Changeset - r14049:815b288b8078
[Not reviewed]
master
0 4 0
rubidium - 14 years ago 2009-12-22 12:50:41
rubidium@openttd.org
(svn r18602) -Codechange: unify the viewport sign and text effect drawing
-Fix [FS#3394]: signs could occasionally glitch
4 files changed with 102 insertions and 172 deletions:
0 comments (0 inline, 0 general)
src/texteff.cpp
Show inline comments
 
@@ -24,15 +24,20 @@ enum {
 
	INIT_NUM_TEXT_EFFECTS  =  20,
 
};
 

	
 
struct TextEffect {
 
	StringID string_id;
 
	int32 x;
 
	int32 y;
 
	int32 right;
 
	int32 bottom;
 
	uint16 duration;
 
	uint64 params_1;
 
	TextEffectMode mode;
 
/** Container for all information about a text effect */
 
struct TextEffect : public ViewportSign{
 
	StringID string_id;  ///< String to draw for the text effect, if INVALID_STRING_ID then it's not valid
 
	uint16 duration;     ///< How long the text effect should stay
 
	uint64 params_1;     ///< DParam parameter
 
	TextEffectMode mode; ///< Type of text effect
 

	
 
	/** Reset the text effect */
 
	void Reset()
 
	{
 
		this->MarkDirty();
 
		this->width_normal = 0;
 
		this->string_id = INVALID_STRING_ID;
 
	}
 
};
 

	
 
/* used for text effects */
 
@@ -40,30 +45,8 @@ static TextEffect *_text_effect_list = N
 
static uint16 _num_text_effects = INIT_NUM_TEXT_EFFECTS;
 

	
 
/* Text Effects */
 
/**
 
 * Mark the area of the text effect as dirty.
 
 *
 
 * This function marks the area of a text effect as dirty for repaint.
 
 *
 
 * @param te The TextEffect to mark the area dirty
 
 * @ingroup dirty
 
 */
 
static void MarkTextEffectAreaDirty(TextEffect *te)
 
TextEffectID AddTextEffect(StringID msg, int center, int y, uint16 duration, TextEffectMode mode)
 
{
 
	/* Width and height of the text effect are doubled, so they are correct in both zoom out levels 1x and 2x. */
 
	MarkAllViewportsDirty(
 
		te->x,
 
		te->y - 1,
 
		(te->right - te->x)*2 + te->x + 1,
 
		(te->bottom - (te->y - 1)) * 2 + (te->y - 1) + 1
 
	);
 
}
 

	
 
TextEffectID AddTextEffect(StringID msg, int x, int y, uint16 duration, TextEffectMode mode)
 
{
 
	TextEffect *te;
 
	int w;
 
	char buffer[100];
 
	TextEffectID i;
 

	
 
	if (_game_mode == GM_MENU) return INVALID_TE_ID;
 
@@ -81,22 +64,17 @@ TextEffectID AddTextEffect(StringID msg,
 
		i = _num_text_effects - 1;
 
	}
 

	
 
	te = &_text_effect_list[i];
 
	TextEffect *te = &_text_effect_list[i];
 

	
 
	/* Start defining this object */
 
	te->string_id = msg;
 
	te->duration = duration;
 
	te->y = y - FONT_HEIGHT_NORMAL / 2;
 
	te->bottom = y + FONT_HEIGHT_NORMAL / 2;
 
	te->params_1 = GetDParam(0);
 
	te->mode = mode;
 

	
 
	GetString(buffer, msg, lastof(buffer));
 
	w = GetStringBoundingBox(buffer).width;
 

	
 
	te->x = x - (w >> 1);
 
	te->right = x + (w >> 1) - 1;
 
	MarkTextEffectAreaDirty(te);
 
	/* Make sure we only dirty the new area */
 
	te->width_normal = 0;
 
	te->UpdatePosition(center, y, msg);
 

	
 
	return i;
 
}
 
@@ -104,33 +82,19 @@ TextEffectID AddTextEffect(StringID msg,
 
void UpdateTextEffect(TextEffectID te_id, StringID msg)
 
{
 
	assert(te_id < _num_text_effects);
 
