Changeset - r14440:81e2d6b49578
[Not reviewed]
master
0 7 0
rubidium - 14 years ago 2010-02-04 17:11:46
rubidium@openttd.org
(svn r19007) -Prepare: 1.0.0-beta4
7 files changed with 54 insertions and 11 deletions:
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changelog.txt
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1.0.0-beta4 (2010-02-04)
 
------------------------------------------------------------------------
 
- Feature: Content mirroring support (r18994)
 
- Feature: Show empty query after creating new group (instead of 'Group nnn') (r18981)
 
- Feature: [NewGRF] NewGRF-settable rail type properties, increase number of possible rail types, per rail type speed limits (r18970, r18969)
 
- Feature: [NewGRF] Allow layering of multiple groundsprites in spritelayouts of stations, houses and industrytiles; so hacks with zero-sized bounding boxes are no longer needed and no longer cause trouble (r18959)
 
- Feature: [NoAI] Introduce GetBuildCost functions in several classes to get easier cost estimations before you start building (r18955)
 
- Feature: [NoAI] Allow editing AI settings while an AI is running (r18953)
 
- Feature: Make it possible to change newgame settings from within a game via the console (use setting_newgame instead of setting) [FS#2885] (r18943)
 
- Feature: Add a setting to reduce/disable aircraft crashes [FS#2678] (r18942)
 
- Feature: Make the crash position of aircraft a bit random by giving aircraft a chance to crash every tick they are breaking (r18940)
 
- Change: [NoAI] Use the highest version of an AI that can load the AI data from a savegame instead of the exact same version [FS#3232] (r18944)
 
- Fix: Off-by-one in the music playlist (song missing) [FS#3588] (r18997)
 
- Fix: [NewGRF] industry var A5 (=high 8 bits of var A4) returned the high 8 bits of var A2. Same problem for 9B/9A/98 (r18988)
 
- Fix: [NoAI] Make building long rails fail for AIs if there is an obstacle in the way (r18987)
 
- Fix: Possible invalid memory access when merging companies [FS#3584] (r18978)
 
- Fix: Estimating the cost of removing statues could clear the presence flag in the town (r18976)
 
- Fix: CMD_BUILD_ROAD missed CMD_AUTO. Also do not access tiles anymore after clearing them; that fails either in test or exec run [FS#3578] (r18974)
 
- Fix: Train acceleration for original acceleration model was not updated if the train's power changed (r18971)
 
- Fix: Make sure the values of settings loaded from a savegame are valid (r18950)
 
- Fix: After clicking move up/move down in the NewGRF/AI the selected item could be out of range [FS#1510] (r18948, r18947)
 
- Fix: It was possible to change AI settings without changing to the custom difficulty level by using the query text window (r18946)
 
- Fix: Remove the loading indicators as soon as a train crashes [FS#3575] (r18941)
 
- Fix: [NewGRF] Industrylayout's special water tile check did not properly check for crossing north border of map (r18938)
 
- Fix: [NewGRF] Value of variables 90 and 91 were not what NARS expects [FS#3551] (r18935)
 
- Fix: [Windows] In some rare case a deadlock could happen when stopping sound driver (r18934, r18913, r18892)
 
- Fix: [NoAI] Autoreplace is also valid for the default group (r18930)
 
- Fix: Preserve some timetable related vehicle flags during autorenew/-replace [FS#3568] (r18929)
 
- Fix: AIOrder::GetOrderDestination could return a non-waypoint tile when the waypoint was a multitile waypoint [NoAI] (r18924)
 
- Fix: On bankruptcy the company value did include the loan and as such the value at which you bought the company was too low [FS#3561] (r18908)
 
- Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory (r18904)
 
- Fix: [Windows] File locations for Windows were not documented correctly for all versions of Windows [FS#3562] (r18903)
 
- Fix: Pressing cancel for the query windows of the world generation window caused the default to be set instead of no changes to the value [FS#3558] (r18896)
 
- Fix: Avoid duplicate path separator when searching for PNG files which prevented tar-lookups (r18891)
 
- Fix: [NewGRF] Perform bounds checking for all NewGRF data reads. Explicit length checks (which were not always correct) are no longer needed so these are removed to simplify code (r18884)
 
