Changeset - r25565:6a5de7df7ea1
[Not reviewed]
master
! ! !
glx22 - 3 years ago 2021-05-17 13:46:38
glx@openttd.org
Codechange: Rename window related DeleteXXX to match new behaviour
63 files changed with 254 insertions and 254 deletions:
0 comments (0 inline, 0 general)
src/ai/ai_core.cpp
Show inline comments
 
@@ -114,7 +114,7 @@
 
	cur_company.Restore();
 

	
 
	InvalidateWindowData(WC_AI_DEBUG, 0, -1);
 
	DeleteWindowById(WC_AI_SETTINGS, company);
 
	CloseWindowById(WC_AI_SETTINGS, company);
 
}
 

	
 
/* static */ void AI::Pause(CompanyID company)
src/ai/ai_gui.cpp
Show inline comments
 
@@ -182,7 +182,7 @@ struct AIListWindow : public Window {
 
		}
 
		InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
 
		InvalidateWindowClassesData(WC_AI_SETTINGS);
 
		DeleteWindowByClass(WC_QUERY_STRING);
 
		CloseWindowByClass(WC_QUERY_STRING);
 
		InvalidateWindowClassesData(WC_TEXTFILE);
 
	}
 

	
 
@@ -276,7 +276,7 @@ static WindowDesc _ai_list_desc(
 
 */
 
static void ShowAIListWindow(CompanyID slot)
 
{
 
	DeleteWindowByClass(WC_AI_LIST);
 
	CloseWindowByClass(WC_AI_LIST);
 
	new AIListWindow(&_ai_list_desc, slot);
 
}
 

	
 
@@ -444,7 +444,7 @@ struct AISettingsWindow : public Window 
 
				if (!this->IsEditableItem(config_item)) return;
 

	
 
				if (this->clicked_row != num) {
 
					DeleteChildWindows(WC_QUERY_STRING);
 
					this->CloseChildWindows(WC_QUERY_STRING);
 
					HideDropDownMenu(this);
 
					this->clicked_row = num;
 
					this->clicked_dropdown = false;
 
@@ -584,7 +584,7 @@ struct AISettingsWindow : public Window 
 
	{
 
		this->RebuildVisibleSettings();
 
		HideDropDownMenu(this);
 
		DeleteChildWindows(WC_QUERY_STRING);
 
		this->CloseChildWindows(WC_QUERY_STRING);
 
	}
 

	
 
private:
 
@@ -628,8 +628,8 @@ static WindowDesc _ai_settings_desc(
 
 */
 
static void ShowAISettingsWindow(CompanyID slot)
 
{
 
	DeleteWindowByClass(WC_AI_LIST);
 
	DeleteWindowByClass(WC_AI_SETTINGS);
 
	CloseWindowByClass(WC_AI_LIST);
 
	CloseWindowByClass(WC_AI_SETTINGS);
 
	new AISettingsWindow(&_ai_settings_desc, slot);
 
}
 

	
 
@@ -669,7 +669,7 @@ struct ScriptTextfileWindow : public Tex
 
 */
 
void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
 
{
 
	DeleteWindowById(WC_TEXTFILE, file_type);
 
	CloseWindowById(WC_TEXTFILE, file_type);
 
	new ScriptTextfileWindow(file_type, slot);
 
}
 

	
 
@@ -746,8 +746,8 @@ struct AIConfigWindow : public Window {
 

	
 
	void Close() override
 
	{
 
		DeleteWindowByClass(WC_AI_LIST);
 
		DeleteWindowByClass(WC_AI_SETTINGS);
 
		CloseWindowByClass(WC_AI_LIST);
 
		CloseWindowByClass(WC_AI_SETTINGS);
 
		this->Window::Close();
 
	}
 

	
 
@@ -972,7 +972,7 @@ struct AIConfigWindow : public Window {
 
/** Open the AI config window. */
 
void ShowAIConfigWindow()
 
{
 
	DeleteWindowByClass(WC_GAME_OPTIONS);
 
	CloseWindowByClass(WC_GAME_OPTIONS);
 
	new AIConfigWindow();
 
}
 

	
 
@@ -1264,7 +1264,7 @@ struct AIDebugWindow : public Window {
 
		this->highlight_row = -1; // The highlight of one AI make little sense for another AI.
 

	
 
		/* Close AI settings window to prevent confusion */
 
		DeleteWindowByClass(WC_AI_SETTINGS);
 
		CloseWindowByClass(WC_AI_SETTINGS);
 

	
 
		this->InvalidateData(-1);
 

	
src/airport_gui.cpp
Show inline comments
 
@@ -79,7 +79,7 @@ struct BuildAirToolbarWindow : Window {
 
	void Close() override
 
	{
 
		if (this->IsWidgetLowered(WID_AT_AIRPORT)) SetViewportCatchmentStation(nullptr, true);
 
		if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
 
		if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
 
		this->Window::Close();
 
	}
 

	
 
@@ -97,7 +97,7 @@ struct BuildAirToolbarWindow : Window {
 
			WID_AT_AIRPORT,
 
			WIDGET_LIST_END);
 
		if (!can_build) {
 
			DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
 
			CloseWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
 

	
 
			/* Show in the tooltip why this button is disabled. */
 
			this->GetWidget<NWidgetCore>(WID_AT_AIRPORT)->SetToolTip(STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE);
 
@@ -159,8 +159,8 @@ struct BuildAirToolbarWindow : Window {
 

	
 
		this->RaiseButtons();
 

	
 
		DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
		CloseWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
 
		CloseWindowById(WC_SELECT_STATION, 0);
 
	}
 

	
 
	static HotkeyList hotkeys;
 
@@ -218,7 +218,7 @@ Window *ShowBuildAirToolbar()
 
{
 
	if (!Company::IsValidID(_local_company)) return nullptr;
 

	
 
	DeleteWindowByClass(WC_BUILD_TOOLBAR);
 
	CloseWindowByClass(WC_BUILD_TOOLBAR);
 
	return AllocateWindowDescFront<BuildAirToolbarWindow>(&_air_toolbar_desc, TRANSPORT_AIR);
 
}
 

	
 
@@ -279,7 +279,7 @@ public:
 

	
 
	void Close() override
 
	{
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
		CloseWindowById(WC_SELECT_STATION, 0);
 
		this->PickerWindowBase::Close();
 
	}
 

	
src/autoreplace_gui.cpp
Show inline comments
 
@@ -864,7 +864,7 @@ static WindowDesc _replace_vehicle_desc(
 
 */
 
void ShowReplaceGroupVehicleWindow(GroupID id_g, VehicleType vehicletype)
 
{
 
	DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
 
	CloseWindowById(WC_REPLACE_VEHICLE, vehicletype);
 
	WindowDesc *desc;
 
	switch (vehicletype) {
 
		case VEH_TRAIN: desc = &_replace_rail_vehicle_desc; break;
src/bridge_gui.cpp
Show inline comments
 
@@ -360,7 +360,7 @@ static WindowDesc _build_bridge_desc(
 
 */
 
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte road_rail_type)
 
{
 
	DeleteWindowByClass(WC_BUILD_BRIDGE);
 
	CloseWindowByClass(WC_BUILD_BRIDGE);
 

	
 
	/* Data type for the bridge.
 
	 * Bit 16,15 = transport type,
src/build_vehicle_gui.cpp
Show inline comments
 
@@ -1686,7 +1686,7 @@ void ShowBuildVehicleWindow(TileIndex ti
 

	
 
	assert(IsCompanyBuildableVehicleType(type));
 

	
 
	DeleteWindowById(WC_BUILD_VEHICLE, num);
 
	CloseWindowById(WC_BUILD_VEHICLE, num);
 

	
 
	new BuildVehicleWindow(&_build_vehicle_desc, tile, type);
 
}
src/cheat_gui.cpp
Show inline comments
 
@@ -415,6 +415,6 @@ static WindowDesc _cheats_desc(
 
/** Open cheat window. */
 
void ShowCheatWindow()
 
{
 
	DeleteWindowById(WC_CHEATS, 0);
 
	CloseWindowById(WC_CHEATS, 0);
 
	new CheatWindow(&_cheats_desc);
 
}
src/company_cmd.cpp
Show inline comments
 
@@ -76,7 +76,7 @@ Company::~Company()
 
{
 
	if (CleaningPool()) return;
 

	
 
	DeleteCompanyWindows(this->index);
 
	CloseCompanyWindows(this->index);
 
}
 

	
 
/**
 
@@ -115,7 +115,7 @@ void SetLocalCompany(CompanyID new_compa
 
	_current_company = _local_company = new_company;
 

	
 
	/* Delete any construction windows... */
 
	if (switching_company) DeleteConstructionWindows();
 
	if (switching_company) CloseConstructionWindows();
 

	
 
	/* ... and redraw the whole screen. */
 
	MarkWholeScreenDirty();
 
@@ -824,7 +824,7 @@ CommandCost CmdCompanyCtrl(TileIndex til
 
			NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
 

	
 
			/* Delete multiplayer progress bar */
 
			DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
			CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 

	
 
			Company *c = DoStartupNewCompany(false);
 

	
 
@@ -887,7 +887,7 @@ CommandCost CmdCompanyCtrl(TileIndex til
 
			if (!(flags & DC_EXEC)) return CommandCost();
 

	
 
			/* Delete any open window of the company */
 
			DeleteCompanyWindows(c->index);
 
			CloseCompanyWindows(c->index);
 
			CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
 
			cni->FillData(c);
 

	
src/company_gui.h
Show inline comments
 
@@ -23,7 +23,7 @@ void ShowCompanyFinances(CompanyID compa
 
void ShowCompany(CompanyID company);
 

	
 
void InvalidateCompanyWindows(const Company *c);
 
void DeleteCompanyWindows(CompanyID company);
 
void CloseCompanyWindows(CompanyID company);
 
void DirtyCompanyInfrastructureWindows(CompanyID company);
 

	
 
#endif /* COMPANY_GUI_H */
src/console_gui.cpp
Show inline comments
 
@@ -443,7 +443,7 @@ void IConsoleSwitch()
 
			break;
 

	
 
		case ICONSOLE_OPENED: case ICONSOLE_FULL:
 
			DeleteWindowById(WC_CONSOLE, 0);
 
			CloseWindowById(WC_CONSOLE, 0);
 
			break;
 
	}
 

	
src/date_gui.cpp
Show inline comments
 
@@ -212,6 +212,6 @@ static WindowDesc _set_date_desc(
 
 */
 
void ShowSetDateWindow(Window *parent, int window_number, Date initial_date, Year min_year, Year max_year, SetDateCallback *callback)
 
{
 
	DeleteWindowByClass(WC_SET_DATE);
 
	CloseWindowByClass(WC_SET_DATE);
 
	new SetDateWindow(&_set_date_desc, window_number, parent, initial_date, min_year, max_year, callback);
 
