@@ -2280,8 +2280,8 @@ static void DrawTile_Track(TileInfo *ti)
}
relocation = GetCustomRailSprite(rti, ti->tile, RTSG_DEPOT);
relocation -= SPR_RAIL_DEPOT_SE_1;
int depot_sprite = GetCustomRailSprite(rti, ti->tile, RTSG_DEPOT);
relocation = depot_sprite != 0 ? depot_sprite - SPR_RAIL_DEPOT_SE_1 : rti->total_offset;
} else {
/* PBS debugging, draw reserved tracks darker */
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasDepotReservation(ti->tile)) {
@@ -2328,8 +2328,8 @@ void DrawTrainDepotSprite(int x, int y,
default: break;
offset = GetCustomRailSprite(rti, INVALID_TILE, RTSG_DEPOT);
offset -= SPR_RAIL_DEPOT_SE_1;
int depot_sprite = GetCustomRailSprite(rti, INVALID_TILE, RTSG_DEPOT);
if (depot_sprite != 0) offset = depot_sprite - SPR_RAIL_DEPOT_SE_1;
DrawRailTileSeqInGUI(x, y, dts, offset, 0, palette);
Status change: