Changeset - r27278:7b609c53d377
[Not reviewed]
master
0 23 0
Peter Nelson - 19 months ago 2023-05-07 15:10:56
peter1138@openttd.org
Codechange: Scrollbar methods now accept size_t.

This clears up a lot of casts from size_t to int.
23 files changed with 43 insertions and 44 deletions:
0 comments (0 inline, 0 general)
src/autoreplace_gui.cpp
Show inline comments
 
@@ -217,7 +217,7 @@ class ReplaceVehicleWindow : public Wind
 
		if (this->engines[0].NeedRebuild()) {
 
			/* We need to rebuild the left engines list */
 
			this->GenerateReplaceVehList(true);
 
			this->vscroll[0]->SetCount((uint)this->engines[0].size());
 
			this->vscroll[0]->SetCount(this->engines[0].size());
 
			if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].size() != 0) {
 
				this->sel_engine[0] = this->engines[0][0].engine_id;
 
			}
 
@@ -237,7 +237,7 @@ class ReplaceVehicleWindow : public Wind
 
				}
 
				/* Regenerate the list on the right. Note: This resets sel_engine[1] to INVALID_ENGINE, if it is no longer available. */
 
				this->GenerateReplaceVehList(false);
 
				this->vscroll[1]->SetCount((uint)this->engines[1].size());
 
				this->vscroll[1]->SetCount(this->engines[1].size());
 
				if (this->reset_sel_engine && this->sel_engine[1] != INVALID_ENGINE) {
 
					int position = 0;
 
					for (const auto &item : this->engines[1]) {
src/bridge_gui.cpp
Show inline comments
 
@@ -167,7 +167,7 @@ public:
 
		this->bridges->NeedResort();
 
		this->SortBridgeList();
 

	
 
		this->vscroll->SetCount((uint)bl->size());
 
		this->vscroll->SetCount(bl->size());
 
	}
 

	
 
	~BuildBridgeWindow()
src/build_vehicle_gui.cpp
Show inline comments
 
@@ -1787,7 +1787,7 @@ struct BuildVehicleWindow : Window {
 
	void OnPaint() override
 
	{
 
		this->GenerateBuildList();
 
		this->vscroll->SetCount((uint)this->eng_list.size());
 
		this->vscroll->SetCount(this->eng_list.size());
 

	
 
		this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WIDGET_LIST_END);
 

	
src/depot_gui.cpp
Show inline comments
 
@@ -735,7 +735,7 @@ struct DepotWindow : Window {
 
				max_width = std::max(max_width, width);
 
			}
 
			/* Always have 1 empty row, so people can change the setting of the train */
 
			this->vscroll->SetCount((uint)this->vehicle_list.size() + (uint)this->wagon_list.size() + 1);
 
			this->vscroll->SetCount(this->vehicle_list.size() + this->wagon_list.size() + 1);
 
			/* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */
 
			this->hscroll->SetCount(max_width + ScaleSpriteTrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
 
		} else {
src/fios_gui.cpp
Show inline comments
 
@@ -821,7 +821,7 @@ public:
 

	
 
				_fios_path_changed = true;
 
				this->fios_items.BuildFileList(this->abstract_filetype, this->fop);
 
				this->vscroll->SetCount((uint)this->fios_items.size());
 
				this->vscroll->SetCount(this->fios_items.size());
 
				this->selected = nullptr;
 
				_load_check_data.Clear();
 

	
src/game/game_gui.cpp
Show inline comments
 
@@ -127,7 +127,7 @@ struct GSConfigWindow : public Window {
 
			}
 
		}
 

	
 
		this->vscroll->SetCount((int)this->visible_settings.size());
 
		this->vscroll->SetCount(this->visible_settings.size());
 
	}
 

	
 
	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
src/graph_gui.cpp
Show inline comments
 
@@ -892,7 +892,7 @@ struct PaymentRatesGraphWindow : BaseGra
 

	
 
		this->CreateNestedTree();
 
		this->vscroll = this->GetScrollbar(WID_CPR_MATRIX_SCROLLBAR);
 
		this->vscroll->SetCount(static_cast<int>(_sorted_standard_cargo_specs.size()));
 
		this->vscroll->SetCount(_sorted_standard_cargo_specs.size());
 

	
 