	TextEffect *te;
 

	
 
	/* Update details */
 
	te = &_text_effect_list[te_id];
 
	TextEffect *te = &_text_effect_list[te_id];
 
	te->string_id = msg;
 
	te->params_1 = GetDParam(0);
 

	
 
	/* Update width of text effect */
 
	char buffer[100];
 
	GetString(buffer, msg, lastof(buffer));
 
	int w = GetStringBoundingBox(buffer).width;
 

	
 
	/* Only allow to make it broader, so it completely covers the old text. That avoids remnants of the old text. */
 
	int right_new = te->x + w;
 
	if (te->right < right_new) te->right = right_new;
 

	
 
	MarkTextEffectAreaDirty(te);
 
	te->UpdatePosition(te->center, te->top, msg);
 
}
 

	
 
void RemoveTextEffect(TextEffectID te_id)
 
{
 
	assert(te_id < _num_text_effects);
 
	TextEffect *te;
 

	
 
	te = &_text_effect_list[te_id];
 
	MarkTextEffectAreaDirty(te);
 
	te->string_id = INVALID_STRING_ID;
 
	_text_effect_list[te_id].Reset();
 
}
 

	
 
static void MoveTextEffect(TextEffect *te)
 
@@ -138,13 +102,13 @@ static void MoveTextEffect(TextEffect *t
 
	/* Never expire for duration of 0xFFFF */
 
	if (te->duration == 0xFFFF) return;
 
	if (te->duration < 8) {
 
		te->string_id = INVALID_STRING_ID;
 
		te->Reset();
 
	} else {
 
		te->duration -= 8;
 
		te->y--;
 
		te->bottom--;
 
		te->MarkDirty();
 
		te->top--;
 
		te->MarkDirty();
 
	}
 
	MarkTextEffectAreaDirty(te);
 
}
 

	
 
void MoveAllTextEffects()
 
@@ -164,41 +128,15 @@ void InitTextEffects()
 

	
 
void DrawTextEffects(DrawPixelInfo *dpi)
 
{
 
	switch (dpi->zoom) {
 
		case ZOOM_LVL_NORMAL:
 
			for (TextEffectID i = 0; i < _num_text_effects; i++) {
 
				TextEffect *te = &_text_effect_list[i];
 
				if (te->string_id != INVALID_STRING_ID &&
 
						dpi->left <= te->right &&
 
						dpi->top  <= te->bottom &&
 
						dpi->left + dpi->width  > te->x &&
 
						dpi->top  + dpi->height > te->y) {
 
					if (te->mode == TE_RISING || (_settings_client.gui.loading_indicators && !IsTransparencySet(TO_LOADING))) {
 
						AddStringToDraw(te->x, te->y, te->string_id, te->params_1, INVALID_STRING_ID);
 
					}
 
				}
 
			}
 
			break;
 
	/* Don't draw the text effects when zoomed out a lot */
 
	if (dpi->zoom > ZOOM_LVL_OUT_2X) return;
 

	
 
		case ZOOM_LVL_OUT_2X:
 
			for (TextEffectID i = 0; i < _num_text_effects; i++) {
 
				TextEffect *te = &_text_effect_list[i];
 
				if (te->string_id != INVALID_STRING_ID &&
 
						dpi->left <= te->right  * 2 - te->x &&
 
						dpi->top  <= te->bottom * 2 - te->y &&
 
						dpi->left + dpi->width  > te->x &&
 
						dpi->top  + dpi->height > te->y) {
 
					if (te->mode == TE_RISING || (_settings_client.gui.loading_indicators && !IsTransparencySet(TO_LOADING))) {
 
						AddStringToDraw(te->x, te->y, (StringID)(te->string_id - 1), te->params_1, INVALID_STRING_ID);
 
					}
 
				}
 
			}
 
			break;
 
	for (TextEffectID i = 0; i < _num_text_effects; i++) {
 
		const TextEffect *te = &_text_effect_list[i];
 
		if (te->string_id == INVALID_STRING_ID) continue;
 

	
 
		case ZOOM_LVL_OUT_4X:
 
		case ZOOM_LVL_OUT_8X:
 
			break;
 

