Changeset - r8107:82461791b7a2
src/airport_gui.cpp
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@@ -5,13 +5,15 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "window_gui.h"
 
#include "gui.h"
 
#include "station_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command.h"
 
#include "vehicle.h"
 
#include "station.h"
src/bridge_gui.cpp
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@@ -6,12 +6,13 @@
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "command.h"
 
#include "sound.h"
 
#include "variables.h"
 
#include "bridge.h"
src/build_vehicle_gui.cpp
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@@ -13,12 +13,13 @@
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "gui.h"
 
#include "vehicle.h"
 
#include "articulated_vehicles.h"
 
#include "gfx.h"
 
#include "textbuf_gui.h"
 
#include "station.h"
 
#include "command.h"
 
#include "engine.h"
 
#include "player.h"
 
#include "depot.h"
 
#include "airport.h"
src/command.cpp
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@@ -13,12 +13,13 @@
 
#include "command.h"
 
#include "player.h"
 
#include "network/network.h"
 
#include "variables.h"
 
#include "genworld.h"
 
#include "newgrf_storage.h"
 
#include "tile.h"
 

	
 
const char *_cmd_text = NULL;
 

	
 
/**
 
 * Helper macro to define the header of all command handler macros.
 
 *
src/console.cpp
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@@ -4,12 +4,14 @@
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "functions.h"
 
#include "gui.h"
 
#include "textbuf_gui.h"
 
#include "window_gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "variables.h"
 
#include "string.h"
 
#include <stdarg.h>
 
#include <string.h>
src/depot_gui.cpp
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@@ -10,12 +10,13 @@
 
#include "ship.h"
 
#include "aircraft.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "vehicle.h"
 
#include "viewport.h"
 
#include "command.h"
 
#include "depot.h"
 
#include "vehicle_gui.h"
src/dock_gui.cpp
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@@ -7,12 +7,14 @@
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "station.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "station_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command.h"
 
#include "variables.h"
 
#include "water.h"
src/engine_gui.cpp
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@@ -6,12 +6,13 @@
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "functions.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "engine.h"
 
#include "command.h"
 
#include "news.h"
 
#include "variables.h"
src/genworld.cpp
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@@ -11,13 +11,13 @@
 
#include "variables.h"
 
#include "thread.h"
 
#include "command.h"
 
#include "genworld.h"
 
#include "gfx.h"
 
#include "gfxinit.h"
 
#include "gui.h"
 
#include "window_func.h"
 
#include "network/network.h"
 
#include "debug.h"
 
#include "settings.h"
 
#include "heightmap.h"
 
#include "date.h"
 
#include "viewport.h"
src/genworld_gui.cpp
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@@ -6,13 +6,16 @@
 
#include "openttd.h"
 
#include "heightmap.h"
 
#include "functions.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "tile.h"
 
#include "strings.h"
 
#include "gfxinit.h"
 
#include "player.h"
 
#include "command.h"
 
#include "sound.h"
 
#include "variables.h"
src/graph_gui.cpp
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@@ -6,12 +6,13 @@
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "functions.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "economy.h"
 
#include "variables.h"
 
#include "date.h"
 
#include "helpers.hpp"
src/group_gui.cpp
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@@ -5,12 +5,14 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "functions.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "vehicle.h"
 
#include "command.h"
 
#include "engine.h"
 
#include "vehicle_gui.h"
 
#include "depot.h"
src/gui.h
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@@ -2,18 +2,19 @@
 

	
 
/** @file gui.h */
 

	
 
#ifndef GUI_H
 
#define GUI_H
 

	
 
#include "station.h"
 
#include "window_gui.h"
 
#include "string.h"
 
#include "window_type.h"
 
#include "rail_type.h"
 
#include "road_type.h"
 
#include "vehicle.h"
 

	
 
/* main_gui.cpp */
 
void SetupColorsAndInitialWindow();
 
void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
 
void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2);
 
void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2);
 

	
 
/* settings_gui.cpp */
 
void ShowGameOptions();
 
