Changeset - r28297:7afd29526959
[Not reviewed]
master
0 1 0
Tyler Trahan - 12 months ago 2023-12-13 22:41:09
tyler@tylertrahan.com
Change: Improve and standardize wording of World Generation helptexts
1 file changed with 6 insertions and 6 deletions:
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src/lang/english.txt
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@@ -1491,7 +1491,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR_ORIGIN
 
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS                 :TerraGenesis
 

	
 
STR_CONFIG_SETTING_TERRAIN_TYPE                                 :Terrain type: {STRING2}
 
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT                        :Hilliness of the landscape
 
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT                        :Choose the height of hills and mountains of the landscape
 

	
 
STR_CONFIG_SETTING_INDUSTRY_DENSITY                             :Industry density: {STRING2}
 
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT                    :Set how many industries should be generated and what level should be maintained during the game
 
@@ -1500,18 +1500,18 @@ STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE
 
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT               :Limit for how far from the map border oil refineries and oil rigs can be constructed. On island maps this ensures they are near the coast. On maps larger than 256 tiles, this value is scaled up.
 

	
 
STR_CONFIG_SETTING_SNOWLINE_HEIGHT                              :Snow line height: {STRING2}
 
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT                     :Controls at what height snow starts in sub-arctic landscape. Snow also affects industry generation and town growth requirements. Can only be modified via Scenario Editor or is otherwise calculated via "snow coverage"
 
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT                     :Choose at what height snow starts in sub-arctic landscape. Snow also affects industry generation and town growth requirements. Can only be modified via Scenario Editor or is otherwise calculated via "snow coverage"
 

	
 
STR_CONFIG_SETTING_SNOW_COVERAGE                                :Snow coverage: {STRING2}
 
STR_CONFIG_SETTING_SNOW_COVERAGE_HELPTEXT                       :Controls the approximate amount of snow on the sub-arctic landscape. Snow also affects industry generation and town growth requirements. Only used during map generation. Land just above sea level is always without snow
 
STR_CONFIG_SETTING_SNOW_COVERAGE_HELPTEXT                       :Choose the approximate amount of snow on the sub-arctic landscape. Snow also affects industry generation and town growth requirements. Only used during map generation. Sea level and coast tiles never have snow.
 
STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE                          :{NUM}%
 

	
 
STR_CONFIG_SETTING_DESERT_COVERAGE                              :Desert coverage: {STRING2}
 
STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT                     :Control the approximate amount of desert on the tropical landscape. Desert also affects industry generation. Only used during map generation
 
STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT                     :Choose the approximate amount of desert on the tropical landscape. Desert also affects industry generation and town growth requirements. Only used during map generation
 
STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE                        :{NUM}%
 

	
 
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN                         :Roughness of terrain: {STRING2}
 
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT                :Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive
 
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT                :Choose the shape and number of hills. Smooth landscapes have fewer, wider hills, while rough landscapes have more, smaller hills.
 
###length 4
 
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH             :Very Smooth
 
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH                  :Smooth
 
@@ -1519,7 +1519,7 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_
 
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH              :Very Rough
 

	
 
STR_CONFIG_SETTING_VARIETY                                      :Variety distribution: {STRING2}
 
STR_CONFIG_SETTING_VARIETY_HELPTEXT                             :Control whether the map contains both mountainous and flat areas. Since this only makes the map flatter, other settings should be set to mountainous
 
STR_CONFIG_SETTING_VARIETY_HELPTEXT                             :Choose if the map contains both mountains and flat areas. The higher the variety, the more differences in elevation between mountainous and flat areas.
 

	
 
STR_CONFIG_SETTING_RIVER_AMOUNT                                 :River amount: {STRING2}
 
STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT                        :Choose how many rivers to generate
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