Changeset - r12609:70f427be341a
[Not reviewed]
master
! ! !
rubidium - 15 years ago 2009-08-04 18:04:33
rubidium@openttd.org
(svn r17062) -Change: unify the naming of some 125 strings
13 files changed:
0 comments (0 inline, 0 general)
src/ai/ai_gui.cpp
Show inline comments
 
@@ -219,13 +219,13 @@ static const NWidgetPart _nested_ai_list
 
	EndContainer(),
 
	NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_ACCEPT), SetMinimalSize(100, 12), SetResize(1, 0), SetDataTip(STR_AI_ACCEPT, STR_AI_ACCEPT_TIP),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CANCEL), SetMinimalSize(100, 12), SetResize(1, 0), SetDataTip(STR_AI_CANCEL, STR_AI_CANCEL_TIP),
 
	EndContainer(),
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CONTENT_DOWNLOAD), SetMinimalSize(188, 12), SetResize(1, 0), SetDataTip(STR_CONTENT_INTRO_BUTTON, STR_CONTENT_INTRO_BUTTON_TIP),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CONTENT_DOWNLOAD), SetMinimalSize(188, 12), SetResize(1, 0), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
 
		NWidget(WWT_RESIZEBOX, COLOUR_MAUVE, AIL_WIDGET_RESIZE),
 
	EndContainer(),
 
};
 

	
 
/* Window definition for the ai list window. */
 
static const WindowDesc _ai_list_desc(
src/aircraft_cmd.cpp
Show inline comments
 
@@ -1309,13 +1309,13 @@ static void CrashAirplane(Aircraft *v)
 
	v->cargo.Truncate(0);
 
	v->Next()->cargo.Truncate(0);
 
	const Station *st = GetTargetAirportIfValid(v);
 
	StringID newsitem;
 
	AIEventVehicleCrashed::CrashReason crash_reason;
 
	if (st == NULL) {
 
		newsitem = STR_PLANE_CRASH_OUT_OF_FUEL;
 
		newsitem = STR_NEWS_PLANE_CRASH_OUT_OF_FUEL;
 
		crash_reason = AIEventVehicleCrashed::CRASH_AIRCRAFT_NO_AIRPORT;
 
	} else {
 
		SetDParam(1, st->index);
 
		newsitem = STR_NEWS_AIRCRAFT_CRASH;
 
		crash_reason = AIEventVehicleCrashed::CRASH_PLANE_LANDING;
 
	}
src/airport_gui.cpp
Show inline comments
 
@@ -298,67 +298,67 @@ static const NWidgetPart _nested_build_a
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, BAW_CLOSEBOX),
 
		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, BAW_CAPTION), SetMinimalSize(137, 14), SetDataTip(STR_STATION_BUILD_AIRPORT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
	EndContainer(),
 
	/* Small airports. */
 
	NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BAW_SMALL_AIRPORTS_PANEL),
 
		NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BAW_SMALL_AIRPORTS_LABEL), SetMinimalSize(148, 14), SetFill(1, 0), SetDataTip(STR_SMALL_AIRPORTS, STR_NULL),
 
		NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BAW_SMALL_AIRPORTS_LABEL), SetMinimalSize(148, 14), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_AIRPORT_SMALL_AIRPORTS, STR_NULL),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(WWT_TEXTBTN, COLOUR_GREY, BAW_SMALL_AIRPORT), SetMinimalSize(144, 12), SetFill(1, 0),
 
									SetDataTip(STR_SMALL_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
									SetDataTip(STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
				NWidget(WWT_TEXTBTN, COLOUR_GREY, BAW_COMMUTER_AIRPORT), SetMinimalSize(144, 12), SetFill(1, 0),
 
									SetDataTip(STR_COMMUTER_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
									SetDataTip(STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 1), SetFill(1, 0),
 
			EndContainer(),
 
			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 
		EndContainer(),
 
	EndContainer(),
 
	/* Large airports. */
 
	NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BAW_LARGE_AIRPORTS_PANEL),
 
		NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BAW_LARGE_AIRPORTS_LABEL), SetMinimalSize(148, 14), SetFill(1, 0), SetDataTip(STR_LARGE_AIRPORTS, STR_NULL),
 
		NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BAW_LARGE_AIRPORTS_LABEL), SetMinimalSize(148, 14), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS, STR_NULL),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(WWT_TEXTBTN, COLOUR_GREY, BAW_CITY_AIRPORT), SetMinimalSize(144, 12), SetFill(1, 0),
 
									SetDataTip(STR_CITY_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
									SetDataTip(STR_STATION_BUILD_AIRPORT_CITY_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
				NWidget(WWT_TEXTBTN, COLOUR_GREY, BAW_METRO_AIRPORT), SetMinimalSize(144, 12), SetFill(1, 0),
 
									SetDataTip(STR_METRO_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
									SetDataTip(STR_STATION_BUILD_AIRPORT_METRO_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 1), SetFill(1, 0),
 
			EndContainer(),
 
			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 
		EndContainer(),
 
	EndContainer(),
 
	/* Hub airports. */
 
	NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BAW_HUB_AIRPORTS_PANEL),
 
		NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BAW_HUB_AIRPORTS_LABEL), SetMinimalSize(148, 14), SetFill(1, 0), SetDataTip(STR_HUB_AIRPORTS, STR_NULL),
 
		NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BAW_HUB_AIRPORTS_LABEL), SetMinimalSize(148, 14), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS, STR_NULL),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(WWT_TEXTBTN, COLOUR_GREY, BAW_INTERNATIONAL_AIRPORT), SetMinimalSize(144, 12), SetFill(1, 0),
 
									SetDataTip(STR_INTERNATIONAL_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
									SetDataTip(STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
				NWidget(WWT_TEXTBTN, COLOUR_GREY, BAW_INTERCONTINENTAL_AIRPORT), SetMinimalSize(144, 12), SetFill(1, 0),
 
									SetDataTip(STR_INTERCONTINENTAL_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
									SetDataTip(STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 1), SetFill(1, 0),
 
			EndContainer(),
 
			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 
		EndContainer(),
 
	EndContainer(),
 
	/* Heliports. */
 
	NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BAW_HELIPORTS_PANEL),
 
		NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BAW_HELIPORTS_LABEL), SetMinimalSize(148, 14), SetFill(1, 0), SetDataTip(STR_HELIPORTS, STR_NULL),
 
		NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BAW_HELIPORTS_LABEL), SetMinimalSize(148, 14), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_AIRPORT_HELIPORTS, STR_NULL),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(WWT_TEXTBTN, COLOUR_GREY, BAW_HELIPORT), SetMinimalSize(144, 12), SetFill(1, 0),
 
									SetDataTip(STR_HELIPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
									SetDataTip(STR_STATION_BUILD_AIRPORT_HELIPORT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
				NWidget(WWT_TEXTBTN, COLOUR_GREY, BAW_HELISTATION), SetMinimalSize(144, 12), SetFill(1, 0),
 
									SetDataTip(STR_HELISTATION, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
									SetDataTip(STR_STATION_BUILD_AIRPORT_HELISTATION, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
				NWidget(WWT_TEXTBTN, COLOUR_GREY, BAW_HELIDEPOT), SetMinimalSize(144, 12), SetFill(1, 0),
 
									SetDataTip(STR_HELIDEPOT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
									SetDataTip(STR_STATION_BUILD_AIRPORT_HELIDEPOT, STR_STATION_BUILD_AIRPORT_TOOLTIP),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 1), SetFill(1, 0),
 
			EndContainer(),
 
			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 
		EndContainer(),
 
	EndContainer(),
 
	/* Bottom panel. */
src/autoreplace_cmd.cpp
Show inline comments
 
@@ -452,13 +452,13 @@ static CommandCost ReplaceChain(Vehicle 
 
					if (cost.Failed()) break;
 
				}
 
				if (last_engine == NULL) last_engine = new_head;
 
			}
 

	
 
			/* When wagon removal is enabled and the new engines without any wagons are already longer than the old, we have to fail */
 
			if (cost.Succeeded() && wagon_removal && new_head->tcache.cached_total_length > old_total_length) cost = CommandCost(STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT);
 
			if (cost.Succeeded() && wagon_removal && new_head->tcache.cached_total_length > old_total_length) cost = CommandCost(STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT);
 

	
 
			/* Append/insert wagons into the new vehicle chain
 
			 * We do this from back to front, so we can stop when wagon removal or maximum train length (i.e. from mammoth-train setting) is triggered.
 
			 */
 
			if (cost.Succeeded()) {
 
				for (int i = num_units - 1; i > 0; i--) {
 
@@ -668,9 +668,9 @@ CommandCost CmdAutoreplaceVehicle(TileIn
 
		}
 

	
 
		/* Restart the vehicle */
 
		if (!was_stopped) cost.AddCost(StartStopVehicle(v, false));
 
	}
 

	
 
	if (cost.Succeeded() && nothing_to_do) cost = CommandCost(STR_AUTOREPLACE_NOTHING_TO_DO);
 
	if (cost.Succeeded() && nothing_to_do) cost = CommandCost(STR_ERROR_AUTOREPLACE_NOTHING_TO_DO);
 
	return cost;
 
}
src/currency.cpp
Show inline comments
 
@@ -12,41 +12,41 @@
 

	
 
	/*   exchange rate    prefix                      symbol_pos
 
	 *   |  separator        |           postfix          |
 
	 *   |   |   Euro year   |              |             | name
 
	 *   |   |    |          |              |             |  | */
 
static const CurrencySpec origin_currency_specs[NUM_CURRENCY] = {
 
	{    1, "", CF_NOEURO, "\xC2\xA3",     "",           0, STR_CURR_GBP    }, ///< british pounds
 
	{    2, "", CF_NOEURO, "$",            "",           0, STR_CURR_USD    }, ///< us dollars
 
	{    2, "", CF_ISEURO, "\xE2\x82\xAC", "",           0, STR_CURR_EUR    }, ///< Euro
 
	{  220, "", CF_NOEURO, "\xC2\xA5",     "",           0, STR_CURR_YEN    }, ///< yen
 
	{   20, "", 2002,      "",             " S.",        1, STR_CURR_ATS    }, ///< austrian schilling
 
	{   59, "", 2002,      "BEF ",         "",           0, STR_CURR_BEF    }, ///< belgian franc
 
	{    2, "", CF_NOEURO, "CHF ",         "",           0, STR_CURR_CHF    }, ///< swiss franc
 
	{   41, "", CF_NOEURO, "",             " K\xC4\x8D", 1, STR_CURR_CZK    }, ///< czech koruna
 
	{    3, "", 2002,      "DM ",          "",           0, STR_CURR_DEM    }, ///< deutsche mark
 
	{   11, "", CF_NOEURO, "",             " kr",        1, STR_CURR_DKK    }, ///< danish krone
 
	{  245, "", 2002,      "Pts ",         "",           0, STR_CURR_ESP    }, ///< spanish pesetas
 
	{    9, "", 2002,      "",             " mk",        1, STR_CURR_FIM    }, ///< finnish markka
 
	{   10, "", 2002,      "FF ",          "",           0, STR_CURR_FRF    }, ///< french francs
 
	{  500, "", 2002,      "",             "Dr.",        1, STR_CURR_GRD    }, ///< greek drachma
 
	{  378, "", CF_NOEURO, "",             " Ft",        1, STR_CURR_HUF    }, ///< hungarian forint
 
	{  130, "", CF_NOEURO, "",             " Kr",        1, STR_CURR_ISK    }, ///< icelandic krona
 
	{ 2850, "", 2002,      "",             " L.",        1, STR_CURR_ITL    }, ///< italian lira
 
	{    3, "", 2002,      "NLG ",         "",           0, STR_CURR_NLG    }, ///< dutch gulden
 
	{   12, "", CF_NOEURO, "",             " Kr",        1, STR_CURR_NOK    }, ///< norwegian krone
 
	{    6, "", CF_NOEURO, "",             " zl",        1, STR_CURR_PLN    }, ///< polish zloty
 
	{    5, "", CF_NOEURO, "",             " Lei",       1, STR_CURR_RON    }, ///< romanian Lei
 
	{   50, "", CF_NOEURO, "",             " p",         1, STR_CURR_RUR    }, ///< russian rouble
 
	{  352, "", 2007,      "",             " SIT",       1, STR_CURR_SIT    }, ///< slovenian tolar
 
	{   13, "", CF_NOEURO, "",             " Kr",        1, STR_CURR_SEK    }, ///< swedish krona
 
	{    3, "", CF_NOEURO, "",             " TL",        1, STR_CURR_TRY    }, ///< turkish lira
 
	{   52, "", 2009,      "",             " Sk",        1, STR_CURR_SKK    }, ///< slovak koruna
 
	{    4, "", CF_NOEURO, "R$ ",          "",           0, STR_CURR_BRL    }, ///< brazil real
 
	{   20, "", CF_NOEURO, "",             " EEK",       1, STR_CURR_EEK    }, ///< estonian krooni
 
	{    1, "", CF_NOEURO, "",             "",           2, STR_CURR_CUSTOM }, ///< custom currency
 
	{    1, "", CF_NOEURO, "\xC2\xA3",     "",           0, STR_GAME_OPTIONS_CURRENCY_GBP    }, ///< british pounds
 
	{    2, "", CF_NOEURO, "$",            "",           0, STR_GAME_OPTIONS_CURRENCY_USD    }, ///< us dollars
 
	{    2, "", CF_ISEURO, "\xE2\x82\xAC", "",           0, STR_GAME_OPTIONS_CURRENCY_EUR    }, ///< Euro
 
	{  220, "", CF_NOEURO, "\xC2\xA5",     "",           0, STR_GAME_OPTIONS_CURRENCY_YEN    }, ///< yen
 
	{   20, "", 2002,      "",             " S.",        1, STR_GAME_OPTIONS_CURRENCY_ATS    }, ///< austrian schilling
 
	{   59, "", 2002,      "BEF ",         "",           0, STR_GAME_OPTIONS_CURRENCY_BEF    }, ///< belgian franc
 
	{    2, "", CF_NOEURO, "CHF ",         "",           0, STR_GAME_OPTIONS_CURRENCY_CHF    }, ///< swiss franc
 
	{   41, "", CF_NOEURO, "",             " K\xC4\x8D", 1, STR_GAME_OPTIONS_CURRENCY_CZK    }, ///< czech koruna
 
	{    3, "", 2002,      "DM ",          "",           0, STR_GAME_OPTIONS_CURRENCY_DEM    }, ///< deutsche mark
 
	{   11, "", CF_NOEURO, "",             " kr",        1, STR_GAME_OPTIONS_CURRENCY_DKK    }, ///< danish krone
 
	{  245, "", 2002,      "Pts ",         "",           0, STR_GAME_OPTIONS_CURRENCY_ESP    }, ///< spanish pesetas
 
	{    9, "", 2002,      "",             " mk",        1, STR_GAME_OPTIONS_CURRENCY_FIM    }, ///< finnish markka
 
	{   10, "", 2002,      "FF ",          "",           0, STR_GAME_OPTIONS_CURRENCY_FRF    }, ///< french francs
 
	{  500, "", 2002,      "",             "Dr.",        1, STR_GAME_OPTIONS_CURRENCY_GRD    }, ///< greek drachma
 
	{  378, "", CF_NOEURO, "",             " Ft",        1, STR_GAME_OPTIONS_CURRENCY_HUF    }, ///< hungarian forint
 
	{  130, "", CF_NOEURO, "",             " Kr",        1, STR_GAME_OPTIONS_CURRENCY_ISK    }, ///< icelandic krona
 
	{ 2850, "", 2002,      "",             " L.",        1, STR_GAME_OPTIONS_CURRENCY_ITL    }, ///< italian lira
 
	{    3, "", 2002,      "NLG ",         "",           0, STR_GAME_OPTIONS_CURRENCY_NLG    }, ///< dutch gulden
 
	{   12, "", CF_NOEURO, "",             " Kr",        1, STR_GAME_OPTIONS_CURRENCY_NOK    }, ///< norwegian krone
 
	{    6, "", CF_NOEURO, "",             " zl",        1, STR_GAME_OPTIONS_CURRENCY_PLN    }, ///< polish zloty
 
	{    5, "", CF_NOEURO, "",             " Lei",       1, STR_GAME_OPTIONS_CURRENCY_RON    }, ///< romanian Lei
 
	{   50, "", CF_NOEURO, "",             " p",         1, STR_GAME_OPTIONS_CURRENCY_RUR    }, ///< russian rouble
 
	{  352, "", 2007,      "",             " SIT",       1, STR_GAME_OPTIONS_CURRENCY_SIT    }, ///< slovenian tolar
 
	{   13, "", CF_NOEURO, "",             " Kr",        1, STR_GAME_OPTIONS_CURRENCY_SEK    }, ///< swedish krona
 
	{    3, "", CF_NOEURO, "",             " TL",        1, STR_GAME_OPTIONS_CURRENCY_TRY    }, ///< turkish lira
 
	{   52, "", 2009,      "",             " Sk",        1, STR_GAME_OPTIONS_CURRENCY_SKK    }, ///< slovak koruna
 
	{    4, "", CF_NOEURO, "R$ ",          "",           0, STR_GAME_OPTIONS_CURRENCY_BRL    }, ///< brazil real
 
	{   20, "", CF_NOEURO, "",             " EEK",       1, STR_GAME_OPTIONS_CURRENCY_EEK    }, ///< estonian krooni
 
	{    1, "", CF_NOEURO, "",             "",           2, STR_GAME_OPTIONS_CURRENCY_CUSTOM }, ///< custom currency
 
};
 

	
 
/* Array of currencies used by the system */
 
CurrencySpec _currency_specs[NUM_CURRENCY];
 

	
 
/**
 
@@ -154,13 +154,13 @@ uint GetMaskOfAllowedCurrencies()
 
void CheckSwitchToEuro()
 
{
 
	if (_currency_specs[_settings_game.locale.currency].to_euro != CF_NOEURO &&
 
			_currency_specs[_settings_game.locale.currency].to_euro != CF_ISEURO &&
 
			_cur_year >= _currency_specs[_settings_game.locale.currency].to_euro) {
 
		_settings_game.locale.currency = 2; // this is the index of euro above.
 
		AddNewsItem(STR_EURO_INTRODUCE, NS_ECONOMY);
 
		AddNewsItem(STR_NEWS_EURO_INTRODUCTION, NS_ECONOMY);
 
	}
 
}
 

	
 
/**
 
 * Will fill _currency_specs array with
 
 * default values from origin_currency_specs
src/dock_gui.cpp
Show inline comments
 
@@ -265,20 +265,20 @@ static const NWidgetPart _nested_build_d
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, DTW_CLOSEBOX),
 
		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, DTW_CAPTION), SetMinimalSize(80, 14), SetFill(1, 0), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN, DTW_STICKY),
 
	EndContainer(),
 
	NWidget(NWID_HORIZONTAL_LTR),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_BUILD_CANALS_TIP),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_BUILD_LOCKS_TIP),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
 
		NWidget(WWT_PANEL, COLOUR_DARK_GREEN, DTW_SEPERATOR), SetMinimalSize(5, 22), SetFill(0, 1), EndContainer(),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_DEPOT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DEPOT, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_STATION), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DOCK, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_BUOY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BOUY, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_BUILD_AQUEDUCT), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_BUILD_AQUEDUCT),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_BUILD_AQUEDUCT), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
 
	EndContainer(),
 
};
 

	
 
static const WindowDesc _build_docks_toolbar_desc(
 
	WDP_ALIGN_TBR, 22, 160, 36, 160, 36,
 
	WC_BUILD_TOOLBAR, WC_NONE,
 
@@ -303,17 +303,17 @@ static const NWidgetPart _nested_build_d
 
		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, DTW_CLOSEBOX),
 
		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, DTW_CAPTION), SetMinimalSize(80, 14), SetFill(1, 0), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN, DTW_STICKY),
 
	EndContainer(),
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_BUILD_LOCKS_TIP),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
 
		NWidget(WWT_PANEL, COLOUR_DARK_GREEN, DTW_SEPERATOR), SetMinimalSize(5, 22), SetFill(0, 1), EndContainer(),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_RIVER), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER, STR_CREATE_RIVER),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_BUILD_AQUEDUCT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_BUILD_AQUEDUCT),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_BUILD_AQUEDUCT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
 
	EndContainer(),
 
};
 

	
 
/** Window definition for the build docks in scenario editor window. */
 
static const WindowDesc _build_docks_scen_toolbar_desc(
 
	WDP_AUTO, WDP_AUTO, 115, 36, 115, 36,
src/engine.cpp
Show inline comments
 
@@ -689,13 +689,13 @@ static void NewVehicleAvailable(Engine *
 
	}
 

	
 
	AI::BroadcastNewEvent(new AIEventEngineAvailable(index));
 

	
 
	SetDParam(0, GetEngineCategoryName(index));
 
	SetDParam(1, index);
 
	AddNewsItem(STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE, NS_NEW_VEHICLES, NR_ENGINE, index);
 
	AddNewsItem(STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE, NS_NEW_VEHICLES, NR_ENGINE, index);
 
}
 

	
 
void EnginesMonthlyLoop()
 
{
 
	if (_cur_year < _year_engine_aging_stops) {
 
		Engine *e;
src/engine_gui.cpp
Show inline comments
 
@@ -228,18 +228,18 @@ void DrawNewsNewVehicleAvail(Window *w, 
 
{
 
	assert(ni->reftype1 == NR_ENGINE);
 
	EngineID engine = ni->ref1;
 
	const DrawEngineInfo *dei = &_draw_engine_list[Engine::Get(engine)->type];
 

	
 
	SetDParam(0, GetEngineCategoryName(engine));
 
	DrawStringMultiLine(1, w->width - 2, 0, 56, STR_NEW_VEHICLE_NOW_AVAILABLE, TC_FROMSTRING, SA_CENTER);
 
	DrawStringMultiLine(1, w->width - 2, 0, 56, STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE, TC_FROMSTRING, SA_CENTER);
 

	
 
	GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);
 

	
 
	SetDParam(0, engine);
 
	DrawStringMultiLine(1, w->width - 2, 56, 88, STR_NEW_VEHICLE_TYPE, TC_FROMSTRING, SA_CENTER);
 
	DrawStringMultiLine(1, w->width - 2, 56, 88, STR_NEWS_NEW_VEHICLE_TYPE, TC_FROMSTRING, SA_CENTER);
 

	
 
	dei->engine_proc(w->width >> 1, 88, engine, GetEnginePalette(engine, _local_company));
 
	GfxFillRect(25, 56, w->width - 56, 112, PALETTE_TO_STRUCT_GREY, FILLRECT_RECOLOUR);
 
	dei->info_proc(engine, 26, w->width - 26, 100, 170);
 
}
 

	
src/intro_gui.cpp
Show inline comments
 
@@ -166,13 +166,13 @@ static const NWidgetPart _nested_select_
 

	
 
		/* 'play scenario' and 'play heightmap' buttons */
 
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
 
								SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetPadding(0, 0, 0, 10), SetFill(1, 0),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
 
								SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_PLAY_HEIGHTMAP_TOOLTIP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
 
								SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
 
		EndContainer(),
 

	
 
		NWidget(NWID_SPACER), SetMinimalSize(0, 6),
 

	
 
		/* 'edit scenario' and 'play multiplayer' buttons */
 
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
 
@@ -213,25 +213,25 @@ static const NWidgetPart _nested_select_
 

	
 
		NWidget(NWID_SPACER), SetMinimalSize(0, 6),
 

	
 
		/* 'advanced settings' and 'newgrf settings' buttons */
 
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
 
								SetDataTip(STR_CONFIG_SETTING, STR_CONFIG_SETTING_TIP), SetPadding(0, 0, 0, 10), SetFill(1, 0),
 
								SetDataTip(STR_INTRO_ADVANCED_SETTINGS, STR_INTRO_TOOLTIP_ADVANCED_SETTINGS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
 
								SetDataTip(STR_NEWGRF_SETTINGS_BUTTON, STR_NEWGRF_SETTINGS_BUTTON_TIP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
 
								SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
 
		EndContainer(),
 

	
 
		NWidget(NWID_SPACER), SetMinimalSize(0, 6),
 

	
 
		/* 'online content' and 'ai settings' buttons */
 
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
 
								SetDataTip(STR_CONTENT_INTRO_BUTTON, STR_CONTENT_INTRO_BUTTON_TIP), SetPadding(0, 0, 0, 10), SetFill(1, 0),
 
								SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetPadding(0, 0, 0, 10), SetFill(1, 0),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_AI_SETTINGS), SetMinimalSize(158, 12),
 
								SetDataTip(STR_AI_SETTINGS_BUTTON, STR_AI_SETTINGS_BUTTON_TIP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
 
								SetDataTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
 
		EndContainer(),
 

	
 
		NWidget(NWID_SPACER), SetMinimalSize(0, 6),
 

	
 
		/* 'exit program' button */
 
		NWidget(NWID_HORIZONTAL),
src/lang/afrikaans.txt
Show inline comments
 
@@ -262,15 +262,15 @@ STR_INTRO_SCENARIO_EDITOR               
 
STR_MAPSIZE                                                     :{BLACK}Kaart groote:
 
STR_BY                                                          :{BLACK}*
 
STR_INTRO_GAME_OPTIONS                                          :{BLACK}Spel Opsies
 

	
 
STR_COMPANY_SOMEONE                                             :iemand{SKIP}{SKIP}
 

	
 
STR_UNITS_IMPERIAL                                              :Imperiaal
 
STR_UNITS_METRIC                                                :Metriek
 
STR_UNITS_SI                                                    :SI
 
STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL                       :Imperiaal
 
STR_GAME_OPTIONS_MEASURING_UNITS_METRIC                         :Metriek
 
STR_GAME_OPTIONS_MEASURING_UNITS_SI                             :SI
 

	
 
STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA} mph
 
STR_UNITS_VELOCITY_METRIC                                       :{COMMA} km/h
 
STR_UNITS_VELOCITY_SI                                           :{COMMA} m/s
 

	
 
STR_UNITS_POWER_IMPERIAL                                        :{COMMA}hp
 
@@ -367,13 +367,13 @@ STR_GRAPH_X_LABEL_MONTH                 
 
STR_GRAPH_X_LABEL_MONTH_YEAR                                    :{TINYFONT}{STRING}{} {STRING}{}{NUM}
 
STR_GRAPH_Y_LABEL                                               :{TINYFONT}{STRING}-
 
STR_TOOLBAR_TOOLTIP_PAUSE_GAME                                  :{BLACK}Pouseer spel
 
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK}Stoor spel, verlaat spel, verlaat
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}Vertoon lys van maatskappy se stasies
 
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}Vertoon landkaart, ekstra uitsig of lys van tekens
 
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY                  :{BLACK}Vertoon landkaart, dorp gids
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY         :{BLACK}Vertoon landkaart, dorp gids
 
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}Vertoon stad gids
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}Vertoon maatskappy se finasiële inligting
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}Vertoon algemene maatskappy inligting
 
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}Vertoon grafieke
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}Vertoon maatskappy liga tabel
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}Vertoon lys van maatskappy se treine
 
@@ -415,15 +415,15 @@ STR_AGE_RED                             
 
############ range for service numbers ends
 

	
 
STR_VEHICLE_TRAIN                                               :Trein
 
STR_VEHICLE_ROAD_VEHICLE                                        :Pad voertuig
 
STR_VEHICLE_SHIP                                                :Skip
 
STR_VEHICLE_AIRCRAFT                                            :Vliegtuig
 
STR_VEHICLE_IS_GETTING_OLD                                      :{WHITE}{VEHICLE} raak oud.
 
