Changeset - r11256:74dd0bcf465b
[Not reviewed]
master
0 5 0
rubidium - 15 years ago 2009-03-04 09:53:31
rubidium@openttd.org
(svn r15610) -Change: allow loading of heightmaps and savegames (any form) that are in .tar files
5 files changed with 19 insertions and 19 deletions:
0 comments (0 inline, 0 general)
src/fileio.cpp
Show inline comments
 
@@ -358,7 +358,7 @@ FILE *FioFOpenFile(const char *filename,
 
	}
 

	
 
	/* We can only use .tar in case of data-dir, and read-mode */
 
	if (f == NULL && (subdir == DATA_DIR || subdir == AI_DIR || subdir == AI_LIBRARY_DIR) && mode[0] == 'r') {
 
	if (f == NULL && mode[0] == 'r') {
 
		static const uint MAX_RESOLVED_LENGTH = 2 * (100 + 100 + 155) + 1; // Enough space to hold two filenames plus link. See 'TarHeader'.
 
		char resolved_name[MAX_RESOLVED_LENGTH];
 

	
 
@@ -777,6 +777,8 @@ void ScanForTarFiles()
 
		num += ScanPathForTarFiles(path, strlen(path));
 
		FioAppendDirectory(path, MAX_PATH, sp, AI_LIBRARY_DIR);
 
		num += ScanPathForTarFiles(path, strlen(path));
 
		FioAppendDirectory(path, MAX_PATH, sp, SCENARIO_DIR);
 
		num += ScanPathForTarFiles(path, strlen(path));
 
	}
 
	DEBUG(misc, 1, "Scan complete, found %d files", num);
 
}
src/fios.cpp
Show inline comments
 
@@ -37,7 +37,7 @@ extern void FiosGetDrives();
 
extern bool FiosGetDiskFreeSpace(const char *path, uint64 *tot);
 

	
 
/* get the name of an oldstyle savegame */
 
extern void GetOldSaveGameName(const char *path, const char *file, char *title, const char *last);
 
extern void GetOldSaveGameName(const char *file, char *title, const char *last);
 

	
 
/**
 
 * Compare two FiosItem's. Used with qsort when sorting the file list.
 
@@ -343,7 +343,7 @@ FiosType FiosGetSavegameListCallback(Sav
 
	if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
 
		if (strcasecmp(ext, ".ss1") == 0 || strcasecmp(ext, ".sv1") == 0 ||
 
				strcasecmp(ext, ".sv2") == 0) {
 
			if (title != NULL) GetOldSaveGameName(_fios_path, file, title, last);
 
			if (title != NULL) GetOldSaveGameName(file, title, last);
 
			return FIOS_TYPE_OLDFILE;
 
		}
 
	}
 
@@ -392,7 +392,7 @@ static FiosType FiosGetScenarioListCallb
 

	
 
	if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) {
 
		if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) {
 
			GetOldSaveGameName(_fios_path, file, title, last);
 
			GetOldSaveGameName(file, title, last);
 
			return FIOS_TYPE_OLD_SCENARIO;
 
		}
 
	}
src/heightmap.cpp
Show inline comments
 
@@ -12,6 +12,7 @@
 
#include "gfx_func.h"
 
#include "fios.h"
 
#include "settings_type.h"
 
#include "fileio_func.h"
 

	
 
#include "table/strings.h"
 

	
 
@@ -98,7 +99,7 @@ static bool ReadHeightmapPNG(char *filen
 
	png_structp png_ptr = NULL;
 
	png_infop info_ptr  = NULL;
 

	
 
	fp = fopen(filename, "rb");
 
	fp = FioFOpenFile(filename, "rb");
 
	if (fp == NULL) {
 
		ShowErrorMessage(STR_PNGMAP_ERR_FILE_NOT_FOUND, STR_PNGMAP_ERROR, 0, 0);
 
		return false;
 
@@ -221,7 +222,7 @@ static bool ReadHeightmapBMP(char *filen
 
	/* Init BmpData */
 
	memset(&data, 0, sizeof(data));
 

