Changeset - r2569:7b0497821ebf
[Not reviewed]
master
0 1 0
peter1138 - 19 years ago 2005-10-30 21:35:48
peter1138@openttd.org
(svn r3106) -Autoreplace feature: Continue to show old vehicles in replace window after all player's vehicles of that type have been replaced. This allows the replacement to be removed. These vehicles are shown in grey instead of the player's colour.
1 file changed with 18 insertions and 14 deletions:
0 comments (0 inline, 0 general)
vehicle_gui.c
Show inline comments
 
@@ -25,7 +25,7 @@ static uint32 _internal_name_sorter_id; 
 
static uint32 _last_vehicle_idx;        // cached index to hopefully speed up name-sorting
 
static bool   _internal_sort_order;     // descending/ascending
 

	
 
static uint16 _player_num_engines[256];
 
static uint16 _player_num_engines[TOTAL_NUM_ENGINES];
 
static RailType _railtype_selected_in_replace_gui;
 

	
 

	
 
@@ -416,13 +416,14 @@ static void train_engine_drawing_loop(in
 
{
 
	EngineID i;
 
	byte colour;
 
	const Player *p = GetPlayer(_local_player);
 

	
 
	for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
 
		const Engine *e = GetEngine(i);
 
		const RailVehicleInfo *rvi = RailVehInfo(i);
 
		const EngineInfo *info = &_engine_info[i];
 

	
 
		if ( _player_num_engines[i] == 0 && show_outdated ) continue;
 
		if (p->engine_replacement[i] == INVALID_ENGINE && _player_num_engines[i] == 0 && show_outdated ) continue;
 

	
 
		if ( rvi->power == 0 && !(show_cars) )   // disables display of cars (works since they do not have power)
 
			continue;
 
@@ -444,8 +445,9 @@ static void train_engine_drawing_loop(in
 
		if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
 
			DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
 
				colour);
 
			DrawTrainEngine(*x + 29, *y + 6, i,
 
				SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 
			// show_outdated is true only for left side, which is where we show old replacements
 
			DrawTrainEngine(*x + 29, *y + 6, i, (_player_num_engines[i] == 0 && show_outdated) ?
 
				PALETTE_CRASH : SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 
			if ( show_outdated ) {
 
				SetDParam(0, _player_num_engines[i]);
 
				DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0);
 
@@ -465,6 +467,7 @@ static void SetupScrollStuffForReplaceWi
 
	int count = 0;
 
	int count2 = 0;
 
	EngineID engine_id;
 
	const Player *p = GetPlayer(_local_player);
 

	
 
	sel[0] = WP(w,replaceveh_d).sel_index[0];
 
	sel[1] = WP(w,replaceveh_d).sel_index[1];
 
@@ -479,7 +482,7 @@ static void SetupScrollStuffForReplaceWi
 
				const EngineInfo *info = &_engine_info[engine_id];
 

	
 
				if (ENGINE_AVAILABLE && RailVehInfo(engine_id)->power && e->railtype == railtype ) {
 
					if ( _player_num_engines[engine_id] ) {
 
					if (_player_num_engines[engine_id] > 0 || p->engine_replacement[engine_id] != INVALID_ENGINE) {
 
						if (sel[0]==0)  selected_id[0] = engine_id;
 
						count++;
 
						sel[0]--;
 
@@ -502,7 +505,7 @@ static void SetupScrollStuffForReplaceWi
 

	
 
			do {
 
				info = &_engine_info[engine_id];
 
				if (_player_num_engines[engine_id] ) {
 
				if (_player_num_engines[engine_id] > 0 || p->engine_replacement[engine_id] != INVALID_ENGINE) {
 
					if (sel[0]==0)  selected_id[0] = engine_id;
 
					count++;
 
					sel[0]--;
 
@@ -535,7 +538,7 @@ static void SetupScrollStuffForReplaceWi
 

	
 
			do {
 
				info = &_engine_info[engine_id];
 
				if (_player_num_engines[engine_id] ) {
 
				if (_player_num_engines[engine_id] > 0 || p->engine_replacement[engine_id] != INVALID_ENGINE) {
 
					if ( sel[0] == 0 )  selected_id[0] = engine_id;
 
					count++;
 
					sel[0]--;
 
@@ -571,7 +574,7 @@ static void SetupScrollStuffForReplaceWi
 

	
 
			do {
 
				info = &_engine_info[engine_id];
 
				if (_player_num_engines[engine_id]) {
 
				if (_player_num_engines[engine_id] > 0 || p->engine_replacement[engine_id] != INVALID_ENGINE) {
 
					count++;
 
					if (sel[0]==0)  selected_id[0] = engine_id;
 
					sel[0]--;
 
@@ -613,6 +616,7 @@ static void DrawEngineArrayInReplaceWind
 
{
 
	int sel[2];
 
	int selected_id[2];
 
	const Player *p = GetPlayer(_local_player);
 

	
 
	sel[0] = sel1;
 
	sel[1] = sel2;
 
@@ -649,10 +653,10 @@ static void DrawEngineArrayInReplaceWind
 

	
 
				do {
 
					info = &_engine_info[engine_id];
 
					if (_player_num_engines[engine_id]) {
 
					if (_player_num_engines[engine_id] > 0 || p->engine_replacement[engine_id] != INVALID_ENGINE) {
 
						if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
 
							DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
 
							DrawRoadVehEngine(x+29, y+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 
							DrawRoadVehEngine(x+29, y+6, engine_id, _player_num_engines[engine_id] > 0 ? SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)) : PALETTE_CRASH);
 
							SetDParam(0, _player_num_engines[engine_id]);
 
							DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0);
 
							y += 14;
 
@@ -686,10 +690,10 @@ static void DrawEngineArrayInReplaceWind
 

	
 
				do {
 
					info = &_engine_info[engine_id];
 
					if (_player_num_engines[engine_id]) {
 
					if (_player_num_engines[engine_id] > 0 || p->engine_replacement[engine_id] != INVALID_ENGINE) {
 
						if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
 
							DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
 
							DrawShipEngine(x+35, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 
							DrawShipEngine(x+35, y+10, engine_id, _player_num_engines[engine_id] > 0 ? SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)) : PALETTE_CRASH);
 
							SetDParam(0, _player_num_engines[engine_id]);
 
							DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
 
							y += 24;
 
@@ -721,11 +725,11 @@ static void DrawEngineArrayInReplaceWind
 

	
 
				do {
 
					info = &_engine_info[engine_id];
 
					if (_player_num_engines[engine_id]) {
 
					if (_player_num_engines[engine_id] > 0 || p->engine_replacement[engine_id] != INVALID_ENGINE) {
 
						if (sel[0]==0) selected_id[0] = engine_id;
 
						if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
 
							DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
 
							DrawAircraftEngine(x+29, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
 
							DrawAircraftEngine(x+29, y+10, engine_id, _player_num_engines[engine_id] > 0 ? SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)) : PALETTE_CRASH);
 
							SetDParam(0, _player_num_engines[engine_id]);
 
							DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
 
							y += 24;
0 comments (0 inline, 0 general)