}
src/depot.cpp
Show inline comments
 
@@ -41,9 +41,9 @@ Depot::~Depot()
 
	RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index);
 

	
 
	/* Delete the depot-window */
 
	DeleteWindowById(WC_VEHICLE_DEPOT, this->xy);
 
	CloseWindowById(WC_VEHICLE_DEPOT, this->xy);
 

	
 
	/* Delete the depot list */
 
	VehicleType vt = GetDepotVehicleType(this->xy);
 
	DeleteWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_DEPOT_LIST, vt, GetTileOwner(this->xy), this->index).Pack());
 
	CloseWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_DEPOT_LIST, vt, GetTileOwner(this->xy), this->index).Pack());
 
}
src/depot_gui.cpp
Show inline comments
 
@@ -293,8 +293,8 @@ struct DepotWindow : Window {
 

	
 
	void Close() override
 
	{
 
		DeleteWindowById(WC_BUILD_VEHICLE, this->window_number);
 
		DeleteWindowById(GetWindowClassForVehicleType(this->type), VehicleListIdentifier(VL_DEPOT_LIST, this->type, this->owner, this->GetDepotIndex()).Pack(), false);
 
		CloseWindowById(WC_BUILD_VEHICLE, this->window_number);
 
		CloseWindowById(GetWindowClassForVehicleType(this->type), VehicleListIdentifier(VL_DEPOT_LIST, this->type, this->owner, this->GetDepotIndex()).Pack(), false);
 
		OrderBackup::Reset(this->window_number);
 
		this->Window::Close();
 
	}
src/dock_gui.cpp
Show inline comments
 
@@ -104,7 +104,7 @@ struct BuildDocksToolbarWindow : Window 
 
	void Close() override
 
	{
 
		if (_game_mode == GM_NORMAL && this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
 
		if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
 
		if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
 
		this->Window::Close();
 
	}
 

	
 
@@ -124,8 +124,8 @@ struct BuildDocksToolbarWindow : Window 
 
			WID_DT_BUOY,
 
			WIDGET_LIST_END);
 
		if (!can_build) {
 
			DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
 
			DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
 
			CloseWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
 
			CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
 
		}
 

	
 
		if (_game_mode != GM_EDITOR) {
 
@@ -262,10 +262,10 @@ struct BuildDocksToolbarWindow : Window 
 

	
 
		this->RaiseButtons();
 

	
 
		DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
 
		DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
		DeleteWindowByClass(WC_BUILD_BRIDGE);
 
		CloseWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
 
		CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
 
		CloseWindowById(WC_SELECT_STATION, 0);
 
		CloseWindowByClass(WC_BUILD_BRIDGE);
 
	}
 

	
 
	void OnPlacePresize(Point pt, TileIndex tile_from) override
 
@@ -359,7 +359,7 @@ Window *ShowBuildDocksToolbar()
 
{
 
	if (!Company::IsValidID(_local_company)) return nullptr;
 

	
 
	DeleteWindowByClass(WC_BUILD_TOOLBAR);
 
	CloseWindowByClass(WC_BUILD_TOOLBAR);
 
	return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
 
}
 

	
 
@@ -419,7 +419,7 @@ public:
 

	
 
	void Close() override
 
	{
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
		CloseWindowById(WC_SELECT_STATION, 0);
 
		this->PickerWindowBase::Close();
 
	}
 

	
src/economy.cpp
Show inline comments
 
@@ -1997,7 +1997,7 @@ static void DoAcquireCompany(Company *c)
 

	
 
	if (c->is_ai) AI::Stop(c->index);
 

	
 
	DeleteCompanyWindows(ci);
 
	CloseCompanyWindows(ci);
 
	InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
 
	InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
 
	InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
src/engine.cpp
Show inline comments
 
@@ -528,7 +528,7 @@ bool EngineOverrideManager::ResetToCurre
 
 */
 
void SetupEngines()
 
{
 
	DeleteWindowByClass(WC_ENGINE_PREVIEW);
 
	CloseWindowByClass(WC_ENGINE_PREVIEW);
 
	_engine_pool.CleanPool();
 

	
 
	assert(_engine_mngr.size() >= _engine_mngr.NUM_DEFAULT_ENGINES);
 
@@ -837,7 +837,7 @@ void EnginesDailyLoop()
 
		if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) {
 
			if (e->preview_company != INVALID_COMPANY) {
 
				if (!--e->preview_wait) {
 
					DeleteWindowById(WC_ENGINE_PREVIEW, i);
 
					CloseWindowById(WC_ENGINE_PREVIEW, i);
 
					e->preview_company = INVALID_COMPANY;
 
				}
 
			} else if (CountBits(e->preview_asked) < MAX_COMPANIES) {
 
@@ -1015,7 +1015,7 @@ static void NewVehicleAvailable(Engine *
 
	if (e->type == VEH_AIRCRAFT) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_AIR);
 

	
 
	/* Close pending preview windows */
 
	DeleteWindowById(WC_ENGINE_PREVIEW, index);
 
	CloseWindowById(WC_ENGINE_PREVIEW, index);
 
}
 

	
 
/** Monthly update of the availability, reliability, and preview offers of the engines. */
src/fios_gui.cpp
Show inline comments
 
@@ -920,7 +920,7 @@ static WindowDesc _save_dialog_desc(
 
 */
 
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
 
{
 
	DeleteWindowById(WC_SAVELOAD, 0);
 
	CloseWindowById(WC_SAVELOAD, 0);
 

	
 
	WindowDesc *sld;
 
	if (fop == SLO_SAVE) {
src/genworld.cpp
Show inline comments
 
@@ -76,7 +76,7 @@ static void CleanupGeneration()
 
	_gw.proc     = nullptr;
 
	_gw.abortp   = nullptr;
 

	
 
	DeleteWindowByClass(WC_MODAL_PROGRESS);
 
	CloseWindowByClass(WC_MODAL_PROGRESS);
 
	ShowFirstError();
 
	MarkWholeScreenDirty();
 
}
 
@@ -314,7 +314,7 @@ void GenerateWorld(GenWorldMode mode, ui
 
	SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
 

	
 
	UnshowCriticalError();
 
	DeleteAllNonVitalWindows();
 
	CloseAllNonVitalWindows();
 
	HideVitalWindows();
 

	
 
	ShowGenerateWorldProgress();
src/genworld_gui.cpp
Show inline comments
 
@@ -285,7 +285,7 @@ static const NWidgetPart _nested_heightm
 

	
 
static void StartGeneratingLandscape(GenerateLandscapeWindowMode mode)
 
{
 
	DeleteAllNonVitalWindows();
 
	CloseAllNonVitalWindows();
 
	ClearErrorMessages();
 

	
 
	/* Copy all XXX_newgame to XXX when coming from outside the editor */
 
@@ -974,7 +974,7 @@ static void _ShowGenerateLandscape(Gener
 
	uint x = 0;
 
	uint y = 0;
 

	
 
	DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
 
	CloseWindowByClass(WC_GENERATE_LANDSCAPE);
 

	
 
	/* Generate a new seed when opening the window */
 
	_settings_newgame.game_creation.generation_seed = InteractiveRandom();
 
@@ -1267,7 +1267,7 @@ static WindowDesc _create_scenario_desc(
 
/** Show the window to create a scenario. */
 
void ShowCreateScenario()
 
{
 
	DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
 
	CloseWindowByClass(WC_GENERATE_LANDSCAPE);
 
	new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
 
}
 

	
src/goal.cpp
Show inline comments
 
@@ -296,13 +296,13 @@ CommandCost CmdGoalQuestionAnswer(TileIn
 

	
 
	if (_current_company == OWNER_DEITY) {
 
		/* It has been requested to close this specific question on all clients */
 
		if (flags & DC_EXEC) DeleteWindowById(WC_GOAL_QUESTION, p1);
 
		if (flags & DC_EXEC) CloseWindowById(WC_GOAL_QUESTION, p1);
 
		return CommandCost();
 
	}
 

	
 
	if (_networking && _local_company == _current_company) {
 
		/* Somebody in the same company answered the question. Close the window */
 
		if (flags & DC_EXEC) DeleteWindowById(WC_GOAL_QUESTION, p1);
 
		if (flags & DC_EXEC) CloseWindowById(WC_GOAL_QUESTION, p1);
 
		if (!_network_server) return CommandCost();
 
	}
 

	
src/group_cmd.cpp
Show inline comments
 
@@ -382,7 +382,7 @@ CommandCost CmdDeleteGroup(TileIndex til
 
		VehicleType vt = g->vehicle_type;
 

	
 
		/* Delete the Replace Vehicle Windows */
 
		DeleteWindowById(WC_REPLACE_VEHICLE, g->vehicle_type);
 
		CloseWindowById(WC_REPLACE_VEHICLE, g->vehicle_type);
 
		delete g;
 

	
 
		InvalidateWindowData(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, _current_company).Pack());
src/group_gui.cpp
Show inline comments
 
@@ -449,7 +449,7 @@ public:
 

	
 
		/* Process ID-invalidation in command-scope as well */
 
		if (this->group_rename != INVALID_GROUP && !Group::IsValidID(this->group_rename)) {
 
			DeleteWindowByClass(WC_QUERY_STRING);
 
			CloseWindowByClass(WC_QUERY_STRING);
 
			this->group_rename = INVALID_GROUP;
 
		}
 

	
src/highscore_gui.cpp
Show inline comments
 
@@ -232,7 +232,7 @@ static WindowDesc _endgame_desc(
 
 */
 
void ShowHighscoreTable(int difficulty, int8 ranking)
 
{
 
	DeleteWindowByClass(WC_HIGHSCORE);
 
	CloseWindowByClass(WC_HIGHSCORE);
 
	new HighScoreWindow(&_highscore_desc, difficulty, ranking);
 
}
 

	
 
@@ -246,6 +246,6 @@ void ShowEndGameChart()
 
	if (_network_dedicated || (!_networking && !Company::IsValidID(_local_company))) return;
 

	
 
	HideVitalWindows();
 
	DeleteWindowByClass(WC_ENDSCREEN);
 
	CloseWindowByClass(WC_ENDSCREEN);
 
	new EndGameWindow(&_endgame_desc);
 
}
src/industry_cmd.cpp
Show inline comments
 
@@ -190,7 +190,7 @@ Industry::~Industry()
 
	DecIndustryTypeCount(this->type);
 

	
 
	DeleteIndustryNews(this->index);
 
	DeleteWindowById(WC_INDUSTRY_VIEW, this->index);
 
	CloseWindowById(WC_INDUSTRY_VIEW, this->index);
 
	DeleteNewGRFInspectWindow(GSF_INDUSTRIES, this->index);
 

	
 
