Changeset - r6563:67c636a8e3d4
[Not reviewed]
master
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rubidium - 17 years ago 2007-05-02 09:39:11
rubidium@openttd.org
(svn r9765) -Codechange: constify some class functions.
5 files changed with 18 insertions and 18 deletions:
0 comments (0 inline, 0 general)
src/aircraft.h
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@@ -130,11 +130,11 @@ struct Aircraft : public Vehicle {
 
	/** We want to 'destruct' the right class. */
 
	virtual ~Aircraft() {}
 

	
 
	const char *GetTypeString() { return "aircraft"; }
 
	const char *GetTypeString() const { return "aircraft"; }
 
	void MarkDirty();
 
	void UpdateDeltaXY(Direction direction);
 
	ExpensesType GetExpenseType(bool income) { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
 
	WindowClass GetVehicleListWindowClass() { return WC_AIRCRAFT_LIST; }
 
	ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
 
	WindowClass GetVehicleListWindowClass() const { return WC_AIRCRAFT_LIST; }
 
};
 

	
 
#endif /* AIRCRAFT_H */
src/roadveh.h
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@@ -38,11 +38,11 @@ struct RoadVehicle : public Vehicle {
 
	/** We want to 'destruct' the right class. */
 
	virtual ~RoadVehicle() {}
 

	
 
	const char *GetTypeString() { return "road vehicle"; }
 
	const char *GetTypeString() const { return "road vehicle"; }
 
	void MarkDirty();
 
	void UpdateDeltaXY(Direction direction);
 
	ExpensesType GetExpenseType(bool income) { return income ? EXPENSES_ROADVEH_INC : EXPENSES_ROADVEH_RUN; }
 
	WindowClass GetVehicleListWindowClass() { return WC_ROADVEH_LIST; }
 
	ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_ROADVEH_INC : EXPENSES_ROADVEH_RUN; }
 
	WindowClass GetVehicleListWindowClass() const { return WC_ROADVEH_LIST; }
 
};
 

	
 
#endif /* ROADVEH_H */
src/ship.h
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@@ -39,11 +39,11 @@ struct Ship: public Vehicle {
 
	/** We want to 'destruct' the right class. */
 
	virtual ~Ship() {}
 

	
 
	const char *GetTypeString() { return "ship"; }
 
	const char *GetTypeString() const { return "ship"; }
 
	void MarkDirty();
 
	void UpdateDeltaXY(Direction direction);
 
	ExpensesType GetExpenseType(bool income) { return income ? EXPENSES_SHIP_INC : EXPENSES_SHIP_RUN; }
 
	WindowClass GetVehicleListWindowClass() { return WC_SHIPS_LIST; }
 
	ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_SHIP_INC : EXPENSES_SHIP_RUN; }
 
	WindowClass GetVehicleListWindowClass() const { return WC_SHIPS_LIST; }
 
};
 

	
 
#endif /* SHIP_H */
src/train.h
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@@ -243,11 +243,11 @@ struct Train : public Vehicle {
 
	/** We want to 'destruct' the right class. */
 
	virtual ~Train() {}
 

	
 
	const char *GetTypeString() { return "train"; }
 
	const char *GetTypeString() const { return "train"; }
 
	void MarkDirty();
 
	void UpdateDeltaXY(Direction direction);
 
	ExpensesType GetExpenseType(bool income) { return income ? EXPENSES_TRAIN_INC : EXPENSES_TRAIN_RUN; }
 
	WindowClass GetVehicleListWindowClass() { return WC_TRAINS_LIST; }
 
	ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_TRAIN_INC : EXPENSES_TRAIN_RUN; }
 
	WindowClass GetVehicleListWindowClass() const { return WC_TRAINS_LIST; }
 
};
 

	
 
#endif /* TRAIN_H */
src/vehicle.h
Show inline comments
 
@@ -352,7 +352,7 @@ struct Vehicle {
 
	 * Get a string 'representation' of the vehicle type.
 
	 * @return the string representation.
 
	 */
 
	virtual const char* GetTypeString() = 0;
 
	virtual const char* GetTypeString() const = 0;
 

	
 
	/**
 
	 * Marks the vehicles to be redrawn and updates cached variables
 
@@ -370,12 +370,12 @@ struct Vehicle {
 
	 * Sets the expense type associated to this vehicle type
 
	 * @param income whether this is income or (running) expenses of the vehicle
 
	 */
 
	virtual ExpensesType GetExpenseType(bool income) { return EXPENSES_OTHER; }
 
	virtual ExpensesType GetExpenseType(bool income) const { return EXPENSES_OTHER; }
 

	
 
	/**
 
	 * Invalidates the vehicle list window of this type of vehicle
 
	 */
 
	virtual WindowClass GetVehicleListWindowClass() { return WC_NONE; }
 
	virtual WindowClass GetVehicleListWindowClass() const { return WC_NONE; }
 
};
 

	
 
/**
 
@@ -400,7 +400,7 @@ struct SpecialVehicle : public Vehicle {
 
	/** We want to 'destruct' the right class. */
 
	virtual ~SpecialVehicle() {}
 

	
 
	const char *GetTypeString() { return "special vehicle"; }
 
	const char *GetTypeString() const { return "special vehicle"; }
 
	void UpdateDeltaXY(Direction direction);
 
};
 

	
 
@@ -419,7 +419,7 @@ struct DisasterVehicle : public Vehicle 
 
	/** We want to 'destruct' the right class. */
 
	virtual ~DisasterVehicle() {}
 

	
 
	const char *GetTypeString() { return "disaster vehicle"; }
 
	const char *GetTypeString() const { return "disaster vehicle"; }
 
	void UpdateDeltaXY(Direction direction);
 
};
 

	
 
@@ -438,7 +438,7 @@ struct InvalidVehicle : public Vehicle {
 
	/** We want to 'destruct' the right class. */
 
	virtual ~InvalidVehicle() {}
 

	
 
	const char *GetTypeString() { return "invalid vehicle"; }
 
	const char *GetTypeString() const { return "invalid vehicle"; }
 
};
 

	
 
#define is_custom_sprite(x) (x >= 0xFD)
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