Changeset - r23818:7609f20f2104
[Not reviewed]
src/ai/ai_instance.cpp
Show inline comments
 
@@ -251,8 +251,9 @@ ScriptInfo *AIInstance::FindLibrary(cons
 
 * @param tile The tile on which the command was executed.
 
 * @param p1 p1 as given to DoCommandPInternal.
 
 * @param p2 p2 as given to DoCommandPInternal.
 
 * @param cmd cmd as given to DoCommandPInternal.
 
 */
 
void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	/*
 
	 * The company might not exist anymore. Check for this.
 
@@ -263,8 +264,9 @@ void CcAI(const CommandCost &result, Til
 
	const Company *c = Company::GetIfValid(_current_company);
 
	if (c == nullptr || c->ai_instance == nullptr) return;
 

	
 
	c->ai_instance->DoCommandCallback(result, tile, p1, p2);
 
	c->ai_instance->Continue();
 
	if (c->ai_instance->DoCommandCallback(result, tile, p1, p2, cmd)) {
 
		c->ai_instance->Continue();
 
	}
 
}
 

	
 
CommandCallback *AIInstance::GetDoCommandCallback()
src/airport_gui.cpp
Show inline comments
 
@@ -42,7 +42,7 @@ static void ShowBuildAirportPicker(Windo
 

	
 
SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout);
 

	
 
void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
src/bridge_gui.cpp
Show inline comments
 
@@ -58,8 +58,9 @@ typedef GUIList<BuildBridgeData> GUIBrid
 
 * - p2 = (bit  0- 7) - bridge type (hi bh)
 
 * - p2 = (bit  8-13) - rail type or road types.
 
 * - p2 = (bit 15-16) - transport type.
 
 * @param cmd unused
 
 */
 
void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2)
 
void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 
	if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, end_tile);
src/command.cpp
Show inline comments
 
@@ -598,7 +598,7 @@ bool DoCommandP(TileIndex tile, uint32 p
 
	}
 

	
 
	if (!estimate_only && !only_sending && callback != nullptr) {
 
		callback(res, tile, p1, p2);
 
		callback(res, tile, p1, p2, cmd);
 
	}
 

	
 
	return res.Succeeded();
src/command_type.h
Show inline comments
 
@@ -469,7 +469,7 @@ struct Command {
 
 * @param p1 Additional data of the command
 
 * @see CommandProc
 
 */
 
typedef void CommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2);
 
typedef void CommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd);
 

	
 
/**
 
 * Structure for buffering the build command when selecting a station to join.
src/depot_gui.cpp
Show inline comments
 
@@ -117,8 +117,9 @@ extern void DepotSortList(VehicleList *l
 
 * @param tile unused
 
 * @param p1 unused
 
 * @param p2 unused
 
 * @param cmd unused
 
 */
 
void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
src/dock_gui.cpp
Show inline comments
 
@@ -40,7 +40,7 @@ static void ShowBuildDocksDepotPicker(Wi
 

	
 
static Axis _ship_depot_direction;
 

	
 
void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
 
@@ -48,7 +48,7 @@ void CcBuildDocks(const CommandCost &res
 
	if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
 
}
 

	
 
void CcPlaySound_SPLAT_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcPlaySound_SPLAT_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
 
}
src/game/game_instance.cpp
Show inline comments
 
@@ -257,11 +257,13 @@ void GameInstance::Died()
 
 * @param tile The tile on which the command was executed.
 
 * @param p1 p1 as given to DoCommandPInternal.
 
 * @param p2 p2 as given to DoCommandPInternal.
 
 * @param cmd cmd as given to DoCommandPInternal.
 
 */
 
void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2);
 
	Game::GetGameInstance()->Continue();
 
	if (Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2, cmd)) {
 
		Game::GetGameInstance()->Continue();
 
	}
 
}
 

	
 
CommandCallback *GameInstance::GetDoCommandCallback()
src/group_gui.cpp
Show inline comments
 
@@ -1046,9 +1046,10 @@ static inline VehicleGroupWindow *FindVe
 
 * @param tile Unused.
 
 * @param p1 Vehicle type.
 
 * @param p2 Unused.
 
 * @param cmd Unused.
 
 * @see CmdCreateGroup
 
 */
 
void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 
	assert(p1 <= VEH_AIRCRAFT);
 
@@ -1063,13 +1064,14 @@ void CcCreateGroup(const CommandCost &re
 
 * @param tile Unused.
 
 * @param p1 Unused.
 
 * @param p2 Bit 0-19: Vehicle ID.
 
 * @param cmd Unused.
 
 */
 
void CcAddVehicleNewGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcAddVehicleNewGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 
	assert(Vehicle::IsValidID(GB(p2, 0, 20)));
 

	
 
	CcCreateGroup(result, 0, Vehicle::Get(GB(p2, 0, 20))->type, 0);
 
	CcCreateGroup(result, 0, Vehicle::Get(GB(p2, 0, 20))->type, 0, cmd);
 
}
 

	
 
/**
src/industry_gui.cpp
Show inline comments
 
@@ -222,8 +222,9 @@ void SortIndustryTypes()
 
 * @param tile   Tile where the industry is placed.
 