	
 
	f = fopen(filename, "rb");
 
	f = FioFOpenFile(filename, "rb");
 
	if (f == NULL) {
 
		ShowErrorMessage(STR_PNGMAP_ERR_FILE_NOT_FOUND, STR_BMPMAP_ERROR, 0, 0);
 
		return false;
src/saveload/oldloader.cpp
Show inline comments
 
@@ -9,6 +9,7 @@
 
#include "../strings_type.h"
 
#include "../string_func.h"
 
#include "../settings_type.h"
 
#include "../fileio_func.h"
 

	
 
#include "table/strings.h"
 

	
 
@@ -224,7 +225,6 @@ static inline bool CheckOldSavegameType(
 
{
 
	assert(last - temp + 1 >= (int)len);
 

	
 
	fseek(f, 0, SEEK_SET);
 
	if (fread(temp, 1, len, f) != len) {
 
		temp[0] = '\0'; // if reading failed, make the name empty
 
		return false;
 
@@ -243,8 +243,11 @@ static SavegameType DetermineOldSavegame
 

	
 
	SavegameType type = SGT_TTO;
 

	
 
	/* Can't fseek to 0 as in tar files that is not correct */
 
	long pos = ftell(f);
 
	if (!CheckOldSavegameType(f, temp, lastof(temp), TTO_HEADER_SIZE)) {
 
		type = SGT_TTD;
 
		fseek(f, pos, SEEK_SET);
 
		if (!CheckOldSavegameType(f, temp, lastof(temp), TTD_HEADER_SIZE)) {
 
			type = SGT_INVALID;
 
		}
 
@@ -273,7 +276,7 @@ bool LoadOldSaveGame(const char *file)
 
	InitLoading(&ls);
 

	
 
	/* Open file */
 
	ls.file = fopen(file, "rb");
 
	ls.file = FioFOpenFile(file, "rb");
 

	
 
	if (ls.file == NULL) {
 
		DEBUG(oldloader, 0, "Cannot open file '%s'", file);
 
@@ -303,12 +306,9 @@ bool LoadOldSaveGame(const char *file)
 
	return true;
 
}
 

	
 
void GetOldSaveGameName(const char *path, const char *file, char *title, const char *last)
 
void GetOldSaveGameName(const char *file, char *title, const char *last)
 
{
 
	char filename[MAX_PATH];
 

	
 
	snprintf(filename, lengthof(filename), "%s" PATHSEP "%s", path, file);
 
	FILE *f = fopen(filename, "rb");
 
	FILE *f = FioFOpenFile(file, "rb");
 

	
 
	if (f == NULL) {
 
		*title = '\0';
src/saveload/saveload.cpp
Show inline comments
 
@@ -1737,6 +1737,8 @@ SaveOrLoadResult SaveOrLoad(const char *
 
			assert(mode == SL_LOAD);
 
			DEBUG(desync, 1, "load: %s\n", filename);
 

	
 
			/* Can't fseek to 0 as in tar files that is not correct */
 
			long pos = ftell(_sl.fh);
 
			if (fread(hdr, sizeof(hdr), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
 

	
 
			/* see if we have any loader for this type. */
 
@@ -1744,13 +1746,8 @@ SaveOrLoadResult SaveOrLoad(const char *
 
				/* No loader found, treat as version 0 and use LZO format */
 
				if (fmt == endof(_saveload_formats)) {
 
					DEBUG(sl, 0, "Unknown savegame type, trying to load it as the buggy format");
 
	#if defined(WINCE)
 
					/* Of course some system had not to support rewind ;) */
 
					fseek(_sl.fh, 0L, SEEK_SET);
 
					clearerr(_sl.fh);
 
	#else
 
					rewind(_sl.fh);
 
	#endif
 
					fseek(_sl.fh, pos, SEEK_SET);
 
					_sl_version = 0;
 
					_sl_minor_version = 0;
 
					fmt = _saveload_formats + 1; // LZO
0 comments (0 inline, 0 general)