STR_VEHICLE_IS_GETTING_VERY_OLD                                 :{WHITE}{VEHICLE} raak baie oud.
 
STR_VEHICLE_IS_GETTING_VERY_OLD_AND                             :{WHITE}{VEHICLE} raak baie oud en benodig dringende vervanging.
 
STR_NEWS_VEHICLE_IS_GETTING_OLD                                 :{WHITE}{VEHICLE} raak oud.
 
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD                            :{WHITE}{VEHICLE} raak baie oud.
 
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND                        :{WHITE}{VEHICLE} raak baie oud en benodig dringende vervanging.
 
STR_LAND_AREA_INFORMATION_CAPTION                               :{WHITE}Land gebied informasie
 
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A                     :{BLACK}Koste om skoon te maak: {LTBLUE}N/A
 
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR                         :{BLACK}Koste om skoon te maak: {RED}{CURRENCY}
 
STR_LAND_AREA_INFORMATION_OWNER_N_A                             :N/A
 
STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}Eienaar: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_ROAD_OWNER                            :{BLACK}Pad eienaar: {LTBLUE}{STRING}
 
@@ -537,14 +537,14 @@ STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROG
 
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC                        :{BLACK}Kies 'outydse musiek' program
 
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC                        :{BLACK}Kies 'nuwe styl musiek' program
 
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED                  :{BLACK}Kies 'Bestelling 1' (gebruiker-verklaarde) program
 
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED                  :{BLACK}Kies 'Bestelling 2' (gebruiker-verklaarde) program
 
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1              :{BLACK}Maak huidige musiek keuse skoon (slegs Bestelling1 of Bestelling2)
 
STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS                        :{BLACK}Stoor musiek stellings
 
STR_MUSIC_TOOLTIP_CLICK_ON_MUSIC_TRACK_TO                       :{BLACK}Kliek op 'n liedjie om by huidige musiek lys by te sit (slegs Bestelling1 of Bestelling2)
 
STR_CLICK_ON_TRACK_TO_REMOVE                                    :{BLACK}Kliek op musiek lied om te verwyder van huidige program (Slegs Gewoonte1 of Gewoonte2)
 
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK                         :{BLACK}Kliek op 'n liedjie om by huidige musiek lys by te sit (slegs Bestelling1 of Bestelling2)
 
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK                      :{BLACK}Kliek op musiek lied om te verwyder van huidige program (Slegs Gewoonte1 of Gewoonte2)
 
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE                        :{BLACK}Tokkel musiek lys skommel aan/af
 
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION                    :{BLACK}Vertoon liedjie keuse venster
 
STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                  :{BLACK}Kliek op diens om uitsig op die nywerheid/stad te senter
 
STR_INTRO_DIFFICULTY                                            :{BLACK}Moeilikheid ({STRING})
 
STR_DATE_LONG_SMALL                                             :{TINYFONT}{BLACK}{DATE_LONG}
 
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :Laaste boodskap/nuus verslag
 
@@ -565,14 +565,14 @@ STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_S
 
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED                 :{YELLOW}Ander nywerheid produksie veranderings
 
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY             :{YELLOW}Advies / informasie van maatskappy se voertuie
 
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES                              :{YELLOW}Nuwe voertuie
 
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE               :{YELLOW}Veranderings van vrag aanvaarding
 
STR_NEWS_MESSAGE_TYPE_SUBSIDIES                                 :{YELLOW}Subsidieë
 
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION                       :{YELLOW}Algemene informasie
 
STR_MESSAGES_ALL                                                :{YELLOW}Stel alle boodskap tipes na: Af/Opsomming/Volle
 
STR_MESSAGE_SOUND                                               :{YELLOW}Speel geluid vir opsommige nuus boodskappe
 
STR_NEWS_MESSAGES_ALL                                           :{YELLOW}Stel alle boodskap tipes na: Af/Opsomming/Volle
 
STR_NEWS_MESSAGES_SOUND                                         :{YELLOW}Speel geluid vir opsommige nuus boodskappe
 
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION                     :{WHITE}...te ver van vorige destinasie
 
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED                         :{BIGFONT}{BLACK}Beste maatskappye wat {NUM}{}({STRING} Vlak) behaal het
 
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME                        :{BIGFONT}{BLACK}Maatskappy Liga Tafel in {NUM}
 
STR_HIGHSCORE_POSITION                                          :{BLACK}{BIGFONT}{COMMA}.
 
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN                     :Sakeman
 
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR                    :Entrepreneur
 
@@ -636,13 +636,13 @@ STR_SCENEDIT_FILE_MENU_SEPARATOR        
 
STR_SCENEDIT_FILE_MENU_QUIT                                     :Verlaat
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO        :{BLACK}Stoor draaiboek, laai draaiboek, verlaat draaiboek redigeerder, verlaat
 
STR_SAVELOAD_LOAD_SCENARIO                                      :{WHITE}Laai Draaiboek
 
STR_SAVELOAD_SAVE_SCENARIO                                      :{WHITE}Stoor Draaiboek
 
STR_INTRO_PLAY_SCENARIO                                         :{BLACK}Speel Draaiboek
 
STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}Speel Hoogtekaart
 
STR_INTRO_PLAY_HEIGHTMAP_TOOLTIP                                :{BLACK}begin 'n nuwe speletjie, gebruikend 'n hoogtekaart as 'n landskap
 
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}begin 'n nuwe speletjie, gebruikend 'n hoogtekaart as 'n landskap
 
STR_QUIT_SCENARIO_QUERY                                         :{YELLOW}Is jy seker jy wil die draaiboek verlaat?
 
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200    :{WHITE}...kan slegs in dorpe met te minste 1200 mense gebou word
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD    :{BLACK}Beweeg die begin datum 1 jaar terug
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD     :{BLACK}Beweeg die begin datum 1 jaar voorentoe
 
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH                              :{WHITE}...albei brug eindes moet op land wees
 
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON                        :{BLACK}Klein
 
@@ -656,15 +656,15 @@ STR_TOWN_ROAD_LAYOUT                    
 
STR_SELECT_TOWN_ROAD_LAYOUT                                     :{BLACK}Kies straat uitleg ingebruik vir dorp
 
STR_SELECT_LAYOUT_ORIGINAL                                      :{BLACK}Oorspronklik
 
STR_SELECT_LAYOUT_BETTER_ROADS                                  :{BLACK}Beter strate
 

	
 
STR_NEWS_MESSAGE                                                :{STRING}  -  {STRING}
 
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}Toon laaste boodskap of nuus verslag
 
STR_OFF                                                         :Af
 
STR_SUMMARY                                                     :Opsomming
 
STR_FULL                                                        :Vol
 
STR_NEWS_MESSAGES_OFF                                           :Af
 
STR_NEWS_MESSAGES_SUMMARY                                       :Opsomming
 
STR_NEWS_MESSAGES_FULL                                          :Vol
 
STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
 

	
 
############ range for menu starts
 
STR_SETTINGS_MENU_GAME_OPTIONS                                  :Speletjie opsies
 
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS                           :Moelikheid stellings
 
STR_SETTINGS_MENU_CONFIG_SETTINGS                               :Gevorderde stellings
 
@@ -759,83 +759,83 @@ STR_TERRAFORM_TOOLTIP_PURCHASE_LAND     
 
STR_STATUSBAR_AUTOSAVE                                          :{RED}OUTOSTOOR
 
STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  SPAAR  SPELETJIE  *  *
 
STR_SAVE_STILL_IN_PROGRESS                                      :{WHITE}Spaar nog in vorder, {}wag asb tot dit klaar is!
 
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE                       :{BLACK}Kies 'Ezy Straat styl musiek' program
 

	
 
############ start of townname region
 
STR_TOWNNAME_ORIGINAL_ENGLISH                                   :Engels (Oorspronkilik)
 
STR_TOWNNAME_FRENCH                                             :Frans
 
STR_TOWNNAME_GERMAN                                             :Duits
 
STR_TOWNNAME_ADDITIONAL_ENGLISH                                 :Engels (Addisioneel)
 
STR_TOWNNAME_LATIN_AMERICAN                                     :Latyns-Amerikaans
 
STR_TOWNNAME_SILLY                                              :Snaaks
 
STR_TOWNNAME_SWEDISH                                            :Sweeds
 
STR_TOWNNAME_DUTCH                                              :Hollands
 
STR_TOWNNAME_FINNISH                                            :Finnish
 
STR_TOWNNAME_POLISH                                             :Polish
 
STR_TOWNNAME_SLOVAK                                             :Slovak
 
STR_TOWNNAME_NORWEGIAN                                          :Norwegian
 
STR_TOWNNAME_HUNGARIAN                                          :Hungarian
 
STR_TOWNNAME_AUSTRIAN                                           :Austrian
 
STR_TOWNNAME_ROMANIAN                                           :Romanian
 
STR_TOWNNAME_CZECH                                              :Czech
 
STR_TOWNNAME_SWISS                                              :Swiss
 
STR_TOWNNAME_DANISH                                             :Deens
 
STR_TOWNNAME_TURKISH                                            :Turks
 
STR_TOWNNAME_ITALIAN                                            :Italiaans
 
STR_TOWNNAME_CATALAN                                            :Catalan
 
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH                     :Engels (Oorspronkilik)
 
STR_GAME_OPTIONS_TOWN_NAME_FRENCH                               :Frans
 
STR_GAME_OPTIONS_TOWN_NAME_GERMAN                               :Duits
 
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH                   :Engels (Addisioneel)
 
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN                       :Latyns-Amerikaans
 
STR_GAME_OPTIONS_TOWN_NAME_SILLY                                :Snaaks
 
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH                              :Sweeds
 
STR_GAME_OPTIONS_TOWN_NAME_DUTCH                                :Hollands
 
STR_GAME_OPTIONS_TOWN_NAME_FINNISH                              :Finnish
 
STR_GAME_OPTIONS_TOWN_NAME_POLISH                               :Polish
 
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK                               :Slovak
 
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN                            :Norwegian
 
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN                            :Hungarian
 
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN                             :Austrian
 
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN                             :Romanian
 
STR_GAME_OPTIONS_TOWN_NAME_CZECH                                :Czech
 
STR_GAME_OPTIONS_TOWN_NAME_SWISS                                :Swiss
 
STR_GAME_OPTIONS_TOWN_NAME_DANISH                               :Deens
 
STR_GAME_OPTIONS_TOWN_NAME_TURKISH                              :Turks
 
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN                              :Italiaans
 
STR_GAME_OPTIONS_TOWN_NAME_CATALAN                              :Catalan
 
############ end of townname region
 

	
 
STR_CURR_GBP                                                    :Pounds ()
 
STR_CURR_USD                                                    :Dollars ($)
 
STR_CURR_EUR                                                    :Euro (€)
 
STR_CURR_YEN                                                    :Yen (¥)
 
STR_CURR_ATS                                                    :Austrian Shilling (ATS)
 
STR_CURR_BEF                                                    :Belgian Franc (BEF)
 
STR_CURR_CHF                                                    :Swiss Franc (CHF)
 
STR_CURR_CZK                                                    :Czech Koruna (CZK)
 
STR_CURR_DEM                                                    :Deutschmark (DEM)
 
STR_CURR_DKK                                                    :Danish Krone (DKK)
 
STR_CURR_ESP                                                    :Peseta (ESP)
 
STR_CURR_FIM                                                    :Finnish Markka (FIM)
 
STR_CURR_FRF                                                    :Franc (FRF)
 
STR_CURR_GRD                                                    :Greek Drachma (GRD)
 
STR_CURR_HUF                                                    :Hungarian Forint (HUF)
 
STR_CURR_ISK                                                    :Icelandic Krona (ISK)
 
STR_CURR_ITL                                                    :Italian Lira (ITL)
 
STR_CURR_NLG                                                    :Dutch Guilder (NLG)
 
STR_CURR_NOK                                                    :Norwegian Krone (NOK)
 
STR_CURR_PLN                                                    :Polish Zloty (PLN)
 
STR_CURR_RON                                                    :Romanian Leu (RON)
 
STR_CURR_RUR                                                    :Russian Rubles (RUR)
 
STR_CURR_SIT                                                    :Slovenian Tolar (SIT)
 
STR_CURR_SEK                                                    :Swedish Krona (SEK)
 
STR_CURR_TRY                                                    :Turkish Lira (TRY)
 
STR_CURR_SKK                                                    :Slovak Koruna (SKK)
 
STR_CURR_BRL                                                    :Brazilian Real (BRL)
 
STR_CURR_EEK                                                    :Estonian Krooni (EEK)
 

	
 
STR_CURR_CUSTOM                                                 :Gebruiklike...
 

	
 
STR_OPTIONS_LANG                                                :{BLACK}Taal
 
STR_OPTIONS_LANG_TIP                                            :{BLACK}Kies die koppelvlak taal om te gebruik
 

	
 
STR_OPTIONS_FULLSCREEN                                          :{BLACK}Volskerm
 
STR_OPTIONS_FULLSCREEN_TIP                                      :{BLACK}Kies die blokkie om OpenTTD in volleskerm te speel
 
STR_GAME_OPTIONS_CURRENCY_GBP                                   :Pounds ()
 
STR_GAME_OPTIONS_CURRENCY_USD                                   :Dollars ($)
 
STR_GAME_OPTIONS_CURRENCY_EUR                                   :Euro (€)
 
STR_GAME_OPTIONS_CURRENCY_YEN                                   :Yen (¥)
 
STR_GAME_OPTIONS_CURRENCY_ATS                                   :Austrian Shilling (ATS)
 
STR_GAME_OPTIONS_CURRENCY_BEF                                   :Belgian Franc (BEF)
 
STR_GAME_OPTIONS_CURRENCY_CHF                                   :Swiss Franc (CHF)
 
STR_GAME_OPTIONS_CURRENCY_CZK                                   :Czech Koruna (CZK)
 
STR_GAME_OPTIONS_CURRENCY_DEM                                   :Deutschmark (DEM)
 
STR_GAME_OPTIONS_CURRENCY_DKK                                   :Danish Krone (DKK)
 
STR_GAME_OPTIONS_CURRENCY_ESP                                   :Peseta (ESP)
 
STR_GAME_OPTIONS_CURRENCY_FIM                                   :Finnish Markka (FIM)
 
STR_GAME_OPTIONS_CURRENCY_FRF                                   :Franc (FRF)
 
STR_GAME_OPTIONS_CURRENCY_GRD                                   :Greek Drachma (GRD)
 
STR_GAME_OPTIONS_CURRENCY_HUF                                   :Hungarian Forint (HUF)
 
STR_GAME_OPTIONS_CURRENCY_ISK                                   :Icelandic Krona (ISK)
 
STR_GAME_OPTIONS_CURRENCY_ITL                                   :Italian Lira (ITL)
 
STR_GAME_OPTIONS_CURRENCY_NLG                                   :Dutch Guilder (NLG)
 
STR_GAME_OPTIONS_CURRENCY_NOK                                   :Norwegian Krone (NOK)
 
STR_GAME_OPTIONS_CURRENCY_PLN                                   :Polish Zloty (PLN)
 
STR_GAME_OPTIONS_CURRENCY_RON                                   :Romanian Leu (RON)
 
STR_GAME_OPTIONS_CURRENCY_RUR                                   :Russian Rubles (RUR)
 
STR_GAME_OPTIONS_CURRENCY_SIT                                   :Slovenian Tolar (SIT)
 
STR_GAME_OPTIONS_CURRENCY_SEK                                   :Swedish Krona (SEK)
 
STR_GAME_OPTIONS_CURRENCY_TRY                                   :Turkish Lira (TRY)
 
STR_GAME_OPTIONS_CURRENCY_SKK                                   :Slovak Koruna (SKK)
 
STR_GAME_OPTIONS_CURRENCY_BRL                                   :Brazilian Real (BRL)
 
STR_GAME_OPTIONS_CURRENCY_EEK                                   :Estonian Krooni (EEK)
 

	
 
STR_GAME_OPTIONS_CURRENCY_CUSTOM                                :Gebruiklike...
 

	
 
STR_GAME_OPTIONS_LANGUAGE                                       :{BLACK}Taal
 
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP                               :{BLACK}Kies die koppelvlak taal om te gebruik
 

	
 
STR_GAME_OPTIONS_FULLSCREEN                                     :{BLACK}Volskerm
 
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Kies die blokkie om OpenTTD in volleskerm te speel
 
STR_FULLSCREEN_FAILED                                           :{WHITE}Volskerm metode gedop
 

	
 
STR_OPTIONS_RES                                                 :{BLACK}Skerm resolusie
 
STR_OPTIONS_RES_TIP                                             :{BLACK}Kies die skerm resolusie om te gebruik
 

	
 
STR_OPTIONS_SCREENSHOT_FORMAT                                   :{BLACK}Skermskyf formaat
 
STR_OPTIONS_SCREENSHOT_FORMAT_TIP                               :{BLACK}Kies die skermskyf formaat om te gebruik
 

	
 
STR_OPTIONS_BASE_GRF                                            :{BLACK}Basis grafiek stel
 
STR_OPTIONS_BASE_GRF_TIP                                        :{BLACK}Kies die Basiese grafiek stel om te gebruik
 
STR_OPTIONS_BASE_GRF_STATUS                                     :{RED}{NUM} verlore / korrupte ler{P "" s}
 
STR_OPTIONS_BASE_GRF_DESCRIPTION_TIP                            :{BLACK}Addisioneel informasie oor die basis grapfieke stel
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Skerm resolusie
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Kies die skerm resolusie om te gebruik
 

	
 
STR_GAME_OPTIONS_SCREENSHOT_FORMAT                              :{BLACK}Skermskyf formaat
 
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP                      :{BLACK}Kies die skermskyf formaat om te gebruik
 

	
 
STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Basis grafiek stel
 
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Kies die Basiese grafiek stel om te gebruik
 
STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} verlore / korrupte ler{P "" s}
 
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Addisioneel informasie oor die basis grapfieke stel
 

	
 
STR_AUTOSAVE_FAILED                                             :{WHITE}Outostoor het misluk
 

	
 
STR_HEADING_FOR_STATION                                         :{LTBLUE}Op pad na {STATION}
 
STR_HEADING_FOR_STATION_VEL                                     :{LTBLUE}Op pad na {STATION}, {VELOCITY}
 
STR_NO_ORDERS                                                   :{LTBLUE}Geen opdrae
 
@@ -851,32 +851,32 @@ STR_RES_OTHER                           
 
STR_NOTHING                                                     :
 

	
 
STR_CANT_SHARE_ORDER_LIST                                       :{WHITE}Kan nie opdraglys deel nie...
 
STR_CANT_COPY_ORDER_LIST                                        :{WHITE}Kan nie opdrag lys kopie nie...
 
STR_END_OF_SHARED_ORDERS                                        :{SETX 10}- - Einde van Gedeel Opdrae - -
 

	
 
STR_TRAIN_IS_STUCK                                              :{WHITE}{VEHICLE} kan nie 'n roete vind om aan te gaan nie.
 
STR_TRAIN_IS_LOST                                               :{WHITE}{VEHICLE} is verlore.
 
STR_VEHICLE_IS_UNPROFITABLE                                     :{WHITE}{VEHICLE} se wins was verlede jaar {CURRENCY}
 
STR_EURO_INTRODUCE                                              :{BLACK}{BIGFONT}Europees Geldelik Samesmelting!{}{}Die Euro is ingevoer as die enigste koers vir daagliks transaksies in u land!
 
STR_NEWS_TRAIN_IS_STUCK                                         :{WHITE}{VEHICLE} kan nie 'n roete vind om aan te gaan nie.
 
STR_NEWS_TRAIN_IS_LOST                                          :{WHITE}{VEHICLE} is verlore.
 
STR_NEWS_VEHICLE_IS_UNPROFITABLE                                :{WHITE}{VEHICLE} se wins was verlede jaar {CURRENCY}
 
STR_NEWS_EURO_INTRODUCTION                                      :{BLACK}{BIGFONT}Europees Geldelik Samesmelting!{}{}Die Euro is ingevoer as die enigste koers vir daagliks transaksies in u land!
 

	
 
# Start of order review system.
 
# DON'T ADD OR REMOVE LINES HERE
 
STR_VEHICLE_HAS_TOO_FEW_ORDERS                                  :{WHITE}{VEHICLE} het te min bevele in skedule
 
STR_VEHICLE_HAS_VOID_ORDER                                      :{WHITE}{VEHICLE} het 'n leë bevel
 
STR_VEHICLE_HAS_DUPLICATE_ENTRY                                 :{WHITE}{VEHICLE} het duplikaat bevele
 
STR_VEHICLE_HAS_INVALID_ENTRY                                   :{WHITE}{VEHICLE} het onwettige stasie in sy bevele
 
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS                             :{WHITE}{VEHICLE} het te min bevele in skedule
 
STR_NEWS_VEHICLE_HAS_VOID_ORDER                                 :{WHITE}{VEHICLE} het 'n leë bevel
 
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY                            :{WHITE}{VEHICLE} het duplikaat bevele
 
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY                              :{WHITE}{VEHICLE} het onwettige stasie in sy bevele
 
# end of order system
 

	
 
STR_VEHICLE_AUTORENEW_FAILED                                    :{WHITE}Automatiese hernuwing het misluk met {VEHICLE}{}{STRING}
 
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                            :{WHITE}{VEHICLE} is te lank na vervanging
 
STR_AUTOREPLACE_NOTHING_TO_DO                                   :{WHITE}geen outo-vervang/hernu reëls toegepas nie
 
STR_AUTOREPLACE_MONEY_LIMIT                                     :(geld perk)
 

	
 
STR_CONFIG_SETTING                                              :{BLACK}Gevorderde stellings
 
STR_CONFIG_SETTING_TIP                                          :{BLACK}Toon gevorderde stellings
 
STR_NEWS_VEHICLE_AUTORENEW_FAILED                               :{WHITE}Automatiese hernuwing het misluk met {VEHICLE}{}{STRING}
 
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                      :{WHITE}{VEHICLE} is te lank na vervanging
 
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO                             :{WHITE}geen outo-vervang/hernu reëls toegepas nie
 
STR_ERROR_AUTOREPLACE_MONEY_LIMIT                               :(geld perk)
 

	
 
STR_INTRO_ADVANCED_SETTINGS                                     :{BLACK}Gevorderde stellings
 
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS                             :{BLACK}Toon gevorderde stellings
 
STR_CONFIG_SETTING_CAPTION                                      :{WHITE}Gevorderde stellings
 

	
 
STR_CONFIG_SETTING_OFF                                          :Af
 
STR_CONFIG_SETTING_ON                                           :Aan
 
STR_CONFIG_SETTING_VEHICLESPEED                                 :{LTBLUE}Wys voertuig spoed in die standbaan: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_BUILDONSLOPES                                :{LTBLUE}Laattoe gebou op skuinstes en kusse: {ORANGE}{STRING}
 
@@ -1139,61 +1139,61 @@ STR_WAYPOINT_GRAPHICS_TIP               
 

	
 
STR_WAYPOINT_VIEWPORT                                           :{WAYPOINT}
 
STR_WAYPOINT_VIEWPORT_TINY                                      :{TINYFONT}{WAYPOINT}
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Redigeer wegpunt naam
 

	
 
STR_CANT_CHANGE_WAYPOINT_NAME                                   :{WHITE}Kan nie wegpunt naam verander nie...
 
