Changeset - r26720:7e74964e5c55
[Not reviewed]
master
0 4 0
PeterN - 17 months ago 2023-01-06 00:44:57
peter1138@openttd.org
Fix: Don't assume engclass 2 should be elrail. (#10315)

When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.

To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
4 files changed with 7 insertions and 7 deletions:
0 comments (0 inline, 0 general)
src/elrail.cpp
Show inline comments
 
@@ -597,16 +597,14 @@ void SettingsDisableElrail(int32 new_val
 
{
 
	bool disable = (new_value != 0);
 

	
 
	/* we will now walk through all electric train engines and change their railtypes if it is the wrong one*/
 
	const RailType old_railtype = disable ? RAILTYPE_ELECTRIC : RAILTYPE_RAIL;
 
	/* pick appropriate railtype for elrail engines depending on setting */
 
	const RailType new_railtype = disable ? RAILTYPE_RAIL : RAILTYPE_ELECTRIC;
 

	
 
	/* walk through all train engines */
 
	for (Engine *e : Engine::IterateType(VEH_TRAIN)) {
 
		RailVehicleInfo *rv_info = &e->u.rail;
 
		/* if it is an electric rail engine and its railtype is the wrong one */
 
		if (rv_info->engclass == 2 && rv_info->railtype == old_railtype) {
 
			/* change it to the proper one */
 
		/* update railtype of engines intended to use elrail */
 
		if (rv_info->intended_railtype == RAILTYPE_ELECTRIC) {
 
			rv_info->railtype = new_railtype;
 
		}
 
	}
src/engine_type.h
Show inline comments
 
@@ -43,7 +43,8 @@ struct RailVehicleInfo {
 
	byte image_index;
 
	RailVehicleTypes railveh_type;
 
	byte cost_factor;               ///< Purchase cost factor;      For multiheaded engines the sum of both engine prices.
 
	RailType railtype;
 
	RailType railtype;              ///< Railtype, mangled if elrail is disabled.
 
	RailType intended_railtype;     ///< Intended railtype, regardless of elrail being enabled or disabled.
 
	uint16 max_speed;               ///< Maximum speed (1 unit = 1/1.6 mph = 1 km-ish/h)
 
	uint16 power;                   ///< Power of engine (hp);      For multiheaded engines the sum of both engine powers.
 
	uint16 weight;                  ///< Weight of vehicle (tons);  For multiheaded engines the weight of each single engine.
src/newgrf.cpp
Show inline comments
 
@@ -9804,6 +9804,7 @@ static void AfterLoadGRFs()
 
			e->info.climates = 0;
 
		} else {
 
			e->u.rail.railtype = railtype;
 
			e->u.rail.intended_railtype = railtype;
 
		}
 
	}
 

	
src/table/engines.h
Show inline comments
 
@@ -386,7 +386,7 @@ static const EngineInfo _orig_engine_inf
 
 * Tractive effort coefficient by default is the same as TTDPatch, 0.30*256=76
 
 * Air drag value depends on the top speed of the vehicle.
 
 */
 
#define RVI(a, b, c, d, e, f, g, h, i, j, k) { a, b, c, j, d, e, f, g, h, k, i, 0, 0, 0, VE_DEFAULT, 0, 76, 0, 0, 0 }
 
#define RVI(a, b, c, d, e, f, g, h, i, j, k) { a, b, c, j, j, d, e, f, g, h, k, i, 0, 0, 0, VE_DEFAULT, 0, 76, 0, 0, 0 }
 
#define M RAILVEH_MULTIHEAD
 
#define W RAILVEH_WAGON
 
#define G RAILVEH_SINGLEHEAD
0 comments (0 inline, 0 general)