Changeset - r18836:7086ab2fae75
[Not reviewed]
master
0 4 0
rubidium - 12 years ago 2011-12-31 14:56:39
rubidium@openttd.org
(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed in and default zoomed in screenshots
4 files changed with 58 insertions and 40 deletions:
0 comments (0 inline, 0 general)
src/lang/english.txt
Show inline comments
 
@@ -446,7 +446,8 @@ STR_ABOUT_MENU_SEPARATOR                
 
STR_ABOUT_MENU_TOGGLE_CONSOLE                                   :Toggle console
 
STR_ABOUT_MENU_AI_DEBUG                                         :AI / GameScript debug
 
STR_ABOUT_MENU_SCREENSHOT                                       :Screenshot
 
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT                                :Zoomed in screenshot
 
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT                                :Fully zoomed in screenshot
 
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT                           :Default zoom screenshot
 
STR_ABOUT_MENU_GIANT_SCREENSHOT                                 :Whole map screenshot
 
STR_ABOUT_MENU_ABOUT_OPENTTD                                    :About 'OpenTTD'
 
STR_ABOUT_MENU_SPRITE_ALIGNER                                   :Sprite aligner
src/screenshot.cpp
Show inline comments
 
@@ -729,12 +729,12 @@ static bool MakeSmallScreenshot()
 
}
 

	
 
/** Make a zoomed-in screenshot of the currently visible area. */
 
static bool MakeZoomedInScreenshot()
 
static bool MakeZoomedInScreenshot(ZoomLevel zl)
 
{
 
	Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
 
	ViewPort vp;
 

	
 
	vp.zoom = _settings_client.gui.zoom_min;
 
	vp.zoom = zl;
 
	vp.left = w->viewport->left;
 
	vp.top = w->viewport->top;
 
	vp.virtual_left = w->viewport->virtual_left;
 
@@ -845,7 +845,11 @@ bool MakeScreenshot(ScreenshotType t, co
 
			break;
 

	
 
		case SC_ZOOMEDIN:
 
			ret = MakeZoomedInScreenshot();
 
			ret = MakeZoomedInScreenshot(_settings_client.gui.zoom_min);
 
			break;
 

	
 
		case SC_DEFAULTZOOM:
 
			ret = MakeZoomedInScreenshot(ZOOM_LVL_VIEWPORT);
 
			break;
 

	
 
		case SC_WORLD:
src/screenshot.h
Show inline comments
 
@@ -20,11 +20,12 @@ const char *GetCurrentScreenshotExtensio
 

	
 
/** Type of requested screenshot */
 
enum ScreenshotType {
 
	SC_VIEWPORT,  ///< Screenshot of viewport.
 
	SC_RAW,       ///< Raw screenshot from blitter buffer.
 
	SC_ZOOMEDIN,  ///< Zoomed in screenshot of the visible area.
 
	SC_WORLD,     ///< World screenshot.
 
	SC_HEIGHTMAP, ///< Heightmap of the world.
 
	SC_VIEWPORT,    ///< Screenshot of viewport.
 
	SC_RAW,         ///< Raw screenshot from blitter buffer.
 
	SC_ZOOMEDIN,    ///< Fully zoomed in screenshot of the visible area.
 
	SC_DEFAULTZOOM, ///< Zoomed to default zoom level screenshot of the visible area.
 
	SC_WORLD,       ///< World screenshot.
 
	SC_HEIGHTMAP,   ///< Heightmap of the world.
 
};
 

	
 
bool MakeHeightmapScreenshot(const char *filename);
src/toolbar_gui.cpp
Show inline comments
 
@@ -953,7 +953,7 @@ static CallBackFunction PlaceLandBlockIn
 

	
 
static CallBackFunction ToolbarHelpClick(Window *w)
 
{
 
	PopupMainToolbMenu(w, WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 10 : 8);
 
	PopupMainToolbMenu(w, WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 11 : 9);
 
	return CBF_NONE;
 
}
 

	
 
@@ -967,6 +967,11 @@ static void MenuClickZoomedInScreenshot(
 
	MakeScreenshot(SC_ZOOMEDIN, NULL);
 
}
 

	
 
static void MenuClickDefaultZoomScreenshot()
 
{
 
	MakeScreenshot(SC_DEFAULTZOOM, NULL);
 
}
 

	
 
static void MenuClickWorldScreenshot()
 
{
 
	MakeScreenshot(SC_WORLD, NULL);
 
@@ -997,15 +1002,16 @@ void ToggleBoundingBoxes()
 
static CallBackFunction MenuClickHelp(int index)
 
