Changeset - r12180:76c85fa07336
[Not reviewed]
master
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smatz - 15 years ago 2009-06-20 11:25:39
smatz@openttd.org
(svn r16603) -Codechange: enumify map size limits (based on a patch by Bilbo)
4 files changed with 14 insertions and 5 deletions:
0 comments (0 inline, 0 general)
src/map.cpp
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@@ -34,9 +34,9 @@ TileExtended *_me = NULL; ///< Extended 
 
void AllocateMap(uint size_x, uint size_y)
 
{
 
	/* Make sure that the map size is within the limits and that
 
	 * the x axis size is a power of 2. */
 
	if (size_x < 64 || size_x > 2048 ||
 
			size_y < 64 || size_y > 2048 ||
 
	 * size of both axes is a power of 2. */
 
	if (!IsInsideMM(size_x, MIN_MAP_SIZE, MAX_MAP_SIZE + 1) ||
 
			!IsInsideMM(size_y, MIN_MAP_SIZE, MAX_MAP_SIZE + 1) ||
 
			(size_x & (size_x - 1)) != 0 ||
 
			(size_y & (size_y - 1)) != 0)
 
		error("Invalid map size");
src/map_type.h
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@@ -50,6 +50,14 @@ struct TileIndexDiffC {
 
	int16 y;        ///< The y value of the coordinate
 
};
 

	
 
/** Minimal and maximal map width and height */
 
enum {
 
	MIN_MAP_SIZE_BITS = 6,                      ///< Minimal size of map is equal to 2 ^ MIN_MAP_SIZE_BITS
 
	MAX_MAP_SIZE_BITS = 11,                     ///< Maximal size of map is equal to 2 ^ MAX_MAP_SIZE_BITS
 
	MIN_MAP_SIZE      = 1 << MIN_MAP_SIZE_BITS, ///< Minimal map size = 64
 
	MAX_MAP_SIZE      = 1 << MAX_MAP_SIZE_BITS, ///< Maximal map size = 2048
 
};
 

	
 
/**
 
 * Approximation of the length of a straight track, relative to a diagonal
 
 * track (ie the size of a tile side).
src/settings.cpp
Show inline comments
 
@@ -51,6 +51,7 @@
 
#include "gfxinit.h"
 
#include "gamelog.h"
 
#include "station_func.h"
 
#include "map_type.h"
 
#include "settings_func.h"
 
#include "ini_type.h"
 
#include "ai/ai.hpp"
src/table/settings.h
Show inline comments
 
@@ -500,8 +500,8 @@ const SettingDesc _settings[] = {
 
	     SDT_VAR(GameSettings, game_creation.heightmap_rotation,              SLE_UINT8,                     S,MS,     0,                     0,       1, 0, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION,    NULL),
 
	     SDT_VAR(GameSettings, game_creation.se_flat_world_height,            SLE_UINT8,                     S, 0,     1,                     0,      15, 0, STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT,  NULL),
 

	
 
	     SDT_VAR(GameSettings, game_creation.map_x,                           SLE_UINT8,                     S, 0,     8,                     6,      11, 0, STR_CONFIG_SETTING_MAP_X,                 NULL),
 
	     SDT_VAR(GameSettings, game_creation.map_y,                           SLE_UINT8,                     S, 0,     8,                     6,      11, 0, STR_CONFIG_SETTING_MAP_Y,                 NULL),
 
	     SDT_VAR(GameSettings, game_creation.map_x,                           SLE_UINT8,                     S, 0,     8, MIN_MAP_SIZE_BITS, MAX_MAP_SIZE_BITS, 0, STR_CONFIG_SETTING_MAP_X,           NULL),
 
	     SDT_VAR(GameSettings, game_creation.map_y,                           SLE_UINT8,                     S, 0,     8, MIN_MAP_SIZE_BITS, MAX_MAP_SIZE_BITS, 0, STR_CONFIG_SETTING_MAP_Y,           NULL),
 
	SDT_CONDBOOL(GameSettings, construction.freeform_edges,                             111, SL_MAX_VERSION, 0, 0,  true,                                    STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES, CheckFreeformEdges),
 
	 SDT_CONDVAR(GameSettings, game_creation.water_borders,                   SLE_UINT8,111, SL_MAX_VERSION, 0, 0,    15,                     0,      16, 0, STR_NULL,                                 NULL),
 
	 SDT_CONDVAR(GameSettings, game_creation.custom_town_number,             SLE_UINT16,115, SL_MAX_VERSION, 0, 0,     1,                     1,    5000, 0, STR_NULL,                                 NULL),
0 comments (0 inline, 0 general)