	
 
		default: NOT_REACHED();
 
		if (te->mode == TE_RISING || (_settings_client.gui.loading_indicators && !IsTransparencySet(TO_LOADING))) {
 
			ViewportAddString(dpi, ZOOM_LVL_OUT_2X, te, te->string_id, te->string_id - 1, 0, te->params_1);
 
		}
 
	}
 
}
src/viewport.cpp
Show inline comments
 
@@ -775,9 +775,9 @@ void AddChildSpriteScreen(SpriteID image
 
	_vd.last_child = &cs->next;
 
}
 

	
 
/* Returns a StringSpriteToDraw */
 
void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, Colours colour, uint16 width)
 
static void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, Colours colour, uint16 width)
 
{
 
	assert(width != 0);
 
	StringSpriteToDraw *ss = _vd.string_sprites_to_draw.Append();
 
	ss->string = string;
 
	ss->x = x;
 
@@ -1066,55 +1066,42 @@ static void ViewportAddLandscape()
 
/**
 
 * Add a string to draw in the viewport
 
 * @param dpi current viewport area
 
 * @param small_from Zoomlevel from when the small font should be used
 
 * @param sign sign position and dimension
 
 * @param string_normal String for normal and 2x zoom level
 
 * @param string_small String for 4x and 8x zoom level
 
 * @param string_small_shadow Shadow string for 4x and 8x zoom level; or STR_NULL if no shadow
 
 * @param colour colour of the sign background; or 0 if transparent
 
 */
 
static void ViewportAddString(const DrawPixelInfo *dpi, const ViewportSign *sign, StringID string_normal, StringID string_small, StringID string_small_shadow, uint64 params_1, uint64 params_2, Colours colour = INVALID_COLOUR)
 
void ViewportAddString(const DrawPixelInfo *dpi, ZoomLevel small_from, const ViewportSign *sign, StringID string_normal, StringID string_small, StringID string_small_shadow, uint64 params_1, uint64 params_2, Colours colour)
 
{
 
	int left = dpi->left;
 
	int top = dpi->top;
 
	int right = left + dpi->width;
 
	bool small = dpi->zoom >= small_from;
 

	
 
	int left   = dpi->left;
 
	int top    = dpi->top;
 
	int right  = left + dpi->width;
 
	int bottom = top + dpi->height;
 

	
 
	int sign_height = FONT_HEIGHT_NORMAL + 2;
 

	
 
	switch (dpi->zoom) {
 
		case ZOOM_LVL_OUT_2X:
 
			right += 2;
 
			bottom += 2;
 
		/* FALL THROUGH */
 
		case ZOOM_LVL_NORMAL:
 
			if (bottom > sign->top &&
 
					top    < sign->top + ScaleByZoom(sign_height, dpi->zoom) &&
 
					right  > sign->left &&
 
					left   < sign->left + ScaleByZoom(sign->width_normal, dpi->zoom)) {
 
				AddStringToDraw(sign->left + 1, sign->top + 1, string_normal, params_1, params_2, colour, colour != INVALID_COLOUR ? sign->width_normal : 0);
 
			}
 
			break;
 

	
 
		case ZOOM_LVL_OUT_4X:
 
		case ZOOM_LVL_OUT_8X:
 
			right += ScaleByZoom(1, dpi->zoom);
 
			bottom += ScaleByZoom(1, dpi->zoom) + 1;
 

	
 
			if (bottom > sign->top &&
 
					top    < sign->top + ScaleByZoom(sign_height, dpi->zoom) &&
 
					right  > sign->left &&
 
					left   < sign->left + ScaleByZoom(sign->width_small, dpi->zoom)) {
 
				int shadow_offset = 0;
 
				if (string_small_shadow != STR_NULL) {
 
					shadow_offset = 4;
 
					AddStringToDraw(sign->left + 1 + shadow_offset, sign->top + 1, string_small_shadow, params_1, params_2);
 
				}
 
				AddStringToDraw(sign->left + 1, sign->top + 1 - shadow_offset, string_small, params_1, params_2,
 
						colour, colour != INVALID_COLOUR ? sign->width_small | 0x8000 : 0);
 