STR_CONVERT_RAIL_TO_WAYPOINT_TIP                                :{BLACK}Verdoel spoor na wegpunt
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT               :{BLACK}Verdoel spoor na wegpunt
 
STR_CANT_BUILD_TRAIN_WAYPOINT                                   :{WHITE}Kanie nie trein wegpunt hier bou nie...
 
STR_CANT_REMOVE_TRAIN_WAYPOINT                                  :{WHITE}Kan nie trein wegpunt van hier werwyder nie...
 

	
 
STR_BUILD_AUTORAIL_TIP                                          :{BLACK}Bou spoorweg spoor met die Outospoor metode
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL                         :{BLACK}Bou spoorweg spoor met die Outospoor metode
 

	
 
STR_NO_TOWN_IN_SCENARIO                                         :{WHITE}...daar is geen dorp in die draaiboek
 

	
 
STR_MANY_RANDOM_TOWNS                                           :{BLACK}Baie lukraak dorpe
 
STR_RANDOM_TOWNS_TIP                                            :{BLACK}Maak die kaart vol met wildweg geplaased dorpe
 
STR_MANY_RANDOM_INDUSTRIES                                      :Baie luraak nywehede
 
STR_RANDOM_INDUSTRIES_TIP                                       :{BLACK}Maak die kaart vol met wildweg geplaased nywerhede
 
STR_CAN_T_GENERATE_INDUSTRIES                                   :{WHITE}Kan nie nywerhede opwek nie...
 

	
 
STR_LANDSCAPING_TOOLBAR_TIP                                     :{BLACK}Oppe die landargitekteur werktuigbaan om land te verhoog/verlaag, boome beplant, ens.
 
STR_TOOLBAR_TOOLTIP_LANDSCAPING                                 :{BLACK}Oppe die landargitekteur werktuigbaan om land te verhoog/verlaag, boome beplant, ens.
 
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Landargitekteur
 
STR_LEVEL_LAND_TOOLTIP                                          :{BLACK}Vlakte daal
 

	
 

	
 
STR_TREES_RANDOM_TYPE                                           :{BLACK}Boome van lukraak tipe
 
STR_TREES_RANDOM_TYPE_TIP                                       :{BLACK}Plaas boome van lukraak tipe
 

	
 
STR_CANT_BUILD_CANALS                                           :{WHITE}Kan nie kanaale hier bou nie...
 
STR_BUILD_CANALS_TIP                                            :{BLACK}Bou kanaale.
 
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP                      :{BLACK}Bou kanaale.
 
STR_LANDINFO_CANAL                                              :Kanaal
 

	
 
STR_CANT_BUILD_LOCKS                                            :{WHITE}Kan nie sluite hier bou nie...
 
STR_BUILD_LOCKS_TIP                                             :{BLACK}Bou sluite
 
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP                       :{BLACK}Bou sluite
 
STR_LANDINFO_LOCK                                               :Sluit
 

	
 
STR_CANT_PLACE_RIVERS                                           :{WHITE}Can nie riviere hier plaas nie...
 
STR_LANDINFO_RIVER                                              :Rivier
 

	
 
STR_BUOY_IS_IN_USE                                              :{WHITE}...baken is in gebruik!
 

	
 
STR_LANDINFO_COORDS                                             :{BLACK}Koördineer: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
 

	
 
STR_CANT_REMOVE_PART_OF_STATION                                 :{WHITE}Kan nie deel van stasie verwyder nie...
 
STR_CANT_CONVERT_RAIL                                           :{WHITE}Kan nie spoor tipe hier verdoel nie...
 
STR_CONVERT_RAIL_TIP                                            :{BLACK}Verdoel/Opgradeer die spoor tipe
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL                           :{BLACK}Verdoel/Opgradeer die spoor tipe
 

	
 
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP                                :{BLACK}Sleep trein enjin hier om hele trein te verkoop
 

	
 
STR_DRAG_DROP                                                   :{BLACK}Sleep & Drop
 
STR_STATION_DRAG_DROP                                           :{BLACK}Bou 'n stasie gebruikend sleep & drop
 
STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}Sleep & Drop
 
STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}Bou 'n stasie gebruikend sleep & drop
 
STR_SELECT_STATION_CLASS_TIP                                    :{BLACK}Kies 'n stasie klas om te vertoon
 
STR_SELECT_STATION_TYPE_TIP                                     :{BLACK}Kies die stasie tipe om te bou
 

	
 
STR_FAST_FORWARD                                                :{BLACK}Vinnig vooruit die spel
 
STR_TOOLBAR_TOOLTIP_FORWARD                                     :{BLACK}Vinnig vooruit die spel
 
STR_MESSAGE_HISTORY                                             :{WHITE}Boodskap Geskidenis
 
STR_MESSAGE_HISTORY_TIP                                         :{BLACK}'n Lys van al die onlangs nuus boodskappe
 
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}Sper alle
 
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}Ontsper alle
 

	
 
STR_INDUSTRYDIR_CAPTION                                         :{WHITE}Nywerhede
 
@@ -2683,15 +2683,15 @@ STR_TRAIN_STOPPING                      
 
STR_TRAIN_STOPPING_VEL                                          :{RED}Ophou, {VELOCITY}
 
STR_INCOMPATIBLE_RAIL_TYPES                                     :Onbestaaanbaar spoor tipes
 
STR_TRAIN_NO_POWER                                              :{RED}Geen Krag
 
STR_TRAIN_START_NO_CATENARY                                     :Die spoor kort n kettinglyn, dus kan die trien nie aanskakel nie
 
STR_TRAIN_STUCK                                                 :{ORANGE}Wag vir beskikbare pad
 

	
 
STR_NEW_VEHICLE_NOW_AVAILABLE                                   :{BLACK}{BIGFONT}Nuwe {STRING} nou beskikbaar!
 
STR_NEW_VEHICLE_TYPE                                            :{BLACK}{BIGFONT}{ENGINE}
 
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                         :{BLACK}Nuwe {STRING} nou beskikbaar!  -  {ENGINE}
 
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE                              :{BLACK}{BIGFONT}Nuwe {STRING} nou beskikbaar!
 
STR_NEWS_NEW_VEHICLE_TYPE                                       :{BLACK}{BIGFONT}{ENGINE}
 
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                    :{BLACK}Nuwe {STRING} nou beskikbaar!  -  {ENGINE}
 

	
 
STR_CAN_T_SELL_DESTROYED_VEHICLE                                :{WHITE}Kan nie vernietige voertuig verkoop nie...
 
STR_CAN_T_REFIT_DESTROYED_VEHICLE                               :{WHITE}Kan nie vernietigte voertuig aanpas nie...
 

	
 
STR_CAN_T_TIMETABLE_VEHICLE                                     :{WHITE}Kan nie rooster voertuig nie...
 
STR_TIMETABLE_ONLY_WAIT_AT_STATIONS                             :{WHITE}Voertuie kan slegs by stasies wag.
 
@@ -2731,13 +2731,13 @@ STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT 
 
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP                        :{BLACK}Bou skip werf
 
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP                       :{BLACK}Bou skip depot (vir opbou en diens van skepe)
 

	
 
STR_NEWS_FIRST_SHIP_ARRIVAL                                     :{BLACK}{BIGFONT}Burgers herdenk . . .{}Eerste skip arriveer by {STATION}!
 
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP                              :{BLACK}Plaas baken wat kan as 'n wegpunt gebruik word
 
STR_ERROR_CAN_T_POSITION_BUOY_HERE                              :{WHITE}Kan nie baken hier plaas nie...
 
STR_BUILD_AQUEDUCT                                              :{BLACK}Bou akwamaryn
 
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP                    :{BLACK}Bou akwamaryn
 
STR_CAN_T_BUILD_AQUEDUCT_HERE                                   :{WHITE}Kan nie akwamaryn hier bou nie...
 
STR_REFIT_CAPTION                                               :{WHITE}{VEHICLE} (Herstel)
 
STR_REFIT_TITLE                                                 :{GOLD}Kies vrag tipe vir skip te ontvoer:
 
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT                            :{BLACK}Nuwe kapasiteit: {GOLD}{CARGO}{}{BLACK}Herstelkoste: {GOLD}{CURRENCY}
 
STR_REFITTABLE                                                  :(herstelbaar)
 

	
 
@@ -2748,13 +2748,13 @@ STR_ERROR_AIRCRAFT_IS_IN_FLIGHT         
 
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED                              :{WHITE}Vliegtuig moet in hangar gestop wees
 
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :Lughawe konstruksie
 
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP                      :{BLACK}Bou lughawe
 

	
 
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL                                 :{BLACK}{BIGFONT}Burgers herdenk . . .{}Eerste vliegtuig arriveer by {STATION}!
 
STR_NEWS_AIRCRAFT_CRASH                                         :{BLACK}{BIGFONT}Vliegtuig Botsing!{}{COMMA} stef in die vuurbol by {STATION}
 
STR_PLANE_CRASH_OUT_OF_FUEL                                     :{BLACK}{BIGFONT}Vliegtuig Ongeluk!{}Vliegtuig het geen petrol nie, {COMMA} sterf in 'n bal van vuur!
 
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL                                :{BLACK}{BIGFONT}Vliegtuig Ongeluk!{}Vliegtuig het geen petrol nie, {COMMA} sterf in 'n bal van vuur!
 
STR_ORDER_STATION_SMALL                                         :{TINYFONT}{BLACK}{STATION}
 

	
 
STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} (Rooster)
 

	
 
##id 0xB000
 
STR_NEWS_DISASTER_ZEPPELIN                                      :{BLACK}{BIGFONT}Zeppelin ramp by {STATION}!
 
@@ -2799,14 +2799,14 @@ STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP   
 
STR_PERFORMANCE_DETAIL_DELIVERED_TIP                            :{BLACK}Eenheide van vrag afgelewer in die laaste vier kwartiers
 
STR_PERFORMANCE_DETAIL_CARGO_TIP                                :{BLACK}Nommer van vrag tipes afgelewer in die verlede kwartier
 
STR_PERFORMANCE_DETAIL_MONEY_TIP                                :{BLACK}Bedrag van geld die maatskappy het in die bank
 
STR_PERFORMANCE_DETAIL_LOAN_TIP                                 :{BLACK}Die bedrag van geld dat die maatskappy het gevat op lening
 
STR_PERFORMANCE_DETAIL_TOTAL_TIP                                :{BLACK}Totaale punte uit van moontlike punte
 

	
 
STR_NEWGRF_SETTINGS_BUTTON                                      :{BLACK}NewGRF Stellings
 
STR_NEWGRF_SETTINGS_BUTTON_TIP                                  :{BLACK}Wys NewGRF stellings
 
STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK}NewGRF Stellings
 
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK}Wys NewGRF stellings
 
STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}NewGRF stellings
 
STR_NEWGRF_APPLY_CHANGES                                        :{BLACK}Wend aan veranderings
 
STR_NEWGRF_TOGGLE_PALETTE                                       :{BLACK}Tokkel pallet
 
STR_NEWGRF_TOGGLE_PALETTE_TIP                                   :{BLACK}Tokkel die pallet van die geselekteurde NewGRF.{}Doen dit wanneer die grafika van hierdie NewGRF pink lyk in die speletjie.
 
STR_NEWGRF_SET_PARAMETERS                                       :{BLACK}Stel parameters
 
STR_NEWGRF_FILENAME                                             :{BLACK}Lêer naam: {SILVER}{STRING}
 
@@ -3271,26 +3271,26 @@ STR_SOUTHWEST                           
 
STR_BORDER_FREEFORM                                             :{BLACK}Vryeform
 
STR_BORDER_WATER                                                :{BLACK}Water
 
STR_BORDER_RANDOM                                               :{BLACK}Lukraak
 
STR_BORDER_RANDOMIZE                                            :{BLACK}Lukraak
 

	
 
########### String for new airports
 
STR_SMALL_AIRPORT                                               :{BLACK}Klein
 
STR_CITY_AIRPORT                                                :{BLACK}Dorp
 
STR_METRO_AIRPORT                                               :{BLACK}Metropolitaans lughawe
 
STR_INTERNATIONAL_AIRPORT                                       :{BLACK}Internasionaale lughawe
 
STR_COMMUTER_AIRPORT                                            :{BLACK}Pendelaar
 
STR_INTERCONTINENTAL_AIRPORT                                    :{BLACK}Tussenkontinentaal
 
STR_HELIPORT                                                    :{BLACK}Helihawe
 
STR_HELIDEPOT                                                   :{BLACK}Helidepot
 
STR_HELISTATION                                                 :{BLACK}Helistasie
 

	
 
STR_SMALL_AIRPORTS                                              :{BLACK}Klein lughawe
 
STR_LARGE_AIRPORTS                                              :{BLACK}Groot Lughawe
 
STR_HUB_AIRPORTS                                                :{BLACK}Naaf lughawe
 
STR_HELIPORTS                                                   :{BLACK}Helikopter lughawe
 
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT                         :{BLACK}Klein
 
STR_STATION_BUILD_AIRPORT_CITY_AIRPORT                          :{BLACK}Dorp
 
STR_STATION_BUILD_AIRPORT_METRO_AIRPORT                         :{BLACK}Metropolitaans lughawe
 
STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT                 :{BLACK}Internasionaale lughawe
 
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT                      :{BLACK}Pendelaar
 
STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT              :{BLACK}Tussenkontinentaal
 
STR_STATION_BUILD_AIRPORT_HELIPORT                              :{BLACK}Helihawe
 
STR_STATION_BUILD_AIRPORT_HELIDEPOT                             :{BLACK}Helidepot
 
STR_STATION_BUILD_AIRPORT_HELISTATION                           :{BLACK}Helistasie
 

	
 
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORTS                        :{BLACK}Klein lughawe
 
STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS                        :{BLACK}Groot Lughawe
 
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS                          :{BLACK}Naaf lughawe
 
STR_STATION_BUILD_AIRPORT_HELIPORTS                             :{BLACK}Helikopter lughawe
 

	
 
############ Tooltip measurment
 

	
 
STR_MEASURE_LENGTH                                              :{BLACK}Lengte: {NUM}
 
STR_MEASURE_AREA                                                :{BLACK}Area: {NUM} x {NUM}
 
STR_MEASURE_LENGTH_HEIGHTDIFF                                   :{BLACK}Lengte: {NUM}{}Hoogte verskil: {NUM} m
 
@@ -3481,14 +3481,14 @@ STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP   
 
############ on screen keyboard
 
STR_OSK_KEYBOARD_LAYOUT                                         :`1234567890-=\qwertyuiop[]asdfghjkl;'  zxcvbnm,./ .
 
STR_OSK_KEYBOARD_LAYOUT_CAPS                                    :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:"  ZXCVBNM<>? .
 
########
 

	
 
############ AI GUI
 
STR_AI_SETTINGS_BUTTON                                          :{BLACK}AI Stellings
 
STR_AI_SETTINGS_BUTTON_TIP                                      :{BLACK}Wys AI stellings
 
STR_INTRO_AI_SETTINGS                                           :{BLACK}AI Stellings
 
STR_INTRO_TOOLTIP_AI_SETTINGS                                   :{BLACK}Wys AI stellings
 
STR_AI_DEBUG                                                    :{WHITE}AI ontfout
 
STR_AI_DEBUG_NAME_TIP                                           :{BLACK}Naam van die AI
 
STR_AI_DEBUG_RELOAD                                             :{BLACK}Herlaai AI
 
STR_AI_DEBUG_RELOAD_TIP                                         :{BLACK}Maak die AI dood, herlaai die skrif en herlaai die AI
 
STR_AI_DEBUG_SERVER_ONLY                                        :{YELLOW}Die AI ontfout venster is net beskikbaar vir die dienaar
 
STR_AI_CONFIG_CAPTION                                           :{WHITE}AI Konfigurasie
 
@@ -3529,11 +3529,11 @@ STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE
 

	
 

	
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST            :{WHITE}... verbinding verloor
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE          :{WHITE}... lêer nie skryfbaar nie
 
STR_CONTENT_ERROR_COULD_NOT_EXTRACT                             :{WHITE}Kon nie die afgelaaide lêer dekompakteer
 

	
 
STR_CONTENT_INTRO_BUTTON                                        :{BLACK}Kyk Na Aanlyn Inhoud
 
STR_CONTENT_INTRO_BUTTON_TIP                                    :{BLACK}Kyk vir nuwe of bygewerkde inhoud om af te laai
 
STR_INTRO_ONLINE_CONTENT                                        :{BLACK}Kyk Na Aanlyn Inhoud
 
STR_INTRO_TOOLTIP_ONLINE_CONTENT                                :{BLACK}Kyk vir nuwe of bygewerkde inhoud om af te laai
 
STR_CONTENT_INTRO_MISSING_BUTTON                                :{BLACK}Vind vermisde inhoud aanlyn
 
STR_CONTENT_INTRO_MISSING_BUTTON_TIP                            :{BLACK}Kyk of die vermisde inhoud aanlyn kan gevind word
 
########
src/lang/arabic_egypt.txt
Show inline comments
 
@@ -261,15 +261,15 @@ STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}محرر الخريطة
 
STR_MAPSIZE                                                     :{BLACK}حجم الخريطة
 
STR_BY                                                          :{BLACK}*
 
STR_INTRO_GAME_OPTIONS                                          :{BLACK}خيارات اللعبة
 

	
 
STR_COMPANY_SOMEONE                                             :شخص ما {SKIP}{SKIP}
 

	
 
STR_UNITS_IMPERIAL                                              :امبريل
 
STR_UNITS_METRIC                                                :متري
 
STR_UNITS_SI                                                    :النظام الدولي للوحدات ( م-كجم-ث)
 
STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL                       :امبريل
 
STR_GAME_OPTIONS_MEASURING_UNITS_METRIC                         :متري
 
STR_GAME_OPTIONS_MEASURING_UNITS_SI                             :النظام الدولي للوحدات ( م-كجم-ث)
 

	
 
STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA}ميل/س
 
STR_UNITS_VELOCITY_METRIC                                       :{COMMA}كم/س
 
STR_UNITS_VELOCITY_SI                                           :{COMMA}م/ث
 

	
 
STR_UNITS_POWER_IMPERIAL                                        :{COMMA}حصان
 
@@ -366,13 +366,13 @@ STR_GRAPH_X_LABEL_MONTH                 
 
STR_GRAPH_X_LABEL_MONTH_YEAR                                    :{TINYFONT}{STRING}{} {STRING}{}{NUM}
 
STR_GRAPH_Y_LABEL                                               :{TINYFONT}{STRING}-
 
STR_TOOLBAR_TOOLTIP_PAUSE_GAME                                  :{BLACK}ايقاف اللعبة
 
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK} حفظ / اغلاق / خروج
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}عرض محطات الشركة
 
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}عرض الخريطة, لقطات اضافية , العلامات
 
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY                  :{BLACK}عرض الخريطة, دليل المدن
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY         :{BLACK}عرض الخريطة, دليل المدن
 
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}عرض دليل المدن
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}عرض السجل المالي للشركة
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}عرض معلومات الشركة
 
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}عرض المخططات
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}عرض جدول ترتيب الشركات
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}عرض قطارات الشركة
 
@@ -414,15 +414,15 @@ STR_AGE_RED                                                     :{RED}{COMMA}سنة ({COMMA})
 
############ range for service numbers ends
 

	
 
STR_VEHICLE_TRAIN                                               :قطار
 
STR_VEHICLE_ROAD_VEHICLE                                        :مركبات
 
STR_VEHICLE_SHIP                                                :سفن
 
STR_VEHICLE_AIRCRAFT                                            :طائرات
 
STR_VEHICLE_IS_GETTING_OLD                                      :{WHITE}{VEHICLE} اصبحت قديمة
 
STR_VEHICLE_IS_GETTING_VERY_OLD                                 :{WHITE}{VEHICLE} اصبحت قديمة جدا
 
STR_VEHICLE_IS_GETTING_VERY_OLD_AND                             :{WHITE}{VEHICLE} قديمة جدا وتحتاج الى استبدال فوري
 
STR_NEWS_VEHICLE_IS_GETTING_OLD                                 :{WHITE}{VEHICLE} اصبحت قديمة
 
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD                            :{WHITE}{VEHICLE} اصبحت قديمة جدا
 
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND                        :{WHITE}{VEHICLE} قديمة جدا وتحتاج الى استبدال فوري
 
STR_LAND_AREA_INFORMATION_CAPTION                               :{WHITE}معلومات ارض
 
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A                     :{BLACK} تكلفة الازالة :  {LTBLUE} غير متاح
 
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR                         :{BLACK}تكلفة الازالة :  {RED}{CURRENCY}
 
STR_REVENUE_WHEN_CLEARED                                        :{BLACK} الدخل عند للتجديد:  {LTBLUE}{CURRENCY}
 
STR_LAND_AREA_INFORMATION_OWNER_N_A                             :غير متاح
 
STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}المالك: {LTBLUE}{STRING}
 
@@ -537,14 +537,14 @@ STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM                     :{BLACK}اختار " جميع المسارات"
 
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC                        :{BLACK}اختار ،المسارات القديمة
 
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC                        :{BLACK}اختار المسارات الحديثة
 
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED                  :{BLACK}اختياري 1
 
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED                  :{BLACK}اختياري 2
 
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1              :{BLACK}مسح البرنامج الاختياري الحالي
 
STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS                        :{BLACK}حفظ اعدادات الموسيقى
 
STR_MUSIC_TOOLTIP_CLICK_ON_MUSIC_TRACK_TO                       :{BLACK}اضغط على المسار الموسيقي لإضافتة للقائمة
 
STR_CLICK_ON_TRACK_TO_REMOVE                                    :{BLACK}اضغط على المسار لازالته من القائمة
 
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK                         :{BLACK}اضغط على المسار الموسيقي لإضافتة للقائمة
 
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK                      :{BLACK}اضغط على المسار لازالته من القائمة
 
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE                        :{BLACK}تشغيل / ايقاف العشوائي
 
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION                    :{BLACK}اظهار اطار اختيار الموسيقى
 
STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                  :{BLACK}اضغط على الخدمة لتوسيط الخريطة على المصنع/المدينة
 
STR_INTRO_DIFFICULTY                                            :{BLACK} مستوى الصعوبة ({STRING})
 
STR_DATE_LONG_SMALL                                             :{TINYFONT}{BLACK}{DATE_LONG}
 
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :الرسالة الأخيرة/التقرير الجديد
 
@@ -565,14 +565,14 @@ STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER          :{YELLOW}تغير في انتاج مصنع مشمول بخدمات الشركات الأخرى
 
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED                 :{YELLOW}تغير انتاج المصانع الأخرى
 
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY             :{YELLOW}نصائح/ معلومات حول  مركبات الشركة
 
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES                              :{YELLOW}المركبات الجديدة
 
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE               :{YELLOW}تغييرات قبول الشحن
 
STR_NEWS_MESSAGE_TYPE_SUBSIDIES                                 :{YELLOW}العروض
 
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION                       :{YELLOW}معلومات عامة
 
STR_MESSAGES_ALL                                                :{YELLOW}تعديل كل الرسائل الى: ايقاف/ مختصر /كامل
 
STR_MESSAGE_SOUND                                               :{YELLOW}اصدار صوت عند عرض رسالة جديدة
 
STR_NEWS_MESSAGES_ALL                                           :{YELLOW}تعديل كل الرسائل الى: ايقاف/ مختصر /كامل
 
STR_NEWS_MESSAGES_SOUND                                         :{YELLOW}اصدار صوت عند عرض رسالة جديدة
 
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION                     :{WHITE}بعيد جدا من محطة/علامة الوصول السابقة
 
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED                         :{BIGFONT}{BLACK}الشركات الكبرى التي وصلت لـ {NUM}{}) {STRING} مستوى)
 
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME                        :{BIGFONT}{BLACK}ترتيب الشركات {NUM}
 
STR_HIGHSCORE_POSITION                                          :{BLACK}{BIGFONT}{COMMA}.
 
