cpp
Show inline comments
 
@@ -206,8 +206,10 @@ static bool LoadPNG(SpriteLoader::Sprite
 
	return true;
 
}
 

	
 
uint8 SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
 
uint8 SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
 
{
 
	if (!load_32bpp) return 0;
 

	
 
	ZoomLevel zoom_lvl = (sprite_type == ST_NORMAL) ? ZOOM_LVL_OUT_4X : ZOOM_LVL_NORMAL;
 

	
 
	const char *filename = FioGetFilename(file_slot);
src/spriteloader/png.hpp
Show inline comments
 
@@ -17,7 +17,7 @@
 
/** Sprite loader for graphics coming from a PNG image. */
 
class SpriteLoaderPNG : public SpriteLoader {
 
public:
 
	uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type);
 
	uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp);
 
};
 

	
 
#endif /* SPRITELOADER_PNG_HPP */
src/spriteloader/spriteloader.hpp
Show inline comments
 
@@ -58,9 +58,10 @@ public:
 
	 * @param file_slot   The file "descriptor" of the file we read from.
 
	 * @param file_pos    The position within the file the image begins.
 
	 * @param sprite_type The type of sprite we're trying to load.
 
	 * @param load_32bpp  True if 32bpp sprites should be loaded, false for a 8bpp sprite.
 
	 * @return Bit mask of the zoom levels successfully loaded or 0 if no sprite could be loaded.
 
	 */
 
	virtual uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type) = 0;
 
	virtual uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp) = 0;
 

	
 
	virtual ~SpriteLoader() { }
 
};
0 comments (0 inline, 0 general)