			}
 
			break;
 

	
 
		default: NOT_REACHED();
 
	int sign_height     = ScaleByZoom(VPSM_TOP + FONT_HEIGHT_NORMAL + VPSM_BOTTOM, dpi->zoom);
 
	int sign_half_width = ScaleByZoom((small ? sign->width_small : sign->width_normal) / 2, dpi->zoom);
 

	
 
	if (bottom < sign->top &&
 
			top    > sign->top + sign_height &&
 
			right  < sign->center - sign_half_width &&
 
			left   > sign->center + sign_half_width) {
 
		return;
 
	}
 

	
 
	if (!small) {
 
		AddStringToDraw(sign->center - sign_half_width, sign->top, string_normal, params_1, params_2, colour, sign->width_normal);
 
	} else {
 
		int shadow_offset = 0;
 
		if (string_small_shadow != STR_NULL) {
 
			shadow_offset = 4;
 
			AddStringToDraw(sign->center - sign_half_width + shadow_offset, sign->top, string_small_shadow, params_1, params_2, INVALID_COLOUR, sign->width_small);
 
		}
 
		AddStringToDraw(sign->center - sign_half_width, sign->top - shadow_offset, string_small, params_1, params_2,
 
				colour, sign->width_small | 0x8000);
 
	}
 
}
 

	
 
@@ -1124,7 +1111,7 @@ static void ViewportAddTownNames(DrawPix
 

	
 
	const Town *t;
 
	FOR_ALL_TOWNS(t) {
 
		ViewportAddString(dpi, &t->sign,
 
		ViewportAddString(dpi, ZOOM_LVL_OUT_4X, &t->sign,
 
				_settings_client.gui.population_in_label ? STR_VIEWPORT_TOWN_POP : STR_VIEWPORT_TOWN,
 
				STR_VIEWPORT_TOWN_TINY_WHITE, STR_VIEWPORT_TOWN_TINY_BLACK,
 
				t->index, t->population);
 
@@ -1144,7 +1131,7 @@ static void ViewportAddStationNames(Draw
 
		/* Don't draw if the display options are disabled */
 
		if (!HasBit(_display_opt, is_station ? DO_SHOW_STATION_NAMES : DO_SHOW_WAYPOINT_NAMES)) continue;
 

	
 
		ViewportAddString(dpi, &st->sign,
 
		ViewportAddString(dpi, ZOOM_LVL_OUT_4X, &st->sign,
 
				is_station ? STR_VIEWPORT_STATION : STR_VIEWPORT_WAYPOINT,
 
				(is_station ? STR_VIEWPORT_STATION : STR_VIEWPORT_WAYPOINT) + 1, STR_NULL,
 
				st->index, st->facilities, (st->owner == OWNER_NONE || !st->IsInUse()) ? COLOUR_GREY : _company_colours[st->owner]);
 
@@ -1159,7 +1146,7 @@ static void ViewportAddSigns(DrawPixelIn
 

	
 
	const Sign *si;
 
	FOR_ALL_SIGNS(si) {
 
		ViewportAddString(dpi, &si->sign,
 
		ViewportAddString(dpi, ZOOM_LVL_OUT_4X, &si->sign,
 
				STR_WHITE_SIGN,
 
				IsTransparencySet(TO_SIGNS) ? STR_VIEWPORT_SIGN_SMALL_WHITE : STR_VIEWPORT_SIGN_SMALL_BLACK, STR_NULL,
 
				si->index, 0, (si->owner == OWNER_NONE) ? COLOUR_GREY : _company_colours[si->owner]);
 
@@ -1181,12 +1168,12 @@ void ViewportSign::UpdatePosition(int ce
 
	char buffer[DRAW_STRING_BUFFER];
 

	
 
	GetString(buffer, str, lastof(buffer));
 
	this->width_normal = GetStringBoundingBox(buffer).width;
 
	this->left = center - this->width_normal / 2;
 
	this->width_normal = VPSM_LEFT + Align(GetStringBoundingBox(buffer).width, 2) + VPSM_RIGHT;
 
	this->center = center;
 

