Changeset - r11500:817525332fdf
[Not reviewed]
master
0 1 0
yexo - 16 years ago 2009-03-28 02:11:41
yexo@openttd.org
(svn r15866) -Codechange: New widgets for the difficulty window.
1 file changed with 54 insertions and 17 deletions:
0 comments (0 inline, 0 general)
src/settings_gui.cpp
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@@ -382,6 +382,23 @@ void ShowGameOptions()
 

	
 
extern void StartupEconomy();
 

	
 

	
 
/* Names of the game difficulty settings window */
 
enum GameDifficultyWidgets {
 
	GDW_CLOSEBOX = 0,
 
	GDW_CAPTION,
 
	GDW_UPPER_BG,
 
	GDW_LVL_EASY,
 
	GDW_LVL_MEDIUM,
 
	GDW_LVL_HARD,
 
	GDW_LVL_CUSTOM,
 
	GDW_HIGHSCORE,
 
	GDW_SETTING_BG,
 
	GDW_LOWER_BG,
 
	GDW_ACCEPT,
 
	GDW_CANCEL,
 
};
 

	
 
/* Widget definition for the game difficulty settings window */
 
static const Widget _game_difficulty_widgets[] = {
 
{   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_MAUVE,      0,    10,     0,    13, STR_00C5,                     STR_018B_CLOSE_WINDOW},           // GDW_CLOSEBOX
 
@@ -399,12 +416,48 @@ static const Widget _game_difficulty_wid
 
{   WIDGETS_END},
 
};
 

	
 
static const NWidgetPart _nested_game_difficulty_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_MAUVE, GDW_CLOSEBOX),
 
		NWidget(WWT_CAPTION, COLOUR_MAUVE, GDW_CAPTION), SetMinimalSize(359, 14), SetDataTip(STR_6800_DIFFICULTY_LEVEL, STR_018C_WINDOW_TITLE_DRAG_THIS),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_MAUVE, GDW_UPPER_BG),
 
		NWidget(NWID_SPACER), SetMinimalSize(0, 2),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetMinimalSize(10, 0),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_EASY), SetMinimalSize(87, 12), SetDataTip(STR_6801_EASY, STR_NULL),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_MEDIUM), SetMinimalSize(87, 12), SetDataTip(STR_6802_MEDIUM, STR_NULL),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_HARD), SetMinimalSize(87, 12), SetDataTip(STR_6803_HARD, STR_NULL),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_LVL_CUSTOM), SetMinimalSize(87, 12), SetDataTip(STR_6804_CUSTOM, STR_NULL),
 
			NWidget(NWID_SPACER), SetMinimalSize(12, 0),
 
		EndContainer(),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetMinimalSize(10, 0),
 
			NWidget(WWT_TEXTBTN, COLOUR_GREEN, GDW_HIGHSCORE), SetMinimalSize(348, 12), SetDataTip(STR_6838_SHOW_HI_SCORE_CHART, STR_NULL),
 
			NWidget(NWID_SPACER), SetMinimalSize(12, 0),
 
		EndContainer(),
 
		NWidget(NWID_SPACER), SetMinimalSize(0, 2),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_MAUVE, GDW_SETTING_BG), SetMinimalSize(370, 221),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_MAUVE, GDW_LOWER_BG),
 
		NWidget(NWID_SPACER), SetMinimalSize(0, 2),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetMinimalSize(105, 0),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_ACCEPT), SetMinimalSize(81, 12), SetDataTip(STR_OPTIONS_SAVE_CHANGES, STR_NULL),
 
			NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetMinimalSize(81, 12), SetDataTip(STR_012E_CANCEL, STR_NULL),
 
			NWidget(NWID_SPACER), SetMinimalSize(103, 0),
 
		EndContainer(),
 
		NWidget(NWID_SPACER), SetMinimalSize(0, 2),
 
	EndContainer(),
 
};
 

	
 
/* Window definition for the game difficulty settings window */
 
static const WindowDesc _game_difficulty_desc(
 
	WDP_CENTER, WDP_CENTER, 370, 279, 370, 279,
 
	WC_GAME_OPTIONS, WC_NONE,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 
	_game_difficulty_widgets
 
	_game_difficulty_widgets, _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
 
);
 

	
 
void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
 
@@ -425,22 +478,6 @@ private:
 
		NO_SETTINGS_BUTTON = 0xFF,
 
	};
 

	
 
	/* Names of the game difficulty settings window */
 
	enum GameDifficultyWidgets {
 
		GDW_CLOSEBOX = 0,
 
		GDW_CAPTION,
 
		GDW_UPPER_BG,
 
		GDW_LVL_EASY,
 
		GDW_LVL_MEDIUM,
 
		GDW_LVL_HARD,
 
		GDW_LVL_CUSTOM,
 
		GDW_HIGHSCORE,
 
		GDW_SETTING_BG,
 
		GDW_LOWER_BG,
 
		GDW_ACCEPT,
 
		GDW_CANCEL,
 
	};
 

	
 
public:
 
	GameDifficultyWindow() : Window(&_game_difficulty_desc)
 
	{
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