	DeleteSubsidyWith(ST_INDUSTRY, this->index);
src/main_gui.cpp
Show inline comments
 
@@ -303,8 +303,8 @@ struct MainWindow : Window
 
			}
 

	
 
			case GHK_RESET_OBJECT_TO_PLACE: ResetObjectToPlace(); break;
 
			case GHK_DELETE_WINDOWS: DeleteNonVitalWindows(); break;
 
			case GHK_DELETE_NONVITAL_WINDOWS: DeleteAllNonVitalWindows(); break;
 
			case GHK_DELETE_WINDOWS: CloseNonVitalWindows(); break;
 
			case GHK_DELETE_NONVITAL_WINDOWS: CloseAllNonVitalWindows(); break;
 
			case GHK_DELETE_ALL_MESSAGES: DeleteAllMessages(); break;
 
			case GHK_REFRESH_SCREEN: MarkWholeScreenDirty(); break;
 

	
src/misc_gui.cpp
Show inline comments
 
@@ -399,7 +399,7 @@ public:
 
 */
 
void ShowLandInfo(TileIndex tile)
 
{
 
	DeleteWindowById(WC_LAND_INFO, 0);
 
	CloseWindowById(WC_LAND_INFO, 0);
 
	new LandInfoWindow(tile);
 
}
 

	
 
@@ -564,7 +564,7 @@ struct AboutWindow : public Window {
 

	
 
void ShowAboutWindow()
 
{
 
	DeleteWindowByClass(WC_GAME_OPTIONS);
 
	CloseWindowByClass(WC_GAME_OPTIONS);
 
	new AboutWindow();
 
}
 

	
 
@@ -789,7 +789,7 @@ struct TooltipsWindow : public Window
 
 */
 
void GuiShowTooltips(Window *parent, StringID str, uint paramcount, const uint64 params[], TooltipCloseCondition close_tooltip)
 
{
 
	DeleteWindowById(WC_TOOLTIPS, 0);
 
	CloseWindowById(WC_TOOLTIPS, 0);
 

	
 
	if (str == STR_NULL || !_cursor.in_window) return;
 

	
 
@@ -1142,7 +1142,7 @@ void ShowQueryString(StringID str, Strin
 
{
 
	assert(parent != nullptr);
 

	
 
	DeleteWindowByClass(WC_QUERY_STRING);
 
	CloseWindowByClass(WC_QUERY_STRING);
 
	new QueryStringWindow(str, caption, ((flags & QSF_LEN_IN_CHARS) ? MAX_CHAR_LENGTH : 1) * maxsize, maxsize, &_query_string_desc, parent, afilter, flags);
 
}
 

	
 
@@ -1219,7 +1219,7 @@ struct QueryWindow : public Window {
 
		switch (widget) {
 
			case WID_Q_YES: {
 
				/* in the Generate New World window, clicking 'Yes' causes
 
				 * DeleteNonVitalWindows() to be called - we shouldn't be in a window then */
 
				 * CloseNonVitalWindows() to be called - we shouldn't be in a window then */
 
				QueryCallbackProc *proc = this->proc;
 
				Window *parent = this->parent;
 
				/* Prevent the destructor calling the callback function */
src/network/network.cpp
Show inline comments
 
@@ -668,7 +668,7 @@ public:
 

	
 
	void OnFailure() override
 
	{
 
		DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
 
		CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
 

	
 
		ShowErrorMessage(STR_NETWORK_ERROR_NOCONNECTION, INVALID_STRING_ID, WL_ERROR);
 
	}
 
@@ -988,7 +988,7 @@ void NetworkDisconnect(bool blocking, bo
 

	
 
	if (_settings_client.network.server_advertise) NetworkUDPRemoveAdvertise(blocking);
 

	
 
	DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
	CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 

	
 
	NetworkClose(close_admins);
 

	
src/network/network_chat_gui.cpp
Show inline comments
 
@@ -533,6 +533,6 @@ static WindowDesc _chat_window_desc(
 
 */
 
void ShowNetworkChatQueryWindow(DestType type, int dest)
 
{
 
	DeleteWindowByClass(WC_SEND_NETWORK_MSG);
 
	CloseWindowByClass(WC_SEND_NETWORK_MSG);
 
	new NetworkChatWindow(&_chat_window_desc, type, dest);
 
}
src/network/network_client.cpp
Show inline comments
 
@@ -204,7 +204,7 @@ void ClientNetworkGameSocketHandler::Cli
 
		this->CloseConnection(res);
 
		_networking = false;
 

	
 
		DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
		CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
		return;
 
	}
 

	
 
@@ -560,7 +560,7 @@ NetworkRecvStatus ClientNetworkGameSocke
 
{
 
	/* We try to join a server which is full */
 
	ShowErrorMessage(STR_NETWORK_ERROR_SERVER_FULL, INVALID_STRING_ID, WL_CRITICAL);
 
	DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
	CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 

	
 
	return NETWORK_RECV_STATUS_SERVER_FULL;
 
}
 
@@ -569,7 +569,7 @@ NetworkRecvStatus ClientNetworkGameSocke
 
{
 
	/* We try to join a server where we are banned */
 
	ShowErrorMessage(STR_NETWORK_ERROR_SERVER_BANNED, INVALID_STRING_ID, WL_CRITICAL);
 
	DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
	CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 

	
 
	return NETWORK_RECV_STATUS_SERVER_BANNED;
 
}
 
@@ -754,7 +754,7 @@ NetworkRecvStatus ClientNetworkGameSocke
 
	/* Perform an emergency save if we had already entered the game */
 
	if (this->status == STATUS_ACTIVE) ClientNetworkEmergencySave();
 

	
 
	DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
	CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 

	
 
	return NETWORK_RECV_STATUS_SERVER_ERROR;
 
}
 
@@ -924,7 +924,7 @@ NetworkRecvStatus ClientNetworkGameSocke
 
	this->last_packet = std::chrono::steady_clock::now();
 

	
 
	if (!load_success) {
 
		DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
		CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
		ShowErrorMessage(STR_NETWORK_ERROR_SAVEGAMEERROR, INVALID_STRING_ID, WL_CRITICAL);
 
		return NETWORK_RECV_STATUS_SAVEGAME;
 
	}
src/network/network_content.cpp
Show inline comments
 
@@ -495,7 +495,7 @@ bool ClientNetworkContentSocketHandler::
 
		/* We have a file opened, thus are downloading internal content */
 
		size_t toRead = p->RemainingBytesToTransfer();
 
		if (toRead != 0 && (size_t)p->TransferOut(TransferOutFWrite, this->curFile) != toRead) {
 
			DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD);
 
			CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD);
 
			ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD, STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE, WL_ERROR);
 
			this->CloseConnection();
 
			fclose(this->curFile);
 
@@ -529,7 +529,7 @@ bool ClientNetworkContentSocketHandler::
 
		std::string filename = GetFullFilename(this->curInfo, true);
 
		if (filename.empty() || (this->curFile = fopen(filename.c_str(), "wb")) == nullptr) {
 
			/* Unless that fails of course... */
 
			DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD);
 
			CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD);
 
			ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD, STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE, WL_ERROR);
 
			return false;
 
		}
src/network/network_content_gui.cpp
Show inline comments
 
@@ -74,7 +74,7 @@ struct ContentTextfileWindow : public Te
 

	
 
void ShowContentTextfileWindow(TextfileType file_type, const ContentInfo *ci)
 
{
 
	DeleteWindowById(WC_TEXTFILE, file_type);
 
	CloseWindowById(WC_TEXTFILE, file_type);
 
	new ContentTextfileWindow(file_type, ci);
 
}
 

	
 
@@ -267,7 +267,7 @@ public:
 
			} else {
 
				/* If downloading succeeded, close the online content window. This will close
 
				 * the current window as well. */
 
				DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_CONTENT_LIST);
 
				CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_CONTENT_LIST);
 
			}
 
		}
 
	}
 
@@ -1130,7 +1130,7 @@ void ShowNetworkContentListWindow(Conten
 
		_network_content_client.RequestContentList(cv, true);
 
	}
 

	
 
	DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_CONTENT_LIST);
 
	CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_CONTENT_LIST);
 
	new NetworkContentListWindow(&_network_content_list_desc, cv != nullptr, types);
 
#else
 
	ShowErrorMessage(STR_CONTENT_NO_ZLIB, STR_CONTENT_NO_ZLIB_SUB, WL_ERROR);
src/network/network_gui.cpp
Show inline comments
 
@@ -677,7 +677,7 @@ public:
 
	{
 
		switch (widget) {
 
			case WID_NG_CANCEL: // Cancel button
 
				DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
 
				CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
 
				break;
 

	
 
			case WID_NG_NAME:    // Sort by name
 
@@ -966,8 +966,8 @@ static WindowDesc _network_game_window_d
 
void ShowNetworkGameWindow()
 
{
 
	static bool first = true;
 
	DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
 
	DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
 
	CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
 
	CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
 

	
 
	/* Only show once */
 
	if (first) {
 
@@ -1265,8 +1265,8 @@ static void ShowNetworkStartServerWindow
 
{
 
	if (!NetworkValidateClientName()) return;
 

	
 
	DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
 
	DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
 
	CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
 
	CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
 

	
 
	new NetworkStartServerWindow(&_network_start_server_window_desc);
 
}
 
@@ -1559,8 +1559,8 @@ static void ShowNetworkLobbyWindow(Netwo
 
{
 
	if (!NetworkValidateClientName()) return;
 

	
 
	DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
 
	DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
 
	CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
 
	CloseWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
 

	
 
	_settings_client.network.last_joined = ngl->connection_string;
 

	
 
@@ -2519,7 +2519,7 @@ static WindowDesc _network_join_status_w
 

	
 
void ShowJoinStatusWindow()
 
{
 
	DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
	CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
 
	new NetworkJoinStatusWindow(&_network_join_status_window_desc);
 
}
 

	
 
@@ -2642,7 +2642,7 @@ static WindowDesc _network_company_passw
 

	
 
void ShowNetworkCompanyPasswordWindow(Window *parent)
 
{
 
	DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
 
	CloseWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
 

	
 
	new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
 
}
src/newgrf_config.cpp
Show inline comments
 
@@ -706,7 +706,7 @@ void DoScanNewGRFFiles(NewGRFScanCallbac
 
	InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_NEWGRF_STATE, GOID_NEWGRF_RESCANNED, true);
 
	if (!_exit_game && callback != nullptr) callback->OnNewGRFsScanned();
 

	
 
	DeleteWindowByClass(WC_MODAL_PROGRESS);
 
	CloseWindowByClass(WC_MODAL_PROGRESS);
 
	SetModalProgress(false);
 
	MarkWholeScreenDirty();
 
}
src/newgrf_debug_gui.cpp
Show inline comments
 
@@ -736,7 +736,7 @@ void DeleteNewGRFInspectWindow(GrfSpecFe
 
	if (feature == GSF_INVALID) return;
 

	
 
	WindowNumber wno = GetInspectWindowNumber(feature, index);
 
	DeleteWindowById(WC_NEWGRF_INSPECT, wno);
 
	CloseWindowById(WC_NEWGRF_INSPECT, wno);
 

	
 
	/* Reinitialise the land information window to remove the "debug" sprite if needed.
 
