@@ -563,9 +563,8 @@ int GetCustomEngineSprite(byte engine, c
return 0;
}
direction %= 8;
if (rsg->sprites_per_set == 4)
direction %= 4;
assert(rsg->sprites_per_set <= 8);
direction %= rsg->sprites_per_set;
totalsets = in_motion ? rsg->loaded_count : rsg->loading_count;
Status change: