Changeset - r18209:6978a751427f
[Not reviewed]
master
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frosch - 13 years ago 2011-10-21 19:10:35
frosch@openttd.org
(svn r23049) -Fix [FS#4810]: Use the same forest-check for the vegetation-map colour as for nearby station names.
4 files changed with 28 insertions and 25 deletions:
0 comments (0 inline, 0 general)
src/industry.h
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@@ -138,6 +138,8 @@ void PlantRandomFarmField(const Industry
 

	
 
void ReleaseDisastersTargetingIndustry(IndustryID);
 

	
 
bool IsTileForestIndustry(TileIndex tile);
 

	
 
#define FOR_ALL_INDUSTRIES_FROM(var, start) FOR_ALL_ITEMS_FROM(Industry, industry_index, var, start)
 
#define FOR_ALL_INDUSTRIES(var) FOR_ALL_INDUSTRIES_FROM(var, 0)
 

	
src/industry_cmd.cpp
Show inline comments
 
@@ -911,6 +911,30 @@ static void ChangeTileOwner_Industry(Til
 
	if (i->founder == old_owner) i->founder = (new_owner == INVALID_OWNER) ? OWNER_NONE : new_owner;
 
}
 

	
 
/**
 
 * Check whether the tile is a forest.
 
 * @param tile the tile to investigate.
 
 * @return true if and only if the tile is a forest
 
 */
 
bool IsTileForestIndustry(TileIndex tile)
 
{
 
	/* Check for industry tile */
 
	if (!IsTileType(tile, MP_INDUSTRY)) return false;
 

	
 
	const Industry *ind = Industry::GetByTile(tile);
 

	
 
	/* Check for organic industry (i.e. not processing or extractive) */
 
	if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_ORGANIC) == 0) return false;
 

	
 
	/* Check for wood production */
 
	for (uint i = 0; i < lengthof(ind->produced_cargo); i++) {
 
		/* The industry produces wood. */
 
		if (ind->produced_cargo[i] != CT_INVALID && CargoSpec::Get(ind->produced_cargo[i])->label == 'WOOD') return true;
 
	}
 

	
 
	return false;
 
}
 

	
 
static const byte _plantfarmfield_type[] = {1, 1, 1, 1, 1, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6};
 

	
 
static bool IsBadFarmFieldTile(TileIndex tile)
src/smallmap_gui.cpp
Show inline comments
 
@@ -532,7 +532,7 @@ static inline uint32 GetSmallMapVegetati
 
			return (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) ? MKCOLOUR_XXXX(PC_BARE_LAND) : _vegetation_clear_bits[GetClearGround(tile)];
 

	
 
		case MP_INDUSTRY:
 
			return GetIndustrySpec(Industry::GetByTile(tile)->type)->check_proc == CHECK_FOREST ? MKCOLOUR_XXXX(PC_GREEN) : MKCOLOUR_XXXX(PC_DARK_RED);
 
			return IsTileForestIndustry(tile) ? MKCOLOUR_XXXX(PC_GREEN) : MKCOLOUR_XXXX(PC_DARK_RED);
 

	
 
		case MP_TREES:
 
			if (GetTreeGround(tile) == TREE_GROUND_SNOW_DESERT || GetTreeGround(tile) == TREE_GROUND_ROUGH_SNOW) {
src/station_cmd.cpp
Show inline comments
 
@@ -180,29 +180,6 @@ static bool CMSATree(TileIndex tile)
 
	return IsTileType(tile, MP_TREES);
 
}
 

	
 
/**
 
 * Check whether the tile is a forest.
 
 * @param tile the tile to investigate.
 
 * @return true if and only if the tile is a forest
 
 */
 
static bool CMSAForest(TileIndex tile)
 
{
 
	/* No industry */
 
	if (!IsTileType(tile, MP_INDUSTRY)) return false;
 

	
 
	const Industry *ind = Industry::GetByTile(tile);
 

	
 
	/* No extractive industry */
 
	if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_ORGANIC) == 0) return false;
 

	
 
	for (uint i = 0; i < lengthof(ind->produced_cargo); i++) {
 
		/* The industry produces wood. */
 
		if (ind->produced_cargo[i] != CT_INVALID && CargoSpec::Get(ind->produced_cargo[i])->label == 'WOOD') return true;
 
	}
 

	
 
	return false;
 
}
 

	
 
#define M(x) ((x) - STR_SV_STNAME)
 

	
 
enum StationNaming {
 
@@ -322,7 +299,7 @@ static StringID GenerateStationName(Stat
 
	/* Check woods */
 
	if (HasBit(free_names, M(STR_SV_STNAME_WOODS)) && (
 
				CountMapSquareAround(tile, CMSATree) >= 8 ||
 
				CountMapSquareAround(tile, CMSAForest) >= 2)
 
				CountMapSquareAround(tile, IsTileForestIndustry) >= 2)
 
			) {
 
		return _settings_game.game_creation.landscape == LT_TROPIC ? STR_SV_STNAME_FOREST : STR_SV_STNAME_WOODS;
 
	}
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