@@ -170,8 +170,8 @@ void AI_RunGameLoop(void)
/* Don't do anything if ai is disabled */
if (!_ai.enabled) return;
/* Don't do anything if we are a network-client */
if (_networking && !_network_server) return;
/* Don't do anything if we are a network-client, or the AI has been disabled */
if (_networking && (!_network_server || !_patches.ai_in_multiplayer)) return;
/* New tick */
_ai.tick++;
Status change: