Changeset - r20362:6d1bba4251ad
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master
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fonsinchen - 11 years ago 2013-06-09 13:31:59
fonsinchen@openttd.org
(svn r25375) -Update: add fonsinchen to credits
2 files changed with 2 insertions and 0 deletions:
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readme.txt
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@@ -628,48 +628,49 @@ configuration file (openttd.cfg - see Se
 
and add a suitable font for the small, medium and / or large font, e.g.:
 
	small_font = "Tahoma"
 
	medium_font = "Tahoma"
 
	large_font = "Tahoma"
 
You should use a font name like 'Tahoma' or a path to the desired font.
 

	
 
Any NewGRF file used in a game is stored inside the savegame and will refuse
 
to load if you do not have that NewGRF file available. A list of missing files
 
can be viewed in the NewGRF window accessible from the file load dialogue window.
 

	
 
You can try to obtain the missing files from that NewGRF dialogue or - if they
 
are not available online - you can search manually through our forum's graphics
 
development section (http://www.tt-forums.net/viewforum.php?f=66) or GrfCrawler
 
(http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's newgrf folder
 
(see section 4.2 'OpenTTD directories') and rescan the list of available NewGRFs.
 
Once you have all missing files, you are set to go.
 

	
 

	
 
X.X) Credits
 
---- -------
 
The OpenTTD team (in alphabetical order):
 
  Albert Hofkamp (Alberth)        - GUI expert
 
  Jean-François Claeys (Belugas)  - GUI, newindustries and more
 
  Matthijs Kooijman (blathijs)    - Pathfinder-guru, pool rework
 
  Ulf Hermann (fonsinchen)        - Cargo Distribution
 
  Christoph Elsenhans (frosch)    - General coding
 
  Loïc Guilloux (glx)             - Windows Expert
 
  Michael Lutz (michi_cc)         - Path based signals
 
  Owen Rudge (orudge)             - Forum host, OS/2 port
 
  Peter Nelson (peter1138)        - Spiritual descendant from newGRF gods
 
  Ingo von Borstel (planetmaker)  - Support
 
  Remko Bijker (Rubidium)         - Lead coder and way more
 
  Zdeněk Sojka (SmatZ)            - Bug finder and fixer
 
  José Soler (Terkhen)            - General coding
 
  Thijs Marinussen (Yexo)         - AI Framework
 
  Leif Linse (Zuu)                - AI/Game Script
 

	
 
Inactive Developers:
 
  Bjarni Corfitzen (Bjarni)       - MacOSX port, coder and vehicles
 
  Victor Fischer (Celestar)       - Programming everywhere you need him to
 
  Tamás Faragó (Darkvater)        - Ex-Lead coder
 
  Jaroslav Mazanec (KUDr)         - YAPG (Yet Another Pathfinder God) ;)
 
  Jonathan Coome (Maedhros)       - High priest of the NewGRF Temple
 
  Attila Bán (MiHaMiX)            - WebTranslator 1 and 2
 
  Christoph Mallon (Tron)         - Programmer, code correctness police
 

	
 
Retired Developers:
 
  Ludvig Strigeus (ludde)         - OpenTTD author, main coder (0.1 - 0.3.3)
 
  Serge Paquet (vurlix)           - Assistant project manager, coder (0.1 - 0.3.3)
src/misc_gui.cpp
Show inline comments
 
@@ -360,48 +360,49 @@ static const NWidgetPart _nested_about_w
 
		NWidget(WWT_FRAME, COLOUR_GREY), SetPadding(0, 5, 1, 5),
 
			NWidget(WWT_EMPTY, INVALID_COLOUR, WID_A_SCROLLING_TEXT),
 
		EndContainer(),
 
		NWidget(WWT_LABEL, COLOUR_GREY, WID_A_WEBSITE), SetDataTip(STR_BLACK_RAW_STRING, STR_NULL),
 
		NWidget(WWT_LABEL, COLOUR_GREY), SetDataTip(STR_ABOUT_COPYRIGHT_OPENTTD, STR_NULL),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _about_desc(
 
	WDP_CENTER, NULL, 0, 0,
 
	WC_GAME_OPTIONS, WC_NONE,
 
	0,
 
	_nested_about_widgets, lengthof(_nested_about_widgets)
 
);
 

	
 
static const char * const _credits[] = {
 
	"Original design by Chris Sawyer",
 
	"Original graphics by Simon Foster",
 
	"",
 
	"The OpenTTD team (in alphabetical order):",
 
	"  Albert Hofkamp (Alberth) - GUI expert",
 
	"  Jean-Fran\xC3\xA7ois Claeys (Belugas) - GUI, newindustries and more",
 
	"  Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework",
 
	"  Christoph Elsenhans (frosch) - General coding",
 
	"  Ulf Hermann (fonsinchen) - Cargo Distribution",
 
	"  Lo\xC3\xAF""c Guilloux (glx) - Windows Expert",
 
	"  Michael Lutz (michi_cc) - Path based signals",
 
	"  Owen Rudge (orudge) - Forum host, OS/2 port",
 
	"  Peter Nelson (peter1138) - Spiritual descendant from NewGRF gods",
 
	"  Ingo von Borstel (planetmaker) - Support",
 
	"  Remko Bijker (Rubidium) - Lead coder and way more",
 
	"  Zden\xC4\x9Bk Sojka (SmatZ) - Bug finder and fixer",
 
	"  Jos\xC3\xA9 Soler (Terkhen) - General coding",
 
	"  Thijs Marinussen (Yexo) - AI Framework",
 
	"  Leif Linse (Zuu) - AI/Game Script",
 
	"",
 
	"Inactive Developers:",
 
	"  Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles",
 
	"  Victor Fischer (Celestar) - Programming everywhere you need him to",
 
	"  Tam\xC3\xA1s Farag\xC3\xB3 (Darkvater) - Ex-Lead coder",
 
	"  Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)",
 
	"  Jonathan Coome (Maedhros) - High priest of the NewGRF Temple",
 
	"  Attila B\xC3\xA1n (MiHaMiX) - Developer WebTranslator 1 and 2",
 
	"  Christoph Mallon (Tron) - Programmer, code correctness police",
 
	"",
 
	"Retired Developers:",
 
	"  Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)",
 
	"  Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)",
 
	"  Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)",
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