Changeset - r25311:72f31e8f2060
[Not reviewed]
master
0 5 0
PeterN - 3 years ago 2021-04-29 21:46:42
peter1138@openttd.org
Cleanup: Remove old FiosList helper methods. (#9139)
5 files changed with 30 insertions and 117 deletions:
0 comments (0 inline, 0 general)
src/console_cmds.cpp
Show inline comments
 
@@ -59,7 +59,7 @@ public:
 
	/** Declare the file storage cache as being invalid, also clears all stored files. */
 
	void InvalidateFileList()
 
	{
 
		this->Clear();
 
		this->clear();
 
		this->file_list_valid = false;
 
	}
 

	
 
@@ -403,7 +403,7 @@ DEF_CONSOLE_CMD(ConListFiles)
 
	}
 

	
 
	_console_file_list.ValidateFileList(true);
 
	for (uint i = 0; i < _console_file_list.Length(); i++) {
 
	for (uint i = 0; i < _console_file_list.size(); i++) {
 
		IConsolePrintF(CC_DEFAULT, "%d) %s", i, _console_file_list[i].title);
 
	}
 

	
src/fios.cpp
Show inline comments
 
@@ -63,11 +63,6 @@ bool FiosItem::operator< (const FiosItem
 
	return (_savegame_sort_order & SORT_DESCENDING) ? r > 0 : r < 0;
 
}
 

	
 
FileList::~FileList()
 
{
 
	this->Clear();
 
}
 

	
 
/**
 
 * Construct a file list with the given kind of files, for the stated purpose.
 
 * @param abstract_filetype Kind of files to collect.
 
@@ -75,7 +70,7 @@ FileList::~FileList()
 
 */
 
void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop)
 
{
 
	this->Clear();
 
	this->clear();
 

	
 
	assert(fop == SLO_LOAD || fop == SLO_SAVE);
 
	switch (abstract_filetype) {
 
@@ -107,7 +102,8 @@ void FileList::BuildFileList(AbstractFil
 
 */
 
const FiosItem *FileList::FindItem(const char *file)
 
{
 
	for (const FiosItem *item = this->Begin(); item != this->End(); item++) {
 
	for (const auto &it : *this) {
 
		const FiosItem *item = &it;
 
		if (strcmp(file, item->name) == 0) return item;
 
		if (strcmp(file, item->title) == 0) return item;
 
	}
 
@@ -117,13 +113,14 @@ const FiosItem *FileList::FindItem(const
 
	int i = strtol(file, &endptr, 10);
 
	if (file == endptr || *endptr != '\0') i = -1;
 

	
 
	if (IsInsideMM(i, 0, this->Length())) return this->Get(i);
 
	if (IsInsideMM(i, 0, this->size())) return &this->at(i);
 

	
 
	/* As a last effort assume it is an OpenTTD savegame and
 
	 * that the ".sav" part was not given. */
 
	char long_file[MAX_PATH];
 
	seprintf(long_file, lastof(long_file), "%s.sav", file);
 
	for (const FiosItem *item = this->Begin(); item != this->End(); item++) {
 
	for (const auto &it : *this) {
 
		const FiosItem *item = &it;
 
		if (strcmp(long_file, item->name) == 0) return item;
 
		if (strcmp(long_file, item->title) == 0) return item;
 
	}
 
@@ -302,11 +299,11 @@ bool FiosFileScanner::AddFile(const std:
 
	FiosType type = this->callback_proc(this->fop, filename, ext.c_str(), fios_title, lastof(fios_title));
 
	if (type == FIOS_TYPE_INVALID) return false;
 

	
 
	for (const FiosItem *fios = file_list.Begin(); fios != file_list.End(); fios++) {
 
		if (filename == fios->name) return false;
 
	for (const auto &fios : file_list) {
 
		if (filename == fios.name) return false;
 
	}
 

	
 
	FiosItem *fios = file_list.Append();
 
	FiosItem *fios = &file_list.emplace_back();
 
#ifdef _WIN32
 
	// Retrieve the file modified date using GetFileTime rather than stat to work around an obscure MSVC bug that affects Windows XP
 
	HANDLE fh = CreateFile(OTTD2FS(filename).c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr, OPEN_EXISTING, 0, nullptr);
 
@@ -367,13 +364,13 @@ static void FiosGetFileList(SaveLoadOper
 
	size_t sort_start;
 
	char d_name[sizeof(fios->name)];
 