	 * Note: Since we might be called from a command here, it is important to not execute
src/newgrf_gui.cpp
Show inline comments
 
@@ -341,7 +341,7 @@ struct NewGRFParametersWindow : public W
 
				uint num = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NP_BACKGROUND);
 
				if (num >= this->vscroll->GetCount()) break;
 
				if (this->clicked_row != num) {
 
					DeleteChildWindows(WC_QUERY_STRING);
 
					this->CloseChildWindows(WC_QUERY_STRING);
 
					HideDropDownMenu(this);
 
					this->clicked_row = num;
 
					this->clicked_dropdown = false;
 
@@ -481,7 +481,7 @@ struct NewGRFParametersWindow : public W
 
		this->vscroll->SetCount(this->action14present ? this->grf_config->num_valid_params : this->grf_config->num_params);
 
		if (this->clicked_row != UINT_MAX && this->clicked_row >= this->vscroll->GetCount()) {
 
			this->clicked_row = UINT_MAX;
 
			DeleteChildWindows(WC_QUERY_STRING);
 
			this->CloseChildWindows(WC_QUERY_STRING);
 
		}
 
	}
 

	
 
@@ -538,7 +538,7 @@ static WindowDesc _newgrf_parameters_des
 

	
 
static void OpenGRFParameterWindow(GRFConfig *c, bool editable)
 
{
 
	DeleteWindowByClass(WC_GRF_PARAMETERS);
 
	CloseWindowByClass(WC_GRF_PARAMETERS);
 
	new NewGRFParametersWindow(&_newgrf_parameters_desc, c, editable);
 
}
 

	
 
@@ -563,7 +563,7 @@ struct NewGRFTextfileWindow : public Tex
 

	
 
void ShowNewGRFTextfileWindow(TextfileType file_type, const GRFConfig *c)
 
{
 
	DeleteWindowById(WC_TEXTFILE, file_type);
 
	CloseWindowById(WC_TEXTFILE, file_type);
 
	new NewGRFTextfileWindow(file_type, c);
 
}
 

	
 
@@ -664,9 +664,9 @@ struct NewGRFWindow : public Window, New
 

	
 
	void Close() override
 
	{
 
		DeleteWindowByClass(WC_GRF_PARAMETERS);
 
		DeleteWindowByClass(WC_TEXTFILE);
 
		DeleteWindowByClass(WC_SAVE_PRESET);
 
		CloseWindowByClass(WC_GRF_PARAMETERS);
 
		CloseWindowByClass(WC_TEXTFILE);
 
		CloseWindowByClass(WC_SAVE_PRESET);
 

	
 
		if (this->editable && this->modified && !this->execute && !_exit_game) {
 
			CopyGRFConfigList(this->orig_list, this->actives, true);
 
@@ -715,8 +715,8 @@ struct NewGRFWindow : public Window, New
 
			d->next = (*c)->next;
 
			d->CopyParams(**c);
 
			if (this->active_sel == *c) {
 
				DeleteWindowByClass(WC_GRF_PARAMETERS);
 
				DeleteWindowByClass(WC_TEXTFILE);
 
				CloseWindowByClass(WC_GRF_PARAMETERS);
 
				CloseWindowByClass(WC_TEXTFILE);
 
				this->active_sel = nullptr;
 
			}
 
			delete *c;
 
@@ -938,7 +938,7 @@ struct NewGRFWindow : public Window, New
 
					list.emplace_back(new DropDownListCharStringItem(this->grf_presets[i], i, false));
 
				}
 

	
 
				this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 
				this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 
				ShowDropDownList(this, std::move(list), this->preset, WID_NS_PRESET_LIST);
 
				break;
 
			}
 
@@ -962,7 +962,7 @@ struct NewGRFWindow : public Window, New
 
				this->grf_presets = GetGRFPresetList();
 
				this->preset = -1;
 
				this->InvalidateData();
 
				this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 
				this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 
				break;
 

	
 
			case WID_NS_MOVE_UP: { // Move GRF up
 
@@ -1012,8 +1012,8 @@ struct NewGRFWindow : public Window, New
 
				for (c = this->actives; c != nullptr && i > 0; c = c->next, i--) {}
 

	
 
				if (this->active_sel != c) {
 
					DeleteWindowByClass(WC_GRF_PARAMETERS);
 
					DeleteWindowByClass(WC_TEXTFILE);
 
					CloseWindowByClass(WC_GRF_PARAMETERS);
 
					CloseWindowByClass(WC_TEXTFILE);
 
				}
 
				this->active_sel = c;
 
				this->avail_sel = nullptr;
 
@@ -1030,8 +1030,8 @@ struct NewGRFWindow : public Window, New
 

	
 
			case WID_NS_REMOVE: { // Remove GRF
 
				if (this->active_sel == nullptr || !this->editable) break;
 
				DeleteWindowByClass(WC_GRF_PARAMETERS);
 
				DeleteWindowByClass(WC_TEXTFILE);
 
				CloseWindowByClass(WC_GRF_PARAMETERS);
 
				CloseWindowByClass(WC_TEXTFILE);
 

	
 
				/* Choose the next GRF file to be the selected file. */
 
				GRFConfig *newsel = this->active_sel->next;
 
@@ -1071,9 +1071,9 @@ struct NewGRFWindow : public Window, New
 

	
 
				uint i = this->vscroll2->GetScrolledRowFromWidget(pt.y, this, WID_NS_AVAIL_LIST);
 
				this->active_sel = nullptr;
 
				DeleteWindowByClass(WC_GRF_PARAMETERS);
 
				CloseWindowByClass(WC_GRF_PARAMETERS);
 
				if (i < this->avails.size()) {
 
					if (this->avail_sel != this->avails[i]) DeleteWindowByClass(WC_TEXTFILE);
 
					if (this->avail_sel != this->avails[i]) CloseWindowByClass(WC_TEXTFILE);
 
					this->avail_sel = this->avails[i];
 
					this->avail_pos = i;
 
				}
 
@@ -1107,7 +1107,7 @@ struct NewGRFWindow : public Window, New
 
					ReloadNewGRFData();
 
					this->InvalidateData(GOID_NEWGRF_CHANGES_APPLIED);
 
				}
 
				this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 
				this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 
				break;
 

	
 
			case WID_NS_VIEW_PARAMETERS:
 
@@ -1132,7 +1132,7 @@ struct NewGRFWindow : public Window, New
 
				if (!_network_available) {
 
					ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
 
				} else {
 
					this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 
					this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 

	
 
					ShowMissingContentWindow(this->actives);
 
				}
 
@@ -1147,11 +1147,11 @@ struct NewGRFWindow : public Window, New
 

	
 
	void OnNewGRFsScanned() override
 
	{
 
		if (this->active_sel == nullptr) DeleteWindowByClass(WC_TEXTFILE);
 
		if (this->active_sel == nullptr) CloseWindowByClass(WC_TEXTFILE);
 
		this->avail_sel = nullptr;
 
		this->avail_pos = -1;
 
		this->avails.ForceRebuild();
 
		this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 
		this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
 
	}
 

	
 
	void OnDropdownSelect(int widget, int index) override
 
@@ -1167,8 +1167,8 @@ struct NewGRFWindow : public Window, New
 
		this->avails.ForceRebuild();
 

	
 
		ResetObjectToPlace();
 
		DeleteWindowByClass(WC_GRF_PARAMETERS);
 
		DeleteWindowByClass(WC_TEXTFILE);
 
		CloseWindowByClass(WC_GRF_PARAMETERS);
 
		CloseWindowByClass(WC_TEXTFILE);
 
		this->active_sel = nullptr;
 
		this->InvalidateData(GOID_NEWGRF_CHANGES_MADE);
 
	}
 
@@ -1331,8 +1331,8 @@ struct NewGRFWindow : public Window, New
 

	
 
		if (this->avail_pos >= 0) {
 
			this->active_sel = nullptr;
 
			DeleteWindowByClass(WC_GRF_PARAMETERS);
 
			if (this->avail_sel != this->avails[this->avail_pos]) DeleteWindowByClass(WC_TEXTFILE);
 
			CloseWindowByClass(WC_GRF_PARAMETERS);
 
			if (this->avail_sel != this->avails[this->avail_pos]) CloseWindowByClass(WC_TEXTFILE);
 
			this->avail_sel = this->avails[this->avail_pos];
 
			this->vscroll2->ScrollTowards(this->avail_pos);
 
			this->InvalidateData(0);
 
@@ -1497,7 +1497,7 @@ private:
 
	{
 
		if (this->avail_sel == nullptr || !this->editable || HasBit(this->avail_sel->flags, GCF_INVALID)) return false;
 

	
 
		DeleteWindowByClass(WC_TEXTFILE);
 
		CloseWindowByClass(WC_TEXTFILE);
 

	
 
		uint count = 0;
 
		GRFConfig **entry = nullptr;
 
@@ -1955,8 +1955,8 @@ static WindowDesc _newgrf_desc(
 
static void NewGRFConfirmationCallback(Window *w, bool confirmed)
 
{
 
	if (confirmed) {
 
		DeleteWindowByClass(WC_GRF_PARAMETERS);
 
		DeleteWindowByClass(WC_TEXTFILE);
 
		CloseWindowByClass(WC_GRF_PARAMETERS);
 
		CloseWindowByClass(WC_TEXTFILE);
 
		NewGRFWindow *nw = dynamic_cast<NewGRFWindow*>(w);
 

	
 
		GamelogStartAction(GLAT_GRF);
 
@@ -1978,7 +1978,7 @@ static void NewGRFConfirmationCallback(W
 
		w->InvalidateData();
 

	
 
		ReInitAllWindows(false);
 
		DeleteWindowByClass(WC_BUILD_OBJECT);
 
		CloseWindowByClass(WC_BUILD_OBJECT);
 
	}
 
}
 

	
 
@@ -1994,7 +1994,7 @@ static void NewGRFConfirmationCallback(W
 
 */
 
void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config)
 
{
 
	DeleteWindowByClass(WC_GAME_OPTIONS);
 
	CloseWindowByClass(WC_GAME_OPTIONS);
 
	new NewGRFWindow(&_newgrf_desc, editable, show_params, exec_changes, config);
 
}
 

	
 
@@ -2150,7 +2150,7 @@ struct SavePresetWindow : public Window 
 
 */
 
static void ShowSavePresetWindow(const char *initial_text)
 