@@ -103,54 +104,30 @@ void ShowPlayerStations(PlayerID player)
 
void ShowPlayerFinances(PlayerID player);
 
void ShowPlayerCompany(PlayerID player);
 

	
 
void ShowEstimatedCostOrIncome(Money cost, int x, int y);
 
void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
 

	
 
enum StationCoverageType {
 
	SCT_PASSENGERS_ONLY,
 
	SCT_NON_PASSENGERS_ONLY,
 
	SCT_ALL
 
};
 

	
 
void DrawStationCoverageAreaText(int sx, int sy, StationCoverageType sct, int rad);
 
void CheckRedrawStationCoverage(const Window *w);
 

	
 
void ShowSmallMap();
 
void ShowExtraViewPortWindow();
 
void SetVScrollCount(Window *w, int num);
 
void SetVScroll2Count(Window *w, int num);
 
void SetHScrollCount(Window *w, int num);
 

	
 
void ShowCheatWindow();
 

	
 
void DrawEditBox(Window *w, querystr_d *string, int wid);
 
void HandleEditBox(Window *w, querystr_d *string, int wid);
 
int HandleEditBoxKey(Window *w, querystr_d *string, int wid, WindowEvent *we);
 
bool HandleCaret(Textbuf *tb);
 

	
 
void DeleteTextBufferAll(Textbuf *tb);
 
bool DeleteTextBufferChar(Textbuf *tb, int delmode);
 
bool InsertTextBufferChar(Textbuf *tb, uint32 key);
 
bool InsertTextBufferClipboard(Textbuf *tb);
 
bool MoveTextBufferPos(Textbuf *tb, int navmode);
 
void InitializeTextBuffer(Textbuf *tb, const char *buf, uint16 maxlength, uint16 maxwidth);
 
void UpdateTextBufferSize(Textbuf *tb);
 

	
 
void BuildFileList();
 
void SetFiosType(const byte fiostype);
 

	
 
/* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */
 
extern const TextColour _fios_colors[];
 

	
 
/* bridge_gui.cpp */
 
void ShowBuildBridgeWindow(uint start, uint end, byte type);
 

	
 
void ShowBuildIndustryWindow();
 
void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, Window *parent, CharSetFilter afilter);
 
void ShowQuery(StringID caption, StringID message, Window *w, void (*callback)(Window*, bool));
 
void ShowMusicWindow();
 

	
 
/* main_gui.cpp */
 
void HandleOnEditText(const char *str);
 
VARDEF bool _station_show_coverage;
 
VARDEF PlaceProc *_place_proc;
src/industry_gui.cpp
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@@ -8,12 +8,14 @@
 
#include "functions.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "map.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "command.h"
 
#include "viewport.h"
 
#include "industry.h"
 
#include "town.h"
 
#include "variables.h"
src/intro_gui.cpp
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@@ -6,12 +6,14 @@
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "functions.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "network/network.h"
 
#include "variables.h"
 
#include "settings.h"
 
#include "heightmap.h"
src/main_gui.cpp
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@@ -12,12 +12,15 @@
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "map.h"
 
#include "tile.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "window_func.h"
 
#include "textbuf_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "command.h"
 
#include "news.h"
 
#include "town.h"
src/misc_cmd.cpp
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@@ -8,12 +8,14 @@
 
#include "string.h"
 
#include "table/strings.h"
 
#include "command.h"
 
#include "player.h"
 
#include "gfx.h"
 
#include "gui.h"
 
#include "window_func.h"
 
#include "textbuf_gui.h"
 
#include "economy.h"
 
#include "network/network.h"
 
#include "variables.h"
 
#include "livery.h"
 
#include "player_face.h"
 
#include "strings.h"
src/misc_gui.cpp
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@@ -15,12 +15,15 @@
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/tree_land.h"
 
#include "map.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "station_gui.h"
 
#include "textbuf_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "station.h"
 
#include "command.h"
 
#include "player.h"
 
