Changeset - r24643:778be06d0ea7
[Not reviewed]
master
0 1 0
Patric Stout - 3 years ago 2021-01-11 19:58:00
truebrain@openttd.org
Fix: don't allow free-wagon-chains to exceed max-train-length (#8533)

This makes no sense, that a free-wagon-chain could be larger than
the maximum length of a train, as you cannot put an engine in
front of that anyway. And it prevents run-away AIs making very
silly long free-wagon-chains.
1 file changed with 17 insertions and 3 deletions:
0 comments (0 inline, 0 general)
src/train_cmd.cpp
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@@ -646,8 +646,9 @@ static CommandCost CmdBuildRailWagon(Til
 
					w->engine_type == e->index &&   ///< Same type
 
					w->First() != v &&              ///< Don't connect to ourself
 
					!(w->vehstatus & VS_CRASHED)) { ///< Not crashed/flooded
 
				DoCommand(0, v->index | 1 << 20, w->Last()->index, DC_EXEC, CMD_MOVE_RAIL_VEHICLE);
 
				break;
 
				if (DoCommand(0, v->index | 1 << 20, w->Last()->index, DC_EXEC, CMD_MOVE_RAIL_VEHICLE).Succeeded()) {
 
					break;
 
				}
 
			}
 
		}
 
	}
 
@@ -959,12 +960,25 @@ static CommandCost CheckNewTrain(Train *
 
static CommandCost CheckTrainAttachment(Train *t)
 
{
 
	/* No multi-part train, no need to check. */
 
	if (t == nullptr || t->Next() == nullptr || !t->IsEngine()) return CommandCost();
 
	if (t == nullptr || t->Next() == nullptr) return CommandCost();
 

	
 
	/* The maximum length for a train. For each part we decrease this by one
 
	 * and if the result is negative the train is simply too long. */
 
	int allowed_len = _settings_game.vehicle.max_train_length * TILE_SIZE - t->gcache.cached_veh_length;
 

	
 
	/* For free-wagon chains, check if they are within the max_train_length limit. */
 
	if (!t->IsEngine()) {
 
		t = t->Next();
 
		while (t != nullptr) {
 
			allowed_len -= t->gcache.cached_veh_length;
 

	
 
			t = t->Next();
 
		}
 

	
 
		if (allowed_len < 0) return_cmd_error(STR_ERROR_TRAIN_TOO_LONG);
 
		return CommandCost();
 
	}
 

	
 
	Train *head = t;
 
	Train *prev = t;
 

	
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