	
 
	file_list.Clear();
 
	file_list.clear();
 

	
 
	assert(_fios_path != nullptr);
 

	
 
	/* A parent directory link exists if we are not in the root directory */
 
	if (!FiosIsRoot(_fios_path->c_str())) {
 
		fios = file_list.Append();
 
		fios = &file_list.emplace_back();
 
		fios->type = FIOS_TYPE_PARENT;
 
		fios->mtime = 0;
 
		strecpy(fios->name, "..", lastof(fios->name));
 
@@ -390,7 +387,7 @@ static void FiosGetFileList(SaveLoadOper
 
			if (FiosIsValidFile(_fios_path->c_str(), dirent, &sb) && S_ISDIR(sb.st_mode) &&
 
					(!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) &&
 
					strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
 
				fios = file_list.Append();
 
				fios = &file_list.emplace_back();
 
				fios->type = FIOS_TYPE_DIR;
 
				fios->mtime = 0;
 
				strecpy(fios->name, d_name, lastof(fios->name));
 
@@ -407,12 +404,12 @@ static void FiosGetFileList(SaveLoadOper
 
	{
 
		SortingBits order = _savegame_sort_order;
 
		_savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
 
		std::sort(file_list.files.begin(), file_list.files.end());
 
		std::sort(file_list.begin(), file_list.end());
 
		_savegame_sort_order = order;
 
	}
 

	
 
	/* This is where to start sorting for the filenames */
 
	sort_start = file_list.Length();
 
	sort_start = file_list.size();
 

	
 
	/* Show files */
 
	FiosFileScanner scanner(fop, callback_proc, file_list);
 
@@ -422,12 +419,12 @@ static void FiosGetFileList(SaveLoadOper
 
		scanner.Scan(nullptr, subdir, true, true);
 
	}
 

	
 
	std::sort(file_list.files.begin() + sort_start, file_list.files.end());
 
	std::sort(file_list.begin() + sort_start, file_list.end());
 

	
 
	/* Show drives */
 
	FiosGetDrives(file_list);
 

	
 
	file_list.Compact();
 
	file_list.shrink_to_fit();
 
}
 

	
 
/**
src/fios.h
Show inline comments
 
@@ -109,94 +109,10 @@ struct FiosItem {
 
};
 

	
 
/** List of file information. */
 
class FileList {
 
class FileList : public std::vector<FiosItem> {
 
public:
 
	~FileList();
 

	
 
	/**
 
	 * Construct a new entry in the file list.
 
	 * @return Pointer to the new items to be initialized.
 
	 */
 
	inline FiosItem *Append()
 
	{
 
		return &this->files.emplace_back();
 
	}
 

	
 
	/**
 
	 * Get the number of files in the list.
 
	 * @return The number of files stored in the list.
 
	 */
 
	inline size_t Length() const
 
	{
 
		return this->files.size();
 
	}
 

	
 
	/**
 
	 * Get a pointer to the first file information.
 
	 * @return Address of the first file information.
 
	 */
 
	inline const FiosItem *Begin() const
 
	{
 
		return this->files.data();
 
	}
 

	
 
	/**
 
	 * Get a pointer behind the last file information.
 
	 * @return Address behind the last file information.
 
	 */
 
	inline const FiosItem *End() const
 
	{
 
		return this->Begin() + this->Length();
 
	}
 

	
 
	/**
 
	 * Get a pointer to the indicated file information. File information must exist.
 
	 * @return Address of the indicated existing file information.
 
	 */
 
	inline const FiosItem *Get(size_t index) const
 
	{
 
		return this->files.data() + index;
 
	}
 

	
 
	/**
 
	 * Get a pointer to the indicated file information. File information must exist.
 
	 * @return Address of the indicated existing file information.
 
	 */
 
	inline FiosItem *Get(size_t index)
 
	{
 
		return this->files.data() + index;
 
	}
 

	
 
	inline const FiosItem &operator[](size_t index) const
 
	{
 
		return this->files[index];
 
	}
 

	
 
	/**
 
	 * Get a reference to the indicated file information. File information must exist.
 
	 * @return The requested file information.
 
	 */
 
	inline FiosItem &operator[](size_t index)
 
	{
 
		return this->files[index];
 
	}
 

	
 
	/** Remove all items from the list. */
 
	inline void Clear()
 
	{
 
		this->files.clear();
 
	}
 

	
 
	/** Compact the list down to the smallest block size boundary. */
 
	inline void Compact()
 
	{
 
		this->files.shrink_to_fit();
 
	}
 

	
 
	void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop);
 
	const FiosItem *FindItem(const char *file);
 

	
 
	std::vector<FiosItem> files; ///< The list of files.
 