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN                     :رجل اعمال
 
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR                    :مغامر
 
@@ -637,13 +637,13 @@ STR_SCENEDIT_FILE_MENU_SEPARATOR        
 
STR_SCENEDIT_FILE_MENU_QUIT                                     :انهاء
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO        :{BLACK}حفظ/فتح/خروج من محرر الخرائط
 
STR_SAVELOAD_LOAD_SCENARIO                                      :{WHITE}فتح خريطة
 
STR_SAVELOAD_SAVE_SCENARIO                                      :{WHITE}حفظ خريطة
 
STR_INTRO_PLAY_SCENARIO                                         :{BLACK}لعب خريطة
 
STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}العب خريطة المرتفعات
 
STR_INTRO_PLAY_HEIGHTMAP_TOOLTIP                                :{BLACK}ابدأ لعبة جديدة بواسطة خريطة المرتفعات
 
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}ابدأ لعبة جديدة بواسطة خريطة المرتفعات
 
STR_QUIT_SCENARIO_QUERY                                         :{YELLOW}هل تريد الخروج من انشاء الخريطة
 
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200    :{WHITE}...يمكن بنائة في مدن يزيد سكانها عن 1200 نسمة
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD    :{BLACK}العودة بتاريخ البدأ سنة واحدة
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD     :{BLACK}تقديم تاريخ البدأ سنة واحدة لالأمام
 
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH                              :{WHITE}...يجب ان تكون نهايات الجسر على اليابسة
 
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON                        :{BLACK}صغير
 
@@ -662,15 +662,15 @@ STR_SELECT_LAYOUT_BETTER_ROADS                                  :{BLACK} طرق افضل
 
STR_SELECT_LAYOUT_2X2_GRID                                      :{BLACK} نمط 2 * 2
 
STR_SELECT_LAYOUT_3X3_GRID                                      :{BLACK} نمط 3 * 3
 
STR_SELECT_LAYOUT_RANDOM                                        :{BLACK} عشوائي
 

	
 
STR_NEWS_MESSAGE                                                :{STRING}  -  {STRING}
 
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}اظهر اخر رسالة / تقرير
 
STR_OFF                                                         :اغلاق
 
STR_SUMMARY                                                     :ملخص
 
STR_FULL                                                        :ممتلئ
 
STR_NEWS_MESSAGES_OFF                                           :اغلاق
 
STR_NEWS_MESSAGES_SUMMARY                                       :ملخص
 
STR_NEWS_MESSAGES_FULL                                          :ممتلئ
 
STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
 

	
 
############ range for menu starts
 
STR_SETTINGS_MENU_GAME_OPTIONS                                  :خيارات اللعبة
 
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS                           :خيارات الصعوبة
 
STR_SETTINGS_MENU_CONFIG_SETTINGS                               :اعدادات متقدمة
 
@@ -767,83 +767,83 @@ STR_TERRAFORM_TOOLTIP_PURCHASE_LAND                             :{BLACK}شاء ارض للأستخدام المستقبلي
 
STR_STATUSBAR_AUTOSAVE                                          :{RED}حفظ تلقائي
 
STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  يتم حفظ اللعبة  *  *
 
STR_SAVE_STILL_IN_PROGRESS                                      :{WHITE}الحفظ مازال جاريا الآن{}الرجاء الأنتظار حتر ينتهي
 
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE                       :{BLACK}اختر'Ezy Street style music'برنامج
 

	
 
############ start of townname region
 
STR_TOWNNAME_ORIGINAL_ENGLISH                                   :English (Original)
 
STR_TOWNNAME_FRENCH                                             :فرنسي
 
STR_TOWNNAME_GERMAN                                             :الماني
 
STR_TOWNNAME_ADDITIONAL_ENGLISH                                 :انجليزي اضافي
 
STR_TOWNNAME_LATIN_AMERICAN                                     :امريكي لاتيني
 
STR_TOWNNAME_SILLY                                              :مضحك
 
STR_TOWNNAME_SWEDISH                                            :سويدي
 
STR_TOWNNAME_DUTCH                                              :هولندي
 
STR_TOWNNAME_FINNISH                                            :فنلندي
 
STR_TOWNNAME_POLISH                                             :بلغاري
 
STR_TOWNNAME_SLOVAK                                             :سلوفاكي
 
STR_TOWNNAME_NORWEGIAN                                          :نرويجي
 
STR_TOWNNAME_HUNGARIAN                                          :هنغاري
 
STR_TOWNNAME_AUSTRIAN                                           :نمساوي
 
STR_TOWNNAME_ROMANIAN                                           :روماني
 
STR_TOWNNAME_CZECH                                              :تشيكي
 
STR_TOWNNAME_SWISS                                              :سويدي
 
STR_TOWNNAME_DANISH                                             :دنماكي
 
STR_TOWNNAME_TURKISH                                            :تركي
 
STR_TOWNNAME_ITALIAN                                            :ايطالي
 
STR_TOWNNAME_CATALAN                                            :كتالونية
 
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH                     :English (Original)
 
STR_GAME_OPTIONS_TOWN_NAME_FRENCH                               :فرنسي
 
STR_GAME_OPTIONS_TOWN_NAME_GERMAN                               :الماني
 
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH                   :انجليزي اضافي
 
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN                       :امريكي لاتيني
 
STR_GAME_OPTIONS_TOWN_NAME_SILLY                                :مضحك
 
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH                              :سويدي
 
STR_GAME_OPTIONS_TOWN_NAME_DUTCH                                :هولندي
 
STR_GAME_OPTIONS_TOWN_NAME_FINNISH                              :فنلندي
 
STR_GAME_OPTIONS_TOWN_NAME_POLISH                               :بلغاري
 
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK                               :سلوفاكي
 
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN                            :نرويجي
 
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN                            :هنغاري
 
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN                             :نمساوي
 
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN                             :روماني
 
STR_GAME_OPTIONS_TOWN_NAME_CZECH                                :تشيكي
 
STR_GAME_OPTIONS_TOWN_NAME_SWISS                                :سويدي
 
STR_GAME_OPTIONS_TOWN_NAME_DANISH                               :دنماكي
 
STR_GAME_OPTIONS_TOWN_NAME_TURKISH                              :تركي
 
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN                              :ايطالي
 
STR_GAME_OPTIONS_TOWN_NAME_CATALAN                              :كتالونية
 
############ end of townname region
 

	
 
STR_CURR_GBP                                                    :جنية(£)
 
STR_CURR_USD                                                    :دولار ($)
 
STR_CURR_EUR                                                    :يورو (€)
 
STR_CURR_YEN                                                    :ين (¥)
 
STR_CURR_ATS                                                    :شلنق استرالي (ATS)
 
STR_CURR_BEF                                                    :فرنك بلجيكي (BEF)
 
STR_CURR_CHF                                                    :فرنك سويسري  (CHF)
 
STR_CURR_CZK                                                    :كرونا تشيكية (CZK)
 
STR_CURR_DEM                                                    :مارك الماني (DEM)
 
STR_CURR_DKK                                                    :كرونا دنمركي
 
STR_CURR_ESP                                                    :بيستا (ESP)
 
STR_CURR_FIM                                                    :ماركا فنلندي(FIM)
 
STR_CURR_FRF                                                    :فرنك (FRF)
 
STR_CURR_GRD                                                    :دراخما يونانية (GRD)
 
STR_CURR_HUF                                                    :فورنت هنغاري (HUF)
 
STR_CURR_ISK                                                    :كرونا ايسلاندية (ISK)
 
STR_CURR_ITL                                                    :ليرة ايطالية (ITL)
 
STR_CURR_NLG                                                    :غلدر هولندي (NLG)
 
STR_CURR_NOK                                                    :كرونا نرويجية (NOK)
 
STR_CURR_PLN                                                    :زلوتي بولندي (PLN)
 
STR_CURR_RON                                                    :لور يوناني (RON)
 
STR_CURR_RUR                                                    :روبل روسي (RUR)
 
STR_CURR_SIT                                                    :تولار سوفاني (SIT)
 
STR_CURR_SEK                                                    :كرونا سويدية (SEK)
 
STR_CURR_TRY                                                    :ليرة تركية (TRY)
 
STR_CURR_SKK                                                    :كرونا سلوفاكية (SKK)
 
STR_CURR_BRL                                                    :ريال برازيلي (BRL)
 
STR_CURR_EEK                                                    :كرونا استونية (EEK)
 

	
 
STR_CURR_CUSTOM                                                 :مخصص ...
 

	
 
STR_OPTIONS_LANG                                                :{BLACK}لغة
 
STR_OPTIONS_LANG_TIP                                            :{BLACK}اختر لغة الواجهه
 

	
 
STR_OPTIONS_FULLSCREEN                                          :{BLACK}شاشة كاملة
 
STR_OPTIONS_FULLSCREEN_TIP                                      :{BLACK}اختر هذا المربع للعب OpenTTD على لشاشة الكاملة
 
STR_GAME_OPTIONS_CURRENCY_GBP                                   :جنية(£)
 
STR_GAME_OPTIONS_CURRENCY_USD                                   :دولار ($)
 
STR_GAME_OPTIONS_CURRENCY_EUR                                   :يورو (€)
 
STR_GAME_OPTIONS_CURRENCY_YEN                                   :ين (¥)
 
STR_GAME_OPTIONS_CURRENCY_ATS                                   :شلنق استرالي (ATS)
 
STR_GAME_OPTIONS_CURRENCY_BEF                                   :فرنك بلجيكي (BEF)
 
STR_GAME_OPTIONS_CURRENCY_CHF                                   :فرنك سويسري  (CHF)
 
STR_GAME_OPTIONS_CURRENCY_CZK                                   :كرونا تشيكية (CZK)
 
STR_GAME_OPTIONS_CURRENCY_DEM                                   :مارك الماني (DEM)
 
STR_GAME_OPTIONS_CURRENCY_DKK                                   :كرونا دنمركي
 
STR_GAME_OPTIONS_CURRENCY_ESP                                   :بيستا (ESP)
 
STR_GAME_OPTIONS_CURRENCY_FIM                                   :ماركا فنلندي(FIM)
 
STR_GAME_OPTIONS_CURRENCY_FRF                                   :فرنك (FRF)
 
STR_GAME_OPTIONS_CURRENCY_GRD                                   :دراخما يونانية (GRD)
 
STR_GAME_OPTIONS_CURRENCY_HUF                                   :فورنت هنغاري (HUF)
 
STR_GAME_OPTIONS_CURRENCY_ISK                                   :كرونا ايسلاندية (ISK)
 
STR_GAME_OPTIONS_CURRENCY_ITL                                   :ليرة ايطالية (ITL)
 
STR_GAME_OPTIONS_CURRENCY_NLG                                   :غلدر هولندي (NLG)
 
STR_GAME_OPTIONS_CURRENCY_NOK                                   :كرونا نرويجية (NOK)
 
STR_GAME_OPTIONS_CURRENCY_PLN                                   :زلوتي بولندي (PLN)
 
STR_GAME_OPTIONS_CURRENCY_RON                                   :لور يوناني (RON)
 
STR_GAME_OPTIONS_CURRENCY_RUR                                   :روبل روسي (RUR)
 
STR_GAME_OPTIONS_CURRENCY_SIT                                   :تولار سوفاني (SIT)
 
STR_GAME_OPTIONS_CURRENCY_SEK                                   :كرونا سويدية (SEK)
 
STR_GAME_OPTIONS_CURRENCY_TRY                                   :ليرة تركية (TRY)
 
STR_GAME_OPTIONS_CURRENCY_SKK                                   :كرونا سلوفاكية (SKK)
 
STR_GAME_OPTIONS_CURRENCY_BRL                                   :ريال برازيلي (BRL)
 
STR_GAME_OPTIONS_CURRENCY_EEK                                   :كرونا استونية (EEK)
 

	
 
STR_GAME_OPTIONS_CURRENCY_CUSTOM                                :مخصص ...
 

	
 
STR_GAME_OPTIONS_LANGUAGE                                       :{BLACK}لغة
 
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP                               :{BLACK}اختر لغة الواجهه
 

	
 
STR_GAME_OPTIONS_FULLSCREEN                                     :{BLACK}شاشة كاملة
 
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}اختر هذا المربع للعب OpenTTD على لشاشة الكاملة
 
STR_FULLSCREEN_FAILED                                           :{WHITE}فشل تشغيل نمط الشاشة الكاملة
 

	
 
STR_OPTIONS_RES                                                 :{BLACK}دقة الشاشة
 
STR_OPTIONS_RES_TIP                                             :{BLACK}اختر دقة الشاشة
 

	
 
STR_OPTIONS_SCREENSHOT_FORMAT                                   :{BLACK}صيغة حفظ الشاشة
 
STR_OPTIONS_SCREENSHOT_FORMAT_TIP                               :{BLACK}اختر صيغة حفظ الشاشة
 

	
 
STR_OPTIONS_BASE_GRF                                            :{BLACK} الواجهة الرسومية الاساسية
 
STR_OPTIONS_BASE_GRF_TIP                                        :{BLACK} اختر مجموعة الواجهة الرسومية
 
STR_OPTIONS_BASE_GRF_STATUS                                     :{RED}{NUM} ملف مفقود او غير صالح
 
STR_OPTIONS_BASE_GRF_DESCRIPTION_TIP                            :{BLACK} معلومات اضافية عن القاعدة الرسومية
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}دقة الشاشة
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}اختر دقة الشاشة
 

	
 
STR_GAME_OPTIONS_SCREENSHOT_FORMAT                              :{BLACK}صيغة حفظ الشاشة
 
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP                      :{BLACK}اختر صيغة حفظ الشاشة
 

	
 
STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK} الواجهة الرسومية الاساسية
 
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK} اختر مجموعة الواجهة الرسومية
 
STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} ملف مفقود او غير صالح
 
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK} معلومات اضافية عن القاعدة الرسومية
 

	
 
STR_AUTOSAVE_FAILED                                             :{WHITE}فشل الحفظ التلقائي
 

	
 
STR_HEADING_FOR_STATION                                         :{LTBLUE}تتوجة الى {STATION}
 
STR_HEADING_FOR_STATION_VEL                                     :{LTBLUE}تتوجة الى {STATION}, {VELOCITY}
 
STR_NO_ORDERS                                                   :{LTBLUE}لايوجد اوامر وجهات
 
@@ -859,32 +859,32 @@ STR_RES_OTHER                                                   :اخرى
 
STR_NOTHING                                                     :
 

	
 
STR_CANT_SHARE_ORDER_LIST                                       :{WHITE}لا يمكن مشاركة قائمة الأوامر
 
STR_CANT_COPY_ORDER_LIST                                        :{WHITE}لا يمكن نسخ قائمة الأوامر
 
STR_END_OF_SHARED_ORDERS                                        :{SETX 10}- - نهاية الأوامر المشتركة - -
 

	
 
STR_TRAIN_IS_STUCK                                              :{WHITE}{VEHICLE} لا يستطيع ايجاد طريق للمواصلة
 
STR_TRAIN_IS_LOST                                               :{WHITE}{VEHICLE} تائه
 
STR_VEHICLE_IS_UNPROFITABLE                                     :{WHITE}{VEHICLE} دخل العربة السنة السابقة {CURRENCY}
 
STR_EURO_INTRODUCE                                              :{BLACK}{BIGFONT}العملة الموحدة للدول الأوربية! {}{}تم اعتماد العملة الأوربية الموحدة - اليورو - للمعاملات اليومية في دولتك!
 
STR_NEWS_TRAIN_IS_STUCK                                         :{WHITE}{VEHICLE} لا يستطيع ايجاد طريق للمواصلة
 
STR_NEWS_TRAIN_IS_LOST                                          :{WHITE}{VEHICLE} تائه
 
STR_NEWS_VEHICLE_IS_UNPROFITABLE                                :{WHITE}{VEHICLE} دخل العربة السنة السابقة {CURRENCY}
 
STR_NEWS_EURO_INTRODUCTION                                      :{BLACK}{BIGFONT}العملة الموحدة للدول الأوربية! {}{}تم اعتماد العملة الأوربية الموحدة - اليورو - للمعاملات اليومية في دولتك!
 

	
 
# Start of order review system.
 
# DON'T ADD OR REMOVE LINES HERE
 
STR_VEHICLE_HAS_TOO_FEW_ORDERS                                  :{WHITE}{VEHICLE} لديها اوامر قليلة جدا في جدولها
 
STR_VEHICLE_HAS_VOID_ORDER                                      :{WHITE}{VEHICLE} لديها امر غير صالح
 
STR_VEHICLE_HAS_DUPLICATE_ENTRY                                 :{WHITE}{VEHICLE} لديها امر مكرر
 
STR_VEHICLE_HAS_INVALID_ENTRY                                   :{WHITE}{VEHICLE} لديها محطة غير صالحة في القائمة
 
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS                             :{WHITE}{VEHICLE} لديها اوامر قليلة جدا في جدولها
 
STR_NEWS_VEHICLE_HAS_VOID_ORDER                                 :{WHITE}{VEHICLE} لديها امر غير صالح
 
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY                            :{WHITE}{VEHICLE} لديها امر مكرر
 
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY                              :{WHITE}{VEHICLE} لديها محطة غير صالحة في القائمة
 
# end of order system
 

	
 
STR_VEHICLE_AUTORENEW_FAILED                                    :{WHITE}  فشل تطبيق الاستبدال الذاتي ل{VEHICLE}{}{STRING}
 
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                            :{WHITE}{VEHICLE} طويل جدا بعد الاستبدال
 
STR_AUTOREPLACE_NOTHING_TO_DO                                   :{WHITE}لا يوجد نظام مطبق للتبديل/ التجديد
 
STR_AUTOREPLACE_MONEY_LIMIT                                     :- حدود التكلفة للتبديل -
 

	
 
STR_CONFIG_SETTING                                              :{BLACK}الاعدادات المتقدمة
 
STR_CONFIG_SETTING_TIP                                          :{BLACK}عرض الاعدادات المتقدمة
 
STR_NEWS_VEHICLE_AUTORENEW_FAILED                               :{WHITE}  فشل تطبيق الاستبدال الذاتي ل{VEHICLE}{}{STRING}
 
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                      :{WHITE}{VEHICLE} طويل جدا بعد الاستبدال
 
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO                             :{WHITE}لا يوجد نظام مطبق للتبديل/ التجديد
 
STR_ERROR_AUTOREPLACE_MONEY_LIMIT                               :- حدود التكلفة للتبديل -
 

	
 
STR_INTRO_ADVANCED_SETTINGS                                     :{BLACK}الاعدادات المتقدمة
 
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS                             :{BLACK}عرض الاعدادات المتقدمة
 
STR_CONFIG_SETTING_CAPTION                                      :{WHITE}الاعدادات المتقدمة
 

	
 
STR_CONFIG_SETTING_OFF                                          :قفل
 
STR_CONFIG_SETTING_ON                                           :فتح
 
STR_CONFIG_SETTING_VEHICLESPEED                                 :{LTBLUE}عرض سرعة المركبه في شريط الحاله :{ORANGE}{STRING}
 
STR_CONFIG_SETTING_BUILDONSLOPES                                :{LTBLUE}السماح بالبناء على المنحدرات و السواحل: {ORANGE}{STRING}
 
@@ -1166,62 +1166,62 @@ STR_WAYPOINT_GRAPHICS_TIP                                       :{BLACK} اختر نوع نقطة العبور
 

	
 
STR_WAYPOINT_VIEWPORT                                           :{WAYPOINT}
 
STR_WAYPOINT_VIEWPORT_TINY                                      :{TINYFONT}{WAYPOINT}
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}عدل اسم نقطة العبور
 

	
 
STR_CANT_CHANGE_WAYPOINT_NAME                                   :{WHITE}لا يمكن تعديل نقطة العبور
 
STR_CONVERT_RAIL_TO_WAYPOINT_TIP                                :{BLACK}غير السكة الى نقطة عبور
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT               :{BLACK}غير السكة الى نقطة عبور
 
STR_CANT_BUILD_TRAIN_WAYPOINT                                   :{WHITE}لا  يمكن بناء نقطة عبور هنا ...
 
STR_CANT_REMOVE_TRAIN_WAYPOINT                                  :{WHITE}لا يمكن ازالة نقطة العبور من هنا ...
 

	
 
STR_BUILD_AUTORAIL_TIP                                          :{BLACK}بناء سكة القطار باستخدام البناء التلقائي
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL                         :{BLACK}بناء سكة القطار باستخدام البناء التلقائي
 

	
 
STR_NO_TOWN_IN_SCENARIO                                         :{WHITE}... لا يوجد مدن في هذه الخريطة
 
STR_COULD_NOT_CREATE_TOWN                                       :{WHITE}مولد الخريطة توقف ... {} ... لا يوجد مواقع مناسبة للمدن
 

	
 
STR_MANY_RANDOM_TOWNS                                           :{BLACK}العديد من المدن العشوائية
 
STR_RANDOM_TOWNS_TIP                                            :{BLACK}غطي الخريطة عشوائيا بمدن
 
STR_MANY_RANDOM_INDUSTRIES                                      :الكثير من المصانع
 
STR_RANDOM_INDUSTRIES_TIP                                       :{BLACK}غطي الخريطة عشوائيا بالمصانع
 
STR_CAN_T_GENERATE_INDUSTRIES                                   :{WHITE}لا يمكن انشاء مصانع ...
 

	
 
STR_LANDSCAPING_TOOLBAR_TIP                                     :{BLACK}افتح مدير تحرير التضاريس لرفع / خفض الارض, زراعة الاشجار, الخ.
 
STR_TOOLBAR_TOOLTIP_LANDSCAPING                                 :{BLACK}افتح مدير تحرير التضاريس لرفع / خفض الارض, زراعة الاشجار, الخ.
 
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}التضاريس
 
STR_LEVEL_LAND_TOOLTIP                                          :{BLACK}مستوى الارض
 

	
 

	
 
STR_TREES_RANDOM_TYPE                                           :{BLACK}شجر عشوائي
 
STR_TREES_RANDOM_TYPE_TIP                                       :{BLACK}ضع شجر عشوائي
 

	
 
STR_CANT_BUILD_CANALS                                           :{WHITE}لا يمكن بناء قناة مياة هنا ...
 
STR_BUILD_CANALS_TIP                                            :{BLACK}بناء قناة
 
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP                      :{BLACK}بناء قناة
 
STR_LANDINFO_CANAL                                              :قناة
 

	
 
STR_CANT_BUILD_LOCKS                                            :{WHITE}لا يمكن بناء حاجز هنا
 
STR_BUILD_LOCKS_TIP                                             :{BLACK} بناء قفل
 
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP                       :{BLACK} بناء قفل
 
STR_LANDINFO_LOCK                                               :قفل
 

	
 
STR_CANT_PLACE_RIVERS                                           :{WHITE}لا يمكن وضع نهر هنا ...
 
STR_LANDINFO_RIVER                                              :نهر
 

	
 
STR_BUOY_IS_IN_USE                                              :{WHITE} ... العوامة مستخدمة
 

	
 
STR_LANDINFO_COORDS                                             :{BLACK}الأحداثيات: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
 

	
 
STR_CANT_REMOVE_PART_OF_STATION                                 :{WHITE}لا يمكن حذف جزء من المحطة ...
 
STR_CANT_CONVERT_RAIL                                           :{WHITE}لا يمكن تحويل سكة القطار هنا ...
 
STR_CONVERT_RAIL_TIP                                            :{BLACK}حول / طور سكة القطار
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL                           :{BLACK}حول / طور سكة القطار
 

	
 
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP                                :{BLACK}أسحب محرك القطار إلى هنا لبيع القطار كاملا
 

	
 
STR_DRAG_DROP                                                   :{BLACK}أسحب وأفلت
 
STR_STATION_DRAG_DROP                                           :{BLACK}بناء محطة بطريقة السحب والإفلات
 
STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}أسحب وأفلت
 
STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}بناء محطة بطريقة السحب والإفلات
 
STR_SELECT_STATION_CLASS_TIP                                    :{BLACK} اختر فئة المحطات لعرضها
 
STR_SELECT_STATION_TYPE_TIP                                     :{BLACK}أختر نوع المحطة لبنائها
 

	
 
STR_FAST_FORWARD                                                :{BLACK}سرع اللعبه
 
STR_TOOLBAR_TOOLTIP_FORWARD                                     :{BLACK}سرع اللعبه
 
STR_MESSAGE_HISTORY                                             :{WHITE}الرسائل السابقة
 
STR_MESSAGE_HISTORY_TIP                                         :{BLACK}قائمة بآخر الاخبار
 
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}تعطيل الكل
 
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}تفعيل الكل
 

	
 
STR_INDUSTRYDIR_CAPTION                                         :{WHITE}صناعات
 
@@ -2756,15 +2756,15 @@ STR_TRAIN_STOPPING                                              :{RED}يتوقف
 
STR_TRAIN_STOPPING_VEL                                          :{RED}يتوقف , {VELOCITY}
 
STR_INCOMPATIBLE_RAIL_TYPES                                     :نوع سكة حديد متعارض
 
STR_TRAIN_NO_POWER                                              :{RED}لا توجد طاقة
 
STR_TRAIN_START_NO_CATENARY                                     :هذة السكة تفتقد السلسال لذا لا يستطيع القطار ان يتحرك
 
STR_TRAIN_STUCK                                                 :{ORANGE}ينتظر لمسار متاح
 

	
 
STR_NEW_VEHICLE_NOW_AVAILABLE                                   :{BLACK}{BIGFONT}جديد {STRING}الآن متاحة !
 