#include "town.h"
src/network/network_gui.cpp
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@@ -14,12 +14,14 @@
 
#include "../functions.h"
 
#include "network_data.h"
 
#include "network_client.h"
 
#include "network_gui.h"
 
#include "network_gamelist.h"
 
#include "../gui.h"
 
#include "../window_gui.h"
 
#include "../textbuf_gui.h"
 
#include "../gfx.h"
 
#include "../command.h"
 
#include "../variables.h"
 
#include "network_server.h"
 
#include "network_udp.h"
 
#include "../settings.h"
 
@@ -28,12 +30,17 @@
 
#include "../newgrf.h"
 
#include "../helpers.hpp"
 

	
 
#define BGC 5
 
#define BTC 15
 

	
 
struct chatquerystr_d : public querystr_d {
 
	int dest;
 
};
 
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(chatquerystr_d));
 

	
 
struct network_d {
 
	PlayerID company;        // select company in network lobby
 
	byte field;              // select text-field in start-server and game-listing
 
	byte widget_id;          ///< The widget that has the pop-up input menu
 
	NetworkGameList *server; // selected server in lobby and game-listing
 
	FiosItem *map;           // selected map in start-server
src/newgrf_gui.cpp
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@@ -5,12 +5,14 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "functions.h"
 
#include "variables.h"
 
#include "gfx.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "newgrf.h"
 
#include "newgrf_config.h"
 
#include "strings.h"
 
#include "helpers.hpp"
src/news_gui.cpp
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@@ -5,12 +5,13 @@
 
#include "openttd.h"
 
#include "functions.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "news.h"
 
#include "vehicle.h"
 
#include "sound.h"
 
#include "variables.h"
src/openttd.cpp
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@@ -28,12 +28,13 @@
 
#include "station.h"
 
#include "station_map.h"
 
#include "town_map.h"
 
#include "tunnel_map.h"
 
#include "vehicle.h"
 
#include "viewport.h"
 
#include "window_func.h"
 
#include "window_gui.h"
 
#include "player.h"
 
#include "command.h"
 
#include "town.h"
 
#include "industry.h"
 
#include "news.h"
src/order_gui.cpp
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@@ -10,12 +10,13 @@
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "tile.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "gfx.h"
 
#include "vehicle.h"
 
#include "station.h"
 
#include "town.h"
 
#include "command.h"
 
#include "viewport.h"
src/player_gui.cpp
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@@ -6,12 +6,14 @@
 
#include "openttd.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "command.h"
 
#include "vehicle.h"
 
#include "economy.h"
src/rail_gui.cpp
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@@ -10,12 +10,14 @@
 
#include "functions.h"
 
#include "landscape.h"
 
#include "date.h"
 
#include "map.h"
 
#include "tile.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "station_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command.h"
 
#include "vehicle.h"
 
#include "station.h"
src/road_gui.cpp
Show inline comments
 
@@ -8,12 +8,14 @@
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "tile.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "station_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command.h"
 
#include "variables.h"
 
#include "road_cmd.h"
src/roadveh_gui.cpp
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@@ -7,12 +7,13 @@
 
#include "debug.h"
 
#include "functions.h"
 
#include "roadveh.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "strings.h"
 
#include "vehicle.h"
 
#include "viewport.h"
 
#include "command.h"
 
#include "depot.h"
 
#include "vehicle_gui.h"
src/saveload.cpp
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@@ -24,12 +24,13 @@
 
#include "player.h"
 
#include "saveload.h"
 
#include "network/network.h"
 
#include "variables.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "window_func.h"
 
#include <list>
 

	
 
extern const uint16 SAVEGAME_VERSION = 83;
 
uint16 _sl_version;       ///< the major savegame version identifier
 
byte   _sl_minor_version; ///< the minor savegame version, DO NOT USE!
 

	
src/settings.cpp
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@@ -41,12 +41,13 @@
 
#include "genworld.h"
 
#include "date.h"
 
#include "rail.h"
 
