Changeset - r19069:69fb59a39060
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master
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rubidium - 13 years ago 2012-02-12 11:39:29
rubidium@openttd.org
(svn r23937) -Change: improve the wording of some of the timeout related "error" messages
1 file changed with 3 insertions and 3 deletions:
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src/lang/english.txt
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@@ -1755,99 +1755,99 @@ STR_NETWORK_GIVE_MONEY_CAPTION          
 

	
 
# Network set password
 
STR_COMPANY_PASSWORD_CANCEL                                     :{BLACK}Do not save the entered password
 
STR_COMPANY_PASSWORD_OK                                         :{BLACK}Give the company the new password
 
STR_COMPANY_PASSWORD_CAPTION                                    :{WHITE}Company password
 
STR_COMPANY_PASSWORD_MAKE_DEFAULT                               :{BLACK}Default company password
 
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP                       :{BLACK}Use this company password as default for new companies
 

	
 
# Network company info join/password
 
STR_COMPANY_VIEW_JOIN                                           :{BLACK}Join
 
STR_COMPANY_VIEW_JOIN_TOOLTIP                                   :{BLACK}Join and play as this company
 
STR_COMPANY_VIEW_PASSWORD                                       :{BLACK}Password
 
STR_COMPANY_VIEW_PASSWORD_TOOLTIP                               :{BLACK}Password-protect your company to prevent unauthorised users from joining
 
STR_COMPANY_VIEW_SET_PASSWORD                                   :{BLACK}Set company password
 

	
 
# Network chat
 
STR_NETWORK_CHAT_SEND                                           :{BLACK}Send
 
STR_NETWORK_CHAT_COMPANY_CAPTION                                :[Team] :
 
STR_NETWORK_CHAT_CLIENT_CAPTION                                 :[Private] {RAW_STRING}:
 
STR_NETWORK_CHAT_ALL_CAPTION                                    :[All] :
 

	
 
STR_NETWORK_CHAT_COMPANY                                        :[Team] {RAW_STRING}: {WHITE}{RAW_STRING}
 
STR_NETWORK_CHAT_TO_COMPANY                                     :[Team] To {RAW_STRING}: {WHITE}{RAW_STRING}
 
STR_NETWORK_CHAT_CLIENT                                         :[Private] {RAW_STRING}: {WHITE}{RAW_STRING}
 
STR_NETWORK_CHAT_TO_CLIENT                                      :[Private] To {RAW_STRING}: {WHITE}{RAW_STRING}
 
STR_NETWORK_CHAT_ALL                                            :[All] {RAW_STRING}: {WHITE}{RAW_STRING}
 
STR_NETWORK_CHAT_OSKTITLE                                       :{BLACK}Enter text for network chat
 

	
 
# Network messages
 
STR_NETWORK_ERROR_NOTAVAILABLE                                  :{WHITE}No network devices found or compiled without ENABLE_NETWORK
 
STR_NETWORK_ERROR_NOSERVER                                      :{WHITE}Could not find any network games
 
STR_NETWORK_ERROR_NOCONNECTION                                  :{WHITE}The server didn't answer the request
 
STR_NETWORK_ERROR_NEWGRF_MISMATCH                               :{WHITE}Could not connect due to NewGRF mismatch
 
STR_NETWORK_ERROR_DESYNC                                        :{WHITE}Network-Game synchronisation failed
 
STR_NETWORK_ERROR_LOSTCONNECTION                                :{WHITE}Network-Game connection lost
 
STR_NETWORK_ERROR_SAVEGAMEERROR                                 :{WHITE}Could not load savegame
 
STR_NETWORK_ERROR_SERVER_START                                  :{WHITE}Could not start the server
 
STR_NETWORK_ERROR_CLIENT_START                                  :{WHITE}Could not connect
 
STR_NETWORK_ERROR_TIMEOUT                                       :{WHITE}Connection #{NUM} timed out
 
STR_NETWORK_ERROR_SERVER_ERROR                                  :{WHITE}A protocol error was detected and the connection was closed
 
