Changeset - r22030:7f11b6623c7e
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master
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frosch - 9 years ago 2015-03-15 12:19:58
frosch@openttd.org
(svn r27187) -Fix: Code style.
3 files changed with 8 insertions and 8 deletions:
0 comments (0 inline, 0 general)
src/ai/ai_gui.cpp
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@@ -970,7 +970,7 @@ struct AIDebugWindow : public Window {
 
	static const int top_offset;    ///< Offset of the text at the top of the WID_AID_LOG_PANEL.
 
	static const int bottom_offset; ///< Offset of the text at the bottom of the WID_AID_LOG_PANEL.
 

	
 
	static const unsigned int MAX_BREAK_STR_STRING_LENGTH = 256; ///< Maximum length of the break string.
 
	static const uint MAX_BREAK_STR_STRING_LENGTH = 256;   ///< Maximum length of the break string.
 

	
 
	static CompanyID ai_debug_company;                     ///< The AI that is (was last) being debugged.
 
	int redraw_timer;                                      ///< Timer for redrawing the window, otherwise it'll happen every tick.
src/fontcache.cpp
Show inline comments
 
@@ -536,8 +536,8 @@ const Sprite *FreeTypeFontCache::GetGlyp
 
	aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY);
 

	
 
	/* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
 
	unsigned int width  = max(1U, (unsigned int)slot->bitmap.width + (this->fs == FS_NORMAL));
 
	unsigned int height = max(1U, (unsigned int)slot->bitmap.rows  + (this->fs == FS_NORMAL));
 
	uint width  = max(1U, (uint)slot->bitmap.width + (this->fs == FS_NORMAL));
 
	uint height = max(1U, (uint)slot->bitmap.rows  + (this->fs == FS_NORMAL));
 

	
 
	/* Limit glyph size to prevent overflows later on. */
 
	if (width > 256 || height > 256) usererror("Font glyph is too large");
 
@@ -553,8 +553,8 @@ const Sprite *FreeTypeFontCache::GetGlyp
 

	
 
	/* Draw shadow for medium size */
 
	if (this->fs == FS_NORMAL && !aa) {
 
		for (unsigned int y = 0; y < (unsigned int)slot->bitmap.rows; y++) {
 
			for (unsigned int x = 0; x < (unsigned int)slot->bitmap.width; x++) {
 
		for (uint y = 0; y < (uint)slot->bitmap.rows; y++) {
 
			for (uint x = 0; x < (uint)slot->bitmap.width; x++) {
 
				if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
 
					sprite.data[1 + x + (1 + y) * sprite.width].m = SHADOW_COLOUR;
 
					sprite.data[1 + x + (1 + y) * sprite.width].a = aa ? slot->bitmap.buffer[x + y * slot->bitmap.pitch] : 0xFF;
 
@@ -563,8 +563,8 @@ const Sprite *FreeTypeFontCache::GetGlyp
 
		}
 
	}
 

	
 
	for (unsigned int y = 0; y < (unsigned int)slot->bitmap.rows; y++) {
 
		for (unsigned int x = 0; x < (unsigned int)slot->bitmap.width; x++) {
 
	for (uint y = 0; y < (uint)slot->bitmap.rows; y++) {
 
		for (uint x = 0; x < (uint)slot->bitmap.width; x++) {
 
			if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
 
				sprite.data[x + y * sprite.width].m = FACE_COLOUR;
 
				sprite.data[x + y * sprite.width].a = aa ? slot->bitmap.buffer[x + y * slot->bitmap.pitch] : 0xFF;
src/townname.cpp
Show inline comments
 
@@ -635,7 +635,7 @@ static char *MakeCzechTownName(char *buf
 
		choose = _name_czech_subst_full[stem].choose;
 
		allow = _name_czech_subst_full[stem].allow;
 
	} else {
 
		unsigned int map[lengthof(_name_czech_subst_ending)];
 
		uint map[lengthof(_name_czech_subst_ending)];
 
		int ending_start = -1, ending_stop = -1;
 

	
 
		/* Load the substantive */
0 comments (0 inline, 0 general)