		/* Initialise the dataset */
 
		this->UpdatePaymentRates();
src/group_gui.cpp
Show inline comments
 
@@ -364,7 +364,7 @@ public:
 
		this->groups.ForceRebuild();
 
		this->groups.NeedResort();
 
		this->BuildGroupList(vli.company);
 
		this->group_sb->SetCount((uint)this->groups.size());
 
		this->group_sb->SetCount(this->groups.size());
 

	
 
		this->GetWidget<NWidgetCore>(WID_GL_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype;
 
		this->GetWidget<NWidgetCore>(WID_GL_LIST_VEHICLE)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype;
 
@@ -506,8 +506,8 @@ public:
 

	
 
		this->BuildGroupList(this->owner);
 

	
 
		this->group_sb->SetCount(static_cast<int>(this->groups.size()));
 
		this->vscroll->SetCount(static_cast<int>(this->vehgroups.size()));
 
		this->group_sb->SetCount(this->groups.size());
 
		this->vscroll->SetCount(this->vehgroups.size());
 

	
 
		/* The drop down menu is out, *but* it may not be used, retract it. */
 
		if (this->vehicles.size() == 0 && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) {
 
@@ -1087,7 +1087,7 @@ public:
 
				}
 
				this->groups.ForceRebuild();
 
				this->BuildGroupList(this->owner);
 
				this->group_sb->SetCount((uint)this->groups.size());
 
				this->group_sb->SetCount(this->groups.size());
 
				id_g = find_index(this->groups, g);
 
			}
 
			this->group_sb->ScrollTowards(id_g);
src/industry_gui.cpp
Show inline comments
 
@@ -325,7 +325,7 @@ class BuildIndustryWindow : public Windo
 

	
 
		this->UpdateAvailability();
 

	
 
		this->vscroll->SetCount((int)this->list.size());
 
		this->vscroll->SetCount(this->list.size());
 
	}
 

	
 
	/** Update status of the fund and display-chain widgets. */
 
@@ -1419,7 +1419,7 @@ protected:
 
		IndustryDirectoryWindow::produced_cargo_filter = this->cargo_filter[this->produced_cargo_filter_criteria];
 
		this->industries.Sort();
 

	
 
		this->vscroll->SetCount((uint)this->industries.size()); // Update scrollbar as well.
 
		this->vscroll->SetCount(this->industries.size()); // Update scrollbar as well.
 

	
 
		this->SetDirty();
 
	}
src/network/network_content_gui.cpp
Show inline comments
 
@@ -423,7 +423,7 @@ class NetworkContentListWindow : public 
 
		this->content.RebuildDone();
 
		this->SortContentList();
 

	
 
		this->vscroll->SetCount((int)this->content.size()); // Update the scrollbar
 
		this->vscroll->SetCount(this->content.size()); // Update the scrollbar
 
		this->ScrollToSelected();
 
	}
 

	
src/network/network_gui.cpp
Show inline comments
 
@@ -279,7 +279,7 @@ protected:
 

	
 
		this->servers.shrink_to_fit();
 
		this->servers.RebuildDone();
 
		this->vscroll->SetCount((int)this->servers.size());
 
		this->vscroll->SetCount(this->servers.size());
 

	
 
		/* Sort the list of network games as requested. */
 
		this->servers.Sort();
src/newgrf_debug_gui.cpp
Show inline comments
 
@@ -1055,7 +1055,7 @@ struct SpriteAlignerWindow : Window {
 
		if (data == 1) {
 
			/* Sprite picker finished */
 
			this->RaiseWidget(WID_SA_PICKER);
 
			this->vscroll->SetCount((uint)_newgrf_debug_sprite_picker.sprites.size());
 
			this->vscroll->SetCount(_newgrf_debug_sprite_picker.sprites.size());
 
		}
 
	}
 

	
src/newgrf_gui.cpp
Show inline comments
 
@@ -1490,7 +1490,7 @@ private:
 
			}
 
		}
 

	
 
		this->vscroll2->SetCount((uint)this->avails.size()); // Update the scrollbar
 
		this->vscroll2->SetCount(this->avails.size()); // Update the scrollbar
 
	}
 

	
 
	/**
 
@@ -2068,7 +2068,7 @@ struct SavePresetWindow : public Window 
 
		this->vscroll = this->GetScrollbar(WID_SVP_SCROLLBAR);
 
		this->FinishInitNested(0);
 

