Changeset - r1878:686a15360edf
[Not reviewed]
master
0 2 0
Darkvater - 19 years ago 2005-05-30 15:50:20
darkvater@openttd.org
(svn r2384) - Fix: Check selling land and setting player colour. Also an extra map-bounds check for terraforming; inspired by the monkey (and Tron :) )
2 files changed with 12 insertions and 5 deletions:
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clear_cmd.c
Show inline comments
 
@@ -238,6 +238,9 @@ int32 CmdTerraformLand(int x, int y, uin
 

	
 
	tile = TILE_FROM_XY(x,y);
 

	
 
	/* Make an extra check for map-bounds cause we add tiles to the originating tile */
 
	if (tile + TILE_XY(1,1) > MapSize()) return CMD_ERROR;
 

	
 
	if (p1 & 1) {
 
		if (!TerraformTileHeight(&ts, tile+TILE_XY(1,0),
 
				TileHeight(tile + TILE_XY(1, 0)) + direction))
 
@@ -449,8 +452,9 @@ int32 CmdSellLandArea(int x, int y, uint
 

	
 
	tile = TILE_FROM_XY(x,y);
 

	
 
	if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER)
 
		return CMD_ERROR;
 
	if (!IsTileType(tile, MP_UNMOVABLE) || _map5[tile] != 3) return CMD_ERROR;
 
	if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) return CMD_ERROR;
 

	
 

	
 
	if (!EnsureNoVehicle(tile)) return CMD_ERROR;
 

	
misc_cmd.c
Show inline comments
 
@@ -33,18 +33,21 @@ int32 CmdSetPlayerFace(int x, int y, uin
 
int32 CmdSetPlayerColor(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	Player *p, *pp;
 
	byte colour = (byte)p2;
 

	
 
	if (p2 >= 16) return CMD_ERROR; // max 16 colours
 

	
 
	p = GetPlayer(_current_player);
 

	
 
	/* Ensure no two companies have the same colour */
 
	FOR_ALL_PLAYERS(pp) {
 
		if (pp->is_active && pp != p && pp->player_color == (byte)p2)
 
		if (pp->is_active && pp != p && pp->player_color == colour)
 
			return CMD_ERROR;
 
	}
 

	
 
	if (flags & DC_EXEC) {
 
		_player_colors[_current_player] = (byte)p2;
 
		p->player_color = (byte)p2;
 
		_player_colors[_current_player] = colour;
 
		p->player_color = colour;
 
		MarkWholeScreenDirty();
 
	}
 
	return 0;
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