#include "train.h"
 
#include "helpers.hpp"
 
#include "news.h"
 
#include "window_func.h"
 
#ifdef WITH_FREETYPE
 
#include "gfx.h"
 
#include "fontcache.h"
 
#endif
 
#include "spritecache.h"
 
#include "transparency.h"
src/settings_gui.cpp
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@@ -8,12 +8,14 @@
 
#include "functions.h"
 
#include "string.h"
 
#include "strings.h" // XXX GetCurrentCurrencyRate()
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "command.h"
 
#include "engine.h"
 
#include "screenshot.h"
 
#include "newgrf.h"
 
#include "network/network.h"
src/ship_gui.cpp
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@@ -8,12 +8,13 @@
 
#include "functions.h"
 
#include "ship.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "vehicle.h"
 
#include "viewport.h"
 
#include "command.h"
 
#include "depot.h"
 
#include "vehicle_gui.h"
 
#include "newgrf_engine.h"
src/signs_gui.cpp
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@@ -5,12 +5,14 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "functions.h"
 
#include "gui.h"
 
#include "textbuf_gui.h"
 
#include "window_gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "signs.h"
 
#include "strings.h"
 
#include "debug.h"
 
#include "variables.h"
src/smallmap_gui.cpp
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@@ -14,12 +14,13 @@
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "landscape.h"
 
#include "map.h"
 
#include "tile.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "tree_map.h"
 
#include "tunnel_map.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "player.h"
 
#include "vehicle.h"
src/station_gui.cpp
Show inline comments
 
@@ -6,12 +6,14 @@
 
#include "openttd.h"
 
#include "debug.h"
 
#include "functions.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "station.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "economy.h"
 
#include "town.h"
 
#include "command.h"
src/station_gui.h
Show inline comments
 
@@ -49,7 +49,16 @@ enum StationViewWidgets {
 
};
 

	
 
/* sorter stuff */
 
void RebuildStationLists();
 
void ResortStationLists();
 

	
 
enum StationCoverageType {
 
	SCT_PASSENGERS_ONLY,
 
	SCT_NON_PASSENGERS_ONLY,
 
	SCT_ALL
 
};
 

	
 
void DrawStationCoverageAreaText(int sx, int sy, StationCoverageType sct, int rad);
 
void CheckRedrawStationCoverage(const Window *w);
 

	
 
#endif /* STATION_GUI_H */
src/terraform_gui.cpp
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@@ -9,12 +9,13 @@
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "functions.h"
 
#include "player.h"
 
#include "tile.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command.h"
 
#include "vehicle.h"
 
#include "signs.h"
src/textbuf_gui.h
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file textbuf_gui.h Stuff related to the text buffer GUI. */
 

	
 
#ifndef TEXTBUF_GUI_H
 
#define TEXTBUF_GUI_H
 

	
 
#include "window_type.h"
 

	
 
struct Textbuf {
 
	char *buf;                  ///< buffer in which text is saved
 
	uint16 maxlength, maxwidth; ///< the maximum size of the buffer. Maxwidth specifies screensize in pixels, maxlength is in bytes
 
	uint16 length, width;       ///< the current size of the string. Width specifies screensize in pixels, length is in bytes
 
	bool caret;                 ///< is the caret ("_") visible or not
 
	uint16 caretpos;            ///< the current position of the caret in the buffer, in bytes
 
	uint16 caretxoffs;          ///< the current position of the caret in pixels
 
};
 

	
 
struct querystr_d {
 
	StringID caption;
 
	Textbuf text;
 
	const char *orig;
 
	CharSetFilter afilter;
 
	bool handled;
 
};
 
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(querystr_d));
 

	
 

	
 
void DrawEditBox(Window *w, querystr_d *string, int wid);
 
void HandleEditBox(Window *w, querystr_d *string, int wid);
 
int HandleEditBoxKey(Window *w, querystr_d *string, int wid, WindowEvent *we);
 
bool HandleCaret(Textbuf *tb);
 

