Changeset - r15409:7239f4bba8bf
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master
0 2 0
yexo - 14 years ago 2010-07-03 18:10:18
yexo@openttd.org
(svn r20062) -Feature: customizable hotkeys for the airport toolbar
2 files changed with 15 insertions and 5 deletions:
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src/airport_gui.cpp
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@@ -26,6 +26,7 @@
 
#include "newgrf_airport.h"
 
#include "widgets/dropdown_type.h"
 
#include "core/geometry_func.hpp"
 
#include "hotkeys.h"
 

	
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
@@ -106,11 +107,9 @@ struct BuildAirToolbarWindow : Window {
 

	
 
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 
	{
 
		switch (keycode) {
 
			case '1': BuildAirClick_Airport(this); break;
 
			case '2': BuildAirClick_Demolish(this); break;
 
			default: return ES_NOT_HANDLED;
 
		}
 
		int num = CheckHotkeyMatch(airtoolbar_hotkeys, keycode, this);
 
		if (num == -1) return ES_NOT_HANDLED;
 
		this->OnClick(Point(), num, 1);
 
		return ES_HANDLED;
 
	}
 

	
 
@@ -138,8 +137,17 @@ struct BuildAirToolbarWindow : Window {
 
		DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
 
		DeleteWindowById(WC_SELECT_STATION, 0);
 
	}
 

	
 
	static Hotkey<BuildAirToolbarWindow> airtoolbar_hotkeys[];
 
};
 

	
 
Hotkey<BuildAirToolbarWindow> BuildAirToolbarWindow::airtoolbar_hotkeys[] = {
 
	Hotkey<BuildAirToolbarWindow>('1', "airport", ATW_AIRPORT),
 
	Hotkey<BuildAirToolbarWindow>('2', "demolish", ATW_DEMOLISH),
 
	HOTKEY_LIST_END(BuildAirToolbarWindow)
 
};
 
Hotkey<BuildAirToolbarWindow> *_airtoolbar_hotkeys = BuildAirToolbarWindow::airtoolbar_hotkeys;
 

	
 
static const NWidgetPart _nested_air_toolbar_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
src/hotkeys.cpp
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@@ -231,6 +231,7 @@ struct MainWindow;
 
struct TerraformToolbarWindow;
 
struct ScenarioEditorLandscapeGenerationWindow;
 
struct OrdersWindow;
 
struct BuildAirToolbarWindow;
 

	
 
static void SaveLoadHotkeys(bool save)
 
{
 
@@ -248,6 +249,7 @@ static void SaveLoadHotkeys(bool save)
 
	SL_HOTKEYS(terraform, TerraformToolbarWindow);
 
	SL_HOTKEYS(terraform_editor, ScenarioEditorLandscapeGenerationWindow);
 
	SL_HOTKEYS(order, OrdersWindow);
 
	SL_HOTKEYS(airtoolbar, BuildAirToolbarWindow);
 

	
 

	
 
#undef SL_HOTKEYS
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