STR_NEW_VEHICLE_TYPE                                            :{BLACK}{BIGFONT}{ENGINE}
 
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                         :{BLACK}جديد {STRING} الآن متاح ! - {ENGINE}
 
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE                              :{BLACK}{BIGFONT}جديد {STRING}الآن متاحة !
 
STR_NEWS_NEW_VEHICLE_TYPE                                       :{BLACK}{BIGFONT}{ENGINE}
 
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                    :{BLACK}جديد {STRING} الآن متاح ! - {ENGINE}
 

	
 
STR_CAN_T_SELL_DESTROYED_VEHICLE                                :{WHITE} لا يمكن بيع العربة المحطمة ...
 
STR_CAN_T_REFIT_DESTROYED_VEHICLE                               :{WHITE}لا يمكن اعادة العربة المحطمة ...
 

	
 
STR_CAN_T_TIMETABLE_VEHICLE                                     :{WHITE}لا يمكن جدولة العربة ...
 
STR_TIMETABLE_ONLY_WAIT_AT_STATIONS                             :{WHITE}يمكن للعربات الانتظار في المحطات فقط.
 
@@ -2805,13 +2805,13 @@ STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT                         :{WHITE}يجب ان تكون السفينة متوقفة في حوض الصيانة
 
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP                        :{BLACK}بناء مرفء سفن
 
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP                       :{BLACK}بناء حوض سفن - لشراء/ بيع/ صيانة السفن -
 

	
 
STR_NEWS_FIRST_SHIP_ARRIVAL                                     :{BLACK}{BIGFONT}المواطنون يحتفلون ..... {}بوصول اول سفينة الى {STATION}!
 
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP                              :{BLACK}وضع عوامة - يمكن استخدامها نقطة عبور
 
STR_ERROR_CAN_T_POSITION_BUOY_HERE                              :{WHITE}لا يمكن وضع عوامة هنا
 
STR_BUILD_AQUEDUCT                                              :{BLACK}بناء قناة مائية
 
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP                    :{BLACK}بناء قناة مائية
 
STR_CAN_T_BUILD_AQUEDUCT_HERE                                   :{WHITE}لا يمكن بناء قناة مياة هنا ...
 
STR_REFIT_CAPTION                                               :{WHITE}{VEHICLE} )تغيير(
 
STR_REFIT_TITLE                                                 :{GOLD}اختر نوع الحمولة ...
 
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT                            :{BLACK}السعة الجديدة: {GOLD}{CARGO}{}{BLACK}تكلفة التغيير: {GOLD}{CURRENCY}
 
STR_REFITTABLE                                                  :)قابل لتغيير(
 

	
 
@@ -2822,13 +2822,13 @@ STR_ERROR_AIRCRAFT_IS_IN_FLIGHT                                 :{WHITE}الطائرة تقوم بالطيران الآن
 
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED                              :{WHITE}يجب ان تكون الطائرة متوقفة في الحظيرة
 
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :بناء المطار
 
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP                      :{BLACK}بناء مطار
 

	
 
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL                                 :{BLACK}{BIGFONT}الأهالي يحتفلون . . . {}بوصول أول طائرة الى {STATION}!
 
STR_NEWS_AIRCRAFT_CRASH                                         :{BLACK}{BIGFONT}تحطم طائرة !{}{COMMA}ماتوا في الحريق بمطار {STATION}
 
STR_PLANE_CRASH_OUT_OF_FUEL                                     :{BLACK}{BIGFONT}تحطم طائرة ! {}انتهى الوقود من الطائرة, {COMMA}توفي اثر الحادث !
 
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL                                :{BLACK}{BIGFONT}تحطم طائرة ! {}انتهى الوقود من الطائرة, {COMMA}توفي اثر الحادث !
 
STR_ORDER_STATION_SMALL                                         :{TINYFONT}{BLACK}{STATION}
 

	
 
STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} جدولة الاوامر
 

	
 
##id 0xB000
 
STR_NEWS_DISASTER_ZEPPELIN                                      :{BLACK}{BIGFONT}حادثة منطاد في {STATION}!
 
@@ -2873,14 +2873,14 @@ STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP                           :{BLACK}اعلى مكاسب تم تحقيقها في شهر واحد من الاثنى عشر شهرا الماضية
 
STR_PERFORMANCE_DETAIL_DELIVERED_TIP                            :{BLACK}الوحدات التي نقلت الاثنى عشر شهرا الماضية
 
STR_PERFORMANCE_DETAIL_CARGO_TIP                                :{BLACK}عدد انواع الشحن الي تم نقلها في الربع الأخير
 
STR_PERFORMANCE_DETAIL_MONEY_TIP                                :{BLACK}السيولة المالية المتوفرة للشركة في البنك.
 
STR_PERFORMANCE_DETAIL_LOAN_TIP                                 :{BLACK}مقدار الدين الذي اخذته هذه الشركة
 
STR_PERFORMANCE_DETAIL_TOTAL_TIP                                :{BLACK}مجموع النقاط من المجموع الكلي الممكن
 

	
 
STR_NEWGRF_SETTINGS_BUTTON                                      :{BLACK} اعدادات NewGRF
 
STR_NEWGRF_SETTINGS_BUTTON_TIP                                  :{BLACK} عرض اعدادات newGRF
 
STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK} اعدادات NewGRF
 
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK} عرض اعدادات newGRF
 
STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE} اعدادات NewGRF
 
STR_NEWGRF_APPLY_CHANGES                                        :{BLACK}نفذ التغييرات
 
STR_NEWGRF_TOGGLE_PALETTE                                       :{BLACK}فتح/اغلاق اللوحة
 
STR_NEWGRF_TOGGLE_PALETTE_TIP                                   :{BLACK}فتح / اغلاق لوحة NewGRF المختارة.{} افعل هذا عندما تكون الرسومات الجديدة وردية اللون.
 
STR_NEWGRF_SET_PARAMETERS                                       :{BLACK}اضبط الاعدادات
 
STR_NEWGRF_FILENAME                                             :{BLACK}ام الملف: {SILVER}{STRING}
 
@@ -3255,13 +3255,13 @@ STR_MASS_START_HANGAR_TIP                                       :{BLACK} اضغط لتشغيل جميع الطائرات داخل حظيرة الصيانة
 
STR_MASS_STOP_LIST_TIP                                          :{BLACK}اضغط لايقاف جميع العربات في القائمة
 
STR_MASS_START_LIST_TIP                                         :{BLACK}اضغط لتشغيل جميع العربات في القائمة
 

	
 
STR_SHORT_DATE                                                  :{WHITE}{DATE_TINY}
 
STR_SIGN_LIST_CAPTION                                           :{WHITE}قائمة العلامات -  {COMMA} علامة
 

	
 
STR_ORDER_REFIT_FAILED                                          :{WHITE} امر الاستبدال توقف {VEHICLE}
 
STR_NEWS_ORDER_REFIT_FAILED                                     :{WHITE} امر الاستبدال توقف {VEHICLE}
 

	
 
############ Lists rail types
 

	
 
STR_RAIL_VEHICLES                                               :عربات القطار
 
STR_ELRAIL_VEHICLES                                             :سكة حديد كهربائية
 
STR_MONORAIL_VEHICLES                                           :عربات احادية السكة
 
@@ -3359,26 +3359,26 @@ STR_BORDER_FREEFORM                                             :{BLACK} حر
 
STR_BORDER_WATER                                                :{BLACK} ماء
 
STR_BORDER_RANDOM                                               :{BLACK} عشوائي
 
STR_BORDER_RANDOMIZE                                            :{BLACK} عشوائيا
 
STR_BORDER_MANUAL                                               :{BLACK} يدوي
 

	
 
########### String for new airports
 
STR_SMALL_AIRPORT                                               :{BLACK}صغير
 
STR_CITY_AIRPORT                                                :{BLACK}مدينة
 
STR_METRO_AIRPORT                                               :{BLACK}مطار متروبوليتان
 
STR_INTERNATIONAL_AIRPORT                                       :{BLACK}مطار دولي
 
STR_COMMUTER_AIRPORT                                            :{BLACK}مطار محلي
 
STR_INTERCONTINENTAL_AIRPORT                                    :{BLACK}مطار قاري
 
STR_HELIPORT                                                    :{BLACK}مهبط طائرة عمودية
 
STR_HELIDEPOT                                                   :{BLACK}حظيرة طائرة عمودية
 
STR_HELISTATION                                                 :{BLACK}محطة طيران عمودي
 

	
 
STR_SMALL_AIRPORTS                                              :{BLACK}مطار صغير
 
STR_LARGE_AIRPORTS                                              :{BLACK}مطارات كبيرة
 
STR_HUB_AIRPORTS                                                :{BLACK}محور مطارات
 
STR_HELIPORTS                                                   :{BLACK}مطار طيران عمودي
 
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT                         :{BLACK}صغير
 
STR_STATION_BUILD_AIRPORT_CITY_AIRPORT                          :{BLACK}مدينة
 
STR_STATION_BUILD_AIRPORT_METRO_AIRPORT                         :{BLACK}مطار متروبوليتان
 
STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT                 :{BLACK}مطار دولي
 
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT                      :{BLACK}مطار محلي
 
STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT              :{BLACK}مطار قاري
 
STR_STATION_BUILD_AIRPORT_HELIPORT                              :{BLACK}مهبط طائرة عمودية
 
STR_STATION_BUILD_AIRPORT_HELIDEPOT                             :{BLACK}حظيرة طائرة عمودية
 
STR_STATION_BUILD_AIRPORT_HELISTATION                           :{BLACK}محطة طيران عمودي
 

	
 
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORTS                        :{BLACK}مطار صغير
 
STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS                        :{BLACK}مطارات كبيرة
 
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS                          :{BLACK}محور مطارات
 
STR_STATION_BUILD_AIRPORT_HELIPORTS                             :{BLACK}مطار طيران عمودي
 

	
 
############ Tooltip measurment
 

	
 
STR_MEASURE_LENGTH                                              :{BLACK} الطول: {NUM}
 
STR_MEASURE_AREA                                                :{BLACK}المساحة: {NUM} x {NUM}
 
STR_MEASURE_LENGTH_HEIGHTDIFF                                   :{BLACK}الطول: {NUM}{}فرق الارتفاع: {NUM} م
 
@@ -3581,14 +3581,14 @@ STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP                           :{BLACK}زيادة سرعة السحب
 
############ on screen keyboard
 
STR_OSK_KEYBOARD_LAYOUT                                         :ذ1234567890-=ضصثقفغعهخحجدشسيبلاتنمكطئءؤرلاىةوزظ
 
STR_OSK_KEYBOARD_LAYOUT_CAPS                                    :ذ1234567890-=ضصثقفغعهخحجدشسيبلاتنمكطئءؤرلاىةوزظ
 
########
 

	
 
############ AI GUI
 
STR_AI_SETTINGS_BUTTON                                          :{BLACK} اعدادات الذكاء الصناعي
 
STR_AI_SETTINGS_BUTTON_TIP                                      :{BLACK} عرض اعدادات الذكاء الصناعي
 
STR_INTRO_AI_SETTINGS                                           :{BLACK} اعدادات الذكاء الصناعي
 
STR_INTRO_TOOLTIP_AI_SETTINGS                                   :{BLACK} عرض اعدادات الذكاء الصناعي
 
STR_AI_DEBUG                                                    :{WHITE} مكتشف اخطاء  الذكاء الصناعي
 
STR_AI_DEBUG_NAME_TIP                                           :{BLACK} اسم الذكاء الصناعي
 
STR_AI_DEBUG_RELOAD                                             :{BLACK} اعادة تحميل الذكاء الصناعي
 
STR_AI_DEBUG_RELOAD_TIP                                         :{BLACK} حذف الذكاء الصناعي - اعادة تحميل الذكاء الصناعي و بدء تشغيلة من جديد
 
STR_AI_DEBUG_SERVER_ONLY                                        :{YELLOW} شاشة اخطاء الذكاء الصناعي متوفرة فقط في الخادم
 
STR_AI_CONFIG_CAPTION                                           :{WHITE} اعداد الذكاء الصناعي
 
@@ -3673,11 +3673,11 @@ STR_CONTENT_DOWNLOAD_PROGRESS_SIZE                              :{WHITE}{BYTES} من {BYTES}  {NUM} %
 
STR_CONTENT_ERROR_COULD_NOT_CONNECT                             :{WHITE} لم يتم  الربط مع خادم المحتوى
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD                            :{WHITE} فشل التحميل ...
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST            :{WHITE} ... فقد الربط بالخادم
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE          :{WHITE} ... لا يمكن الكتابة على الملف
 
STR_CONTENT_ERROR_COULD_NOT_EXTRACT                             :{WHITE} لم يتمكن من فك الضغط للملف المحمل
 

	
 
STR_CONTENT_INTRO_BUTTON                                        :{BLACK} ابحث عن المحتوى على الانتر نت
 
STR_CONTENT_INTRO_BUTTON_TIP                                    :{BLACK} ابحث عن محتوى جديد او تحديث
 
STR_INTRO_ONLINE_CONTENT                                        :{BLACK} ابحث عن المحتوى على الانتر نت
 
STR_INTRO_TOOLTIP_ONLINE_CONTENT                                :{BLACK} ابحث عن محتوى جديد او تحديث
 
STR_CONTENT_INTRO_MISSING_BUTTON                                :{BLACK} جد المحتوى المفقود على الشبكة
 
STR_CONTENT_INTRO_MISSING_BUTTON_TIP                            :{BLACK} لتأكد ما اذا كان بالامكان ايجاد المحتوى المفقود او الناقص عن طريق الشبكة العنكبوتية
 
########
src/lang/brazilian_portuguese.txt
Show inline comments
 
@@ -262,15 +262,15 @@ STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}Editor de Cenário
 
STR_MAPSIZE                                                     :{BLACK}Dimensões do mapa:
 
STR_BY                                                          :{BLACK}*
 
STR_INTRO_GAME_OPTIONS                                          :{BLACK}Opções do Jogo
 

	
 
STR_COMPANY_SOMEONE                                             :alguém{SKIP}{SKIP}
 

	
 
STR_UNITS_IMPERIAL                                              :Imperial
 
STR_UNITS_METRIC                                                :Métrico
 
STR_UNITS_SI                                                    :Sistema Internacional
 
STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL                       :Imperial
 
STR_GAME_OPTIONS_MEASURING_UNITS_METRIC                         :Métrico
 
STR_GAME_OPTIONS_MEASURING_UNITS_SI                             :Sistema Internacional
 

	
 
STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA} mph
 
STR_UNITS_VELOCITY_METRIC                                       :{COMMA} km/h
 
STR_UNITS_VELOCITY_SI                                           :{COMMA} m/s
 

	
 
STR_UNITS_POWER_IMPERIAL                                        :{COMMA}hp
 
@@ -367,13 +367,13 @@ STR_GRAPH_X_LABEL_MONTH                 
 
STR_GRAPH_X_LABEL_MONTH_YEAR                                    :{TINYFONT}{STRING}{} {STRING}{} {NUM}
 
STR_GRAPH_Y_LABEL                                               :{TINYFONT}{STRING}-
 
STR_TOOLBAR_TOOLTIP_PAUSE_GAME                                  :{BLACK}Pausar o jogo
 
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK}Salvar jogo, abandonar jogo, sair
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}Exibir lista de estações da empresa
 
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}Exibir mapa
 
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY                  :{BLACK}Exibir mapa, lista de cidades
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY         :{BLACK}Exibir mapa, lista de cidades
 
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}Exibir lista de cidades
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}Exibir informações financeiras da empresa
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}Exibir informações gerais da empresa
 
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}Exibir gráficos
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}Exibir tabela de classificação das empresas
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}Exibir lista de trens da empresa
 
@@ -415,15 +415,15 @@ STR_AGE_RED                             
 
############ range for service numbers ends
 

	
 
STR_VEHICLE_TRAIN                                               :{G=m}Trem
 
STR_VEHICLE_ROAD_VEHICLE                                        :{G=m}Automóvel
 
STR_VEHICLE_SHIP                                                :{G=m}Embarcação
 
STR_VEHICLE_AIRCRAFT                                            :{G=f}Aeronave
 
STR_VEHICLE_IS_GETTING_OLD                                      :{WHITE}{VEHICLE} está ficando velho
 
STR_VEHICLE_IS_GETTING_VERY_OLD                                 :{WHITE}{VEHICLE} está ficando muito velho
 
STR_VEHICLE_IS_GETTING_VERY_OLD_AND                             :{WHITE}{VEHICLE} está ficando muito velho e necessita ser substituído
 
STR_NEWS_VEHICLE_IS_GETTING_OLD                                 :{WHITE}{VEHICLE} está ficando velho
 
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD                            :{WHITE}{VEHICLE} está ficando muito velho
 
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND                        :{WHITE}{VEHICLE} está ficando muito velho e necessita ser substituído
 
STR_LAND_AREA_INFORMATION_CAPTION                               :{WHITE}Informações do Terreno
 
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A                     :{BLACK}Custo para limpar: {LTBLUE}N/D
 
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR                         :{BLACK}Custo para limpar: {RED}{CURRENCY}
 
STR_REVENUE_WHEN_CLEARED                                        :{BLACK}Ganhos pela limpeza: {LTBLUE}{CURRENCY}
 
STR_LAND_AREA_INFORMATION_OWNER_N_A                             :N/D
 
STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}Proprietário: {LTBLUE}{STRING}
 
@@ -538,14 +538,14 @@ STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROG
 
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC                        :{BLACK}Selecionar programa 'estilo antigo'
 
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC                        :{BLACK}Selecionar programa 'estilo moderno'
 
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED                  :{BLACK}Selecionar programa 'Personalizado 1'
 
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED                  :{BLACK}Selecionar programa 'Personalizado 2'
 
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1              :{BLACK}Limpar programa atual (somente Personaliz. 1 ou Personaliz. 2)
 
STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS                        :{BLACK}Gravar configuração de música
 
STR_MUSIC_TOOLTIP_CLICK_ON_MUSIC_TRACK_TO                       :{BLACK}Clique na faixa de música para a adicionar ao programa atual (somente Personaliz. 1 ou Personaliz. 2)
 
STR_CLICK_ON_TRACK_TO_REMOVE                                    :{BLACK}Clique na música para remover da programação (Custom1 ou Custom2 somente)
 
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK                         :{BLACK}Clique na faixa de música para a adicionar ao programa atual (somente Personaliz. 1 ou Personaliz. 2)
 
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK                      :{BLACK}Clique na música para remover da programação (Custom1 ou Custom2 somente)
 
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE                        :{BLACK}Alternar exibir/ocultar programação aleatória
 
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION                    :{BLACK}Exibir janela de seleção de faixas de música
 
STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                  :{BLACK}Clique num serviço para centralizar a visualização numa indústria/cidade
 
STR_INTRO_DIFFICULTY                                            :{BLACK}Dificuldade ({STRING})
 
STR_DATE_LONG_SMALL                                             :{TINYFONT}{BLACK}{DATE_LONG}
 
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :Última mensagem/notícia
 
@@ -566,14 +566,14 @@ STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER          :{YELLOW}Mudanças na produção de indústrias providas pelo(s) competidor(es)
 
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED                 :{YELLOW}Outras mudanças de produção das indústrias
 
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY             :{YELLOW}Notícias / informações sobre os veículos da companhia
 
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES                              :{YELLOW}Novos veículos
 
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE               :{YELLOW}Alterações de aceitação de carga
 
STR_NEWS_MESSAGE_TYPE_SUBSIDIES                                 :{YELLOW}Subsídios
 
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION                       :{YELLOW}Informações gerais
 
STR_MESSAGES_ALL                                                :{YELLOW}Configurações para todos os tipos de mensagem(on/off/resumo)
 
STR_MESSAGE_SOUND                                               :{YELLOW}Tocar som para notícias resumidas
 
STR_NEWS_MESSAGES_ALL                                           :{YELLOW}Configurações para todos os tipos de mensagem(on/off/resumo)
 
STR_NEWS_MESSAGES_SOUND                                         :{YELLOW}Tocar som para notícias resumidas
 
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION                     :{WHITE}...muito distante do destino anterior
 
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED                         :{BIGFONT}{BLACK}Top de empresas que chegaram a {NUM}{} ({STRING} Nível)
 
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME                        :{BIGFONT}{BLACK}Tabela da Liga de Empresas em {NUM}
 
STR_HIGHSCORE_POSITION                                          :{BLACK}{BIGFONT}{COMMA}.
 
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN                     :Negociante
 
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR                    :Empresário
 
@@ -638,13 +638,13 @@ STR_SCENEDIT_FILE_MENU_SEPARATOR        
 
STR_SCENEDIT_FILE_MENU_QUIT                                     :Sair
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO        :{BLACK}Salvar cenário, abrir cenário, abandonar editor de cenário, sair
 
STR_SAVELOAD_LOAD_SCENARIO                                      :{WHITE}Abrir Cenário
 
STR_SAVELOAD_SAVE_SCENARIO                                      :{WHITE}Salvar Cenário
 
STR_INTRO_PLAY_SCENARIO                                         :{BLACK}Jogar Cenário
 
STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}Jogar num mapa de relevo
 
STR_INTRO_PLAY_HEIGHTMAP_TOOLTIP                                :{BLACK}Inica um novo jogo, a partir de um mapa de relevo
 
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}Inica um novo jogo, a partir de um mapa de relevo
 
STR_QUIT_SCENARIO_QUERY                                         :{YELLOW}Tem a certeza que deseja abandonar este cenário?
 
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200    :{WHITE}...só pode ser construído em cidades com pelo menos 1200 habitantes
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD    :{BLACK}Retroceder data de inicio em 1 ano
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD     :{BLACK}Avançar data de inicio em 1 ano
 
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH                              :{WHITE}...os extremos da ponte devem estar sobre a terra
 
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON                        :{BLACK}Pequena
 
@@ -663,15 +663,15 @@ STR_SELECT_LAYOUT_BETTER_ROADS          
 
STR_SELECT_LAYOUT_2X2_GRID                                      :{BLACK}Quadras 2x2
 
STR_SELECT_LAYOUT_3X3_GRID                                      :{BLACK}Quadras 3x3
 
STR_SELECT_LAYOUT_RANDOM                                        :{BLACK}Randômico
 

	
 
STR_NEWS_MESSAGE                                                :{STRING}  -  {STRING}
 
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}Exibir a última mensagem ou notícia
 
STR_OFF                                                         :Desligado
 
STR_SUMMARY                                                     :Resumo
 
STR_FULL                                                        :Completo
 
STR_NEWS_MESSAGES_OFF                                           :Desligado
 
STR_NEWS_MESSAGES_SUMMARY                                       :Resumo
 
STR_NEWS_MESSAGES_FULL                                          :Completo
 
STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
 

	
 
############ range for menu starts
 
STR_SETTINGS_MENU_GAME_OPTIONS                                  :Opções do Jogo
 
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS                           :Configurações de dificuldade
 
STR_SETTINGS_MENU_CONFIG_SETTINGS                               :Configurações avançadas
 
@@ -768,83 +768,83 @@ STR_TERRAFORM_TOOLTIP_PURCHASE_LAND     
 
STR_STATUSBAR_AUTOSAVE                                          :{RED}Gravado automaticamente
 
STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  SALVANDO JOGO  *  *
 
STR_SAVE_STILL_IN_PROGRESS                                      :{WHITE}Gravação em progresso,{}por favor aguarde até que termine!
 