{
 
	switch (index) {
 
		case 0: return PlaceLandBlockInfo();
 
		case 2: IConsoleSwitch();              break;
 
		case 3: ShowAIDebugWindow();           break;
 
		case 4: MenuClickSmallScreenshot();    break;
 
		case 5: MenuClickZoomedInScreenshot(); break;
 
		case 6: MenuClickWorldScreenshot();    break;
 
		case 7: ShowAboutWindow();             break;
 
		case 8: ShowSpriteAlignerWindow();     break;
 
		case 9: ToggleBoundingBoxes();         break;
 
		case  0: return PlaceLandBlockInfo();
 
		case  2: IConsoleSwitch();                 break;
 
		case  3: ShowAIDebugWindow();              break;
 
		case  4: MenuClickSmallScreenshot();       break;
 
		case  5: MenuClickDefaultZoomScreenshot(); break;
 
		case  6: MenuClickZoomedInScreenshot();    break;
 
		case  7: MenuClickWorldScreenshot();       break;
 
		case  8: ShowAboutWindow();                break;
 
		case  9: ShowSpriteAlignerWindow();        break;
 
		case 10: ToggleBoundingBoxes();            break;
 
	}
 
	return CBF_NONE;
 
}
 
@@ -1497,6 +1503,7 @@ enum MainToolbarHotkeys {
 
	MTHK_AI_DEBUG,
 
	MTHK_SMALL_SCREENSHOT,
 
	MTHK_ZOOMEDIN_SCREENSHOT,
 
	MTHK_DEFAULTZOOM_SCREENSHOT,
 
	MTHK_GIANT_SCREENSHOT,
 
	MTHK_CHEATS,
 
	MTHK_TERRAFORM,
 
@@ -1579,6 +1586,7 @@ struct MainToolbarWindow : Window {
 
			case MTHK_AI_DEBUG: ShowAIDebugWindow(); break;
 
			case MTHK_SMALL_SCREENSHOT: MenuClickSmallScreenshot(); break;
 
			case MTHK_ZOOMEDIN_SCREENSHOT: MenuClickZoomedInScreenshot(); break;
 
			case MTHK_DEFAULTZOOM_SCREENSHOT: MenuClickDefaultZoomScreenshot(); break;
 
			case MTHK_GIANT_SCREENSHOT: MenuClickWorldScreenshot(); break;
 
			case MTHK_CHEATS: if (!_networking) ShowCheatWindow(); break;
 
			case MTHK_TERRAFORM: ShowTerraformToolbar(); break;
 
@@ -1681,6 +1689,7 @@ Hotkey<MainToolbarWindow> MainToolbarWin
 
	Hotkey<MainToolbarWindow>((uint16)0, "ai_debug", MTHK_AI_DEBUG),
 
	Hotkey<MainToolbarWindow>(WKC_CTRL  | 'S', "small_screenshot", MTHK_SMALL_SCREENSHOT),
 
	Hotkey<MainToolbarWindow>(WKC_CTRL  | 'P', "zoomedin_screenshot", MTHK_ZOOMEDIN_SCREENSHOT),
 
	Hotkey<MainToolbarWindow>(WKC_CTRL  | 'D', "defaultzoom_screenshot", MTHK_DEFAULTZOOM_SCREENSHOT),
 
	Hotkey<MainToolbarWindow>((uint16)0, "giant_screenshot", MTHK_GIANT_SCREENSHOT),
 
	Hotkey<MainToolbarWindow>(WKC_CTRL | WKC_ALT | 'C', "cheats", MTHK_CHEATS),
 
	Hotkey<MainToolbarWindow>('L', "terraform", MTHK_TERRAFORM),
 
@@ -1800,6 +1809,7 @@ enum MainToolbarEditorHotkeys {
 
	MTEHK_LANDINFO,
 
	MTEHK_SMALL_SCREENSHOT,
 
	MTEHK_ZOOMEDIN_SCREENSHOT,
 
	MTEHK_DEFAULTZOOM_SCREENSHOT,
 
	MTEHK_GIANT_SCREENSHOT,
 
	MTEHK_ZOOM_IN,
 
	MTEHK_ZOOM_OUT,
 
@@ -1886,27 +1896,28 @@ struct ScenarioEditorToolbarWindow : Win
 
	{
 
		CallBackFunction cbf = CBF_NONE;
 
		switch (CheckHotkeyMatch(scenedit_maintoolbar_hotkeys, keycode, this)) {
 
			case MTEHK_PAUSE:               ToolbarPauseClick(this); break;
 
			case MTEHK_FASTFORWARD:         ToolbarFastForwardClick(this); break;
 
			case MTEHK_SETTINGS:            ShowGameOptions(); break;
 
			case MTEHK_SAVEGAME:            MenuClickSaveLoad(); break;
 
			case MTEHK_GENLAND:             ToolbarScenGenLand(this); break;
 
			case MTEHK_GENTOWN:             ToolbarScenGenTown(this); break;
 
			case MTEHK_GENINDUSTRY:         ToolbarScenGenIndustry(this); break;
 
			case MTEHK_BUILD_ROAD:          ToolbarScenBuildRoad(this); break;
 