{
 
	DeleteWindowByClass(WC_SAVE_PRESET);
 
	CloseWindowByClass(WC_SAVE_PRESET);
 
	new SavePresetWindow(initial_text);
 
}
 

	
src/news_gui.cpp
Show inline comments
 
@@ -699,7 +699,7 @@ static void MoveToNextNewsItem()
 
	 * there is no status bar but possible news. */
 
	if (FindWindowById(WC_STATUS_BAR, 0) == nullptr) return;
 

	
 
	DeleteWindowById(WC_NEWS_WINDOW, 0); // close the newspapers window if shown
 
	CloseWindowById(WC_NEWS_WINDOW, 0); // close the newspapers window if shown
 
	_forced_news = nullptr;
 

	
 
	/* if we're not at the last item, then move on */
 
@@ -1010,13 +1010,13 @@ static void ShowNewsMessage(const NewsIt
 
	assert(_total_news != 0);
 

	
 
	/* Delete the news window */
 
	DeleteWindowById(WC_NEWS_WINDOW, 0);
 
	CloseWindowById(WC_NEWS_WINDOW, 0);
 

	
 
	/* setup forced news item */
 
	_forced_news = ni;
 

	
 
	if (_forced_news != nullptr) {
 
		DeleteWindowById(WC_NEWS_WINDOW, 0);
 
		CloseWindowById(WC_NEWS_WINDOW, 0);
 
		ShowNewspaper(ni);
 
	}
 
}
 
@@ -1251,6 +1251,6 @@ static WindowDesc _message_history_desc(
 
/** Display window with news messages history */
 
void ShowMessageHistory()
 
{
 
	DeleteWindowById(WC_MESSAGE_HISTORY, 0);
 
	CloseWindowById(WC_MESSAGE_HISTORY, 0);
 
	new MessageHistoryWindow(&_message_history_desc);
 
}
src/openttd.cpp
Show inline comments
 
@@ -1086,13 +1086,13 @@ void SwitchToMode(SwitchMode new_mode)
 
				SetDParamStr(0, GetSaveLoadErrorString());
 
				ShowErrorMessage(STR_JUST_RAW_STRING, INVALID_STRING_ID, WL_ERROR);
 
			} else {
 
				DeleteWindowById(WC_SAVELOAD, 0);
 
				CloseWindowById(WC_SAVELOAD, 0);
 
			}
 
			break;
 

	
 
		case SM_SAVE_HEIGHTMAP: // Save heightmap.
 
			MakeHeightmapScreenshot(_file_to_saveload.name.c_str());
 
			DeleteWindowById(WC_SAVELOAD, 0);
 
			CloseWindowById(WC_SAVELOAD, 0);
 
			break;
 

	
 
		case SM_GENRANDLAND: // Generate random land within scenario editor
src/order_gui.cpp
Show inline comments
 
@@ -843,7 +843,7 @@ public:
 
				/* Removed / replaced all orders (after deleting / sharing) */
 
				if (this->selected_order == -1) break;
 

	
 
				this->DeleteChildWindows();
 
				this->CloseChildWindows();
 
				HideDropDownMenu(this);
 
				this->selected_order = -1;
 
				break;
 
@@ -875,7 +875,7 @@ public:
 
				/* Now we are modifying the selected order */
 
				if (to == INVALID_VEH_ORDER_ID) {
 
					/* Deleting selected order */
 
					this->DeleteChildWindows();
 
					this->CloseChildWindows();
 
					HideDropDownMenu(this);
 
					this->selected_order = -1;
 
					break;
 
@@ -1174,7 +1174,7 @@ public:
 
				}
 

	
 
				/* This order won't be selected any more, close all child windows and dropdowns */
 
				this->DeleteChildWindows();
 
				this->CloseChildWindows();
 
				HideDropDownMenu(this);
 

	
 
				if (sel == INVALID_VEH_ORDER_ID || this->vehicle->owner != _local_company) {
 
@@ -1700,12 +1700,12 @@ static WindowDesc _other_orders_desc(
 

	
 
void ShowOrdersWindow(const Vehicle *v)
 
{
 
	DeleteWindowById(WC_VEHICLE_DETAILS, v->index, false);
 
	DeleteWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
 
	CloseWindowById(WC_VEHICLE_DETAILS, v->index, false);
 
	CloseWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
 
	if (BringWindowToFrontById(WC_VEHICLE_ORDERS, v->index) != nullptr) return;
 

	
 
	/* Using a different WindowDescs for _local_company causes problems.
 
	 * Due to this we have to close order windows in ChangeWindowOwner/DeleteCompanyWindows,
 
	 * Due to this we have to close order windows in ChangeWindowOwner/CloseCompanyWindows,
 
	 * because we cannot change switch the WindowDescs and keeping the old WindowDesc results
 
	 * in crashed due to missing widges.
 
	 * TODO Rewrite the order GUI to not use different WindowDescs.
src/osk_gui.cpp
Show inline comments
 
@@ -407,7 +407,7 @@ void GetKeyboardLayout()
 
 */
 
void ShowOnScreenKeyboard(Window *parent, int button)
 
{
 
	DeleteWindowById(WC_OSK, 0);
 
	CloseWindowById(WC_OSK, 0);
 

	
 
	GetKeyboardLayout();
 
	new OskWindow(&_osk_desc, parent, button);
src/rail_gui.cpp
Show inline comments
 
@@ -291,7 +291,7 @@ void CcBuildRailTunnel(const CommandCost
 
 */
 
static void ToggleRailButton_Remove(Window *w)
 
{
 
	DeleteWindowById(WC_SELECT_STATION, 0);
 
	CloseWindowById(WC_SELECT_STATION, 0);
 
	w->ToggleWidgetLoweredState(WID_RAT_REMOVE);
 
	w->SetWidgetDirty(WID_RAT_REMOVE);
 
	_remove_button_clicked = w->IsWidgetLowered(WID_RAT_REMOVE);
 
@@ -437,7 +437,7 @@ struct BuildRailToolbarWindow : Window {
 
	void Close() override
 
	{
 
		if (this->IsWidgetLowered(WID_RAT_BUILD_STATION)) SetViewportCatchmentStation(nullptr, true);
 
		if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
 
		if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
 
		this->Window::Close();
 
	}
 

	
 
@@ -743,12 +743,12 @@ struct BuildRailToolbarWindow : Window {
 
		this->DisableWidget(WID_RAT_REMOVE);
 
		this->SetWidgetDirty(WID_RAT_REMOVE);
 

	
 
		DeleteWindowById(WC_BUILD_SIGNAL, TRANSPORT_RAIL);
 
		DeleteWindowById(WC_BUILD_STATION, TRANSPORT_RAIL);
 
		DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_RAIL);
 
		DeleteWindowById(WC_BUILD_WAYPOINT, TRANSPORT_RAIL);
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
		DeleteWindowByClass(WC_BUILD_BRIDGE);
 
		CloseWindowById(WC_BUILD_SIGNAL, TRANSPORT_RAIL);
 
		CloseWindowById(WC_BUILD_STATION, TRANSPORT_RAIL);
 
		CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_RAIL);
 
		CloseWindowById(WC_BUILD_WAYPOINT, TRANSPORT_RAIL);
 
		CloseWindowById(WC_SELECT_STATION, 0);
 
		CloseWindowByClass(WC_BUILD_BRIDGE);
 
	}
 

	
 
	void OnPlacePresize(Point pt, TileIndex tile) override
 
@@ -865,7 +865,7 @@ Window *ShowBuildRailToolbar(RailType ra
 
	if (!Company::IsValidID(_local_company)) return nullptr;
 
	if (!ValParamRailtype(railtype)) return nullptr;
 

	
 
	DeleteWindowByClass(WC_BUILD_TOOLBAR);
 
	CloseWindowByClass(WC_BUILD_TOOLBAR);
 
	_cur_railtype = railtype;
 
	_remove_button_clicked = false;
 
	return new BuildRailToolbarWindow(&_build_rail_desc, railtype);
 
@@ -1031,7 +1031,7 @@ public:
 

	
 
	void Close() override
 
	{
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
		CloseWindowById(WC_SELECT_STATION, 0);
 
		this->PickerWindowBase::Close();
 
	}
 

	
 
@@ -1347,7 +1347,7 @@ public:
 
				this->LowerWidget(_railstation.orientation + WID_BRAS_PLATFORM_DIR_X);
 
				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				DeleteWindowById(WC_SELECT_STATION, 0);
 
				CloseWindowById(WC_SELECT_STATION, 0);
 
				break;
 

	
 
			case WID_BRAS_PLATFORM_NUM_1:
 
@@ -1381,7 +1381,7 @@ public:
 
				this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
 
				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				DeleteWindowById(WC_SELECT_STATION, 0);
 
				CloseWindowById(WC_SELECT_STATION, 0);
 
				break;
 
			}
 

	
 
@@ -1416,7 +1416,7 @@ public:
 
				this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
 
				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				DeleteWindowById(WC_SELECT_STATION, 0);
 
				CloseWindowById(WC_SELECT_STATION, 0);
 
				break;
 
			}
 

	
 
@@ -1450,7 +1450,7 @@ public:
 
				this->SetWidgetLoweredState(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN, !_settings_client.gui.station_dragdrop);
 
				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				DeleteWindowById(WC_SELECT_STATION, 0);
 
				CloseWindowById(WC_SELECT_STATION, 0);
 
				break;
 
			}
 

	
 
@@ -1483,7 +1483,7 @@ public:
 
				}
 
				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				DeleteWindowById(WC_SELECT_STATION, 0);
 
				CloseWindowById(WC_SELECT_STATION, 0);
 
				break;
 
			}
 

	
 
@@ -1502,7 +1502,7 @@ public:
 

	
 
				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				DeleteWindowById(WC_SELECT_STATION, 0);
 
				CloseWindowById(WC_SELECT_STATION, 0);
 
				break;
 
			}
 
		}
src/road_gui.cpp
Show inline comments
 
@@ -292,7 +292,7 @@ struct BuildRoadToolbarWindow : Window {
 
	void Close() override
 
	{
 
		if (_game_mode == GM_NORMAL && (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION))) SetViewportCatchmentStation(nullptr, true);
 
		if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
 
		if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
 
		this->Window::Close();
 
	}
 

	
 
@@ -313,9 +313,9 @@ struct BuildRoadToolbarWindow : Window {
 
			WID_ROT_TRUCK_STATION,
 
			WIDGET_LIST_END);
 
		if (!can_build) {
 
			DeleteWindowById(WC_BUS_STATION, TRANSPORT_ROAD);
 
			DeleteWindowById(WC_TRUCK_STATION, TRANSPORT_ROAD);
 
			DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_ROAD);
 
