Changeset - r17675:70155598b958
[Not reviewed]
master
0 4 0
alberth - 14 years ago 2011-05-14 18:38:54
alberth@openttd.org
(svn r22460) -Doc: Semantic documentation fixes, and doxygen additions (partly by planetmaker).
4 files changed with 32 insertions and 16 deletions:
0 comments (0 inline, 0 general)
src/fileio.cpp
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@@ -33,8 +33,10 @@
 
/* FILE IO ROUTINES ******************************/
 
/*************************************************/
 

	
 
/** Size of the #Fio data buffer. */
 
#define FIO_BUFFER_SIZE 512
 

	
 
/** Structure for keeping several open files with just one data buffer. */
 
struct Fio {
 
	byte *buffer, *buffer_end;             ///< position pointer in local buffer and last valid byte of buffer
 
	size_t pos;                            ///< current (system) position in file
 
@@ -50,7 +52,7 @@ struct Fio {
 
#endif /* LIMITED_FDS */
 
};
 

	
 
static Fio _fio;
 
static Fio _fio; ///< #Fio instance.
 

	
 
/** Whether the working directory should be scanned. */
 
static bool _do_scan_working_directory = true;
 
@@ -58,12 +60,17 @@ static bool _do_scan_working_directory =
 
extern char *_config_file;
 
extern char *_highscore_file;
 

	
 
/* Get current position in file */
 
/** Get current position in file. */
 
size_t FioGetPos()
 
{
 
	return _fio.pos + (_fio.buffer - _fio.buffer_end);
 
}
 

	
 
/**
 
 * Get the filename associated with a slot.
 
 * @param slot Index of queried file.
 
 * @return Name of the file.
 
 */
 
const char *FioGetFilename(uint8 slot)
 
{
 
	return _fio.shortnames[slot];
src/group.h
Show inline comments
 
@@ -7,7 +7,7 @@
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file group.h Base class from groups. */
 
/** @file group.h Base class for groups and group functions. */
 

	
 
#ifndef GROUP_H
 
#define GROUP_H
 
@@ -19,12 +19,13 @@
 
#include "engine_type.h"
 

	
 
typedef Pool<Group, GroupID, 16, 64000> GroupPool;
 
extern GroupPool _group_pool;
 
extern GroupPool _group_pool; ///< Pool of groups.
 

	
 
/** Group data. */
 
struct Group : GroupPool::PoolItem<&_group_pool> {
 
	char *name;                             ///< Group Name
 

	
 
	uint16 num_vehicle;                     ///< Number of vehicles wich belong to the group
 
	uint16 num_vehicle;                     ///< Number of vehicles in the group
 
	OwnerByte owner;                        ///< Group Owner
 
	VehicleTypeByte vehicle_type;           ///< Vehicle type of the group
 

	
 
@@ -69,12 +70,20 @@ static inline uint GetGroupArraySize()
 

	
 
uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e);
 

	
 
/**
 
 * Increase the number of vehicles by one in a group.
 
 * @param id_g Group id.
 
 */
 
static inline void IncreaseGroupNumVehicle(GroupID id_g)
 
{
 
	Group *g = Group::GetIfValid(id_g);
 
	if (g != NULL) g->num_vehicle++;
 
}
 

	
 
/**
 
 * Decrease the number of vehicles by one in a group.
 
 * @param id_g Group id.
 
 */
 
static inline void DecreaseGroupNumVehicle(GroupID id_g)
 
{
 
	Group *g = Group::GetIfValid(id_g);
src/openttd.h
Show inline comments
 
@@ -36,14 +36,14 @@ enum SwitchMode {
 
	SM_LOAD_HEIGHTMAP,
 
};
 

	
 
/* Display Options */
 
/** Display Options */
 
enum DisplayOptions {
 
	DO_SHOW_TOWN_NAMES     = 0,
 
	DO_SHOW_STATION_NAMES  = 1,
 
	DO_SHOW_SIGNS          = 2,
 
	DO_FULL_ANIMATION      = 3,
 
	DO_FULL_DETAIL         = 5,
 
	DO_SHOW_WAYPOINT_NAMES = 6,
 
	DO_SHOW_TOWN_NAMES     = 0, ///< Display town names.
 
	DO_SHOW_STATION_NAMES  = 1, ///< Display station names.
 
	DO_SHOW_SIGNS          = 2, ///< Display signs.
 
	DO_FULL_ANIMATION      = 3, ///< Perform palette animation.
 
	DO_FULL_DETAIL         = 5, ///< Also draw details of track and roads.
 
	DO_SHOW_WAYPOINT_NAMES = 6, ///< Display waypoint names.
 
};
 

	
 
extern GameMode _game_mode;
 
@@ -59,7 +59,7 @@ enum PauseMode {
 
	PM_PAUSED_ERROR          = 1 << 3, ///< A game paused because a (critical) error
 
	PM_PAUSED_ACTIVE_CLIENTS = 1 << 4, ///< A game paused for 'min_active_clients'
 

	
 
	/* Pause mode bits when paused for network reasons */
 
	/** Pause mode bits when paused for network reasons. */
 
	PMB_PAUSED_NETWORK = PM_PAUSED_ACTIVE_CLIENTS | PM_PAUSED_JOIN,
 
};
 
DECLARE_ENUM_AS_BIT_SET(PauseMode)
src/station_cmd.cpp
Show inline comments
 
@@ -162,7 +162,7 @@ static bool CMSAMine(TileIndex tile)
 
/**
 
 * Check whether the tile is water.
 
 * @param tile the tile to investigate.
 
 * @return true if and only if the tile is a mine
 
 * @return true if and only if the tile is a water tile
 
 */
 
static bool CMSAWater(TileIndex tile)
 
{
 
@@ -172,7 +172,7 @@ static bool CMSAWater(TileIndex tile)
 
/**
 
 * Check whether the tile is a tree.
 
 * @param tile the tile to investigate.
 
 * @return true if and only if the tile is a mine
 
 * @return true if and only if the tile is a tree tile
 
 */
 
static bool CMSATree(TileIndex tile)
 
{
 
@@ -182,7 +182,7 @@ static bool CMSATree(TileIndex tile)
 
/**
 
 * Check whether the tile is a forest.
 
 * @param tile the tile to investigate.
 
 * @return true if and only if the tile is a mine
 
 * @return true if and only if the tile is a forest
 
 */
 
static bool CMSAForest(TileIndex tile)
 
{
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