STR_NETWORK_ERROR_WRONG_REVISION                                :{WHITE}The revision of this client does not match the server's revision
 
STR_NETWORK_ERROR_WRONG_PASSWORD                                :{WHITE}Wrong password
 
STR_NETWORK_ERROR_SERVER_FULL                                   :{WHITE}The server is full
 
STR_NETWORK_ERROR_SERVER_BANNED                                 :{WHITE}You are banned from this server
 
STR_NETWORK_ERROR_KICKED                                        :{WHITE}You were kicked out of the game
 
STR_NETWORK_ERROR_CHEATER                                       :{WHITE}Cheating is not allowed on this server
 
STR_NETWORK_ERROR_TOO_MANY_COMMANDS                             :{WHITE}You were sending too many commands to the server
 
STR_NETWORK_ERROR_TIMEOUT_PASSWORD                              :{WHITE}You took too long to enter the password
 
STR_NETWORK_ERROR_TIMEOUT_COMPUTER                              :{WHITE}Your computer took too long to join
 
STR_NETWORK_ERROR_TIMEOUT_MAP                                   :{WHITE}You took too long to download the map
 
STR_NETWORK_ERROR_TIMEOUT_JOIN                                  :{WHITE}You took too long to join the server
 
STR_NETWORK_ERROR_TIMEOUT_COMPUTER                              :{WHITE}Your computer is too slow to keep up with the server
 
STR_NETWORK_ERROR_TIMEOUT_MAP                                   :{WHITE}Your computer took too long to download the map
 
STR_NETWORK_ERROR_TIMEOUT_JOIN                                  :{WHITE}Your computer took too long to join the server
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_ERROR_CLIENT_GENERAL                                :general error
 
STR_NETWORK_ERROR_CLIENT_DESYNC                                 :desync error
 
STR_NETWORK_ERROR_CLIENT_SAVEGAME                               :could not load map
 
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST                        :connection lost
 
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR                         :protocol error
 
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH                        :NewGRF mismatch
 
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED                         :not authorized
 
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :received invalid or unexpected packet
 
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION                         :wrong revision
 
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE                            :name already in use
 
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD                         :wrong password
 
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH                       :wrong company in DoCommand
 
STR_NETWORK_ERROR_CLIENT_KICKED                                 :kicked by server
 
STR_NETWORK_ERROR_CLIENT_CHEATER                                :was trying to use a cheat
 
STR_NETWORK_ERROR_CLIENT_SERVER_FULL                            :server full
 
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS                      :was sending too many commands
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD                       :received no password in time
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER                       :general timeout
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP                            :downloading map took too long
 
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN                           :processing map took too long
 
############ End of leave-in-this-order
 

	
 
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION            :{WHITE}Possible connection loss
 
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION                    :{WHITE}The last {NUM} second{P "" s} no data has arrived from the server
 

	
 
# Network related errors
 
STR_NETWORK_SERVER_MESSAGE                                      :*** {1:RAW_STRING}
 
############ Leave those lines in this order!!
 
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED                          :Game paused ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1                  :Game still paused ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2                  :Game still paused ({STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3                  :Game still paused ({STRING}, {STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4                  :Game still paused ({STRING}, {STRING}, {STRING}, {STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED                        :Game unpaused ({STRING})
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :number of players
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS       :connecting clients
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL                   :manual
 
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT              :game script
 
############ End of leave-in-this-order
 
STR_NETWORK_MESSAGE_CLIENT_LEAVING                              :leaving
 
STR_NETWORK_MESSAGE_CLIENT_JOINED                               :*** {RAW_STRING} has joined the game
 
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID                            :*** {RAW_STRING} has joined the game (Client #{2:NUM})
 
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN                         :*** {RAW_STRING} has joined company #{2:NUM}
 
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE                     :*** {RAW_STRING} has joined spectators
 
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW                          :*** {RAW_STRING} has started a new company (#{2:NUM})
 
STR_NETWORK_MESSAGE_CLIENT_LEFT                                 :*** {RAW_STRING} has left the game ({2:STRING})
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