	
 
	/* zoomed out version */
 
	_cur_fontsize = FS_SMALL;
 
	this->width_small = GetStringBoundingBox(buffer).width;
 
	this->width_small = VPSM_LEFT + Align(GetStringBoundingBox(buffer).width, 2) + VPSM_RIGHT;
 
	_cur_fontsize = FS_NORMAL;
 

	
 
	this->MarkDirty();
 
@@ -1201,12 +1188,13 @@ void ViewportSign::MarkDirty() const
 
{
 
	/* We use ZOOM_LVL_MAX here, as every viewport can have an other zoom,
 
	 *  and there is no way for us to know which is the biggest. So make the
 
	 *  biggest area dirty, and we are safe for sure. */
 
	 *  biggest area dirty, and we are safe for sure.
 
	 * We also add 1 to make sure the whole thing is redrawn. */
 
	MarkAllViewportsDirty(
 
		this->left - 6,
 
		this->top  - 3,
 
		this->left + ScaleByZoom(this->width_normal + 12, ZOOM_LVL_MAX),
 
		this->top  + ScaleByZoom(FONT_HEIGHT_NORMAL + 2, ZOOM_LVL_MAX));
 
		this->center - ScaleByZoom(this->width_normal / 2 + 1, ZOOM_LVL_MAX),
 
		this->top    - ScaleByZoom(1, ZOOM_LVL_MAX),
 
		this->center + ScaleByZoom(this->width_normal / 2 + 1, ZOOM_LVL_MAX),
 
		this->top    + ScaleByZoom(VPSM_TOP + FONT_HEIGHT_NORMAL + VPSM_BOTTOM + 1, ZOOM_LVL_MAX));
 
}
 

	
 
static void ViewportDrawTileSprites(const TileSpriteToDrawVector *tstdv)
 
@@ -1335,12 +1323,12 @@ static void ViewportDrawStrings(DrawPixe
 
		int w = GB(ss->width, 0, 15);
 
		int x = UnScaleByZoom(ss->x, zoom);
 
		int y = UnScaleByZoom(ss->y, zoom);
 
		int bottom = y + (small ? FONT_HEIGHT_SMALL : FONT_HEIGHT_NORMAL);
 
		int h = VPSM_TOP + (small ? FONT_HEIGHT_SMALL : FONT_HEIGHT_NORMAL) + VPSM_BOTTOM;
 

	
 
		SetDParam(0, ss->params[0]);
 
		SetDParam(1, ss->params[1]);
 

	
 
		if (w != 0) {
 
		if (ss->colour != INVALID_COLOUR) {
 
			/* Do not draw signs nor station names if they are set invisible */
 
			if (IsInvisibilitySet(TO_SIGNS) && ss->string != STR_WHITE_SIGN) continue;
 

	
 
@@ -1356,19 +1344,13 @@ static void ViewportDrawStrings(DrawPixe
 
			 * or if we are drawing a general text sign (STR_WHITE_SIGN) */
 
			if (!IsTransparencySet(TO_SIGNS) || ss->string == STR_WHITE_SIGN) {
 
				DrawFrameRect(
 
					x - 1, y - 1, x + 1 + w, bottom, ss->colour,
 
					x, y, x + w, y + h, ss->colour,
 
					IsTransparencySet(TO_SIGNS) ? FR_TRANSPARENT : FR_NONE
 
				);
 
			}
 

	
 
			if (small) y -= 1;
 
		} else {
 
			char buffer[DRAW_STRING_BUFFER];
 
			GetString(buffer, ss->string, lastof(buffer));
 
			w = GetStringBoundingBox(buffer).width;
 
		}
 

	
 
		DrawString(x, x + w - 1, y, ss->string, colour, SA_CENTER);
 
		DrawString(x + VPSM_LEFT, x + w - 1 - VPSM_RIGHT, y + VPSM_TOP, ss->string, colour, SA_CENTER);
 
	}
 
}
 

	
 
@@ -1721,16 +1703,18 @@ void SetSelectionRed(bool b)
 