	
 
		this->vscroll->SetCount((uint)this->presets.size());
 
		this->vscroll->SetCount(this->presets.size());
 
		this->SetFocusedWidget(WID_SVP_EDITBOX);
 
		if (initial_text != nullptr) this->presetname_editbox.text.Assign(initial_text);
 
	}
src/object_gui.cpp
Show inline comments
 
@@ -125,7 +125,7 @@ public:
 

	
 
		ResetObjectToPlace();
 

	
 
		this->vscroll->SetCount((int)this->object_classes.size());
 
		this->vscroll->SetCount(this->object_classes.size());
 

	
 
		EnsureSelectedObjectClassIsVisible();
 

	
 
@@ -166,7 +166,7 @@ public:
 
		this->object_classes.RebuildDone();
 
		this->object_classes.Sort();
 

	
 
		this->vscroll->SetCount((uint)this->object_classes.size());
 
		this->vscroll->SetCount(this->object_classes.size());
 
	}
 

	
 
	/**
src/rail_gui.cpp
Show inline comments
 
@@ -929,7 +929,7 @@ private:
 
			if (station_class == _railstation.station_class) break;
 
			pos++;
 
		}
 
		this->vscroll->SetCount((int)this->station_classes.size());
 
		this->vscroll->SetCount(this->station_classes.size());
 
		this->vscroll->ScrollTowards(pos);
 
	}
 

	
 
@@ -1075,7 +1075,7 @@ public:
 
			this->station_classes.RebuildDone();
 
			this->station_classes.Sort();
 

	
 
			this->vscroll->SetCount((uint)this->station_classes.size());
 
			this->vscroll->SetCount(this->station_classes.size());
 
		}
 
	}
 

	
src/road_gui.cpp
Show inline comments
 
@@ -1135,7 +1135,7 @@ private:
 
			if (rs_class == _roadstop_gui_settings.roadstop_class) break;
 
			pos++;
 
		}
 
		this->vscrollList->SetCount((int)this->roadstop_classes.size());
 
		this->vscrollList->SetCount(this->roadstop_classes.size());
 
		this->vscrollList->ScrollTowards(pos);
 
	}
 

	
 
@@ -1281,7 +1281,7 @@ public:
 
			this->roadstop_classes.RebuildDone();
 
			this->roadstop_classes.Sort();
 

	
 
			this->vscrollList->SetCount((uint)this->roadstop_classes.size());
 
			this->vscrollList->SetCount(this->roadstop_classes.size());
 
		}
 
	}
 

	
src/script/script_gui.cpp
Show inline comments
 
@@ -77,7 +77,7 @@ struct ScriptListWindow : public Window 
 
		this->vscroll = this->GetScrollbar(WID_SCRL_SCROLLBAR);
 
		this->FinishInitNested(); // Initializes 'this->line_height' as side effect.
 

	
 
		this->vscroll->SetCount((int)this->info_list->size() + 1);
 
		this->vscroll->SetCount(this->info_list->size() + 1);
 

	
 
		/* Try if we can find the currently selected AI */
 
		this->selected = -1;
 
@@ -231,7 +231,7 @@ struct ScriptListWindow : public Window 
 

	
 
		if (!gui_scope) return;
 

	
 
		this->vscroll->SetCount((int)this->info_list->size() + 1);
 
		this->vscroll->SetCount(this->info_list->size() + 1);
 

	
 
		/* selected goes from -1 .. length of ai list - 1. */
 
		this->selected = std::min(this->selected, this->vscroll->GetCount() - 2);
 
@@ -332,7 +332,7 @@ struct ScriptSettingsWindow : public Win
 
			}
 
		}
 

	
 
		this->vscroll->SetCount((int)this->visible_settings.size());
 
		this->vscroll->SetCount(this->visible_settings.size());
 
	}
 

	
 
	void SetStringParameters(int widget) const override
 
@@ -1070,7 +1070,7 @@ struct ScriptDebugWindow : public Window
 

	
 
		this->SelectValidDebugCompany();
 

	
 
		this->vscroll->SetCount(script_debug_company != INVALID_COMPANY ? (int)this->GetLogData().size() : 0);
 
		this->vscroll->SetCount(script_debug_company != INVALID_COMPANY ? this->GetLogData().size() : 0);
 

	
 
		/* Update company buttons */
 
		for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
src/signs_gui.cpp
Show inline comments
 