			case MTEHK_BUILD_DOCKS:         ToolbarScenBuildDocks(this); break;
 
			case MTEHK_BUILD_TREES:         ToolbarScenPlantTrees(this); break;
 
			case MTEHK_SIGN:                cbf = ToolbarScenPlaceSign(this); break;
 
			case MTEHK_MUSIC:               ShowMusicWindow(); break;
 
			case MTEHK_LANDINFO:            cbf = PlaceLandBlockInfo(); break;
 
			case MTEHK_SMALL_SCREENSHOT:    MenuClickSmallScreenshot(); break;
 
			case MTEHK_ZOOMEDIN_SCREENSHOT: MenuClickZoomedInScreenshot(); break;
 
			case MTEHK_GIANT_SCREENSHOT:    MenuClickWorldScreenshot(); break;
 
			case MTEHK_ZOOM_IN:             ToolbarZoomInClick(this); break;
 
			case MTEHK_ZOOM_OUT:            ToolbarZoomOutClick(this); break;
 
			case MTEHK_TERRAFORM:           ShowEditorTerraformToolbar(); break;
 
			case MTEHK_SMALLMAP:            ShowSmallMap(); break;
 
			case MTEHK_EXTRA_VIEWPORT:      ShowExtraViewPortWindowForTileUnderCursor(); break;
 
			case MTEHK_PAUSE:                  ToolbarPauseClick(this); break;
 
			case MTEHK_FASTFORWARD:            ToolbarFastForwardClick(this); break;
 
			case MTEHK_SETTINGS:               ShowGameOptions(); break;
 
			case MTEHK_SAVEGAME:               MenuClickSaveLoad(); break;
 
			case MTEHK_GENLAND:                ToolbarScenGenLand(this); break;
 
			case MTEHK_GENTOWN:                ToolbarScenGenTown(this); break;
 
			case MTEHK_GENINDUSTRY:            ToolbarScenGenIndustry(this); break;
 
			case MTEHK_BUILD_ROAD:             ToolbarScenBuildRoad(this); break;
 
			case MTEHK_BUILD_DOCKS:            ToolbarScenBuildDocks(this); break;
 
			case MTEHK_BUILD_TREES:            ToolbarScenPlantTrees(this); break;
 
			case MTEHK_SIGN:                   cbf = ToolbarScenPlaceSign(this); break;
 
			case MTEHK_MUSIC:                  ShowMusicWindow(); break;
 
			case MTEHK_LANDINFO:               cbf = PlaceLandBlockInfo(); break;
 
			case MTEHK_SMALL_SCREENSHOT:       MenuClickSmallScreenshot(); break;
 
			case MTEHK_ZOOMEDIN_SCREENSHOT:    MenuClickZoomedInScreenshot(); break;
 
			case MTEHK_DEFAULTZOOM_SCREENSHOT: MenuClickDefaultZoomScreenshot(); break;
 
			case MTEHK_GIANT_SCREENSHOT:       MenuClickWorldScreenshot(); break;
 
			case MTEHK_ZOOM_IN:                ToolbarZoomInClick(this); break;
 
			case MTEHK_ZOOM_OUT:               ToolbarZoomOutClick(this); break;
 
			case MTEHK_TERRAFORM:              ShowEditorTerraformToolbar(); break;
 
			case MTEHK_SMALLMAP:               ShowSmallMap(); break;
 
			case MTEHK_EXTRA_VIEWPORT:         ShowExtraViewPortWindowForTileUnderCursor(); break;
 
			default: return ES_NOT_HANDLED;
 
		}
 
		if (cbf != CBF_NONE) this->last_started_action = cbf;
 
@@ -1996,6 +2007,7 @@ Hotkey<ScenarioEditorToolbarWindow> Scen
 
	Hotkey<ScenarioEditorToolbarWindow>(WKC_F12, "land_info", MTEHK_LANDINFO),
 
	Hotkey<ScenarioEditorToolbarWindow>(WKC_CTRL  | 'S', "small_screenshot", MTEHK_SMALL_SCREENSHOT),
 
	Hotkey<ScenarioEditorToolbarWindow>(WKC_CTRL  | 'P', "zoomedin_screenshot", MTEHK_ZOOMEDIN_SCREENSHOT),
 
	Hotkey<ScenarioEditorToolbarWindow>(WKC_CTRL  | 'D', "defaultzoom_screenshot", MTEHK_DEFAULTZOOM_SCREENSHOT),
 
	Hotkey<ScenarioEditorToolbarWindow>((uint16)0, "giant_screenshot", MTEHK_GIANT_SCREENSHOT),
 
	Hotkey<ScenarioEditorToolbarWindow>(_maintoolbar_zoomin_keys, "zoomin", MTEHK_ZOOM_IN),
 
	Hotkey<ScenarioEditorToolbarWindow>(_maintoolbar_zoomout_keys, "zoomout", MTEHK_ZOOM_OUT),
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