Changeset - r15920:814fa72b8f58
[Not reviewed]
master
0 1 0
rubidium - 14 years ago 2010-08-25 19:02:51
rubidium@openttd.org
(svn r20618) -Fix [FS#4081]: drawing the "OpenTTD" text in the intro game caused crashes with very low resolutions
1 file changed with 1 insertions and 1 deletions:
0 comments (0 inline, 0 general)
src/main_gui.cpp
Show inline comments
 
@@ -249,7 +249,7 @@ struct MainWindow : Window
 
		if (_game_mode == GM_MENU) {
 
			static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
 
			static const uint LETTER_SPACING = 10;
 
			uint name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
 
			int name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
 

	
 
			for (uint i = 0; i < lengthof(title_sprites); i++) {
 
				name_width += GetSpriteSize(title_sprites[i]).width;
0 comments (0 inline, 0 general)