			CloseWindowById(WC_BUS_STATION, TRANSPORT_ROAD);
 
			CloseWindowById(WC_TRUCK_STATION, TRANSPORT_ROAD);
 
			CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_ROAD);
 
		}
 

	
 
		if (_game_mode != GM_EDITOR) {
 
@@ -499,7 +499,7 @@ struct BuildRoadToolbarWindow : Window {
 
			case WID_ROT_REMOVE:
 
				if (this->IsWidgetDisabled(WID_ROT_REMOVE)) return;
 

	
 
				DeleteWindowById(WC_SELECT_STATION, 0);
 
				CloseWindowById(WC_SELECT_STATION, 0);
 
				ToggleRoadButton_Remove(this);
 
				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 
				break;
 
@@ -592,11 +592,11 @@ struct BuildRoadToolbarWindow : Window {
 
			this->SetWidgetDirty(WID_ROT_ONE_WAY);
 
		}
 

	
 
		DeleteWindowById(WC_BUS_STATION, TRANSPORT_ROAD);
 
		DeleteWindowById(WC_TRUCK_STATION, TRANSPORT_ROAD);
 
		DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_ROAD);
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
		DeleteWindowByClass(WC_BUILD_BRIDGE);
 
		CloseWindowById(WC_BUS_STATION, TRANSPORT_ROAD);
 
		CloseWindowById(WC_TRUCK_STATION, TRANSPORT_ROAD);
 
		CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_ROAD);
 
		CloseWindowById(WC_SELECT_STATION, 0);
 
		CloseWindowByClass(WC_BUILD_BRIDGE);
 
	}
 

	
 
	void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
 
@@ -891,7 +891,7 @@ Window *ShowBuildRoadToolbar(RoadType ro
 
	if (!Company::IsValidID(_local_company)) return nullptr;
 
	if (!ValParamRoadType(roadtype)) return nullptr;
 

	
 
	DeleteWindowByClass(WC_BUILD_TOOLBAR);
 
	CloseWindowByClass(WC_BUILD_TOOLBAR);
 
	_cur_roadtype = roadtype;
 

	
 
	return AllocateWindowDescFront<BuildRoadToolbarWindow>(RoadTypeIsRoad(_cur_roadtype) ? &_build_road_desc : &_build_tramway_desc, TRANSPORT_ROAD);
 
@@ -975,7 +975,7 @@ static WindowDesc _build_tramway_scen_de
 
 */
 
Window *ShowBuildRoadScenToolbar(RoadType roadtype)
 
{
 
	DeleteWindowById(WC_SCEN_BUILD_TOOLBAR, TRANSPORT_ROAD);
 
	CloseWindowById(WC_SCEN_BUILD_TOOLBAR, TRANSPORT_ROAD);
 
	_cur_roadtype = roadtype;
 

	
 
	return AllocateWindowDescFront<BuildRoadToolbarWindow>(RoadTypeIsRoad(_cur_roadtype) ? &_build_road_scen_desc : &_build_tramway_scen_desc, TRANSPORT_ROAD);
 
@@ -1098,7 +1098,7 @@ struct BuildRoadStationWindow : public P
 

	
 
	void Close() override
 
	{
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
		CloseWindowById(WC_SELECT_STATION, 0);
 
		this->PickerWindowBase::Close();
 
	}
 

	
 
@@ -1159,7 +1159,7 @@ struct BuildRoadStationWindow : public P
 
				this->LowerWidget(_road_station_picker_orientation + WID_BROS_STATION_NE);
 
				if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				DeleteWindowById(WC_SELECT_STATION, 0);
 
				CloseWindowById(WC_SELECT_STATION, 0);
 
				break;
 

	
 
			case WID_BROS_LT_OFF:
src/screenshot_gui.cpp
Show inline comments
 
@@ -69,6 +69,6 @@ static WindowDesc _screenshot_window_des
 

	
 
void ShowScreenshotWindow()
 
{
 
	DeleteWindowById(WC_SCREENSHOT, 0);
 
	CloseWindowById(WC_SCREENSHOT, 0);
 
	new ScreenshotWindow(&_screenshot_window_desc);
 
}
src/script/api/script_window.cpp
Show inline comments
 
@@ -20,11 +20,11 @@
 
	if (ScriptGame::IsMultiplayer()) return;
 

	
 
	if (number == NUMBER_ALL) {
 
		DeleteWindowByClass((::WindowClass)window);
 
		CloseWindowByClass((::WindowClass)window);
 
		return;
 
	}
 

	
 
	DeleteWindowById((::WindowClass)window, number);
 
	CloseWindowById((::WindowClass)window, number);
 
}
 

	
 
/* static */ bool ScriptWindow::IsOpen(WindowClass window, uint32 number)
src/settings.cpp
Show inline comments
 
@@ -842,7 +842,7 @@ static void StationSpreadChanged(int32 p
 
static void CloseSignalGUI(int32 new_value)
 
{
 
	if (new_value == 0) {
 
		DeleteWindowByClass(WC_BUILD_SIGNAL);
 
		CloseWindowByClass(WC_BUILD_SIGNAL);
 
	}
 
}
 

	
 
@@ -980,7 +980,7 @@ static void RoadVehSlopeSteepnessChanged
 
static void TownFoundingChanged(int32 new_value)
 
{
 
	if (_game_mode != GM_EDITOR && _settings_game.economy.found_town == TF_FORBIDDEN) {
 
		DeleteWindowById(WC_FOUND_TOWN, 0);
 
		CloseWindowById(WC_FOUND_TOWN, 0);
 
	} else {
 
		InvalidateWindowData(WC_FOUND_TOWN, 0);
 
	}
 
@@ -1015,7 +1015,7 @@ static void SpriteZoomMinChanged(int32 n
 
static void InvalidateNewGRFChangeWindows(int32 new_value)
 
{
 
	InvalidateWindowClassesData(WC_SAVELOAD);
 
	DeleteWindowByClass(WC_GAME_OPTIONS);
 
	CloseWindowByClass(WC_GAME_OPTIONS);
 
	ReInitAllWindows(_gui_zoom_cfg);
 
}
 

	
src/settings_gui.cpp
Show inline comments
 
@@ -137,7 +137,7 @@ struct BaseSetTextfileWindow : public Te
 
template <class TBaseSet>
 
void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
 
{
 
	DeleteWindowById(WC_TEXTFILE, file_type);
 
	CloseWindowById(WC_TEXTFILE, file_type);
 
	new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
 
}
 

	
 
@@ -174,8 +174,8 @@ struct GameOptionsWindow : Window {
 

	
 
	void Close() override
 
	{
 
		DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
 
		DeleteWindowByClass(WC_TEXTFILE);
 
		CloseWindowById(WC_CUSTOM_CURRENCY, 0);
 
		CloseWindowByClass(WC_TEXTFILE);
 
		if (this->reload) _switch_mode = SM_MENU;
 
		this->Window::Close();
 
	}
 
@@ -532,7 +532,7 @@ struct GameOptionsWindow : Window {
 

	
 
			case WID_GO_LANG_DROPDOWN: // Change interface language
 
				ReadLanguagePack(&_languages[index]);
 
				DeleteWindowByClass(WC_QUERY_STRING);
 
				CloseWindowByClass(WC_QUERY_STRING);
 
				CheckForMissingGlyphs();
 
				ClearAllCachedNames();
 
				UpdateAllVirtCoords();
 
@@ -744,7 +744,7 @@ static WindowDesc _game_options_desc(
 
/** Open the game options window. */
 
void ShowGameOptions()
 
{
 
	DeleteWindowByClass(WC_GAME_OPTIONS);
 
	CloseWindowByClass(WC_GAME_OPTIONS);
 
	new GameOptionsWindow(&_game_options_desc);
 
}
 

	
 
@@ -2479,7 +2479,7 @@ static WindowDesc _settings_selection_de
 
/** Open advanced settings window. */
 
void ShowGameSettings()
 
{
 
	DeleteWindowByClass(WC_GAME_OPTIONS);
 
	CloseWindowByClass(WC_GAME_OPTIONS);
 
	new GameSettingsWindow(&_settings_selection_desc);
 
}
 

	
 
@@ -2771,6 +2771,6 @@ static WindowDesc _cust_currency_desc(
 
/** Open custom currency window. */
 
static void ShowCustCurrency()
 
{
 
	DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
 
	CloseWindowById(WC_CUSTOM_CURRENCY, 0);
 
	new CustomCurrencyWindow(&_cust_currency_desc);
 
}
src/signs_gui.cpp
Show inline comments
 
@@ -579,7 +579,7 @@ void HandleClickOnSign(const Sign *si)
 
void ShowRenameSignWindow(const Sign *si)
 
{
 
	/* Delete all other edit windows */
 
	DeleteWindowByClass(WC_QUERY_STRING);
 
	CloseWindowByClass(WC_QUERY_STRING);
 

	
 
	new SignWindow(&_query_sign_edit_desc, si);
 
}
src/station.cpp
Show inline comments
 
@@ -55,10 +55,10 @@ BaseStation::~BaseStation()
 

	
 
	if (CleaningPool()) return;
 

	
 
	DeleteWindowById(WC_TRAINS_LIST,   VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN,    this->owner, this->index).Pack());
 
	DeleteWindowById(WC_ROADVEH_LIST,  VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD,     this->owner, this->index).Pack());
 
	DeleteWindowById(WC_SHIPS_LIST,    VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP,     this->owner, this->index).Pack());
 
	DeleteWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_AIRCRAFT, this->owner, this->index).Pack());
 
	CloseWindowById(WC_TRAINS_LIST,   VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN,    this->owner, this->index).Pack());
 
	CloseWindowById(WC_ROADVEH_LIST,  VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD,     this->owner, this->index).Pack());
 
	CloseWindowById(WC_SHIPS_LIST,    VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP,     this->owner, this->index).Pack());
 
	CloseWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_AIRCRAFT, this->owner, this->index).Pack());
 

	
 
	this->sign.MarkDirty();
 
}
 
@@ -143,7 +143,7 @@ Station::~Station()
 
		InvalidateWindowData(WC_STATION_LIST, this->owner, 0);
 
	}
 

	
 
	DeleteWindowById(WC_STATION_VIEW, index);
 
	CloseWindowById(WC_STATION_VIEW, index);
 

	
 
	/* Now delete all orders that go to the station */
 
	RemoveOrderFromAllVehicles(OT_GOTO_STATION, this->index);
src/station_cmd.cpp
Show inline comments
 
@@ -2396,7 +2396,7 @@ static CommandCost RemoveAirport(TileInd
 
		for (uint i = 0; i < st->airport.GetNumHangars(); ++i) {
 
			TileIndex tile_cur = st->airport.GetHangarTile(i);
 
			OrderBackup::Reset(tile_cur, false);
 
