Changeset - r24857:74b35af494c0
[Not reviewed]
master
0 1 0
SamuXarick - 4 years ago 2021-02-19 15:06:00
43006711+SamuXarick@users.noreply.github.com
Codechange: Apply coding style
1 file changed with 7 insertions and 7 deletions:
0 comments (0 inline, 0 general)
src/object_gui.cpp
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@@ -42,7 +42,7 @@ class BuildObjectWindow : public Window 
 

	
 
	int line_height;                       ///< The height of a single line.
 
	int info_height;                       ///< The height of the info box.
 
	Scrollbar* vscroll;                    ///< The scrollbar.
 
	Scrollbar *vscroll;                    ///< The scrollbar.
 

	
 
	static Listing   last_sorting;         ///< Default sorting of #GUIObjectClassList.
 
	static Filtering last_filtering;       ///< Default filtering of #GUIObjectClassList.
 
@@ -114,7 +114,7 @@ public:
 

	
 
		ResetObjectToPlace();
 

	
 
		this->vscroll->SetCount((int) this->object_classes.size());
 
		this->vscroll->SetCount((int)this->object_classes.size());
 

	
 
		EnsureSelectedObjectClassIsVisible();
 

	
 
@@ -122,7 +122,7 @@ public:
 
	}
 

	
 
	/** Sort object classes by class name. */
 
	static bool NameSorter(const ObjectClass *const& a, const ObjectClass *const& b)
 
	static bool NameSorter(const ObjectClass * const &a, const ObjectClass * const &b)
 
	{
 
		char buffer_a[DRAW_STRING_BUFFER];
 
		GetString(buffer_a, a->name, lastof(buffer_a));
 
@@ -134,7 +134,7 @@ public:
 
	}
 

	
 
	/** Filter object classes by class name. */
 
	static bool CDECL TagNameFilter(const ObjectClass *const* oc, StringFilter& filter)
 
	static bool CDECL TagNameFilter(const ObjectClass * const *oc, StringFilter &filter)
 
	{
 
		char buffer[DRAW_STRING_BUFFER];
 
		GetString(buffer, (*oc)->name, lastof(buffer));
 
@@ -180,7 +180,7 @@ public:
 
			 * result of starting a new game without the corresponding NewGRF. */
 
			bool available = false;
 
			for (uint i = 0; ObjectClass::GetClassCount(); ++i) {
 
				ObjectClass* objclass = ObjectClass::Get((ObjectClassID)i);
 
				ObjectClass *objclass = ObjectClass::Get((ObjectClassID)i);
 
				if (objclass == _selected_object_class) {
 
					available = true;
 
					break;
 
@@ -588,11 +588,11 @@ public:
 
Listing BuildObjectWindow::last_sorting = { false, 0 };
 
Filtering BuildObjectWindow::last_filtering = { false, 0 };
 

	
 
BuildObjectWindow::GUIObjectClassList::SortFunction* const BuildObjectWindow::sorter_funcs[] = {
 
BuildObjectWindow::GUIObjectClassList::SortFunction * const BuildObjectWindow::sorter_funcs[] = {
 
	&NameSorter,
 
};
 

	
 
BuildObjectWindow::GUIObjectClassList::FilterFunction* const BuildObjectWindow::filter_funcs[] = {
 
BuildObjectWindow::GUIObjectClassList::FilterFunction * const BuildObjectWindow::filter_funcs[] = {
 
	&TagNameFilter,
 
};
 

	
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