Changeset - r4451:73bac51a088c
[Not reviewed]
master
0 8 0
bjarni - 18 years ago 2006-08-29 23:39:57
bjarni@openttd.org
(svn r6229) -Feature: Shared order lists now got a "goto depot" button
this will try to send all vehicles in the list to depots/hangars
currently if one fails to find a depot, it will not tell the player
8 files changed with 90 insertions and 27 deletions:
0 comments (0 inline, 0 general)
aircraft_cmd.c
Show inline comments
 
@@ -493,20 +493,25 @@ int32 CmdStartStopAircraft(TileIndex til
 
 * @param p1 vehicle ID to send to the hangar
 
 * @param p2 various bitmasked elements
 
 * - p2 bit 0 - aircraft will try to goto a hangar, but not stop there (service only)
 
 * - p2 bit 1 - aircraft will try to locate another airport with a hangar if the target airport lacks one (used by helicopters for autorenew and autoreplace)
 
 * - p2 bit 1 - send all of shared orders to depot
 
 * - p2 bit 2 - aircraft will try to locate another airport with a hangar if the target airport lacks one (used by helicopters for autorenew and autoreplace)
 
 */
 
int32 CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	Vehicle *v;
 
	const int32 return_value = HASBIT(p2, 1) ? 0 : CMD_ERROR;
 

	
 
	if (!IsValidVehicleID(p1)) return CMD_ERROR;
 
	if (!IsValidVehicleID(p1)) return return_value;
 

	
 
	v = GetVehicle(p1);
 

	
 
	if (v->type != VEH_Aircraft || !CheckOwnership(v->owner)) return CMD_ERROR;
 
	if (v->type != VEH_Aircraft || !CheckOwnership(v->owner)) return return_value;
 

	
 
	if (HASBIT(p2, 1) && v->next_shared != NULL) CmdSendAircraftToHangar(tile, flags, v->next_shared->index, p2);
 

	
 
	if (v->current_order.type == OT_GOTO_DEPOT && p2 == 0) {
 
		if (flags & DC_EXEC) {
 
			if (HASBIT(p2, 1)) return 0;	// Mass ordering goto depot should not turn goto hangar orders off
 
			if (v->current_order.flags & OF_UNLOAD) v->cur_order_index++;
 
			v->current_order.type = OT_DUMMY;
 
			v->current_order.flags = 0;
 
@@ -521,12 +526,12 @@ int32 CmdSendAircraftToHangar(TileIndex 
 
		if (!IsValidStation(st) || st->airport_tile == 0 || GetAirport(st->airport_type)->nof_depots == 0) {
 
			StationID station;
 

	
 
			if (!HASBIT(p2, 1)) return CMD_ERROR;
 
			if (!HASBIT(p2, 2)) return return_value;
 
			// the aircraft has to search for a hangar on its own
 
			station = FindNearestHangar(v);
 

	
 
			next_airport_has_hangar = false;
 
			if (station == INVALID_STATION) return CMD_ERROR;
 
			if (station == INVALID_STATION) return return_value;
 
			st = GetStation(station);
 
			next_airport_index = station;
 

	
 
@@ -538,7 +543,7 @@ int32 CmdSendAircraftToHangar(TileIndex 
 
			if (!HASBIT(p2,0)) SETBIT(v->current_order.flags, OFB_HALT_IN_DEPOT);
 
			v->current_order.dest.station = next_airport_index;
 
			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
 
			if (HASBIT(p2, 17) || (p2 == 0 && v->u.air.state == FLYING && !next_airport_has_hangar)) {
 
			if (HASBIT(p2, 2) || (p2 == 0 && v->u.air.state == FLYING && !next_airport_has_hangar)) {
 
			// the aircraft is now heading for a different hangar than the next in the orders
 
				AircraftNextAirportPos_and_Order(v);
 
				v->u.air.targetairport = next_airport_index;
 
@@ -1592,7 +1597,7 @@ static void AircraftEventHandler_HeliTak
 
				HASBIT(GetEngine(v->engine_type)->player_avail, _local_player))
 