 * @param p1     Additional data of the #CMD_BUILD_INDUSTRY command.
 
 * @param p2     Additional data of the #CMD_BUILD_INDUSTRY command.
 
 * @param cmd    Unused.
 
 */
 
void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Succeeded()) return;
 

	
src/main_gui.cpp
Show inline comments
 
@@ -51,7 +51,7 @@
 
static int _rename_id = 1;
 
static int _rename_what = -1;
 

	
 
void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed() || !_settings_game.economy.give_money) return;
 

	
 
@@ -115,7 +115,7 @@ bool HandlePlacePushButton(Window *w, in
 
}
 

	
 

	
 
void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_12_EXPLOSION, tile);
 
}
src/rail_gui.cpp
Show inline comments
 
@@ -86,7 +86,7 @@ static bool IsStationAvailable(const Sta
 
	return Convert8bitBooleanCallback(statspec->grf_prop.grffile, CBID_STATION_AVAILABILITY, cb_res);
 
}
 

	
 
void CcPlaySound_SPLAT_RAIL(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcPlaySound_SPLAT_RAIL(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile);
 
}
 
@@ -129,7 +129,7 @@ static const DiagDirection _place_depot_
 
	DIAGDIR_NW, DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_NE,
 
};
 

	
 
void CcRailDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcRailDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
 
@@ -170,7 +170,7 @@ static void PlaceRail_Waypoint(TileIndex
 
	}
 
}
 

	
 
void CcStation(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcStation(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
 
@@ -272,7 +272,7 @@ static void PlaceRail_Bridge(TileIndex t
 
}
 

	
 
/** Command callback for building a tunnel */
 
void CcBuildRailTunnel(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcBuildRailTunnel(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Succeeded()) {
 
		if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_RAIL, tile);
src/road_gui.cpp
Show inline comments
 
@@ -68,7 +68,7 @@ static RoadType _cur_roadtype;
 
static DiagDirection _road_depot_orientation;
 
static DiagDirection _road_station_picker_orientation;
 

	
 
void CcPlaySound_SPLAT_OTHER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcPlaySound_SPLAT_OTHER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
 
}
 
@@ -96,8 +96,9 @@ static void PlaceRoad_Bridge(TileIndex t
 
 * @param p1 bit 0-3 railtype or roadtypes
 
 *           bit 8-9 transport type
 
 * @param p2 unused
 
 * @param cmd unused
 
 */
 
void CcBuildRoadTunnel(const CommandCost &result, TileIndex start_tile, uint32 p1, uint32 p2)
 
void CcBuildRoadTunnel(const CommandCost &result, TileIndex start_tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Succeeded()) {
 
		if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, start_tile);
 
@@ -130,7 +131,7 @@ void ConnectRoadToStructure(TileIndex ti
 
	}
 
}
 

	
 
void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcRoadDepot(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
 
@@ -153,9 +154,10 @@ void CcRoadDepot(const CommandCost &resu
 
 *           bit 3: #Axis of the road for drive-through stops.
 
 *           bit 5..9: The roadtype.
 
 *           bit 16..31: Station ID to join (NEW_STATION if build new one).
 
 * @param cmd Unused.
 
 * @see CmdBuildRoadStop
 
 */
 
void CcRoadStop(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcRoadStop(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
src/script/api/script_object.cpp
Show inline comments
 
@@ -83,6 +83,23 @@ ScriptObject::ActiveInstance::~ActiveIns
 
	return GetStorage()->mode_instance;
 
}
 

	
 
/* static */ void ScriptObject::SetLastCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	GetStorage()->last_tile = tile;
 
	GetStorage()->last_p1 = p1;
 
	GetStorage()->last_p2 = p2;
 
	GetStorage()->last_cmd = cmd;
 
}
 

	
 
/* static */ bool ScriptObject::CheckLastCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (GetStorage()->last_tile != tile) return false;
 
	if (GetStorage()->last_p1 != p1) return false;
 
	if (GetStorage()->last_p2 != p2) return false;
 
	if (GetStorage()->last_cmd != cmd) return false;
 
	return true;
 
}
 

	
 
/* static */ void ScriptObject::SetDoCommandCosts(Money value)
 
{
 
	GetStorage()->costs = CommandCost(value);
 
@@ -304,6 +321,9 @@ ScriptObject::ActiveInstance::~ActiveIns
 
	/* Only set p2 when the command does not come from the network. */
 
	if (GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = UINT32_MAX;
 

	
 
	/* Store the command for command callback validation. */
 
	if (!estimate_only && _networking && !_generating_world) SetLastCommand(tile, p1, p2, cmd);
 

	
 
	/* Try to perform the command. */
 
	CommandCost res = ::DoCommandPInternal(tile, p1, p2, cmd, (_networking && !_generating_world) ? ScriptObject::GetActiveInstance()->GetDoCommandCallback() : nullptr, text, false, estimate_only);
 

	
src/script/api/script_object.hpp
Show inline comments
 
@@ -74,6 +74,16 @@ protected:
 
	static bool DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text = nullptr, Script_SuspendCallbackProc *callback = nullptr);
 

	
 
	/**
 
	 * Store the latest command executed by the script.
 