@@ -308,7 +308,7 @@ struct SignListWindow : Window, SignList
 
	{
 
		if (this->signs.NeedRebuild()) {
 
			this->BuildSignsList();
 
			this->vscroll->SetCount((uint)this->signs.size());
 
			this->vscroll->SetCount(this->signs.size());
 
			this->SetWidgetDirty(WID_SIL_CAPTION);
 
		}
 
		this->SortSignsList();
src/station_gui.cpp
Show inline comments
 
@@ -252,7 +252,7 @@ protected:
 
		this->stations.shrink_to_fit();
 
		this->stations.RebuildDone();
 

	
 
		this->vscroll->SetCount((uint)this->stations.size()); // Update the scrollbar
 
		this->vscroll->SetCount(this->stations.size()); // Update the scrollbar
 
	}
 

	
 
	/** Sort stations by their name */
 
@@ -2345,7 +2345,7 @@ struct SelectStationWindow : Window {
 
	{
 
		if (!gui_scope) return;
 
		FindStationsNearby<T>(this->area, true);
 
		this->vscroll->SetCount((uint)_stations_nearby_list.size() + 1);
 
		this->vscroll->SetCount(_stations_nearby_list.size() + 1);
 
		this->SetDirty();
 
	}
 

	
src/town_gui.cpp
Show inline comments
 
@@ -736,7 +736,7 @@ private:
 

	
 
			this->towns.shrink_to_fit();
 
			this->towns.RebuildDone();
 
			this->vscroll->SetCount((uint)this->towns.size()); // Update scrollbar as well.
 
			this->vscroll->SetCount(this->towns.size()); // Update scrollbar as well.
 
		}
 
		/* Always sort the towns. */
 
		this->towns.Sort();
src/vehicle_gui.cpp
Show inline comments
 
@@ -224,7 +224,7 @@ void BaseVehicleListWindow::BuildVehicle
 
	}
 

	
 
	this->vehgroups.RebuildDone();
 
	this->vscroll->SetCount(static_cast<int>(this->vehgroups.size()));
 
	this->vscroll->SetCount(this->vehgroups.size());
 
}
 

	
 

	
src/widget_type.h
Show inline comments
 
@@ -704,10 +704,11 @@ public:
 
	 * Set the distance to scroll when using the buttons or the wheel.
 
	 * @param stepsize Scrolling speed.
 
	 */
 
	void SetStepSize(uint16 stepsize)
 
	void SetStepSize(size_t stepsize)
 
	{
 
		assert(stepsize > 0);
 
		this->stepsize = stepsize;
 

	
 
		this->stepsize = ClampTo<uint16_t>(stepsize);
 
	}
 

	
 
	/**
 
@@ -715,12 +716,11 @@ public:
 
	 * @param num the number of elements in the list
 
	 * @note updates the position if needed
 
	 */
 
	void SetCount(int num)
 
	void SetCount(size_t num)
 
	{
 
		assert(num >= 0);
 
		assert(num <= MAX_UVALUE(uint16));
 

	
 
		this->count = num;
 
		this->count = ClampTo<uint16_t>(num);
 
		num -= this->cap;
 
		if (num < 0) num = 0;
 
		if (num < this->pos) this->pos = num;
 
@@ -731,12 +731,11 @@ public:
 
	 * @param capacity the new capacity
 
	 * @note updates the position if needed
 
	 */
 
	void SetCapacity(int capacity)
 
	void SetCapacity(size_t capacity)
 
	{
 
		assert(capacity > 0);
 
		assert(capacity <= MAX_UVALUE(uint16));
 

	
 
		this->cap = capacity;
 
		this->cap = ClampTo<uint16_t>(capacity);
 
		if (this->cap + this->pos > this->count) this->pos = std::max(0, this->count - this->cap);
 
	}
 

	
src/widgets/dropdown.cpp
Show inline comments
 
@@ -172,8 +172,8 @@ struct DropdownWindow : Window {
 
		}
 

	
 
		/* Capacity is the average number of items visible */
 
		this->vscroll->SetCapacity(size.height * (uint16)this->list.size() / list_height);
 
		this->vscroll->SetCount((uint16)this->list.size());
 
		this->vscroll->SetCapacity(size.height * this->list.size() / list_height);
 
		this->vscroll->SetCount(this->list.size());
 

	
 
		this->parent_wnd_class = parent->window_class;
 
		this->parent_wnd_num   = parent->window_number;
0 comments (0 inline, 0 general)