- Fix: Aircraft can be send to an hangar when the target airport has one and when it can land, not only when it has a plane terminal (r18880)
 
- Fix: [NewGRF] Crash when a NewGRF used var62 in an industry tile chain when the industry tile was part of an original industry (r18878)
 

	
 

	
 
1.0.0-beta3 (2010-01-21)
 
------------------------------------------------------------------------
 
- Feature: Make building (long) roads work like building rail; build upon the first obstruction instead of failing totally [FS#3318] (r18803)
known-bugs.txt
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OpenTTD's known bugs
 
Last updated:    2010-01-21
 
Release version: 1.0.0-beta3
 
Last updated:    2010-02-04
 
Release version: 1.0.0-beta4
 
------------------------------------------------------------------------
 

	
 

	
 
@@ -35,11 +35,9 @@ If the bugs are closed but still listed 
 
and that the nightlies and next major release will not have that bug.
 

	
 
- 3447	[OSX] SDL port is unuseable
 
- 3194	[OSX] Full screen strobing/flickering
 
- 2782	[OSX] Port hopelessly outdated
 
- 2585	[OSX] OS' mouse pointer showing
 
- 2484	[OSX] Cannot enter CJK characters
 
- 1140	[OSX] Not smooth moving map with touchpad
 

	
 

	
 
3) Known bugs that will not be solved:
os/debian/changelog
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@@ -5,6 +5,12 @@ openttd (1.0~svn-1) UNRELEASED; urgency=
 

	
 
 -- Matthijs Kooijman <matthijs@stdin.nl>  Thu, 24 Dec 2009 01:02:03 +0100
 

	
 
openttd (1.0.0~beta4) unstable; urgency=low
 

	
 
  * New upstream release.
 

	
 
 -- Matthijs Kooijman <matthijs@stdin.nl>  Thu, 04 Feb 2010 18:36:02 +0100
 

	
 
openttd (1.0.0~beta3) unstable; urgency=low
 

	
 
  * New upstream release.
os/os2/installer/make_installer.cmd
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@echo off
 

	
 
set OPENTTD_VERSION=1.0.0-beta3
 
set OPENTTD_VERSION=1.0.0-beta4
 
set OPENSFX_VERSION=0.8.0
 
set NOSOUND_VERSION=0.8.0
 
set OPENGFX_VERSION=0.7.0
os/windows/installer/install.nsi
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@@ -2,8 +2,8 @@
 
!define APPV_MAJOR 1
 
!define APPV_MINOR 0
 
!define APPV_MAINT 0
 
!define APPV_BUILD 2
 
!define APPV_EXTRA "-beta3"
 
!define APPV_BUILD 3
 
!define APPV_EXTRA "-beta4"
 

	
 
!define APPNAME "OpenTTD"   ; Define application name
 
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}"  ; Define application version
readme.txt
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OpenTTD README
 
Last updated:    2010-01-21
 
Release version: 1.0.0-beta3
 
Last updated:    2010-02-04
 
Release version: 1.0.0-beta4
 
------------------------------------------------------------------------
 

	
 

	
 
@@ -512,7 +512,7 @@ X.X) Credits:
 
---- --------
 
The OpenTTD team (in alphabetical order):
 
  Albert Hofkamp (Alberth)       - GUI expert
 
  Jean-Francois Claeys (Belugas) - GUI, newindustries and more
 
  Jean-François Claeys (Belugas) - GUI, newindustries and more
 
  Matthijs Kooijman (blathijs)   - Pathfinder-guru, pool rework
 
  Christoph Elsenhans (frosch)   - General coding
 
  Loïc Guilloux (glx)            - Windows Expert
src/misc_gui.cpp
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@@ -351,7 +351,7 @@ static const char * const _credits[] = {
 
	"",
 
	"The OpenTTD team (in alphabetical order):",
 
	"  Albert Hofkamp (Alberth) - GUI expert",
 
	"  Jean-Francois Claeys (Belugas) - GUI, newindustries and more",
 
	"  Jean-Fran\xC3\xA7ois Claeys (Belugas) - GUI, newindustries and more",
 
	"  Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework",
 
	"  Christoph Elsenhans (frosch) - General coding",
 
	"  Lo\xC3\xAF""c Guilloux (glx) - Windows Expert",
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