Changeset - r27533:6c9d30560f73
[Not reviewed]
master
0 1 0
Rubidium - 12 months ago 2023-06-05 14:57:24
rubidium@openttd.org
Cleanup: minimum string length for town name generator is not needed anymore
1 file changed with 24 insertions and 34 deletions:
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src/townname.cpp
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@@ -974,42 +974,34 @@ static void MakeCatalanTownName(StringBu
 

	
 
/**
 
 * Type for all town name generator functions.
 
 * @param buf  The buffer to write the name to.
 
 * @param last The last element of the buffer.
 
 * @param builder The builder to write the name to.
 
 * @param seed The seed of the town name.
 
 * @return The end of the filled buffer.
 
 */
 
typedef void TownNameGenerator(StringBuilder &builder, uint32 seed);
 

	
 
/** Contains pointer to generator and minimum buffer size (not incl. terminating '\0') */
 
struct TownNameGeneratorParams {
 
	byte min; ///< minimum number of characters that need to be printed for generator to work correctly
 
	TownNameGenerator *proc; ///< generator itself
 
};
 

	
 
/** Town name generators */
 
static const TownNameGeneratorParams _town_name_generators[] = {
 
	{  4, MakeEnglishOriginalTownName},  // replaces first 4 characters of name
 
	{  0, MakeFrenchTownName},
 
	{  0, MakeGermanTownName},
 
	{  4, MakeEnglishAdditionalTownName}, // replaces first 4 characters of name
 
	{  0, MakeSpanishTownName},
 
	{  0, MakeSillyTownName},
 
	{  0, MakeSwedishTownName},
 
	{  0, MakeDutchTownName},
 
	{  8, MakeFinnishTownName}, // _name_finnish_1
 
	{  0, MakePolishTownName},
 
	{  0, MakeSlovakTownName},
 
	{  0, MakeNorwegianTownName},
 
	{  0, MakeHungarianTownName},
 
	{  0, MakeAustrianTownName},
 
	{  0, MakeRomanianTownName},
 
	{ 28, MakeCzechTownName}, // _name_czech_adj + _name_czech_patmod + 1 + _name_czech_subst_stem + _name_czech_subst_postfix
 
	{  0, MakeSwissTownName},
 
	{  0, MakeDanishTownName},
 
	{  0, MakeTurkishTownName},
 
	{  0, MakeItalianTownName},
 
	{  0, MakeCatalanTownName},
 
static TownNameGenerator *_town_name_generators[] = {
 
	MakeEnglishOriginalTownName,  // replaces first 4 characters of name
 
	MakeFrenchTownName,
 
	MakeGermanTownName,
 
	MakeEnglishAdditionalTownName, // replaces first 4 characters of name
 
	MakeSpanishTownName,
 
	MakeSillyTownName,
 
	MakeSwedishTownName,
 
	MakeDutchTownName,
 
	MakeFinnishTownName, // _name_finnish_1
 
	MakePolishTownName,
 
	MakeSlovakTownName,
 
	MakeNorwegianTownName,
 
	MakeHungarianTownName,
 
	MakeAustrianTownName,
 
	MakeRomanianTownName,
 
	MakeCzechTownName, // _name_czech_adj + _name_czech_patmod + 1 + _name_czech_subst_stem + _name_czech_subst_postfix
 
	MakeSwissTownName,
 
	MakeDanishTownName,
 
	MakeTurkishTownName,
 
	MakeItalianTownName,
 
	MakeCatalanTownName,
 
};
 

	
 

	
 
@@ -1022,7 +1014,5 @@ static const TownNameGeneratorParams _to
 
void GenerateTownNameString(StringBuilder &builder, size_t lang, uint32 seed)
 
{
 
	assert(lang < lengthof(_town_name_generators));
 

	
 
	const TownNameGeneratorParams *par = &_town_name_generators[lang];
 
	return par->proc(builder, seed);
 
	return _town_name_generators[lang](builder, seed);
 
}
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