	
 
void DeleteTextBufferAll(Textbuf *tb);
 
bool DeleteTextBufferChar(Textbuf *tb, int delmode);
 
bool InsertTextBufferChar(Textbuf *tb, uint32 key);
 
bool InsertTextBufferClipboard(Textbuf *tb);
 
bool MoveTextBufferPos(Textbuf *tb, int navmode);
 
void InitializeTextBuffer(Textbuf *tb, const char *buf, uint16 maxlength, uint16 maxwidth);
 
void UpdateTextBufferSize(Textbuf *tb);
 

	
 
void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, Window *parent, CharSetFilter afilter);
 
void ShowQuery(StringID caption, StringID message, Window *w, void (*callback)(Window*, bool));
 

	
 
#endif /* TEXTBUF_GUI_H */
src/timetable_gui.cpp
Show inline comments
 
@@ -9,12 +9,14 @@
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "command.h"
 
#include "date.h"
 
#include "engine.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "string.h"
 
#include "vehicle.h"
 
#include "cargotype.h"
 
#include "depot.h"
 

	
 
static int GetOrderFromTimetableWndPt(Window *w, int y, const Vehicle *v)
src/town_gui.cpp
Show inline comments
 
@@ -10,12 +10,14 @@
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "town.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "command.h"
 
#include "player.h"
 
#include "network/network.h"
 
#include "variables.h"
 
#include "helpers.hpp"
 

	
src/train_gui.cpp
Show inline comments
 
@@ -7,12 +7,13 @@
 
#include "debug.h"
 
#include "functions.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "vehicle.h"
 
#include "viewport.h"
 
#include "command.h"
 
#include "vehicle_gui.h"
 
#include "depot.h"
 
#include "train.h"
src/transparency_gui.cpp
Show inline comments
 
@@ -3,12 +3,13 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "functions.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "variables.h"
 
#include "transparency.h"
 

	
src/unix.cpp
Show inline comments
 
@@ -5,13 +5,13 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "functions.h"
 
#include "string.h"
 
#include "table/strings.h"
 
#include "variables.h"
 
#include "gui.h"
 
#include "textbuf_gui.h"
 

	
 
#include <dirent.h>
 
#include <unistd.h>
 
#include <sys/stat.h>
 
#include <time.h>
 
#include <signal.h>
src/vehicle_gui.cpp
Show inline comments
 
@@ -11,12 +11,14 @@
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "vehicle.h"
 
#include "engine.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "command.h"
 
#include "gfx.h"
 
#include "variables.h"
 
#include "vehicle_gui.h"
 
#include "viewport.h"
 
#include "train.h"
src/win32.cpp
Show inline comments
 
@@ -8,12 +8,13 @@
 
#include "functions.h"
 
#include "macros.h"
 
#include "helpers.hpp"
 
#include "saveload.h"
 
#include "string.h"
 
#include "gfx.h"
 
#include "textbuf_gui.h"
 
#include "fileio.h"
 
#include <windows.h>
 
#include <winnt.h>
 
#include <wininet.h>
 
#include <io.h>
 
#include <fcntl.h>
src/window_func.h
Show inline comments
 
@@ -19,16 +19,18 @@ void SendWindowMessageClass(WindowClass 
 
Window *FindWindowById(WindowClass cls, WindowNumber number);
 
void DeleteWindow(Window *w);
 
void DeletePlayerWindows(PlayerID pi);
 
void ChangeWindowOwner(PlayerID old_player, PlayerID new_player);
 

	
 
void ResizeWindow(Window *w, int x, int y);
 
int PositionMainToolbar(Window *w);
 

	
 
void InitWindowSystem();
 
void UnInitWindowSystem();
 
void ResetWindowSystem();
 
void SetupColorsAndInitialWindow();
 
void InputLoop();
 
void InvalidateThisWindowData(Window *w);
 
void InvalidateWindowData(WindowClass cls, WindowNumber number);
 
void RelocateAllWindows(int neww, int newh);
 

	
 
void DeleteNonVitalWindows();
src/window_gui.h
Show inline comments
 
@@ -16,14 +16,12 @@
 

	
 
/**
 
 * The maximum number of windows that can be opened.
 