	 */
 
	static void SetLastCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd);
 

	
 
	/**
 
	 * Check if it's the latest command executed by the script.
 
	 */
 
	static bool CheckLastCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd);
 

	
 
	/**
 
	 * Sets the DoCommand costs counter to a value.
 
	 */
 
	static void SetDoCommandCosts(Money value);
src/script/script_instance.cpp
Show inline comments
 
@@ -680,10 +680,12 @@ SQInteger ScriptInstance::GetOpsTillSusp
 
	return this->engine->GetOpsTillSuspend();
 
}
 

	
 
void ScriptInstance::DoCommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
bool ScriptInstance::DoCommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	ScriptObject::ActiveInstance active(this);
 

	
 
	if (!ScriptObject::CheckLastCommand(tile, p1, p2, cmd)) return false;
 

	
 
	ScriptObject::SetLastCommandRes(result.Succeeded());
 

	
 
	if (result.Failed()) {
 
@@ -692,6 +694,10 @@ void ScriptInstance::DoCommandCallback(c
 
		ScriptObject::IncreaseDoCommandCosts(result.GetCost());
 
		ScriptObject::SetLastCost(result.GetCost());
 
	}
 

	
 
	ScriptObject::SetLastCommand(INVALID_TILE, 0, 0, CMD_END);
 

	
 
	return true;
 
}
 

	
 
void ScriptInstance::InsertEvent(class ScriptEvent *event)
src/script/script_instance.hpp
Show inline comments
 
@@ -182,8 +182,10 @@ public:
 
	 * @param tile The tile on which the command was executed.
 
	 * @param p1 p1 as given to DoCommandPInternal.
 
	 * @param p2 p2 as given to DoCommandPInternal.
 
	 * @param cmd cmd as given to DoCommandPInternal.
 
	 * @return true if we handled result.
 
	 */
 
	void DoCommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2);
 
	bool DoCommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd);
 

	
 
	/**
 
	 * Insert an event for this script.
src/script/script_storage.hpp
Show inline comments
 
@@ -46,6 +46,11 @@ private:
 
	uint last_error;                 ///< The last error of the command.
 
	bool last_command_res;           ///< The last result of the command.
 

	
 
	TileIndex last_tile;             ///< The last tile passed to a command.
 
	uint32 last_p1;                  ///< The last p1 passed to a command.
 
	uint32 last_p2;                  ///< The last p2 passed to a command.
 
	uint32 last_cmd;                 ///< The last cmd passed to a command.
 

	
 
	VehicleID new_vehicle_id;        ///< The ID of the new Vehicle.
 
	SignID new_sign_id;              ///< The ID of the new Sign.
 
	GroupID new_group_id;            ///< The ID of the new Group.
 
@@ -73,6 +78,10 @@ public:
 
		last_cost         (0),
 
		last_error        (STR_NULL),
 
		last_command_res  (true),
 
		last_tile         (INVALID_TILE),
 
		last_p1           (0),
 
		last_p2           (0),
 
		last_cmd          (CMD_END),
 
		new_vehicle_id    (0),
 
		new_sign_id       (0),
 
		new_group_id      (0),
src/signs_cmd.cpp
Show inline comments
 
@@ -117,8 +117,9 @@ CommandCost CmdRenameSign(TileIndex tile
 
 * @param tile unused
 
 * @param p1 unused
 
 * @param p2 unused
 
 * @param cmd unused
 
 */
 
void CcPlaceSign(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcPlaceSign(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
src/terraform_gui.cpp
Show inline comments
 
@@ -40,7 +40,7 @@
 

	
 
#include "safeguards.h"
 

	
 
void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Succeeded()) {
 
		if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
src/town_gui.cpp
Show inline comments
 
@@ -1050,7 +1050,7 @@ void ShowTownDirectory()
 
	new TownDirectoryWindow(&_town_directory_desc);
 
}
 

	
 
void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
 
@@ -1058,7 +1058,7 @@ void CcFoundTown(const CommandCost &resu
 
	if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
 
}
 

	
 
void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
 
}
src/train_gui.cpp
Show inline comments
 
@@ -27,8 +27,9 @@
 
 * @param tile   The tile the command was executed on.
 
 * @param p1 Additional data for the command (for the #CommandProc)
 
 * @param p2 Additional data for the command (for the #CommandProc)
 
 * @param cmd Unused.
 
 */
 
void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
src/vehicle_gui.cpp
Show inline comments
 
@@ -2377,7 +2377,7 @@ static const uint32 _vehicle_command_tra
 
 * @param p1 vehicle ID
 
 * @param p2 unused
 
 */
 
void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
 
@@ -2822,8 +2822,9 @@ void StopGlobalFollowVehicle(const Vehic
 
 * @param tile unused
 
 * @param p1 unused
 
 * @param p2 unused
 
 * @param cmd unused
 
 */
 
void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
 
void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
 
{
 
	if (result.Failed()) return;
 

	
0 comments (0 inline, 0 general)