			)) {
 
		_current_player = _local_player;
 
		DoCommandP(v->tile, v->index, 3, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
 
		DoCommandP(v->tile, v->index, (1|(1 << 2)), NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
 
		_current_player = OWNER_NONE;
 
	}
 
}
lang/english.txt
Show inline comments
 
@@ -2863,6 +2863,11 @@ STR_SCHEDULED_SHIPS_TIP                 
 
STR_VEH_WITH_SHARED_ORDERS_LIST                                 :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
 
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP                             :{BLACK}Show all vehicles which have the same schedule
 

	
 
STR_SEND_TO_DEPOTS                                               :{BLACK}Send to Depots
 
STR_SEND_TO_DEPOTS_TIP                                           :{BLACK}Send all vehicles in the list to depots.{}Control-click will make them service only (instead of stopping)
 
STR_SEND_TO_HANGARS                                              :{BLACK}Send to Hangars
 
STR_SEND_TO_HANGARS_TIP                                          :{BLACK}Send all aircrafts in the list to hangars.{}Control-click will make them service only (instead of stopping)
 

	
 
STR_REPLACE_VEHICLES                                            :{BLACK}Replace Vehicles
 
STR_REPLACE_VEHICLES_WHITE                                      :{WHITE}Replace {STRING}
 
STR_REPLACE_VEHICLES_START                                      :{BLACK}Start Replacing Vehicles
roadveh_cmd.c
Show inline comments
 
@@ -357,24 +357,30 @@ static const Depot* FindClosestRoadDepot
 
/** Send a road vehicle to the depot.
 
 * @param tile unused
 
 * @param p1 vehicle ID to send to the depot
 
 * @param p2 if bit 0 is set, then the road vehicle will only service at the depot. 0 Makes it stop inside
 
 * @param p2 various bitmasked elements
 
 * - p2 bit 0 - if bit 0 is set, then the road vehicle will only service at the depot. 0 Makes it stop inside
 
 * - p2 bit 1 - send all of shared orders to depot
 
 */
 
int32 CmdSendRoadVehToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	Vehicle *v;
 
	const Depot *dep;
 
	const int32 return_value = HASBIT(p2, 1) ? 0 : CMD_ERROR;
 

	
 
	if (!IsValidVehicleID(p1)) return CMD_ERROR;
 
	if (!IsValidVehicleID(p1)) return return_value;
 

	
 
	v = GetVehicle(p1);
 

	
 
	if (v->type != VEH_Road || !CheckOwnership(v->owner)) return CMD_ERROR;
 
	if (v->type != VEH_Road || !CheckOwnership(v->owner)) return return_value;
 

	
 
	if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
 
	if (HASBIT(p2, 1) && v->next_shared != NULL) CmdSendRoadVehToDepot(tile, flags, v->next_shared->index, p2);
 

	
 
	if (v->vehstatus & VS_CRASHED) return return_value;
 

	
 
	/* If the current orders are already goto-depot */
 
	if (v->current_order.type == OT_GOTO_DEPOT) {
 
		if (flags & DC_EXEC) {
 
			if (HASBIT(p2, 1)) return 0;	// Mass ordering goto depot should not turn goto depot orders off
 
			/* If the orders to 'goto depot' are in the orders list (forced servicing),
 
			 * then skip to the next order; effectively cancelling this forced service */
 
			if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS))
 
@@ -388,7 +394,10 @@ int32 CmdSendRoadVehToDepot(TileIndex ti
 
	}
 

	
 
	dep = FindClosestRoadDepot(v);
 
	if (dep == NULL) return_cmd_error(STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT);
 
	if (dep == NULL) {
 
		if (HASBIT(p2, 1)) return 0;	// Mass ordering goto depot should not return error
 
		return_cmd_error(STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT);
 
	}
 

	
 
	if (flags & DC_EXEC) {
 
		ClearSlot(v);
ship_cmd.c
Show inline comments
 
@@ -995,24 +995,30 @@ int32 CmdStartStopShip(TileIndex tile, u
 
/** Send a ship to the depot.
 
