Changeset - r4426:814debb6f924
[Not reviewed]
master
0 4 0
bjarni - 18 years ago 2006-08-28 06:13:16
bjarni@openttd.org
(svn r6181) -Fix r6161: The list of vehicles using a certain station got a bit of display code mixed up with the list of vehicles with shared orders (nycom)
4 files changed with 32 insertions and 16 deletions:
0 comments (0 inline, 0 general)
aircraft_gui.c
Show inline comments
 
@@ -1009,13 +1009,17 @@ static const Widget _other_player_aircra
 

	
 
static void PlayerAircraftWndProc(Window *w, WindowEvent *e)
 
{
 
	OrderID order = GB(w->window_number, 16, 16);
 
	/* Sorting a shared order list relies on station being set to INVALID_STATION */
 
	/* If station is not INVALID_STATION, then order is never used and we don't care what it contains */
 
	StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : order;
 
	OrderID order = INVALID_ORDER;
 
	StationID station = INVALID_STATION;
 
	PlayerID owner = GB(w->window_number, 0, 8);
 
	vehiclelist_d *vl = &WP(w, vehiclelist_d);
 

	
 
	if (w->window_number & SHARE_FLAG) {
 
		order = GB(w->window_number, 16, 16);
 
	} else {
 
		station = GB(w->window_number, 16, 16);
 
	}
 

	
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int x = 2;
roadveh_gui.c
Show inline comments
 
@@ -947,13 +947,17 @@ static const Widget _other_player_roadve
 

	
 
static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
 
{
 
	OrderID order = GB(w->window_number, 16, 16);
 
	/* Sorting a shared order list relies on station being set to INVALID_STATION */
 
	/* If station is not INVALID_STATION, then order is never used and we don't care what it contains */
 
	StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : order;
 
	OrderID order = INVALID_ORDER;
 
	StationID station = INVALID_STATION;
 
	PlayerID owner = GB(w->window_number, 0, 8);
 
	vehiclelist_d *vl = &WP(w, vehiclelist_d);
 

	
 
	if (w->window_number & SHARE_FLAG) {
 
		order = GB(w->window_number, 16, 16);
 
	} else {
 
		station = GB(w->window_number, 16, 16);
 
	}
 

	
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int x = 2;
ship_gui.c
Show inline comments
 
@@ -956,13 +956,17 @@ static const Widget _other_player_ships_
 

	
 
static void PlayerShipsWndProc(Window *w, WindowEvent *e)
 
{
 
	OrderID order = GB(w->window_number, 16, 16);
 
	/* Sorting a shared order list relies on station being set to INVALID_STATION */
 
	/* If station is not INVALID_STATION, then order is never used and we don't care what it contains */
 
	StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : order;
 
	OrderID order = INVALID_ORDER;
 
	StationID station = INVALID_STATION;
 
	PlayerID owner = GB(w->window_number, 0, 8);
 
	vehiclelist_d *vl = &WP(w, vehiclelist_d);
 

	
 
	if (w->window_number & SHARE_FLAG) {
 
		order = GB(w->window_number, 16, 16);
 
	} else {
 
		station = GB(w->window_number, 16, 16);
 
	}
 

	
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int x = 2;
train_gui.c
Show inline comments
 
@@ -1406,13 +1406,17 @@ static const Widget _other_player_trains
 

	
 
static void PlayerTrainsWndProc(Window *w, WindowEvent *e)
 
{
 
	OrderID order = GB(w->window_number, 16, 16);
 
	/* Sorting a shared order list relies on station being set to INVALID_STATION */
 
	/* If station is not INVALID_STATION, then order is never used and we don't care what it contains */
 
	StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : order;
 
	OrderID order = INVALID_ORDER;
 
	StationID station = INVALID_STATION;
 
	PlayerID owner = GB(w->window_number, 0, 8);
 
	vehiclelist_d *vl = &WP(w, vehiclelist_d);
 

	
 
	if (w->window_number & SHARE_FLAG) {
 
		order = GB(w->window_number, 16, 16);
 
	} else {
 
		station = GB(w->window_number, 16, 16);
 
	}
 

	
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int x = 2;
0 comments (0 inline, 0 general)