			DeleteWindowById(WC_VEHICLE_DEPOT, tile_cur);
 
			CloseWindowById(WC_VEHICLE_DEPOT, tile_cur);
 
		}
 

	
 
		const AirportSpec *as = st->airport.GetSpec();
src/station_gui.cpp
Show inline comments
 
@@ -1336,10 +1336,10 @@ struct StationViewWindow : public Window
 

	
 
	void Close() override
 
	{
 
		DeleteWindowById(WC_TRAINS_LIST,   VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN,    this->owner, this->window_number).Pack(), false);
 
		DeleteWindowById(WC_ROADVEH_LIST,  VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD,     this->owner, this->window_number).Pack(), false);
 
		DeleteWindowById(WC_SHIPS_LIST,    VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP,     this->owner, this->window_number).Pack(), false);
 
		DeleteWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_AIRCRAFT, this->owner, this->window_number).Pack(), false);
 
		CloseWindowById(WC_TRAINS_LIST,   VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN,    this->owner, this->window_number).Pack(), false);
 
		CloseWindowById(WC_ROADVEH_LIST,  VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD,     this->owner, this->window_number).Pack(), false);
 
		CloseWindowById(WC_SHIPS_LIST,    VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP,     this->owner, this->window_number).Pack(), false);
 
		CloseWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_AIRCRAFT, this->owner, this->window_number).Pack(), false);
 

	
 
		SetViewportCatchmentStation(Station::Get(this->window_number), false);
 
		this->Window::Close();
 
@@ -2353,7 +2353,7 @@ struct SelectStationWindow : Window {
 
		DoCommandP(&this->select_station_cmd);
 

	
 
		/* Close Window; this might cause double frees! */
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
		CloseWindowById(WC_SELECT_STATION, 0);
 
	}
 

	
 
	void OnRealtimeTick(uint delta_ms) override
src/table/settings/settings.ini
Show inline comments
 
@@ -1218,7 +1218,7 @@ from     = SLV_106
 
def      = true
 
str      = STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS
 
strhelp  = STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT
 
post_cb  = [](auto) { DeleteWindowById(WC_SELECT_STATION, 0); }
 
post_cb  = [](auto) { CloseWindowById(WC_SELECT_STATION, 0); }
 

	
 
##
 
[SDT_BOOL]
src/terraform_gui.cpp
Show inline comments
 
@@ -364,7 +364,7 @@ Window *ShowTerraformToolbar(Window *lin
 
	}
 

	
 
	/* Delete the terraform toolbar to place it again. */
 
	DeleteWindowById(WC_SCEN_LAND_GEN, 0, true);
 
	CloseWindowById(WC_SCEN_LAND_GEN, 0, true);
 
	w = AllocateWindowDescFront<TerraformToolbarWindow>(&_terraform_desc, 0);
 
	/* Align the terraform toolbar under the main toolbar. */
 
	w->top -= w->height;
src/timetable_gui.cpp
Show inline comments
 
@@ -237,7 +237,7 @@ struct TimetableWindow : Window {
 
				/* Removed / replaced all orders (after deleting / sharing) */
 
				if (this->sel_index == -1) break;
 

	
 
				this->DeleteChildWindows();
 
				this->CloseChildWindows();
 
				this->sel_index = -1;
 
				break;
 

	
 
@@ -276,7 +276,7 @@ struct TimetableWindow : Window {
 
					/* Now we are modifying the selected order */
 
					if (to == INVALID_VEH_ORDER_ID) {
 
						/* Deleting selected order */
 
						this->DeleteChildWindows();
 
						this->CloseChildWindows();
 
						this->sel_index = -1;
 
						break;
 
					} else {
 
@@ -523,7 +523,7 @@ struct TimetableWindow : Window {
 
			case WID_VT_TIMETABLE_PANEL: { // Main panel.
 
				int selected = GetOrderFromTimetableWndPt(pt.y, v);
 

	
 
				this->DeleteChildWindows();
 
				this->CloseChildWindows();
 
				this->sel_index = (selected == INVALID_ORDER || selected == this->sel_index) ? -1 : selected;
 
				break;
 
			}
 
@@ -707,7 +707,7 @@ static WindowDesc _timetable_desc(
 
 */
 
void ShowTimetableWindow(const Vehicle *v)
 
{
 
	DeleteWindowById(WC_VEHICLE_DETAILS, v->index, false);
 
	DeleteWindowById(WC_VEHICLE_ORDERS, v->index, false);
 
	CloseWindowById(WC_VEHICLE_DETAILS, v->index, false);
 
	CloseWindowById(WC_VEHICLE_ORDERS, v->index, false);
 
	AllocateWindowDescFront<TimetableWindow>(&_timetable_desc, v->index);
 
}
src/town_cmd.cpp
Show inline comments
 
@@ -104,7 +104,7 @@ Town::~Town()
 

	
 
	/* Delete town authority window
 
	 * and remove from list of sorted towns */
 
	DeleteWindowById(WC_TOWN_VIEW, this->index);
 
	CloseWindowById(WC_TOWN_VIEW, this->index);
 

	
 
	/* Check no industry is related to us. */
 
#ifdef WITH_ASSERT
src/train_cmd.cpp
Show inline comments
 
@@ -1293,11 +1293,11 @@ CommandCost CmdMoveRailVehicle(TileIndex
 
		 */
 
		if (src == original_src_head && src->IsEngine() && !src->IsFrontEngine()) {
 
			/* Cases #2 and #3: the front engine gets trashed. */
 
			DeleteWindowById(WC_VEHICLE_VIEW, src->index);
 
			DeleteWindowById(WC_VEHICLE_ORDERS, src->index);
 
			DeleteWindowById(WC_VEHICLE_REFIT, src->index);
 
			DeleteWindowById(WC_VEHICLE_DETAILS, src->index);
 
			DeleteWindowById(WC_VEHICLE_TIMETABLE, src->index);
 
			CloseWindowById(WC_VEHICLE_VIEW, src->index);
 
			CloseWindowById(WC_VEHICLE_ORDERS, src->index);
 
			CloseWindowById(WC_VEHICLE_REFIT, src->index);
 
			CloseWindowById(WC_VEHICLE_DETAILS, src->index);
 
			CloseWindowById(WC_VEHICLE_TIMETABLE, src->index);
 
			DeleteNewGRFInspectWindow(GSF_TRAINS, src->index);
 
			SetWindowDirty(WC_COMPANY, _current_company);
 

	
src/vehicle.cpp
Show inline comments
 
@@ -843,11 +843,11 @@ void Vehicle::PreDestructor()
 
	}
 

	
 
	if (this->IsPrimaryVehicle()) {
 
		DeleteWindowById(WC_VEHICLE_VIEW, this->index);
 
		DeleteWindowById(WC_VEHICLE_ORDERS, this->index);
 
		DeleteWindowById(WC_VEHICLE_REFIT, this->index);
 
		DeleteWindowById(WC_VEHICLE_DETAILS, this->index);
 
		DeleteWindowById(WC_VEHICLE_TIMETABLE, this->index);
 
		CloseWindowById(WC_VEHICLE_VIEW, this->index);
 
		CloseWindowById(WC_VEHICLE_ORDERS, this->index);
 
		CloseWindowById(WC_VEHICLE_REFIT, this->index);
 
		CloseWindowById(WC_VEHICLE_DETAILS, this->index);
 
		CloseWindowById(WC_VEHICLE_TIMETABLE, this->index);
 
		SetWindowDirty(WC_COMPANY, this->owner);
 
		OrderBackup::ClearVehicle(this);
 
	}
 
@@ -2795,7 +2795,7 @@ void Vehicle::RemoveFromShared()
 

	
 
	if (this->orders.list->GetNumVehicles() == 1) {
 
		/* When there is only one vehicle, remove the shared order list window. */
 
		DeleteWindowById(GetWindowClassForVehicleType(this->type), vli.Pack());
 
		CloseWindowById(GetWindowClassForVehicleType(this->type), vli.Pack());
 
		InvalidateVehicleOrder(this->FirstShared(), VIWD_MODIFY_ORDERS);
 
	} else if (were_first) {
 
		/* If we were the first one, update to the new first one.
src/vehicle_gui.cpp
Show inline comments
 
@@ -1118,7 +1118,7 @@ static WindowDesc _vehicle_refit_desc(
 
 */
 
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit)
 
{
 
	DeleteWindowById(WC_VEHICLE_REFIT, v->index);
 
	CloseWindowById(WC_VEHICLE_REFIT, v->index);
 
	RefitWindow *w = new RefitWindow(&_vehicle_refit_desc, v, order, auto_refit);
 
	w->parent = parent;
 
}
 
@@ -2462,8 +2462,8 @@ static WindowDesc _nontrain_vehicle_deta
 
/** Shows the vehicle details window of the given vehicle. */
 
static void ShowVehicleDetailsWindow(const Vehicle *v)
 
{
 
	DeleteWindowById(WC_VEHICLE_ORDERS, v->index, false);
 
	DeleteWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
 
	CloseWindowById(WC_VEHICLE_ORDERS, v->index, false);
 
	CloseWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
 
	AllocateWindowDescFront<VehicleDetailsWindow>((v->type == VEH_TRAIN) ? &_train_vehicle_details_desc : &_nontrain_vehicle_details_desc, v->index);
 
}
 

	
 
@@ -2720,10 +2720,10 @@ public:
 

	
 
	void Close() override
 
	{
 
		DeleteWindowById(WC_VEHICLE_ORDERS, this->window_number, false);
 
		DeleteWindowById(WC_VEHICLE_REFIT, this->window_number, false);
 
		DeleteWindowById(WC_VEHICLE_DETAILS, this->window_number, false);
 
		DeleteWindowById(WC_VEHICLE_TIMETABLE, this->window_number, false);
 
		CloseWindowById(WC_VEHICLE_ORDERS, this->window_number, false);
 
		CloseWindowById(WC_VEHICLE_REFIT, this->window_number, false);
 
		CloseWindowById(WC_VEHICLE_DETAILS, this->window_number, false);
 
		CloseWindowById(WC_VEHICLE_TIMETABLE, this->window_number, false);
 
		this->Window::Close();
 
	}
 

	
src/viewport.cpp
Show inline comments
 
@@ -2647,7 +2647,7 @@ static inline void ShowMeasurementToolti
 

	
 
static void HideMeasurementTooltips()
 
{
 
	DeleteWindowById(WC_TOOLTIPS, 0);
 
	CloseWindowById(WC_TOOLTIPS, 0);
 
}
 

	
 
/** highlighting tiles while only going over them with the mouse */
src/waypoint.cpp
Show inline comments
 
@@ -51,7 +51,7 @@ void Waypoint::GetTileArea(TileArea *ta,
 
Waypoint::~Waypoint()
 
