Changeset - r28416:80b9d00c99dd
[Not reviewed]
master
0 4 0
Kaspars Putniņš - 4 months ago 2024-01-07 21:03:38
36342248+kputnins@users.noreply.github.com
Add: Latvian Lats currency (#11691)
4 files changed with 5 insertions and 2 deletions:
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src/currency.cpp
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@@ -69,6 +69,7 @@ static const CurrencySpec origin_currenc
 
	{   90, "", CF_NOEURO, u8"\u20b9",     "",               "INR", 0, STR_GAME_OPTIONS_CURRENCY_INR    }, ///< Indian Rupee
 
	{   19, "", CF_NOEURO, "Rp",           "",               "IDR", 0, STR_GAME_OPTIONS_CURRENCY_IDR    }, ///< Indonesian Rupiah
 
	{    5, "", CF_NOEURO, "RM",           "",               "MYR", 0, STR_GAME_OPTIONS_CURRENCY_MYR    }, ///< Malaysian Ringgit
 
	{    1, "", 2014,      "",             NBSP "Ls",        "LVL", 1, STR_GAME_OPTIONS_CURRENCY_LVL    }, ///< latvian lats
 
};
 

	
 
/** Array of currencies used by the system */
src/currency.h
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@@ -66,6 +66,7 @@ enum Currencies {
 
	CURRENCY_INR,       ///< Indian Rupee
 
	CURRENCY_IDR,       ///< Indonesian Rupiah
 
	CURRENCY_MYR,       ///< Malaysian Ringgit
 
	CURRENCY_LVL,       ///< Latvian Lats
 
	CURRENCY_END,       ///< always the last item
 
};
 

	
src/lang/english.txt
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@@ -959,7 +959,7 @@ STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN
 

	
 
STR_GAME_OPTIONS_CURRENCY_CODE                                  :{STRING} ({RAW_STRING})
 

	
 
###length 42
 
###length 43
 
STR_GAME_OPTIONS_CURRENCY_GBP                                   :British Pound
 
STR_GAME_OPTIONS_CURRENCY_USD                                   :American Dollar
 
STR_GAME_OPTIONS_CURRENCY_EUR                                   :Euro
 
@@ -1002,6 +1002,7 @@ STR_GAME_OPTIONS_CURRENCY_HKD           
 
STR_GAME_OPTIONS_CURRENCY_INR                                   :Indian Rupee
 
STR_GAME_OPTIONS_CURRENCY_IDR                                   :Indonesian Rupiah
 
STR_GAME_OPTIONS_CURRENCY_MYR                                   :Malaysian Ringgit
 
STR_GAME_OPTIONS_CURRENCY_LVL                                   :Latvian Lats
 

	
 
STR_GAME_OPTIONS_AUTOSAVE_FRAME                                 :{BLACK}Autosave
 
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP                      :{BLACK}Select interval between automatic game saves
src/table/settings/locale_settings.ini
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@@ -10,7 +10,7 @@
 
[pre-amble]
 
uint8_t _old_units;                                      ///< Old units from old savegames
 

	
 
static constexpr std::initializer_list<const char*> _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR"};
 
static constexpr std::initializer_list<const char*> _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR", "LVL"};
 
static constexpr std::initializer_list<const char*> _locale_units{"imperial", "metric", "si", "gameunits"};
 

	
 
static_assert(_locale_currencies.size() == CURRENCY_END);
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