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE                       :{BLACK}Selecionar programa 'Ezy Street'
 

	
 
############ start of townname region
 
STR_TOWNNAME_ORIGINAL_ENGLISH                                   :Inglês (Original)
 
STR_TOWNNAME_FRENCH                                             :Francês
 
STR_TOWNNAME_GERMAN                                             :Alemão
 
STR_TOWNNAME_ADDITIONAL_ENGLISH                                 :Inglês (Adicional)
 
STR_TOWNNAME_LATIN_AMERICAN                                     :Latino-Americano
 
STR_TOWNNAME_SILLY                                              :Absurdo
 
STR_TOWNNAME_SWEDISH                                            :Sueco
 
STR_TOWNNAME_DUTCH                                              :Holandês
 
STR_TOWNNAME_FINNISH                                            :Finlandês
 
STR_TOWNNAME_POLISH                                             :Polaco
 
STR_TOWNNAME_SLOVAK                                             :Eslovaco
 
STR_TOWNNAME_NORWEGIAN                                          :Noreguês
 
STR_TOWNNAME_HUNGARIAN                                          :Húngaro
 
STR_TOWNNAME_AUSTRIAN                                           :Austríaco
 
STR_TOWNNAME_ROMANIAN                                           :Romeno
 
STR_TOWNNAME_CZECH                                              :Checo
 
STR_TOWNNAME_SWISS                                              :Suiço
 
STR_TOWNNAME_DANISH                                             :Dinamarquês
 
STR_TOWNNAME_TURKISH                                            :Turco
 
STR_TOWNNAME_ITALIAN                                            :Italiano
 
STR_TOWNNAME_CATALAN                                            :Catalão
 
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH                     :Inglês (Original)
 
STR_GAME_OPTIONS_TOWN_NAME_FRENCH                               :Francês
 
STR_GAME_OPTIONS_TOWN_NAME_GERMAN                               :Alemão
 
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH                   :Inglês (Adicional)
 
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN                       :Latino-Americano
 
STR_GAME_OPTIONS_TOWN_NAME_SILLY                                :Absurdo
 
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH                              :Sueco
 
STR_GAME_OPTIONS_TOWN_NAME_DUTCH                                :Holandês
 
STR_GAME_OPTIONS_TOWN_NAME_FINNISH                              :Finlandês
 
STR_GAME_OPTIONS_TOWN_NAME_POLISH                               :Polaco
 
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK                               :Eslovaco
 
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN                            :Noreguês
 
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN                            :Húngaro
 
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN                             :Austríaco
 
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN                             :Romeno
 
STR_GAME_OPTIONS_TOWN_NAME_CZECH                                :Checo
 
STR_GAME_OPTIONS_TOWN_NAME_SWISS                                :Suiço
 
STR_GAME_OPTIONS_TOWN_NAME_DANISH                               :Dinamarquês
 
STR_GAME_OPTIONS_TOWN_NAME_TURKISH                              :Turco
 
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN                              :Italiano
 
STR_GAME_OPTIONS_TOWN_NAME_CATALAN                              :Catalão
 
############ end of townname region
 

	
 
STR_CURR_GBP                                                    :Libras (£)
 
STR_CURR_USD                                                    :Dólar ($)
 
STR_CURR_EUR                                                    :Euro (€)
 
STR_CURR_YEN                                                    :Yen (¥)
 
STR_CURR_ATS                                                    :Shilling Austríaco (ATS)
 
STR_CURR_BEF                                                    :Franco Belga (BEF)
 
STR_CURR_CHF                                                    :Franco Suíço (CHF)
 
STR_CURR_CZK                                                    :Coroa Checa (CZK)
 
STR_CURR_DEM                                                    :Marco Alemão (DEM)
 
STR_CURR_DKK                                                    :Coroa Dinamarquesa (DKK)
 
STR_CURR_ESP                                                    :Peso (ESP)
 
STR_CURR_FIM                                                    :Marco Finlandês (FIM)
 
STR_CURR_FRF                                                    :Franco (FRF)
 
STR_CURR_GRD                                                    :Dracma Grego (GRD)
 
STR_CURR_HUF                                                    :Forint Húngaro (HUF)
 
STR_CURR_ISK                                                    :Coroa Islandesa (ISK)
 
STR_CURR_ITL                                                    :Lira Italiana (ITL)
 
STR_CURR_NLG                                                    :Guilda Holandesa (NLG)
 
STR_CURR_NOK                                                    :Coroa Norueguesa (NOK)
 
STR_CURR_PLN                                                    :Zloty Polaco (PLN)
 
STR_CURR_RON                                                    :Lei Romeno (RON)
 
STR_CURR_RUR                                                    :Rublo Russo (RUR)
 
STR_CURR_SIT                                                    :Tolar Eslovênio (SIT)
 
STR_CURR_SEK                                                    :Coroa Sueca (SEK)
 
STR_CURR_TRY                                                    :Lira Turca (TRY)
 
STR_CURR_SKK                                                    :Coroa Eslovaca (SKK)
 
STR_CURR_BRL                                                    :Real Brasileiro (BRL)
 
STR_CURR_EEK                                                    :Coroa Estoniana (EEK)
 

	
 
STR_CURR_CUSTOM                                                 :Personalizado...
 

	
 
STR_OPTIONS_LANG                                                :{BLACK}Idioma
 
STR_OPTIONS_LANG_TIP                                            :{BLACK}Selecionar o idioma da interface do jogo
 

	
 
STR_OPTIONS_FULLSCREEN                                          :{BLACK}Tela cheia
 
STR_OPTIONS_FULLSCREEN_TIP                                      :{BLACK}Selecione esta opção para jogar o OpenTTD em modo de tela cheia
 
STR_GAME_OPTIONS_CURRENCY_GBP                                   :Libras (£)
 
STR_GAME_OPTIONS_CURRENCY_USD                                   :Dólar ($)
 
STR_GAME_OPTIONS_CURRENCY_EUR                                   :Euro (€)
 
STR_GAME_OPTIONS_CURRENCY_YEN                                   :Yen (¥)
 
STR_GAME_OPTIONS_CURRENCY_ATS                                   :Shilling Austríaco (ATS)
 
STR_GAME_OPTIONS_CURRENCY_BEF                                   :Franco Belga (BEF)
 
STR_GAME_OPTIONS_CURRENCY_CHF                                   :Franco Suíço (CHF)
 
STR_GAME_OPTIONS_CURRENCY_CZK                                   :Coroa Checa (CZK)
 
STR_GAME_OPTIONS_CURRENCY_DEM                                   :Marco Alemão (DEM)
 
STR_GAME_OPTIONS_CURRENCY_DKK                                   :Coroa Dinamarquesa (DKK)
 
STR_GAME_OPTIONS_CURRENCY_ESP                                   :Peso (ESP)
 
STR_GAME_OPTIONS_CURRENCY_FIM                                   :Marco Finlandês (FIM)
 
STR_GAME_OPTIONS_CURRENCY_FRF                                   :Franco (FRF)
 
STR_GAME_OPTIONS_CURRENCY_GRD                                   :Dracma Grego (GRD)
 
STR_GAME_OPTIONS_CURRENCY_HUF                                   :Forint Húngaro (HUF)
 
STR_GAME_OPTIONS_CURRENCY_ISK                                   :Coroa Islandesa (ISK)
 
STR_GAME_OPTIONS_CURRENCY_ITL                                   :Lira Italiana (ITL)
 
STR_GAME_OPTIONS_CURRENCY_NLG                                   :Guilda Holandesa (NLG)
 
STR_GAME_OPTIONS_CURRENCY_NOK                                   :Coroa Norueguesa (NOK)
 
STR_GAME_OPTIONS_CURRENCY_PLN                                   :Zloty Polaco (PLN)
 
STR_GAME_OPTIONS_CURRENCY_RON                                   :Lei Romeno (RON)
 
STR_GAME_OPTIONS_CURRENCY_RUR                                   :Rublo Russo (RUR)
 
STR_GAME_OPTIONS_CURRENCY_SIT                                   :Tolar Eslovênio (SIT)
 
STR_GAME_OPTIONS_CURRENCY_SEK                                   :Coroa Sueca (SEK)
 
STR_GAME_OPTIONS_CURRENCY_TRY                                   :Lira Turca (TRY)
 
STR_GAME_OPTIONS_CURRENCY_SKK                                   :Coroa Eslovaca (SKK)
 
STR_GAME_OPTIONS_CURRENCY_BRL                                   :Real Brasileiro (BRL)
 
STR_GAME_OPTIONS_CURRENCY_EEK                                   :Coroa Estoniana (EEK)
 

	
 
STR_GAME_OPTIONS_CURRENCY_CUSTOM                                :Personalizado...
 

	
 
STR_GAME_OPTIONS_LANGUAGE                                       :{BLACK}Idioma
 
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP                               :{BLACK}Selecionar o idioma da interface do jogo
 

	
 
STR_GAME_OPTIONS_FULLSCREEN                                     :{BLACK}Tela cheia
 
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Selecione esta opção para jogar o OpenTTD em modo de tela cheia
 
STR_FULLSCREEN_FAILED                                           :{WHITE}Falha no modo de tela cheia
 

	
 
STR_OPTIONS_RES                                                 :{BLACK}Resolução da tela
 
STR_OPTIONS_RES_TIP                                             :{BLACK}Selecionar a resolução da tela que deseja utilizar
 

	
 
STR_OPTIONS_SCREENSHOT_FORMAT                                   :{BLACK}Formato da foto
 
STR_OPTIONS_SCREENSHOT_FORMAT_TIP                               :{BLACK}Selecionar o formato de foto que deseja utilizar
 

	
 
STR_OPTIONS_BASE_GRF                                            :{BLACK}Jogo de gráficos base
 
STR_OPTIONS_BASE_GRF_TIP                                        :{BLACK}Selecione o jogo de gráficos a ser utilizado
 
STR_OPTIONS_BASE_GRF_STATUS                                     :{RED}{NUM} arquivo faltando/corrupto{P "" s}
 
STR_OPTIONS_BASE_GRF_DESCRIPTION_TIP                            :{BLACK}Informações adicionais sobre o set de gráficos base
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Resolução da tela
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Selecionar a resolução da tela que deseja utilizar
 

	
 
STR_GAME_OPTIONS_SCREENSHOT_FORMAT                              :{BLACK}Formato da foto
 
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP                      :{BLACK}Selecionar o formato de foto que deseja utilizar
 

	
 
STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Jogo de gráficos base
 
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Selecione o jogo de gráficos a ser utilizado
 
STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} arquivo faltando/corrupto{P "" s}
 
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Informações adicionais sobre o set de gráficos base
 

	
 
STR_AUTOSAVE_FAILED                                             :{WHITE}Falha ao salvar automaticamente
 

	
 
STR_HEADING_FOR_STATION                                         :{LTBLUE}Indo para {STATION}
 
STR_HEADING_FOR_STATION_VEL                                     :{LTBLUE}Indo para {STATION}, {VELOCITY}
 
STR_NO_ORDERS                                                   :{LTBLUE}Sem ordens
 
@@ -860,32 +860,32 @@ STR_RES_OTHER                           
 
STR_NOTHING                                                     :
 

	
 
STR_CANT_SHARE_ORDER_LIST                                       :{WHITE}Impossível compartilhar a lista de ordens...
 
STR_CANT_COPY_ORDER_LIST                                        :{WHITE}Impossível copiar a lista de ordens...
 
STR_END_OF_SHARED_ORDERS                                        :{SETX 10}- - Fim de Ordens Compartilhadas - -
 

	
 
STR_TRAIN_IS_STUCK                                              :{WHITE}{VEHICLE} não pode encontrar um caminho para seguir
 
STR_TRAIN_IS_LOST                                               :{WHITE}{VEHICLE} está perdido
 
STR_VEHICLE_IS_UNPROFITABLE                                     :O lucro de {WHITE}{VEHICLE}, no ano passado foi de {CURRENCY}
 
STR_EURO_INTRODUCE                                              :{BLACK}{BIGFONT}União Monetária Europeia!{}{} O Euro é introduzido como moeda única para todas as transações no seu país!
 
STR_NEWS_TRAIN_IS_STUCK                                         :{WHITE}{VEHICLE} não pode encontrar um caminho para seguir
 
STR_NEWS_TRAIN_IS_LOST                                          :{WHITE}{VEHICLE} está perdido
 
STR_NEWS_VEHICLE_IS_UNPROFITABLE                                :O lucro de {WHITE}{VEHICLE}, no ano passado foi de {CURRENCY}
 
STR_NEWS_EURO_INTRODUCTION                                      :{BLACK}{BIGFONT}União Monetária Europeia!{}{} O Euro é introduzido como moeda única para todas as transações no seu país!
 

	
 
# Start of order review system.
 
# DON'T ADD OR REMOVE LINES HERE
 
STR_VEHICLE_HAS_TOO_FEW_ORDERS                                  :{WHITE}{VEHICLE} tem poucas ordens na lista de paradas
 
STR_VEHICLE_HAS_VOID_ORDER                                      :{WHITE}{VEHICLE} tem uma ordem inválida
 
STR_VEHICLE_HAS_DUPLICATE_ENTRY                                 :{WHITE}{VEHICLE} tem ordens duplicadas
 
STR_VEHICLE_HAS_INVALID_ENTRY                                   :{WHITE}{VEHICLE} tem uma estação inválida na lista de paradas
 
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS                             :{WHITE}{VEHICLE} tem poucas ordens na lista de paradas
 
STR_NEWS_VEHICLE_HAS_VOID_ORDER                                 :{WHITE}{VEHICLE} tem uma ordem inválida
 
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY                            :{WHITE}{VEHICLE} tem ordens duplicadas
 
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY                              :{WHITE}{VEHICLE} tem uma estação inválida na lista de paradas
 
# end of order system
 

	
 
STR_VEHICLE_AUTORENEW_FAILED                                    :{WHITE}Autosubstituição falhou com {VEHICLE}{}{STRING}
 
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                            :{WHITE}{VEHICLE} fica grande demais para ser substituído
 
STR_AUTOREPLACE_NOTHING_TO_DO                                   :{WHITE}Regras de autosubstituição/renovação não estão ativadas.
 
STR_AUTOREPLACE_MONEY_LIMIT                                     :(limite de dinheiro)
 

	
 
STR_CONFIG_SETTING                                              :{BLACK}Configurações avançadas
 
STR_CONFIG_SETTING_TIP                                          :{BLACK}Exibe as configurações avançadas
 
STR_NEWS_VEHICLE_AUTORENEW_FAILED                               :{WHITE}Autosubstituição falhou com {VEHICLE}{}{STRING}
 
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                      :{WHITE}{VEHICLE} fica grande demais para ser substituído
 
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO                             :{WHITE}Regras de autosubstituição/renovação não estão ativadas.
 
STR_ERROR_AUTOREPLACE_MONEY_LIMIT                               :(limite de dinheiro)
 

	
 
STR_INTRO_ADVANCED_SETTINGS                                     :{BLACK}Configurações avançadas
 
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS                             :{BLACK}Exibe as configurações avançadas
 
STR_CONFIG_SETTING_CAPTION                                      :{WHITE}Configurações avançadas
 

	
 
STR_CONFIG_SETTING_OFF                                          :Off
 
STR_CONFIG_SETTING_ON                                           :On
 
STR_CONFIG_SETTING_VEHICLESPEED                                 :{LTBLUE}Exibir velocidade do veículo na barra de estado: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_BUILDONSLOPES                                :{LTBLUE}Permitir a construção em declives e encostas: {ORANGE}{STRING}
 
@@ -1167,62 +1167,62 @@ STR_WAYPOINT_GRAPHICS_TIP               
 

	
 
STR_WAYPOINT_VIEWPORT                                           :{WAYPOINT}
 
STR_WAYPOINT_VIEWPORT_TINY                                      :{TINYFONT}{WAYPOINT}
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Editar nome do ponto de controle
 

	
 
STR_CANT_CHANGE_WAYPOINT_NAME                                   :{WHITE}Impossível alterar o nome do ponto de controle...
 
STR_CONVERT_RAIL_TO_WAYPOINT_TIP                                :{BLACK}Converter linha em ponto de controle
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT               :{BLACK}Converter linha em ponto de controle
 
STR_CANT_BUILD_TRAIN_WAYPOINT                                   :{WHITE}Impossível construir ponto de controle de trem aqui...
 
STR_CANT_REMOVE_TRAIN_WAYPOINT                                  :{WHITE}Impossível remover ponto de controle de trem aqui...
 

	
 
STR_BUILD_AUTORAIL_TIP                                          :{BLACK}Construir ferrovias usando o modo automático
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL                         :{BLACK}Construir ferrovias usando o modo automático
 

	
 
STR_NO_TOWN_IN_SCENARIO                                         :{WHITE}...não existe cidade neste cenário
 
STR_COULD_NOT_CREATE_TOWN                                       :{WHITE}Geração do mapa abortada... {}... não há locais para criação de cidades
 

	
 
STR_MANY_RANDOM_TOWNS                                           :{BLACK}Várias cidades aleatórias
 
STR_RANDOM_TOWNS_TIP                                            :{BLACK}Cobrir o mapa com cidades colocadas aleatoriamente
 
STR_MANY_RANDOM_INDUSTRIES                                      :Várias indústrias aleatórias
 
STR_RANDOM_INDUSTRIES_TIP                                       :{BLACK}Cobrir o mapa com indústrias colocadas aleatoriamente
 
STR_CAN_T_GENERATE_INDUSTRIES                                   :{WHITE}Impossível gerar indústrias...
 

	
 
STR_LANDSCAPING_TOOLBAR_TIP                                     :{BLACK}Abra a barra de modelação ambiental para elevar ou baixar terreno, plantar árvores, etc.
 
STR_TOOLBAR_TOOLTIP_LANDSCAPING                                 :{BLACK}Abra a barra de modelação ambiental para elevar ou baixar terreno, plantar árvores, etc.
 
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Terreno
 
STR_LEVEL_LAND_TOOLTIP                                          :{BLACK}Nivelar terreno
 

	
 

	
 
STR_TREES_RANDOM_TYPE                                           :{BLACK}Árvores de tipo aleatório
 
STR_TREES_RANDOM_TYPE_TIP                                       :{BLACK}Plantar árvores de tipo aleatório
 

	
 
STR_CANT_BUILD_CANALS                                           :{WHITE}Impossível construir canais aqui...
 
STR_BUILD_CANALS_TIP                                            :{BLACK}Construir canais.
 
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP                      :{BLACK}Construir canais.
 
STR_LANDINFO_CANAL                                              :Canal
 

	
 
STR_CANT_BUILD_LOCKS                                            :{WHITE}Impossível construir eclusas aqui...
 
STR_BUILD_LOCKS_TIP                                             :{BLACK}Construir eclusas
 
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP                       :{BLACK}Construir eclusas
 
STR_LANDINFO_LOCK                                               :Eclusa
 

	
 
STR_CANT_PLACE_RIVERS                                           :{WHITE}Impossível fazer rios aqui...
 
STR_LANDINFO_RIVER                                              :Rio
 

	
 
STR_BUOY_IS_IN_USE                                              :{WHITE}...bóia está em uso!
 

	
 
STR_LANDINFO_COORDS                                             :{BLACK}Coordenadas: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
 

	
 
STR_CANT_REMOVE_PART_OF_STATION                                 :{WHITE}Impossível remover parte da estação...
 
STR_CANT_CONVERT_RAIL                                           :{WHITE}Impossível converter o tipo de linha aqui...
 
STR_CONVERT_RAIL_TIP                                            :{BLACK}Converter/Atualizar tipo de linha
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL                           :{BLACK}Converter/Atualizar tipo de linha
 

	
 
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP                                :{BLACK}Arraste locomotiva aqui para vender todo o trem
 

	
 
STR_DRAG_DROP                                                   :{BLACK}Arrastar
 
STR_STATION_DRAG_DROP                                           :{BLACK}Construir estação arrastando
 
STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}Arrastar
 
STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}Construir estação arrastando
 
STR_SELECT_STATION_CLASS_TIP                                    :{BLACK}Selecionar a classe de estação a ser exibida
 
STR_SELECT_STATION_TYPE_TIP                                     :{BLACK}Selecionar o tipo de estação a construir
 

	
 
STR_FAST_FORWARD                                                :{BLACK}Aumentar velocidade do jogo
 
STR_TOOLBAR_TOOLTIP_FORWARD                                     :{BLACK}Aumentar velocidade do jogo
 
STR_MESSAGE_HISTORY                                             :{WHITE}Histórico de Mensagens
 
STR_MESSAGE_HISTORY_TIP                                         :{BLACK}Lista de notícias recentes
 
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}Desativar tudo
 
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}Ativar tudo
 

	
 
STR_INDUSTRYDIR_CAPTION                                         :{WHITE}Indústrias
 
@@ -2748,15 +2748,15 @@ STR_TRAIN_STOPPING                      
 
STR_TRAIN_STOPPING_VEL                                          :{RED}Parando, {VELOCITY}
 
STR_INCOMPATIBLE_RAIL_TYPES                                     :Tipo de ferrovia incompatível
 
STR_TRAIN_NO_POWER                                              :{RED}Sem força
 
STR_TRAIN_START_NO_CATENARY                                     :Essa linha não tem energia, portanto o trem não parte
 
STR_TRAIN_STUCK                                                 :{ORANGE}Aguardando via livre
 

	
 
STR_NEW_VEHICLE_NOW_AVAILABLE                                   :{BLACK}{BIGFONT}Nov{G o a} {STRING} agora disponível!
 
STR_NEW_VEHICLE_TYPE                                            :{BLACK}{BIGFONT}{ENGINE}
 
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                         :{BLACK}Nov{G o a} {STRING} agora disponível!  -  {ENGINE}
 
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE                              :{BLACK}{BIGFONT}Nov{G o a} {STRING} agora disponível!
 
STR_NEWS_NEW_VEHICLE_TYPE                                       :{BLACK}{BIGFONT}{ENGINE}
 
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                    :{BLACK}Nov{G o a} {STRING} agora disponível!  -  {ENGINE}
 

	
 
STR_CAN_T_SELL_DESTROYED_VEHICLE                                :{WHITE}Impossível vender veículo destruído...
 
STR_CAN_T_REFIT_DESTROYED_VEHICLE                               :{WHITE}Impossível adptar veículo destruído...
 

	
 
STR_CAN_T_TIMETABLE_VEHICLE                                     :{WHITE}Impossível programar veículo...
 
STR_TIMETABLE_ONLY_WAIT_AT_STATIONS                             :{WHITE}Veículos só podem aguardar em estações
 
@@ -2797,13 +2797,13 @@ STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT                         :{WHITE}A embarcação deve estar parado no depósito naval
 
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP                        :{BLACK}Construir doca naval
 
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP                       :{BLACK}Construir depósito naval (para criação e manutenção de embarcações)
 

	
 
STR_NEWS_FIRST_SHIP_ARRIVAL                                     :{BLACK}{BIGFONT}Cidadãos celebram . . .{} Primeira embarcação chega a {STATION}!
 
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP                              :{BLACK}Posicione a bóia, que pode ser usada para marcar pontos de rota adicionais
 
STR_ERROR_CAN_T_POSITION_BUOY_HERE                              :{WHITE}Impossível posicionar bóia aqui...
 
STR_BUILD_AQUEDUCT                                              :{BLACK}Construir aqueduto
 
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP                    :{BLACK}Construir aqueduto
 
STR_CAN_T_BUILD_AQUEDUCT_HERE                                   :{WHITE}Impossível construir aqueduto aqui
 
STR_REFIT_CAPTION                                               :{WHITE}{VEHICLE} (Adaptar)
 
STR_REFIT_TITLE                                                 :{GOLD}Selecionar tipo de carga:
 
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT                            :{BLACK}Nova capacidade: {GOLD}{CARGO}{}{BLACK}Custo da adaptação: {GOLD}{CURRENCY}
 
STR_REFITTABLE                                                  :(adaptável)
 

	
 
@@ -2814,13 +2814,13 @@ STR_ERROR_AIRCRAFT_IS_IN_FLIGHT                                 :{WHITE}Aeronave está em voo
 
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED                              :{WHITE}A aeronave deve estar parada no hangar
 
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :Construir aeroporto
 
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP                      :{BLACK}Construir aeroporto
 

	
 
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL                                 :{BLACK}{BIGFONT}Cidadãos celebram . . .{}Primeira aeronave chega a {STATION}!
 
STR_NEWS_AIRCRAFT_CRASH                                         :{BLACK}{BIGFONT}Acidente Aéreo!{} {COMMA} mortos numa explosão em {STATION}
 
STR_PLANE_CRASH_OUT_OF_FUEL                                     :{BLACK}{BIGFONT}Acidente Aéreo!{} Aeronave ficou sem combustivél, {COMMA} mortos numa explosão!
 
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL                                :{BLACK}{BIGFONT}Acidente Aéreo!{} Aeronave ficou sem combustivél, {COMMA} mortos numa explosão!
 
STR_ORDER_STATION_SMALL                                         :{TINYFONT}{BLACK}{STATION}
 

	
 
STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} (Timetable)
 

	
 
##id 0xB000
 
STR_NEWS_DISASTER_ZEPPELIN                                      :{BLACK}{BIGFONT}Acidente de Zepelim em {STATION}!
 
@@ -2865,14 +2865,14 @@ STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP                           :{BLACK}Dinheiro conseguido no mês com os lucros mais altos dos últimos 12 trimestres
 
STR_PERFORMANCE_DETAIL_DELIVERED_TIP                            :{BLACK}Unidades de carga entregues nos últimos 4 trimestres.
 
STR_PERFORMANCE_DETAIL_CARGO_TIP                                :{BLACK}Tipos de carga entregues no último trimestre.
 