};
 

	
 
enum SortingBits {
src/fios_gui.cpp
Show inline comments
 
@@ -249,8 +249,8 @@ static void SortSaveGameList(FileList &f
 
	 * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
 
	 * Only sort savegames/scenarios, not directories
 
	 */
 
	for (const FiosItem *item = file_list.Begin(); item != file_list.End(); item++) {
 
		switch (item->type) {
 
	for (const auto &item : file_list) {
 
		switch (item.type) {
 
			case FIOS_TYPE_DIR:    sort_start++; break;
 
			case FIOS_TYPE_PARENT: sort_start++; break;
 
			case FIOS_TYPE_DRIVE:  sort_end++;   break;
 
@@ -258,7 +258,7 @@ static void SortSaveGameList(FileList &f
 
		}
 
	}
 

	
 
	std::sort(file_list.files.begin() + sort_start, file_list.files.end() - sort_end);
 
	std::sort(file_list.begin() + sort_start, file_list.end() - sort_end);
 
}
 

	
 
struct SaveLoadWindow : public Window {
 
@@ -437,14 +437,14 @@ public:
 

	
 
				uint y = r.top + WD_FRAMERECT_TOP;
 
				uint scroll_pos = this->vscroll->GetPosition();
 
				for (uint row = 0; row < this->fios_items.Length(); row++) {
 
				for (uint row = 0; row < this->fios_items.size(); row++) {
 
					if (!this->fios_items_shown[row]) {
 
						/* The current item is filtered out : we do not show it */
 
						scroll_pos++;
 
						continue;
 
					}
 
					if (row < scroll_pos) continue;
 
					const FiosItem *item = this->fios_items.Get(row);
 
					const FiosItem *item = &this->fios_items[row];
 

	
 
					if (item == this->selected) {
 
						GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
 
@@ -651,7 +651,7 @@ public:
 
					if (!this->fios_items_shown[i]) y++;
 
					i++;
 
				}
 
				const FiosItem *file = this->fios_items.Get(y);
 
				const FiosItem *file = &this->fios_items[y];
 

	
 
				const char *name = FiosBrowseTo(file);
 
				if (name == nullptr) {
 
@@ -734,7 +734,7 @@ public:
 
				if (!this->fios_items_shown[i]) y++;
 
				i++;
 
			}
 
			const FiosItem *file = this->fios_items.Get(y);
 
			const FiosItem *file = &this->fios_items[y];
 

	
 
			if (file != this->highlighted) {
 
				this->highlighted = file;
 
@@ -812,7 +812,7 @@ public:
 

	
 
				_fios_path_changed = true;
 
				this->fios_items.BuildFileList(this->abstract_filetype, this->fop);
 
				this->vscroll->SetCount((uint)this->fios_items.Length());
 
				this->vscroll->SetCount((uint)this->fios_items.size());
 
				this->selected = nullptr;
 
				_load_check_data.Clear();
 

	
 
@@ -852,10 +852,10 @@ public:
 

	
 
			case SLIWD_FILTER_CHANGES:
 
				/* Filter changes */
 
				this->fios_items_shown.resize(this->fios_items.Length());
 
				this->fios_items_shown.resize(this->fios_items.size());
 
				uint items_shown_count = 0; ///< The number of items shown in the list
 
				/* We pass through every fios item */
 
				for (uint i = 0; i < this->fios_items.Length(); i++) {
 
				for (uint i = 0; i < this->fios_items.size(); i++) {
 
					if (this->string_filter.IsEmpty()) {
 
						/* We don't filter anything out if the filter editbox is empty */
 
						this->fios_items_shown[i] = true;
src/os/windows/win32.cpp
Show inline comments
 
@@ -209,7 +209,7 @@ void FiosGetDrives(FileList &file_list)
 

	
 
	GetLogicalDriveStrings(lengthof(drives), drives);
 
	for (s = drives; *s != '\0';) {
 
		FiosItem *fios = file_list.Append();
 
		FiosItem *fios = &file_list.emplace_back();
 
		fios->type = FIOS_TYPE_DRIVE;
 
		fios->mtime = 0;
 
		seprintf(fios->name, lastof(fios->name),  "%c:", s[0] & 0xFF);
0 comments (0 inline, 0 general)