 */
 
static bool CheckClickOnViewportSign(const ViewPort *vp, int x, int y, const ViewportSign *sign)
 
{
 
	int sign_width = (vp->zoom >= ZOOM_LVL_OUT_4X ? sign->width_small : sign->width_normal);
 
	int sign_height = FONT_HEIGHT_NORMAL + 2;
 

	
 
	x = ScaleByZoom(x - vp->left + ScaleByZoom(1, vp->zoom) - 1, vp->zoom) + vp->virtual_left;
 
	y = ScaleByZoom(y - vp->top  + ScaleByZoom(1, vp->zoom) - 1, vp->zoom) + vp->virtual_top;
 

	
 
	return (y >= sign->top &&
 
			y < sign->top + ScaleByZoom(sign_height, vp->zoom) &&
 
			x >= sign->left &&
 
			x < sign->left + ScaleByZoom(sign_width, vp->zoom));
 
	bool small = (vp->zoom >= ZOOM_LVL_OUT_4X);
 
	int sign_half_width = ScaleByZoom((small ? sign->width_small : sign->width_normal) / 2, vp->zoom);
 
	int sign_height = ScaleByZoom(VPSM_TOP + (small ? FONT_HEIGHT_SMALL : FONT_HEIGHT_NORMAL) + VPSM_BOTTOM, vp->zoom);
 

	
 
	x = ScaleByZoom(x - vp->left, vp->zoom) + vp->virtual_left;
 
	y = ScaleByZoom(y - vp->top, vp->zoom) + vp->virtual_top;
 

	
 
	return
 
			y >= sign->top &&
 
			y <  sign->top + sign_height &&
 
			x >= sign->center - sign_half_width &&
 
			x <  sign->center + sign_half_width;
 
}
 

	
 
static bool CheckClickOnTown(const ViewPort *vp, int x, int y)
src/viewport_func.h
Show inline comments
 
@@ -48,8 +48,8 @@ void OffsetGroundSprite(int x, int y);
 
void DrawGroundSprite(SpriteID image, SpriteID pal, const SubSprite *sub = NULL, int extra_offs_x = 0, int extra_offs_y = 0);
 
void DrawGroundSpriteAt(SpriteID image, SpriteID pal, int32 x, int32 y, byte z, const SubSprite *sub = NULL, int extra_offs_x = 0, int extra_offs_y = 0);
 
void AddSortableSpriteToDraw(SpriteID image, SpriteID pal, int x, int y, int w, int h, int dz, int z, bool transparent = false, int bb_offset_x = 0, int bb_offset_y = 0, int bb_offset_z = 0, const SubSprite *sub = NULL);
 
void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, Colours colour = INVALID_COLOUR, uint16 width = 0);
 
void AddChildSpriteScreen(SpriteID image, SpriteID pal, int x, int y, bool transparent = false, const SubSprite *sub = NULL);
 
void ViewportAddString(const DrawPixelInfo *dpi, ZoomLevel small_from, const ViewportSign *sign, StringID string_normal, StringID string_small, StringID string_small_shadow, uint64 params_1, uint64 params_2 = 0, Colours colour = INVALID_COLOUR);
 

	
 

	
 
void StartSpriteCombine();
src/viewport_type.h
Show inline comments
 
@@ -32,10 +32,18 @@ struct ViewPort {
 
	ZoomLevel zoom;
 
};
 

	
 
/** Margings for the viewport sign */
 
enum ViewportSignMargin {
 
	VPSM_LEFT   = 1, ///< Left margin
 
	VPSM_RIGHT  = 1, ///< Right margin
 
	VPSM_TOP    = 1, ///< Top margin
 
	VPSM_BOTTOM = 1, ///< Bottom margin
 
};
 

	
 
/** Location information about a sign as seen on the viewport */
 
struct ViewportSign {
 
	int32 left; ///< The left most position of the sign
 
	int32 top;  ///< THe top of the sign
 
	int32 center;        ///< The center position of the sign
 
	int32 top;           ///< The top of the sign
 
	uint16 width_normal; ///< The width when not zoomed out (normal font)
 
	uint16 width_small;  ///< The width when zoomed out (small font)
 

	
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