STR_PERFORMANCE_DETAIL_MONEY_TIP                                :{BLACK}Dinheiro 'em mãos'
 
STR_PERFORMANCE_DETAIL_LOAN_TIP                                 :{BLACK}Tem um empréstimo muito elevado?
 
STR_PERFORMANCE_DETAIL_TOTAL_TIP                                :{BLACK}Total de pontos sobre o máximo de pontos
 

	
 
STR_NEWGRF_SETTINGS_BUTTON                                      :{BLACK}Configurar NewGRF
 
STR_NEWGRF_SETTINGS_BUTTON_TIP                                  :{BLACK}Exibir configs. dos NewGRF
 
STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK}Configurar NewGRF
 
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK}Exibir configs. dos NewGRF
 
STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}Configurar NewGRF
 
STR_NEWGRF_APPLY_CHANGES                                        :{BLACK}Aplicar alterações
 
STR_NEWGRF_TOGGLE_PALETTE                                       :{BLACK}Liga/Desliga paleta
 
STR_NEWGRF_TOGGLE_PALETTE_TIP                                   :{BLACK}Liga/desliga a paleta do NewGRF selecionado.{}Faça isso quando os gráficos deste ficarem rosa durante o jogo
 
STR_NEWGRF_SET_PARAMETERS                                       :{BLACK}Definir parâmetros
 
STR_NEWGRF_FILENAME                                             :{BLACK}Nome do arquivo: {SILVER}{STRING}
 
@@ -3247,13 +3247,13 @@ STR_MASS_START_HANGAR_TIP               
 
STR_MASS_STOP_LIST_TIP                                          :{BLACK}Clique para mandar todos os veículos pararem
 
STR_MASS_START_LIST_TIP                                         :{BLACK}Clique para mandar todos os veículos para o trabalho
 

	
 
STR_SHORT_DATE                                                  :{WHITE}{DATE_TINY}
 
STR_SIGN_LIST_CAPTION                                           :{WHITE}Lista de Placas - {COMMA} Placa{P "" s}
 

	
 
STR_ORDER_REFIT_FAILED                                          :{WHITE}{VEHICLE} parou após ser readaptado.
 
STR_NEWS_ORDER_REFIT_FAILED                                     :{WHITE}{VEHICLE} parou após ser readaptado.
 

	
 
############ Lists rail types
 

	
 
STR_RAIL_VEHICLES                                               :Trens
 
STR_ELRAIL_VEHICLES                                             :Locomotivas Elétricas
 
STR_MONORAIL_VEHICLES                                           :Monotrilho
 
@@ -3351,26 +3351,26 @@ STR_BORDER_FREEFORM                     
 
STR_BORDER_WATER                                                :{BLACK}Mar
 
STR_BORDER_RANDOM                                               :{BLACK}Randômico
 
STR_BORDER_RANDOMIZE                                            :{BLACK}Randômico
 
STR_BORDER_MANUAL                                               :{BLACK}Manual
 

	
 
########### String for new airports
 
STR_SMALL_AIRPORT                                               :{BLACK}Pequeno
 
STR_CITY_AIRPORT                                                :{BLACK}Cidade
 
STR_METRO_AIRPORT                                               :{BLACK}Aeroportos Metropolitanos
 
STR_INTERNATIONAL_AIRPORT                                       :{BLACK}Aeroporto Internacional
 
STR_COMMUTER_AIRPORT                                            :{BLACK}Viajante
 
STR_INTERCONTINENTAL_AIRPORT                                    :{BLACK}Intercontinental
 
STR_HELIPORT                                                    :{BLACK}Heliporto
 
STR_HELIDEPOT                                                   :{BLACK}Deposito de helicópteros
 
STR_HELISTATION                                                 :{BLACK}Heli-estação
 

	
 
STR_SMALL_AIRPORTS                                              :{BLACK}Aeroportos pequenos
 
STR_LARGE_AIRPORTS                                              :{BLACK}Aeroportos grandes
 
STR_HUB_AIRPORTS                                                :{BLACK}Aeroportos modulares
 
STR_HELIPORTS                                                   :{BLACK}Heliportos
 
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT                         :{BLACK}Pequeno
 
STR_STATION_BUILD_AIRPORT_CITY_AIRPORT                          :{BLACK}Cidade
 
STR_STATION_BUILD_AIRPORT_METRO_AIRPORT                         :{BLACK}Aeroportos Metropolitanos
 
STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT                 :{BLACK}Aeroporto Internacional
 
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT                      :{BLACK}Viajante
 
STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT              :{BLACK}Intercontinental
 
STR_STATION_BUILD_AIRPORT_HELIPORT                              :{BLACK}Heliporto
 
STR_STATION_BUILD_AIRPORT_HELIDEPOT                             :{BLACK}Deposito de helicópteros
 
STR_STATION_BUILD_AIRPORT_HELISTATION                           :{BLACK}Heli-estação
 

	
 
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORTS                        :{BLACK}Aeroportos pequenos
 
STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS                        :{BLACK}Aeroportos grandes
 
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS                          :{BLACK}Aeroportos modulares
 
STR_STATION_BUILD_AIRPORT_HELIPORTS                             :{BLACK}Heliportos
 

	
 
############ Tooltip measurment
 

	
 
STR_MEASURE_LENGTH                                              :{BLACK}Comprimento: {NUM}
 
STR_MEASURE_AREA                                                :{BLACK}Area: {NUM} x {NUM}
 
STR_MEASURE_LENGTH_HEIGHTDIFF                                   :{BLACK}Comprimento: {NUM}{}Diferença de Altura: {NUM} m
 
@@ -3573,14 +3573,14 @@ STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP   
 
############ on screen keyboard
 
STR_OSK_KEYBOARD_LAYOUT                                         :`1234567890-=\qwertyuiop[]asdfghjkl;'  zxcvbnm,./ .
 
STR_OSK_KEYBOARD_LAYOUT_CAPS                                    :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:"  ZXCVBNM<>? .
 
########
 

	
 
############ AI GUI
 
STR_AI_SETTINGS_BUTTON                                          :{BLACK}Opções da IA
 
STR_AI_SETTINGS_BUTTON_TIP                                      :{BLACK}Exibir configs. da IA
 
STR_INTRO_AI_SETTINGS                                           :{BLACK}Opções da IA
 
STR_INTRO_TOOLTIP_AI_SETTINGS                                   :{BLACK}Exibir configs. da IA
 
STR_AI_DEBUG                                                    :{WHITE}Debug da IA
 
STR_AI_DEBUG_NAME_TIP                                           :{BLACK}Nome da IA
 
STR_AI_DEBUG_RELOAD                                             :{BLACK}Recarregar IA
 
STR_AI_DEBUG_RELOAD_TIP                                         :{BLACK}Desativar a IA, recarregar o script e religar a IA
 
STR_AI_DEBUG_SERVER_ONLY                                        :{YELLOW}Debug de IA só é acessível pelo servidor
 
STR_AI_CONFIG_CAPTION                                           :{WHITE}Configuração da IA
 
@@ -3665,11 +3665,11 @@ STR_CONTENT_DOWNLOAD_PROGRESS_SIZE      
 
STR_CONTENT_ERROR_COULD_NOT_CONNECT                             :{WHITE}Impossível conectar ao servidor...
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD                            :{WHITE}Impossível baixar...
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST            :{WHITE}... conexão falhou
 
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE          :{WHITE}... falha no salvamento
 
STR_CONTENT_ERROR_COULD_NOT_EXTRACT                             :{WHITE}Falha na descompactação do arquivo
 

	
 
STR_CONTENT_INTRO_BUTTON                                        :{BLACK}Checar conteúdo on-line
 
STR_CONTENT_INTRO_BUTTON_TIP                                    :{BLACK}Checka por conteúdo on-line e upgrades
 
STR_INTRO_ONLINE_CONTENT                                        :{BLACK}Checar conteúdo on-line
 
STR_INTRO_TOOLTIP_ONLINE_CONTENT                                :{BLACK}Checka por conteúdo on-line e upgrades
 
STR_CONTENT_INTRO_MISSING_BUTTON                                :{BLACK}Procurar o conteúdo on-line
 
STR_CONTENT_INTRO_MISSING_BUTTON_TIP                            :{BLACK}Checa se o conteúdo que falta pode ser encontrado on-line
 
########
src/lang/bulgarian.txt
Show inline comments
 
@@ -263,15 +263,15 @@ STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}Редактор сценарии
 
STR_MAPSIZE                                                     :{BLACK}Размер:
 
STR_BY                                                          :{BLACK}*
 
STR_INTRO_GAME_OPTIONS                                          :{BLACK}Настройки
 

	
 
STR_COMPANY_SOMEONE                                             :някой{SKIP}{SKIP}
 

	
 
STR_UNITS_IMPERIAL                                              :имперскa
 
STR_UNITS_METRIC                                                :метричнa
 
STR_UNITS_SI                                                    :международна (SI)
 
STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL                       :имперскa
 
STR_GAME_OPTIONS_MEASURING_UNITS_METRIC                         :метричнa
 
STR_GAME_OPTIONS_MEASURING_UNITS_SI                             :международна (SI)
 

	
 
STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA} мил{P я и}/ч
 
STR_UNITS_VELOCITY_METRIC                                       :{COMMA} км/ч
 
STR_UNITS_VELOCITY_SI                                           :{COMMA} м/с
 

	
 
STR_UNITS_POWER_IMPERIAL                                        :{COMMA} к.с.
 
@@ -367,13 +367,13 @@ STR_GRAPH_X_LABEL_MONTH                 
 
STR_GRAPH_X_LABEL_MONTH_YEAR                                    :{TINYFONT}{STRING}{} {STRING}{}{NUM}
 
STR_GRAPH_Y_LABEL                                               :{TINYFONT}{STRING}-
 
STR_TOOLBAR_TOOLTIP_PAUSE_GAME                                  :{BLACK}Пауза
 
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK}Запазване, прекъсване или изход от играта
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}Списък със станциите на компанията
 
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}Покажи картата
 
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY                  :{BLACK}Покажи картата, списъка с градове
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY         :{BLACK}Покажи картата, списъка с градове
 
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}Покажи списъка с градове
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}Показване на финансова информация за компанията
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}Покажи обща информация за компанията
 
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}Покажи графиките
 
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}Покажи класирането на компаниите
 
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}Покажи списъка с влакове на компанията
 
@@ -415,15 +415,15 @@ STR_AGE_RED                                                     :{RED}{COMMA} годин{P а и} ({COMMA})
 
############ range for service numbers ends
 

	
 
STR_VEHICLE_TRAIN                                               :Влак
 
STR_VEHICLE_ROAD_VEHICLE                                        :Автобус/камион
 
STR_VEHICLE_SHIP                                                :Кораб
 
STR_VEHICLE_AIRCRAFT                                            :Самолет
 
STR_VEHICLE_IS_GETTING_OLD                                      :{WHITE}{VEHICLE} започва да остарява
 
STR_VEHICLE_IS_GETTING_VERY_OLD                                 :{WHITE}{VEHICLE} е много остаряло
 
STR_VEHICLE_IS_GETTING_VERY_OLD_AND                             :{WHITE}{VEHICLE} е прекалено остаряло и спешно има нужда от замяна
 
STR_NEWS_VEHICLE_IS_GETTING_OLD                                 :{WHITE}{VEHICLE} започва да остарява
 
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD                            :{WHITE}{VEHICLE} е много остаряло
 
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND                        :{WHITE}{VEHICLE} е прекалено остаряло и спешно има нужда от замяна
 
STR_LAND_AREA_INFORMATION_CAPTION                               :{WHITE}Информация за земята
 
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A                     :{BLACK}Цена за изчистване: {LTBLUE}N/A
 
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR                         :{BLACK}Цена за изчистване: {RED}{CURRENCY}
 
STR_REVENUE_WHEN_CLEARED                                        :{BLACK}Приход от изчистване: {LTBLUE}{CURRENCY}
 
STR_LAND_AREA_INFORMATION_OWNER_N_A                             :Не се предлага
 
STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}Собственик: {LTBLUE}{STRING}
 
@@ -538,14 +538,14 @@ STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM                     :{BLACK}Избери програма 'всички парчета'
 
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC                        :{BLACK}Избери програма 'стар стил музика'
 
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC                        :{BLACK}Избери програма 'нов стил музика'
 
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED                  :{BLACK}Избери програма 'Мой вкус1' (определена от теб)
 
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED                  :{BLACK}Избери програма 'Мой вкус 2' (определена от теб)
 
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1              :{BLACK}Изчисти текущата програма (само Мой вкус1 или Мой вкус2)
 
STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS                        :{BLACK}Запази музикалните настройки
 
STR_MUSIC_TOOLTIP_CLICK_ON_MUSIC_TRACK_TO                       :{BLACK}Натисни върху музикално парче за да го добавиш към текущата програма (само Мой вкус1 или Мой вкус2)
 
STR_CLICK_ON_TRACK_TO_REMOVE                                    :{BLACK}Натиснете върху парче за да го премахнете от програмата (Custom1 и Custom2 само)
 
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK                         :{BLACK}Натисни върху музикално парче за да го добавиш към текущата програма (само Мой вкус1 или Мой вкус2)
 
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK                      :{BLACK}Натиснете върху парче за да го премахнете от програмата (Custom1 и Custom2 само)
 
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE                        :{BLACK}Активирай/деактивирай разместване на парчетата
 
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION                    :{BLACK}Покажи прозореца за избор на музикални парчета
 
STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                  :{BLACK}Кликни върху услугата, за да се фокусира върху индустрията/града
 
STR_INTRO_DIFFICULTY                                            :{BLACK}Сложност ({STRING})
 
STR_DATE_LONG_SMALL                                             :{TINYFONT}{BLACK}{DATE_LONG}
 
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :Последно съобщение/новини
 
@@ -566,14 +566,14 @@ STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER          :{YELLOW}Промяна в производството на индустрия обслужвана от конкуренцията
 
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED                 :{YELLOW}Промяна в производството на индустрия
 
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY             :{YELLOW}Съвет / инфомация относно превозните средства на играча
 
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES                              :{YELLOW}Нови превозни средства
 
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE               :{YELLOW}Промени в приемането на товари
 
STR_NEWS_MESSAGE_TYPE_SUBSIDIES                                 :{YELLOW}Субсидии
 
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION                       :{YELLOW}Обща информация
 
STR_MESSAGES_ALL                                                :{YELLOW}Всички видове съобщения са: Изключено / Обобщено/ Пълно
 
STR_MESSAGE_SOUND                                               :{YELLOW}Покажи обобщените новини със звук
 
STR_NEWS_MESSAGES_ALL                                           :{YELLOW}Всички видове съобщения са: Изключено / Обобщено/ Пълно
 
STR_NEWS_MESSAGES_SOUND                                         :{YELLOW}Покажи обобщените новини със звук
 
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION                     :{WHITE}...прекалено далече от предходната цел
 
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED                         :{BIGFONT}{BLACK}Първите компании достигнали {NUM}{}(ниво {STRING})
 
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME                        :{BIGFONT}{BLACK}Таблица Лига на компании в {NUM}
 
STR_HIGHSCORE_POSITION                                          :{BLACK}{BIGFONT}{COMMA}.
 
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN                     :Бизнесмен
 
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR                    :Предприемач
 
@@ -637,13 +637,13 @@ STR_SCENEDIT_FILE_MENU_SEPARATOR        
 
STR_SCENEDIT_FILE_MENU_QUIT                                     :Изход
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO        :{BLACK}Запис, зареждане на сценарий, затваряне на редактора, изход
 
STR_SAVELOAD_LOAD_SCENARIO                                      :{WHITE}Зареждане на сценарии
 
STR_SAVELOAD_SAVE_SCENARIO                                      :{WHITE}Запис на сценарии
 
STR_INTRO_PLAY_SCENARIO                                         :{BLACK}Играене на сценарий
 
STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}Игра височинна карта
 
STR_INTRO_PLAY_HEIGHTMAP_TOOLTIP                                :{BLACK}Нова игра, използвайки височинна карта като терен
 
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}Нова игра, използвайки височинна карта като терен
 
STR_QUIT_SCENARIO_QUERY                                         :{YELLOW}Искате ли да прекъснете сценария?
 
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200    :{WHITE}...може да бъде построен само в градове с население повече от 1200
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD    :{BLACK}Премести назад началната дата с 1 година
 
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD     :{BLACK}Премести напред началната дата с 1 година
 
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH                              :{WHITE}...краищата на моста трябва да бъдат на земя
 
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON                        :{BLACK}Малък
 
@@ -662,15 +662,15 @@ STR_SELECT_LAYOUT_BETTER_ROADS                                  :{BLACK}По-добри пътища
 
STR_SELECT_LAYOUT_2X2_GRID                                      :{BLACK}мрежа 2x2
 
STR_SELECT_LAYOUT_3X3_GRID                                      :{BLACK}мрежа 3x3
 
STR_SELECT_LAYOUT_RANDOM                                        :{BLACK}Случаен
 

	
 
STR_NEWS_MESSAGE                                                :{STRING}  -  {STRING}
 
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}Покажи последното съобщение или отчет на новините
 
STR_OFF                                                         :изключено
 
STR_SUMMARY                                                     :Обобщение
 
STR_FULL                                                        :Пълно
 
STR_NEWS_MESSAGES_OFF                                           :изключено
 
STR_NEWS_MESSAGES_SUMMARY                                       :Обобщение
 
STR_NEWS_MESSAGES_FULL                                          :Пълно
 
STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
 

	
 
############ range for menu starts
 
STR_SETTINGS_MENU_GAME_OPTIONS                                  :Игрови опции
 
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS                           :Опции за трудност
 
STR_SETTINGS_MENU_CONFIG_SETTINGS                               :Настройки за напреднали
 
@@ -766,81 +766,81 @@ STR_TERRAFORM_TOOLTIP_PURCHASE_LAND                             :{BLACK}Купи земя за бъдещо ползване
 
STR_STATUSBAR_AUTOSAVE                                          :{RED}АВТОЗАПАЗВАНЕ
 
STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  ЗАПИСВАНЕ НА ИГРА  *  *
 
STR_SAVE_STILL_IN_PROGRESS                                      :{WHITE}Записването продължава,{}моля изчакайте да сръши!
 
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE                       :{BLACK}Избери програмата 'Ezy Street style music'
 

	
 
############ start of townname region
 
STR_TOWNNAME_ORIGINAL_ENGLISH                                   :английски (оригинални)
 
STR_TOWNNAME_FRENCH                                             :френски
 
STR_TOWNNAME_GERMAN                                             :германски
 
STR_TOWNNAME_ADDITIONAL_ENGLISH                                 :английски (допълнителни)
 
STR_TOWNNAME_LATIN_AMERICAN                                     :латиноамерикански
 
STR_TOWNNAME_SILLY                                              :глупави
 
STR_TOWNNAME_SWEDISH                                            :шведски
 
STR_TOWNNAME_DUTCH                                              :холандски
 
STR_TOWNNAME_FINNISH                                            :финландски
 
STR_TOWNNAME_POLISH                                             :полски
 
STR_TOWNNAME_SLOVAK                                             :словашки
 
STR_TOWNNAME_NORWEGIAN                                          :норвежки
 
STR_TOWNNAME_HUNGARIAN                                          :унгарски
 
STR_TOWNNAME_AUSTRIAN                                           :австрийски
 
STR_TOWNNAME_ROMANIAN                                           :румънски
 
STR_TOWNNAME_CZECH                                              :чешки
 
STR_TOWNNAME_SWISS                                              :швейцарски
 
STR_TOWNNAME_DANISH                                             :датски
 
STR_TOWNNAME_TURKISH                                            :турски
 
STR_TOWNNAME_ITALIAN                                            :италиански
 
STR_TOWNNAME_CATALAN                                            :каталонски
 
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH                     :английски (оригинални)
 
STR_GAME_OPTIONS_TOWN_NAME_FRENCH                               :френски
 
STR_GAME_OPTIONS_TOWN_NAME_GERMAN                               :германски
 
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH                   :английски (допълнителни)
 
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN                       :латиноамерикански
 
STR_GAME_OPTIONS_TOWN_NAME_SILLY                                :глупави
 
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH                              :шведски
 
STR_GAME_OPTIONS_TOWN_NAME_DUTCH                                :холандски
 
STR_GAME_OPTIONS_TOWN_NAME_FINNISH                              :финландски
 
STR_GAME_OPTIONS_TOWN_NAME_POLISH                               :полски
 
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK                               :словашки
 
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN                            :норвежки
 
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN                            :унгарски
 
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN                             :австрийски
 
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN                             :румънски
 
STR_GAME_OPTIONS_TOWN_NAME_CZECH                                :чешки
 
STR_GAME_OPTIONS_TOWN_NAME_SWISS                                :швейцарски
 
STR_GAME_OPTIONS_TOWN_NAME_DANISH                               :датски
 
STR_GAME_OPTIONS_TOWN_NAME_TURKISH                              :турски
 
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN                              :италиански
 
STR_GAME_OPTIONS_TOWN_NAME_CATALAN                              :каталонски
 
############ end of townname region
 

	
 
STR_CURR_GBP                                                    :британска лира (£)
 
STR_CURR_USD                                                    :долар ($)
 
STR_CURR_EUR                                                    :евро (€)
 
STR_CURR_YEN                                                    :йена (¥)
 
STR_CURR_ATS                                                    :австрийски шилинг (ATS)
 
STR_CURR_BEF                                                    :белгийски франк (BEF)
 
STR_CURR_CHF                                                    :швейцарски франк (CHF)
 
STR_CURR_CZK                                                    :чешка крона (CZK)
 
STR_CURR_DEM                                                    :германска марка (DEM)
 
STR_CURR_DKK                                                    :датска крона (DKK)
 
STR_CURR_ESP                                                    :песета (ESP)
 
STR_CURR_FIM                                                    :финландска марка (FIM)
 
STR_CURR_FRF                                                    :френски франк (FRF)
 
STR_CURR_GRD                                                    :гръцка драхма (GRD)
 
STR_CURR_HUF                                                    :унгарски форинт (HUF)
 
STR_CURR_ISK                                                    :исландска крона (ISK)
 
STR_CURR_ITL                                                    :италианска лира (ITL)
 
STR_CURR_NLG                                                    :холандски гулден (NLG)
 
STR_CURR_NOK                                                    :норвежка крона (NOK)
 
STR_CURR_PLN                                                    :полска злота (PLN)
 
STR_CURR_RON                                                    :румънска лея (RON)
 
STR_CURR_RUR                                                    :руска рубла (RUR)
 
STR_CURR_SIT                                                    :словенски толар (SIT)
 
STR_CURR_SEK                                                    :шведска крона (SEK)
 
STR_CURR_TRY                                                    :турска лира (TRY)
 
STR_CURR_SKK                                                    :словашка крона (SKK)
 
STR_CURR_BRL                                                    :бразилски реал (BRL)
 
STR_CURR_EEK                                                    :Естонски крони (EEK)
 

	
 
STR_CURR_CUSTOM                                                 :друга...
 

	
 
STR_OPTIONS_LANG                                                :{BLACK}Език
 
STR_OPTIONS_LANG_TIP                                            :{BLACK}Избор на език
 

	
 
STR_OPTIONS_FULLSCREEN                                          :{BLACK}Цял екран
 
STR_OPTIONS_FULLSCREEN_TIP                                      :{BLACK}Изберете тази опция за да играете OpenTTD в цял екран
 
STR_GAME_OPTIONS_CURRENCY_GBP                                   :британска лира (£)
 
STR_GAME_OPTIONS_CURRENCY_USD                                   :долар ($)
 
STR_GAME_OPTIONS_CURRENCY_EUR                                   :евро (€)
 
STR_GAME_OPTIONS_CURRENCY_YEN                                   :йена (¥)
 
STR_GAME_OPTIONS_CURRENCY_ATS                                   :австрийски шилинг (ATS)
 
STR_GAME_OPTIONS_CURRENCY_BEF                                   :белгийски франк (BEF)
 
STR_GAME_OPTIONS_CURRENCY_CHF                                   :швейцарски франк (CHF)
 
STR_GAME_OPTIONS_CURRENCY_CZK                                   :чешка крона (CZK)
 
STR_GAME_OPTIONS_CURRENCY_DEM                                   :германска марка (DEM)
 
STR_GAME_OPTIONS_CURRENCY_DKK                                   :датска крона (DKK)
 
STR_GAME_OPTIONS_CURRENCY_ESP                                   :песета (ESP)
 
STR_GAME_OPTIONS_CURRENCY_FIM                                   :финландска марка (FIM)
 
STR_GAME_OPTIONS_CURRENCY_FRF                                   :френски франк (FRF)
 
STR_GAME_OPTIONS_CURRENCY_GRD                                   :гръцка драхма (GRD)
 
STR_GAME_OPTIONS_CURRENCY_HUF                                   :унгарски форинт (HUF)
 
STR_GAME_OPTIONS_CURRENCY_ISK                                   :исландска крона (ISK)
 
STR_GAME_OPTIONS_CURRENCY_ITL                                   :италианска лира (ITL)
 
STR_GAME_OPTIONS_CURRENCY_NLG                                   :холандски гулден (NLG)
 
STR_GAME_OPTIONS_CURRENCY_NOK                                   :норвежка крона (NOK)
 
STR_GAME_OPTIONS_CURRENCY_PLN                                   :полска злота (PLN)
 
STR_GAME_OPTIONS_CURRENCY_RON                                   :румънска лея (RON)
 
STR_GAME_OPTIONS_CURRENCY_RUR                                   :руска рубла (RUR)
 
STR_GAME_OPTIONS_CURRENCY_SIT                                   :словенски толар (SIT)
 
STR_GAME_OPTIONS_CURRENCY_SEK                                   :шведска крона (SEK)
 
STR_GAME_OPTIONS_CURRENCY_TRY                                   :турска лира (TRY)
 
STR_GAME_OPTIONS_CURRENCY_SKK                                   :словашка крона (SKK)
 
STR_GAME_OPTIONS_CURRENCY_BRL                                   :бразилски реал (BRL)
 
STR_GAME_OPTIONS_CURRENCY_EEK                                   :Естонски крони (EEK)
 

	
 
STR_GAME_OPTIONS_CURRENCY_CUSTOM                                :друга...
 