 * @param tile unused
 
 * @param p1 vehicle ID to send to the depot
 
 * @param p2 p2 if bit 0 is set, then the ship will only service at the depot. 0 Makes it stop inside
 
 * @param p2 various bitmasked elements
 
 * - p2 bit 0 - if bit 0 is set, then the ship will only service at the depot. 0 Makes it stop inside
 
 * - p2 bit 1 - send all of shared orders to depot
 
 */
 
int32 CmdSendShipToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	Vehicle *v;
 
	const Depot *dep;
 
	const int32 return_value = HASBIT(p2, 1) ? 0 : CMD_ERROR;
 

	
 
	if (!IsValidVehicleID(p1)) return CMD_ERROR;
 
	if (!IsValidVehicleID(p1)) return return_value;
 

	
 
	v = GetVehicle(p1);
 

	
 
	if (v->type != VEH_Ship || !CheckOwnership(v->owner)) return CMD_ERROR;
 
	if (v->type != VEH_Ship || !CheckOwnership(v->owner)) return return_value;
 

	
 
	if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
 
	if (HASBIT(p2, 1) && v->next_shared != NULL) CmdSendShipToDepot(tile, flags, v->next_shared->index, p2);
 

	
 
	if (v->vehstatus & VS_CRASHED) return return_value;
 

	
 
	/* If the current orders are already goto-depot */
 
	if (v->current_order.type == OT_GOTO_DEPOT) {
 
		if (flags & DC_EXEC) {
 
			if (HASBIT(p2, 1)) return 0;	// Mass ordering goto depot should not turn goto depot orders off
 
			/* If the orders to 'goto depot' are in the orders list (forced servicing),
 
			 * then skip to the next order; effectively cancelling this forced service */
 
			if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS))
 
@@ -1026,8 +1032,10 @@ int32 CmdSendShipToDepot(TileIndex tile,
 
	}
 

	
 
	dep = FindClosestShipDepot(v);
 
	if (dep == NULL)
 
	if (dep == NULL) {
 
		if (HASBIT(p2, 1)) return 0;	// Mass ordering goto depot should not return error
 
		return_cmd_error(STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT);
 
	}
 

	
 
	if (flags & DC_EXEC) {
 
		v->dest_tile = dep->xy;
train_cmd.c
Show inline comments
 
@@ -1924,23 +1924,29 @@ static TrainFindDepotData FindClosestTra
 
/** Send a train to a depot
 
 * @param tile unused
 
 * @param p1 train to send to the depot
 
 * @param p2 if bit 0 is set, then the train will only service at the depot. 0 Makes it stop inside
 
 * @param p2 various bitmasked elements
 
 * - p2 bit 0 - if bit 0 is set, then the train will only service at the depot. 0 Makes it stop inside
 
 * - p2 bit 1 - send all of shared orders to depot
 
 */
 
int32 CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	Vehicle *v;
 
	TrainFindDepotData tfdd;
 

	
 
	if (!IsValidVehicleID(p1)) return CMD_ERROR;
 
	const int32 return_value = HASBIT(p2, 1) ? 0 : CMD_ERROR;
 

	
 
	if (!IsValidVehicleID(p1)) return return_value;
 

	
 
	v = GetVehicle(p1);
 

	
 
	if (v->type != VEH_Train || !CheckOwnership(v->owner)) return CMD_ERROR;
 

	
 
	if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
 
	if (v->type != VEH_Train || !CheckOwnership(v->owner)) return return_value;
 

	
 
	if (HASBIT(p2, 1) && v->next_shared != NULL) CmdSendTrainToDepot(tile, flags, v->next_shared->index, p2);
 

	
 
	if (v->vehstatus & VS_CRASHED) return return_value;
 

	
 
	if (v->current_order.type == OT_GOTO_DEPOT) {
 
		if (flags & DC_EXEC) {
 
			if (HASBIT(p2, 1)) return 0;	// Mass ordering goto depot should not turn goto depot orders off
 
			if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
 
				v->u.rail.days_since_order_progr = 0;
 
				v->cur_order_index++;
 
