Changeset - r5748:714773389af6
[Not reviewed]
master
0 2 0
bjarni - 17 years ago 2007-01-21 01:25:59
bjarni@openttd.org
(svn r8296) -Fix: GenerateVehicleSortList() tried to put a TileIndex into an uint16
-Fix: CmdMassStartStopVehicle() tried to put a TileIndex into an uint16
Those two bugs were unrelated to each other and unrelated to r8295, even though that commit touched the code in question
2 files changed with 3 insertions and 3 deletions:
0 comments (0 inline, 0 general)
src/vehicle.cpp
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@@ -1621,7 +1621,7 @@ int32 CmdMassStartStopVehicle(TileIndex 
 
	}
 

	
 
	if (vehicle_list_window) {
 
		uint16 id = GB(p1, 0, 16);
 
		uint32 id = p1;
 
		uint16 window_type = p2 & VLW_MASK;
 

	
 
		engine_count = GenerateVehicleSortList((const Vehicle***)&vl, &engine_list_length, vehicle_type, _current_player, id, window_type);
 
@@ -2369,7 +2369,7 @@ void BuildDepotVehicleList(byte type, Ti
 
* @param window_type tells what kind of window the list is for. Use the VLW flags in vehicle_gui.h
 
* @return the number of vehicles added to the list
 
*/
 
uint GenerateVehicleSortList(const Vehicle ***sort_list, uint16 *length_of_array, byte type, PlayerID owner, uint16 index, uint16 window_type)
 
uint GenerateVehicleSortList(const Vehicle ***sort_list, uint16 *length_of_array, byte type, PlayerID owner, uint32 index, uint16 window_type)
 
{
 
	const uint subtype = (type != VEH_Aircraft) ? Train_Front : 2;
 
	uint n = 0;
src/vehicle.h
Show inline comments
 
@@ -333,7 +333,7 @@ int CheckTrainStoppedInDepot(const Vehic
 

	
 
bool VehicleNeedsService(const Vehicle *v);
 

	
 
uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, byte type, PlayerID owner, uint16 index, uint16 window_type);
 
uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, byte type, PlayerID owner, uint32 index, uint16 window_type);
 
void BuildDepotVehicleList(byte type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
 
int32 SendAllVehiclesToDepot(byte type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
 
bool IsVehicleInDepot(const Vehicle *v);
0 comments (0 inline, 0 general)