	
 
STR_GAME_OPTIONS_LANGUAGE                                       :{BLACK}Език
 
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP                               :{BLACK}Избор на език
 

	
 
STR_GAME_OPTIONS_FULLSCREEN                                     :{BLACK}Цял екран
 
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Изберете тази опция за да играете OpenTTD в цял екран
 
STR_FULLSCREEN_FAILED                                           :{WHITE}Проблем при включване на режим "цял екран"
 

	
 
STR_OPTIONS_RES                                                 :{BLACK}Размер на екрана
 
STR_OPTIONS_RES_TIP                                             :{BLACK}Избор размера на екран
 

	
 
STR_OPTIONS_SCREENSHOT_FORMAT                                   :{BLACK}Формат на снимките
 
STR_OPTIONS_SCREENSHOT_FORMAT_TIP                               :{BLACK}Избор на файловия форма в който ще се записват екранните снимки
 

	
 
STR_OPTIONS_BASE_GRF                                            :{BLACK}Базов графичен набор
 
STR_OPTIONS_BASE_GRF_TIP                                        :{BLACK}Изберете базов графичен набор
 
STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Размер на екрана
 
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Избор размера на екран
 

	
 
STR_GAME_OPTIONS_SCREENSHOT_FORMAT                              :{BLACK}Формат на снимките
 
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP                      :{BLACK}Избор на файловия форма в който ще се записват екранните снимки
 

	
 
STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Базов графичен набор
 
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Изберете базов графичен набор
 

	
 
STR_AUTOSAVE_FAILED                                             :{WHITE}Автозапазването е неуспешно
 

	
 
STR_HEADING_FOR_STATION                                         :{LTBLUE}Отиващ към {STATION}
 
STR_HEADING_FOR_STATION_VEL                                     :{LTBLUE}Отиващ към {STATION}, {VELOCITY}
 
STR_NO_ORDERS                                                   :{LTBLUE}Без заповеди
 
@@ -856,32 +856,32 @@ STR_RES_OTHER                                                   :друго
 
STR_NOTHING                                                     :
 

	
 
STR_CANT_SHARE_ORDER_LIST                                       :{WHITE}Не може да се споделя списъка със задачи...
 
STR_CANT_COPY_ORDER_LIST                                        :{WHITE}Не може да се копира списъка от задачи...
 
STR_END_OF_SHARED_ORDERS                                        :{SETX 10}- - Край на Споделения пътен лист - -
 

	
 
STR_TRAIN_IS_STUCK                                              :{WHITE}{VEHICLE} не може да намери път за да продължи.
 
STR_TRAIN_IS_LOST                                               :{WHITE}{VEHICLE} се е загубил.
 
STR_VEHICLE_IS_UNPROFITABLE                                     :Прихода на {WHITE}{VEHICLE} миналата година е бил {CURRENCY}
 
STR_EURO_INTRODUCE                                              :{BLACK}{BIGFONT}Европейски монетарен съюз!{}{}Еврото е прието като национална валута за всекидневни транзакции страната!
 
STR_NEWS_TRAIN_IS_STUCK                                         :{WHITE}{VEHICLE} не може да намери път за да продължи.
 
STR_NEWS_TRAIN_IS_LOST                                          :{WHITE}{VEHICLE} се е загубил.
 
STR_NEWS_VEHICLE_IS_UNPROFITABLE                                :Прихода на {WHITE}{VEHICLE} миналата година е бил {CURRENCY}
 
STR_NEWS_EURO_INTRODUCTION                                      :{BLACK}{BIGFONT}Европейски монетарен съюз!{}{}Еврото е прието като национална валута за всекидневни транзакции страната!
 

	
 
# Start of order review system.
 
# DON'T ADD OR REMOVE LINES HERE
 
STR_VEHICLE_HAS_TOO_FEW_ORDERS                                  :{WHITE}{VEHICLE} има прекалено малко задачи
 
STR_VEHICLE_HAS_VOID_ORDER                                      :{WHITE}{VEHICLE} има празна задача
 
STR_VEHICLE_HAS_DUPLICATE_ENTRY                                 :{WHITE}{VEHICLE} има дублирани задачи
 
STR_VEHICLE_HAS_INVALID_ENTRY                                   :{WHITE}{VEHICLE} има невалидна спирка в задачите
 
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS                             :{WHITE}{VEHICLE} има прекалено малко задачи
 
STR_NEWS_VEHICLE_HAS_VOID_ORDER                                 :{WHITE}{VEHICLE} има празна задача
 
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY                            :{WHITE}{VEHICLE} има дублирани задачи
 
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY                              :{WHITE}{VEHICLE} има невалидна спирка в задачите
 
# end of order system
 

	
 
STR_VEHICLE_AUTORENEW_FAILED                                    :{WHITE} Неуспешна автоматична замяна на  {VEHICLE}{}{STRING}
 
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                            :{WHITE}{VEHICLE} е прекалено дълъг след замяната
 
STR_AUTOREPLACE_NOTHING_TO_DO                                   :{WHITE}Не са открити правила за автоматично подновяване/замяна
 
STR_AUTOREPLACE_MONEY_LIMIT                                     :(ограничени средства)
 

	
 
STR_CONFIG_SETTING                                              :{BLACK}Настройки за напреднали
 
STR_CONFIG_SETTING_TIP                                          :{BLACK}Покажи настройките за напреднали
 
STR_NEWS_VEHICLE_AUTORENEW_FAILED                               :{WHITE} Неуспешна автоматична замяна на  {VEHICLE}{}{STRING}
 
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                      :{WHITE}{VEHICLE} е прекалено дълъг след замяната
 
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO                             :{WHITE}Не са открити правила за автоматично подновяване/замяна
 
STR_ERROR_AUTOREPLACE_MONEY_LIMIT                               :(ограничени средства)
 

	
 
STR_INTRO_ADVANCED_SETTINGS                                     :{BLACK}Настройки за напреднали
 
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS                             :{BLACK}Покажи настройките за напреднали
 
STR_CONFIG_SETTING_CAPTION                                      :{WHITE}Настройки за напреднали
 

	
 
STR_CONFIG_SETTING_OFF                                          :изключено
 
STR_CONFIG_SETTING_ON                                           :включено
 
STR_CONFIG_SETTING_VEHICLESPEED                                 :{LTBLUE}Скорост на МПС в лента за състоянието: {ORANGE}{STRING.f}
 
STR_CONFIG_SETTING_BUILDONSLOPES                                :{LTBLUE}Строене на склонове и брегове: {ORANGE}{STRING.n}
 
@@ -1144,61 +1144,61 @@ STR_WAYPOINT_GRAPHICS_TIP                                       :{BLACK}Избор тип на пътни точки
 

	
 
STR_WAYPOINT_VIEWPORT                                           :{WAYPOINT}
 
STR_WAYPOINT_VIEWPORT_TINY                                      :{TINYFONT}{WAYPOINT}
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Редакция името на пътна точка
 

	
 
STR_CANT_CHANGE_WAYPOINT_NAME                                   :{WHITE}Не може да се променя името на пункта...
 
STR_CONVERT_RAIL_TO_WAYPOINT_TIP                                :{BLACK}Промяна ЖП линия на пункт
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT               :{BLACK}Промяна ЖП линия на пункт
 
STR_CANT_BUILD_TRAIN_WAYPOINT                                   :{WHITE}Тук не може да се строи влаков пункт...
 
STR_CANT_REMOVE_TRAIN_WAYPOINT                                  :{WHITE}Оттук не може да се премахва влаковия пункт...
 

	
 
STR_BUILD_AUTORAIL_TIP                                          :{BLACK} Строеж на жп линия в режим Автоматичен
 
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL                         :{BLACK} Строеж на жп линия в режим Автоматичен
 

	
 
STR_NO_TOWN_IN_SCENARIO                                         :{WHITE}...няма град в този сценарий
 

	
 
STR_MANY_RANDOM_TOWNS                                           :{BLACK}Много случайни градове
 
STR_RANDOM_TOWNS_TIP                                            :{BLACK}Покриване на картата със случайно поставени градове
 
STR_MANY_RANDOM_INDUSTRIES                                      :Много случайни индустрии
 
STR_RANDOM_INDUSTRIES_TIP                                       :{BLACK}Покриване на картата със случайно поставени индустрии
 
STR_CAN_T_GENERATE_INDUSTRIES                                   :{WHITE}Не може да се генерира промишленост...
 

	
 
STR_LANDSCAPING_TOOLBAR_TIP                                     :{BLACK}Отворете ивицата с инструменти за тераформиране за да повишавате/понижавате земя, засаждате дърва, и др.
 
STR_TOOLBAR_TOOLTIP_LANDSCAPING                                 :{BLACK}Отворете ивицата с инструменти за тераформиране за да повишавате/понижавате земя, засаждате дърва, и др.
 
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Тераформиране
 
STR_LEVEL_LAND_TOOLTIP                                          :{BLACK}Подравняване на земя
 

	
 

	
 
STR_TREES_RANDOM_TYPE                                           :{BLACK}Дървета от произволен тип
 
STR_TREES_RANDOM_TYPE_TIP                                       :{BLACK}Постави дървета от произволен тип
 

	
 
STR_CANT_BUILD_CANALS                                           :{WHITE}Тук не може да се строят канали...
 
STR_BUILD_CANALS_TIP                                            :{BLACK}Построи канал.
 
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP                      :{BLACK}Построи канал.
 
STR_LANDINFO_CANAL                                              :Канал
 

	
 
STR_CANT_BUILD_LOCKS                                            :{WHITE}Тук не може да се строят шлюзове...
 
STR_BUILD_LOCKS_TIP                                             :{BLACK}Строеж на шлюзове
 
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP                       :{BLACK}Строеж на шлюзове
 
STR_LANDINFO_LOCK                                               :Заключване
 

	
 
STR_CANT_PLACE_RIVERS                                           :{WHITE}Не можеш да сложиш реката тук...
 
STR_LANDINFO_RIVER                                              :Река
 

	
 
STR_BUOY_IS_IN_USE                                              :{WHITE}...шамандурата се използва!
 

	
 
STR_LANDINFO_COORDS                                             :{BLACK}Координати: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
 

	
 
STR_CANT_REMOVE_PART_OF_STATION                                 :{WHITE}Не може да се премахва част от гарата...
 
STR_CANT_CONVERT_RAIL                                           :{WHITE}Тук не може да се променя типа на жп линията...
 
STR_CONVERT_RAIL_TIP                                            :{BLACK}Промяна/обновяване на ЖП линия
 
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL                           :{BLACK}Промяна/обновяване на ЖП линия
 

	
 
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP                                :{BLACK}Преместването на локомотив тук ще продаде целия влак
 

	
 
STR_DRAG_DROP                                                   :{BLACK}Влачене & Пускане
 
STR_STATION_DRAG_DROP                                           :{BLACK}Строене на станция чрез изтегляне
 
STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}Влачене & Пускане
 
STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}Строене на станция чрез изтегляне
 
STR_SELECT_STATION_CLASS_TIP                                    :{BLACK}Избор на клас станция за показване
 
STR_SELECT_STATION_TYPE_TIP                                     :{BLACK}Избор тип на станция за строене
 

	
 
STR_FAST_FORWARD                                                :{BLACK}Бързо превъртане на играта
 
STR_TOOLBAR_TOOLTIP_FORWARD                                     :{BLACK}Бързо превъртане на играта
 
STR_MESSAGE_HISTORY                                             :{WHITE}История на съобщенията
 
STR_MESSAGE_HISTORY_TIP                                         :{BLACK}Списък с последните новини
 
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}Изключване на всички
 
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}Включване на всички
 

	
 
STR_INDUSTRYDIR_CAPTION                                         :{WHITE}Индустрии
 
@@ -2705,15 +2705,15 @@ STR_TRAIN_STOPPING                                              :{RED}Спира
 
STR_TRAIN_STOPPING_VEL                                          :{RED}Спира, {VELOCITY}
 
STR_INCOMPATIBLE_RAIL_TYPES                                     :Несъвместими ЖП линии
 
STR_TRAIN_NO_POWER                                              :{RED}Няма мощност
 
STR_TRAIN_START_NO_CATENARY                                     :Влака не може да тръгне, защото ЖП линията няма catenary
 
STR_TRAIN_STUCK                                                 :{ORANGE}Изчакване за свободен път
 

	
 
STR_NEW_VEHICLE_NOW_AVAILABLE                                   :{BLACK}{BIGFONT}Нов {STRING} е на разположение!
 
STR_NEW_VEHICLE_TYPE                                            :{BLACK}{BIGFONT}{ENGINE}
 
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                         :{BLACK}Нов {STRING} е на разположение! - {ENGINE}
 
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE                              :{BLACK}{BIGFONT}Нов {STRING} е на разположение!
 
STR_NEWS_NEW_VEHICLE_TYPE                                       :{BLACK}{BIGFONT}{ENGINE}
 
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                    :{BLACK}Нов {STRING} е на разположение! - {ENGINE}
 

	
 
STR_CAN_T_SELL_DESTROYED_VEHICLE                                :{WHITE}Унищожено превозно средство не може да се продаде...
 
STR_CAN_T_REFIT_DESTROYED_VEHICLE                               :{WHITE}Не може да се преустройва разрушено превозно средство...
 

	
 
STR_CAN_T_TIMETABLE_VEHICLE                                     :{WHITE}Не може да добави разписание на превозно средство...
 
STR_TIMETABLE_ONLY_WAIT_AT_STATIONS                             :{WHITE}Превозни средства могат да чакат само на гари.
 
@@ -2753,13 +2753,13 @@ STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT                         :{WHITE}Корабът трябва да е спрян в депото
 
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP                        :{BLACK}Създай Пристанище
 
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP                       :{BLACK}Създай Корабно Депо (за закупуване и обслужване на кораби)
 

	
 
STR_NEWS_FIRST_SHIP_ARRIVAL                                     :{BLACK}{BIGFONT}Гражданите празнуват . . .{}Първия кораб пристигнал в {STATION}!
 
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP                              :{BLACK}Поставете шамандура, използва се като отправна точка
 
STR_ERROR_CAN_T_POSITION_BUOY_HERE                              :{WHITE}Не може да постави шамандура...
 
STR_BUILD_AQUEDUCT                                              :{BLACK}Построй акведукт
 
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP                    :{BLACK}Построй акведукт
 
STR_CAN_T_BUILD_AQUEDUCT_HERE                                   :{WHITE}Не може да построиш акведукт тук...
 
STR_REFIT_CAPTION                                               :{WHITE}{VEHICLE} (Преустройване)
 
STR_REFIT_TITLE                                                 :{GOLD}Изберете вид товар за превозване:
 
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT                            :{BLACK}Нов капацитет: {GOLD}{CARGO}{}{BLACK}Цена за преустройство: {GOLD}{CURRENCY}
 
STR_REFITTABLE                                                  :(преустроим)
 

	
 
@@ -2770,13 +2770,13 @@ STR_ERROR_AIRCRAFT_IS_IN_FLIGHT                                 :{WHITE}Самолета е във въздуха
 
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED                              :{WHITE}Самолета трябва да бъде спрян в хангар
 
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :Строене на летище
 
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP                      :{BLACK}Строене на летище
 

	
 
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL                                 :{BLACK}{BIGFONT}Гражданите празнуват . . .{}Първия самолет кацнал на {STATION}!
 
STR_NEWS_AIRCRAFT_CRASH                                         :{BLACK}{BIGFONT}Самолетна катастрофа!{}{COMMA} умират в огъня на {STATION}
 
STR_PLANE_CRASH_OUT_OF_FUEL                                     :{BLACK}{BIGFONT}Самолетна катастрофа!{}Самолета остана без гориво, {COMMA} умряха в огненото кълбо!
 
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL                                :{BLACK}{BIGFONT}Самолетна катастрофа!{}Самолета остана без гориво, {COMMA} умряха в огненото кълбо!
 
STR_ORDER_STATION_SMALL                                         :{TINYFONT}{BLACK}{STATION}
 

	
 
STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} (Разписание)
 

	
 
##id 0xB000
 
STR_NEWS_DISASTER_ZEPPELIN                                      :{BLACK}{BIGFONT}Катастрофа с Цепелин на {STATION}!
 
@@ -2821,14 +2821,14 @@ STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP                           :{BLACK}Сумата пари спечелена през месеца с най-висока печалба от последните 12 четвъртини
 
STR_PERFORMANCE_DETAIL_DELIVERED_TIP                            :{BLACK}Единици товар доставени през последната година
 
STR_PERFORMANCE_DETAIL_CARGO_TIP                                :{BLACK}Брой различни видове товари доставени през последните 4 месеца
 
STR_PERFORMANCE_DETAIL_MONEY_TIP                                :{BLACK}Сума пари тази компания има в банката
 
STR_PERFORMANCE_DETAIL_LOAN_TIP                                 :{BLACK}Сума пари тази компания е всела от банката
 
STR_PERFORMANCE_DETAIL_TOTAL_TIP                                :{BLACK}Натрупани точки от общия възможен брой
 

	
 
STR_NEWGRF_SETTINGS_BUTTON                                      :{BLACK}NewGRF настройки
 
STR_NEWGRF_SETTINGS_BUTTON_TIP                                  :{BLACK}Покажи NewGRF настройки
 
STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK}NewGRF настройки
 
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK}Покажи NewGRF настройки
 
STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}Newgrf настройки
 
STR_NEWGRF_APPLY_CHANGES                                        :{BLACK}Прилагане на промените
 
STR_NEWGRF_TOGGLE_PALETTE                                       :{BLACK}Превключване на палитрата
 
STR_NEWGRF_TOGGLE_PALETTE_TIP                                   :{BLACK}Превключване на палитрата на избрания NewGRF.{}Когато графиката от NewGRF изглежда розова в играта
 
STR_NEWGRF_SET_PARAMETERS                                       :{BLACK}Настройване на параметрите
 
STR_NEWGRF_FILENAME                                             :{BLACK}Име на файл:  {SILVER}{STRING}
 
@@ -3191,13 +3191,13 @@ STR_MASS_START_HANGAR_TIP                                       :{BLACK}Стартиране на всички самолети в хангара
 
STR_MASS_STOP_LIST_TIP                                          :{BLACK}Спиране на всички превозни средства в списъка
 
STR_MASS_START_LIST_TIP                                         :{BLACK}Стартиране на всички превозни средства в списъка
 

	
 
STR_SHORT_DATE                                                  :{WHITE}{DATE_TINY}
 
STR_SIGN_LIST_CAPTION                                           :{WHITE}Списък с табели - {COMMA} Табел{P а и}
 

	
 
STR_ORDER_REFIT_FAILED                                          :{WHITE}Провалена задача за преоборудване спря {VEHICLE}
 
STR_NEWS_ORDER_REFIT_FAILED                                     :{WHITE}Провалена задача за преоборудване спря {VEHICLE}
 

	
 
############ Lists rail types
 

	
 
STR_RAIL_VEHICLES                                               :ЖП влакове
 
STR_ELRAIL_VEHICLES                                             :Електрически локомотиви
 
STR_MONORAIL_VEHICLES                                           :Монорелсови локомотиви
 
@@ -3292,26 +3292,26 @@ STR_SOUTHEAST                                                   :{BLACK}Югоизток
 
STR_SOUTHWEST                                                   :{BLACK}Югозапад
 
STR_BORDER_WATER                                                :{BLACK}Вода
 
STR_BORDER_RANDOM                                               :{BLACK}Случаен
 
STR_BORDER_RANDOMIZE                                            :{BLACK}Случаен
 

	
 
########### String for new airports
 
STR_SMALL_AIRPORT                                               :{BLACK}Малко
 
STR_CITY_AIRPORT                                                :{BLACK}Град
 
STR_METRO_AIRPORT                                               :{BLACK}Метрополисно летище
 
STR_INTERNATIONAL_AIRPORT                                       :{BLACK}Международно летище
 
STR_COMMUTER_AIRPORT                                            :{BLACK}Комютър
 
STR_INTERCONTINENTAL_AIRPORT                                    :{BLACK}Междуконтинентално
 
STR_HELIPORT                                                    :{BLACK}Хеликоптерна площадка
 
STR_HELIDEPOT                                                   :{BLACK}Хеликоптерен хангар
 
STR_HELISTATION                                                 :{BLACK}Хеликоптерна станция
 

	
 
STR_SMALL_AIRPORTS                                              :{BLACK}Малки летища
 
STR_LARGE_AIRPORTS                                              :{BLACK}Голямо летище
 
STR_HUB_AIRPORTS                                                :{BLACK}Централни летища
 
STR_HELIPORTS                                                   :{BLACK}Хеликоптерни самолети
 
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT                         :{BLACK}Малко
 
STR_STATION_BUILD_AIRPORT_CITY_AIRPORT                          :{BLACK}Град
 
STR_STATION_BUILD_AIRPORT_METRO_AIRPORT                         :{BLACK}Метрополисно летище
 
STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT                 :{BLACK}Международно летище
 
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT                      :{BLACK}Комютър
 
STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT              :{BLACK}Междуконтинентално
 
STR_STATION_BUILD_AIRPORT_HELIPORT                              :{BLACK}Хеликоптерна площадка
 
STR_STATION_BUILD_AIRPORT_HELIDEPOT                             :{BLACK}Хеликоптерен хангар
 
STR_STATION_BUILD_AIRPORT_HELISTATION                           :{BLACK}Хеликоптерна станция
 

	
 
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORTS                        :{BLACK}Малки летища
 
STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS                        :{BLACK}Голямо летище
 
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS                          :{BLACK}Централни летища
 
STR_STATION_BUILD_AIRPORT_HELIPORTS                             :{BLACK}Хеликоптерни самолети
 

	
 
############ Tooltip measurment
 

	
 
STR_MEASURE_LENGTH                                              :{BLACK}Дължина: {NUM}
 
STR_MEASURE_AREA                                                :{BLACK}Площ: {NUM} x {NUM}
 
STR_MEASURE_LENGTH_HEIGHTDIFF                                   :{BLACK}Дължина: {NUM}{}Разлика във височината: {NUM} м
 
@@ -3514,14 +3514,14 @@ STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP                           :{BLACK}Увеличава плътноста на сигналите при влачене
 
############ on screen keyboard
 
STR_OSK_KEYBOARD_LAYOUT                                         :`1234567890-.,уеишщксдзц;(ьяаожгтнвмчюйъэфхпрлб
 
STR_OSK_KEYBOARD_LAYOUT_CAPS                                    :~!?+"%=:/_№ІVыУЕИШЩКСДЗЦ§)ЬЯАОЖГТНВМЧЮЙЪЭФХПРЛБ
 
########
 

	
 
############ AI GUI
 
STR_AI_SETTINGS_BUTTON                                          :{BLACK}AI Настройки
 
STR_AI_SETTINGS_BUTTON_TIP                                      :{BLACK}Покажи AI настройки
 
STR_INTRO_AI_SETTINGS                                           :{BLACK}AI Настройки
 
STR_INTRO_TOOLTIP_AI_SETTINGS                                   :{BLACK}Покажи AI настройки
 
STR_AI_DEBUG_NAME_TIP                                           :{BLACK}Име на AI
 
STR_AI_DEBUG_RELOAD                                             :{BLACK}Презареждане AI
 
STR_AI_CONFIG_CAPTION                                           :{WHITE}AI Конфигурация
 
STR_AI_CHANGE                                                   :{BLACK}Изберете AI
 
STR_AI_CONFIGURE                                                :{BLACK}Конфигуриране
 
STR_AI_CHANGE_TIP                                               :{BLACK}Зареди друг AI

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