@@ -1954,8 +1960,10 @@ int32 CmdSendTrainToDepot(TileIndex tile
 
	}
 

	
 
	tfdd = FindClosestTrainDepot(v, 0);
 
	if (tfdd.best_length == (uint)-1)
 
	if (tfdd.best_length == (uint)-1) {
 
		if (HASBIT(p2, 1)) return 0;	// Mass ordering goto depot should not return error
 
		return_cmd_error(STR_883A_UNABLE_TO_FIND_ROUTE_TO);
 
	}
 

	
 
	if (flags & DC_EXEC) {
 
		v->dest_tile = tfdd.tile;
vehicle.c
Show inline comments
 
@@ -67,6 +67,13 @@ static const uint32 _veh_refit_proc_tabl
 
	CMD_REFIT_AIRCRAFT,
 
};
 

	
 
const uint32 _send_to_depot_proc_table[] = {
 
	CMD_TRAIN_GOTO_DEPOT,
 
	CMD_SEND_ROADVEH_TO_DEPOT,
 
	CMD_SEND_SHIP_TO_DEPOT,
 
	CMD_SEND_AIRCRAFT_TO_HANGAR,
 
};
 

	
 

	
 
enum {
 
	/* Max vehicles: 64000 (512 * 125) */
vehicle.h
Show inline comments
 
@@ -460,4 +460,8 @@ PalSpriteID GetVehiclePalette(const Vehi
 
 * Best is to have a virtual value for it when it needs to change again */
 
#define STATUS_BAR 5
 

	
 
#define CMD_SEND_TO_DEPOT(x) _send_to_depot_proc_table[ x - VEH_Train]
 

	
 
extern const uint32 _send_to_depot_proc_table[];
 

	
 
#endif /* VEHICLE_H */
vehicle_gui.c
Show inline comments
 
@@ -1258,10 +1258,16 @@ void PlayerVehWndProc(Window *w, WindowE
 
					}
 
					SetDParam(0, w->vscroll.count);
 
					w->widget[1].unkA  = STR_VEH_WITH_SHARED_ORDERS_LIST;
 
					w->widget[9].unkA  = STR_EMPTY;
 
					w->widget[10].unkA = STR_EMPTY;
 
					SETBIT(w->disabled_state, 9);
 
					SETBIT(w->disabled_state, 10);
 

	
 
					if (vehicle_type == VEH_Aircraft) {
 
						w->widget[9].unkA = STR_SEND_TO_HANGARS;
 
						w->widget[9].tooltips = STR_SEND_TO_HANGARS_TIP;
 
					} else {
 
						w->widget[9].unkA = STR_SEND_TO_DEPOTS;
 
						w->widget[9].tooltips = STR_SEND_TO_DEPOTS_TIP;
 
					}
 
					break;
 

	
 
				case VLW_STANDARD:
 
@@ -1397,7 +1403,17 @@ void PlayerVehWndProc(Window *w, WindowE
 
					}
 
				} break;
 

	
 
				case 9: /* Build new Vehicle */
 
				case 9: { /* Build new Vehicle */
 
					const uint16 window_type = w->window_number & VLW_FLAGS;
 

	
 
					if (window_type == VLW_SHARED_ORDERS) {
 
						const Vehicle *v;
 
						assert(vl->list_length != 0);
 
						v = vl->sort_list[0];
 
						DoCommandP(v->tile, v->index, _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type));
 
						break;
 
					}
 

	
 
					switch (vehicle_type) {
 
						case VEH_Train:
 
							assert(IsWindowOfPrototype(w, _player_trains_widgets));
 
@@ -1418,6 +1434,7 @@ void PlayerVehWndProc(Window *w, WindowE
 
						default: NOT_REACHED(); break;
 
					}
 
					break;
 
				}
 

	
 
				case 10: {
 
					if (vehicle_type == VEH_Train    && !IsWindowOfPrototype(w, _player_trains_widgets))   break;
0 comments (0 inline, 0 general)