{
 
	if (CleaningPool()) return;
 
	DeleteWindowById(WC_WAYPOINT_VIEW, this->index);
 
	CloseWindowById(WC_WAYPOINT_VIEW, this->index);
 
	RemoveOrderFromAllVehicles(OT_GOTO_WAYPOINT, this->index);
 
	if (this->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeWaypoint(this->index));
 
}
src/waypoint_gui.cpp
Show inline comments
 
@@ -76,7 +76,7 @@ public:
 

	
 
	void Close() override
 
	{
 
		DeleteWindowById(GetWindowClassForVehicleType(this->vt), VehicleListIdentifier(VL_STATION_LIST, this->vt, this->owner, this->window_number).Pack(), false);
 
		CloseWindowById(GetWindowClassForVehicleType(this->vt), VehicleListIdentifier(VL_STATION_LIST, this->vt, this->owner, this->window_number).Pack(), false);
 
		this->Window::Close();
 
	}
 

	
src/widgets/dropdown.cpp
Show inline comments
 
@@ -355,7 +355,7 @@ struct DropdownWindow : Window {
 
 */
 
void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, int button, Rect wi_rect, Colours wi_colour, bool auto_width, bool instant_close)
 
{
 
	DeleteWindowById(WC_DROPDOWN_MENU, 0);
 
	CloseWindowById(WC_DROPDOWN_MENU, 0);
 

	
 
	/* The preferred position is just below the dropdown calling widget */
 
	int top = w->top + wi_rect.bottom + 1;
src/window.cpp
Show inline comments
 
@@ -1076,10 +1076,10 @@ static Window *FindChildWindow(const Win
 
}
 

	
 
/**
 
 * Delete all children a window might have in a head-recursive manner
 
 * Close all children a window might have in a head-recursive manner
 
 * @param wc Window class of the window to remove; #WC_INVALID if class does not matter
 
 */
 
void Window::DeleteChildWindows(WindowClass wc) const
 
void Window::CloseChildWindows(WindowClass wc) const
 
{
 
	Window *child = FindChildWindow(this, wc);
 
	while (child != nullptr) {
 
@@ -1118,7 +1118,7 @@ void Window::Close()
 
		_focused_window = nullptr;
 
	}
 

	
 
	this->DeleteChildWindows();
 
	this->CloseChildWindows();
 

	
 
	this->SetDirty();
 

	
 
@@ -1170,12 +1170,12 @@ Window *FindWindowByClass(WindowClass cl
 
}
 

	
 
/**
 
 * Delete a window by its class and window number (if it is open).
 
 * Close a window by its class and window number (if it is open).
 
 * @param cls Window class
 
 * @param number Number of the window within the window class
 
 * @param force force deletion; if false don't delete when stickied
 
 * @param force force closing; if false don't close when stickied
 
 */
 
void DeleteWindowById(WindowClass cls, WindowNumber number, bool force)
 
void CloseWindowById(WindowClass cls, WindowNumber number, bool force)
 
{
 
	Window *w = FindWindowById(cls, number);
 
	if (w != nullptr && (force || (w->flags & WF_STICKY) == 0)) {
 
@@ -1184,10 +1184,10 @@ void DeleteWindowById(WindowClass cls, W
 
}
 

	
 
/**
 
 * Delete all windows of a given class
 
 * Close all windows of a given class
 
 * @param cls Window class of windows to delete
 
 */
 
void DeleteWindowByClass(WindowClass cls)
 
void CloseWindowByClass(WindowClass cls)
 
{
 
	/* Note: the container remains stable, even when deleting windows. */
 
	for (Window *w : Window::Iterate()) {
 
@@ -1198,12 +1198,12 @@ void DeleteWindowByClass(WindowClass cls
 
}
 

	
 
/**
 
 * Delete all windows of a company. We identify windows of a company
 
 * Close all windows of a company. We identify windows of a company
 
 * by looking at the caption colour. If it is equal to the company ID
 
 * then we say the window belongs to the company and should be deleted
 
 * then we say the window belongs to the company and should be closed
 
 * @param id company identifier
 
 */
 
void DeleteCompanyWindows(CompanyID id)
 
void CloseCompanyWindows(CompanyID id)
 
{
 
	/* Note: the container remains stable, even when deleting windows. */
 
	for (Window *w : Window::Iterate()) {
 
@@ -1213,7 +1213,7 @@ void DeleteCompanyWindows(CompanyID id)
 
	}
 

	
 
	/* Also delete the company specific windows that don't have a company-colour. */
 
	DeleteWindowById(WC_BUY_COMPANY, id);
 
	CloseWindowById(WC_BUY_COMPANY, id);
 
}
 

	
 
/**
 
@@ -2307,7 +2307,7 @@ static void StartWindowDrag(Window *w)
 
	_drag_delta.y = w->top  - _cursor.pos.y;
 

	
 
	BringWindowToFront(w);
 
	DeleteWindowById(WC_DROPDOWN_MENU, 0);
 
	CloseWindowById(WC_DROPDOWN_MENU, 0);
 
}
 

	
 
/**
 
@@ -2325,7 +2325,7 @@ static void StartWindowSizing(Window *w,
 
	_drag_delta.y = _cursor.pos.y;
 

	
 
	BringWindowToFront(w);
 
	DeleteWindowById(WC_DROPDOWN_MENU, 0);
 
	CloseWindowById(WC_DROPDOWN_MENU, 0);
 
}
 

	
 
/**
 
@@ -3253,12 +3253,12 @@ void CallWindowGameTickEvent()
 
}
 

	
 
/**
 
 * Try to delete a non-vital window.
 
 * Try to close a non-vital window.
 
 * Non-vital windows are windows other than the game selection, main toolbar,
 
 * status bar, toolbar menu, and tooltip windows. Stickied windows are also
 
 * considered vital.
 
 */
 
void DeleteNonVitalWindows()
 
void CloseNonVitalWindows()
 
{
 
	/* Note: the container remains stable, even when deleting windows. */
 
	for (Window *w : Window::Iterate()) {
 
@@ -3281,12 +3281,12 @@ void DeleteNonVitalWindows()
 
 * then, does a little hacked loop of closing all stickied windows. Note
 
 * that standard windows (status bar, etc.) are not stickied, so these aren't affected
 
 */
 
void DeleteAllNonVitalWindows()
 
void CloseAllNonVitalWindows()
 
{
 
	/* Delete every window except for stickied ones, then sticky ones as well */
 
	DeleteNonVitalWindows();
 

	
 
	/* Note: the container remains stable, even when deleting windows. */
 
	/* Close every window except for stickied ones, then sticky ones as well */
 
	CloseNonVitalWindows();
 

	
 
	/* Note: the container remains stable, even when closing windows. */
 
	for (Window *w : Window::Iterate()) {
 
		if (w->flags & WF_STICKY) {
 
			w->Close();
 
@@ -3295,21 +3295,21 @@ void DeleteAllNonVitalWindows()
 
}
 

	
 
/**
 
 * Delete all messages and their corresponding window (if any).
 
 * Delete all messages and close their corresponding window (if any).
 
 */
 
void DeleteAllMessages()
 
{
 
	InitNewsItemStructs();
 
	InvalidateWindowData(WC_STATUS_BAR, 0, SBI_NEWS_DELETED); // invalidate the statusbar
 
	InvalidateWindowData(WC_MESSAGE_HISTORY, 0); // invalidate the message history
 
	DeleteWindowById(WC_NEWS_WINDOW, 0); // close newspaper or general message window if shown
 
	CloseWindowById(WC_NEWS_WINDOW, 0); // close newspaper or general message window if shown
 
}
 

	
 
/**
 
 * Delete all windows that are used for construction of vehicle etc.
 
 * Close all windows that are used for construction of vehicle etc.
 
 * Once done with that invalidate the others to ensure they get refreshed too.
 
 */
 
void DeleteConstructionWindows()
 
void CloseConstructionWindows()
 
{
 
	/* Note: the container remains stable, even when deleting windows. */
 
	for (Window *w : Window::Iterate()) {
 
@@ -3321,11 +3321,11 @@ void DeleteConstructionWindows()
 
	for (const Window *w : Window::Iterate()) w->SetDirty();
 
}
 

	
 
/** Delete all always on-top windows to get an empty screen */
 
/** Close all always on-top windows to get an empty screen */
 
void HideVitalWindows()
 
{
 
	DeleteWindowById(WC_MAIN_TOOLBAR, 0);
 
	DeleteWindowById(WC_STATUS_BAR, 0);
 
	CloseWindowById(WC_MAIN_TOOLBAR, 0);
 
	CloseWindowById(WC_STATUS_BAR, 0);
 
}
 

	
 
/** Re-initialize all windows. */
 
@@ -3443,7 +3443,7 @@ void ChangeVehicleViewports(VehicleID fr
 
 */
 
void RelocateAllWindows(int neww, int newh)
 
{
 
	DeleteWindowById(WC_DROPDOWN_MENU, 0);
 
	CloseWindowById(WC_DROPDOWN_MENU, 0);
 

	
 
	for (Window *w : Window::Iterate()) {
 
		int left, top;
src/window_func.h
Show inline comments
 
@@ -36,10 +36,10 @@ void InputLoop();
 
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data = 0, bool gui_scope = false);
 
void InvalidateWindowClassesData(WindowClass cls, int data = 0, bool gui_scope = false);
 

	
 
void DeleteNonVitalWindows();
 
void DeleteAllNonVitalWindows();
 
void CloseNonVitalWindows();
 
void CloseAllNonVitalWindows();
 
void DeleteAllMessages();
 
void DeleteConstructionWindows();
 
void CloseConstructionWindows();
 
void HideVitalWindows();
 
void ShowVitalWindows();
 

	
 
@@ -53,8 +53,8 @@ void SetWindowWidgetDirty(WindowClass cl
 
void SetWindowDirty(WindowClass cls, WindowNumber number);
 
void SetWindowClassesDirty(WindowClass cls);
 

	
 
void DeleteWindowById(WindowClass cls, WindowNumber number, bool force = true);
 
void DeleteWindowByClass(WindowClass cls);
 
void CloseWindowById(WindowClass cls, WindowNumber number, bool force = true);
 
void CloseWindowByClass(WindowClass cls);
 

	
 
bool EditBoxInGlobalFocus();
 
bool FocusedWindowIsConsole();
src/window_gui.h
Show inline comments
 
@@ -509,7 +509,7 @@ public:
 
	void DrawSortButtonState(int widget, SortButtonState state) const;
 
	static int SortButtonWidth();
 

	
 
	void DeleteChildWindows(WindowClass wc = WC_INVALID) const;
 
	void CloseChildWindows(WindowClass wc = WC_INVALID) const;
 
	virtual void Close();
 
	static void DeleteClosedWindows();
 

	
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