 */
 
static const int MAX_NUMBER_OF_WINDOWS = 25;
 

	
 
struct WindowEvent;
 

	
 
typedef void WindowProc(Window *w, WindowEvent *e);
 

	
 
/* How the resize system works:
 
    First, you need to add a WWT_RESIZEBOX to the widgets, and you need
 
     to add the flag WDF_RESIZABLE to the window. Now the window is ready
 
     to resize itself.
 
@@ -225,26 +223,13 @@ enum WindowDefaultPosition {
 
	WDP_AUTO      = -1, ///< Find a place automatically
 
	WDP_CENTER    = -2, ///< Center the window (left/right or top/bottom)
 
	WDP_ALIGN_TBR = -3, ///< Align the right side of the window with the right side of the main toolbar
 
	WDP_ALIGN_TBL = -4, ///< Align the left side of the window with the left side of the main toolbar
 
};
 

	
 
struct Textbuf {
 
	char *buf;                  ///< buffer in which text is saved
 
	uint16 maxlength, maxwidth; ///< the maximum size of the buffer. Maxwidth specifies screensize in pixels, maxlength is in bytes
 
	uint16 length, width;       ///< the current size of the string. Width specifies screensize in pixels, length is in bytes
 
	bool caret;                 ///< is the caret ("_") visible or not
 
	uint16 caretpos;            ///< the current position of the caret in the buffer, in bytes
 
	uint16 caretxoffs;          ///< the current position of the caret in pixels
 
};
 

	
 
#define WP(ptr, str) (*(str*)(ptr)->custom)
 
/* You cannot 100% reliably calculate the biggest custom struct as
 
 * the number of pointers in it and alignment will have a huge impact.
 
 * 96 is the largest window-size for 64-bit machines currently */
 
#define WINDOW_CUSTOM_SIZE 96
 

	
 
struct Scrollbar {
 
	uint16 count, cap, pos;
 
};
 

	
 
struct ResizeInfo {
 
@@ -304,26 +289,12 @@ struct Window {
 
	void CDECL SetWidgetsDisabledState(bool disab_stat, int widgets, ...);
 
	void CDECL SetWidgetsHiddenState(bool hidden_stat, int widgets, ...);
 
	void CDECL SetWidgetsLoweredState(bool lowered_stat, int widgets, ...);
 
	void InvalidateWidget(byte widget_index) const;
 
};
 

	
 
struct querystr_d {
 
	StringID caption;
 
	Textbuf text;
 
	const char *orig;
 
	CharSetFilter afilter;
 
	bool handled;
 
};
 
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(querystr_d));
 

	
 
struct chatquerystr_d : public querystr_d {
 
	int dest;
 
};
 
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(chatquerystr_d));
 

	
 
struct menu_d {
 
	byte item_count;      ///< follow_vehicle
 
	byte sel_index;       ///< scrollpos_x
 
	byte main_button;     ///< scrollpos_y
 
	byte action_id;
 
	StringID string_id;   ///< unk30
 
@@ -634,13 +605,12 @@ void UnInitWindowSystem();
 
void ResetWindowSystem();
 
int GetMenuItemIndex(const Window *w, int x, int y);
 
void InputLoop();
 
void InvalidateThisWindowData(Window *w);
 
void InvalidateWindowData(WindowClass cls, WindowNumber number);
 
void RelocateAllWindows(int neww, int newh);
 
int PositionMainToolbar(Window *w);
 

	
 
/* misc_gui.cpp */
 
void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint64 params[]);
 
static inline void GuiShowTooltips(StringID str)
 
{
 
	GuiShowTooltipsWithArgs(str, 0, NULL);
src/window_type.h
Show inline comments
 
@@ -90,9 +90,17 @@ enum WindowClass {
 
	WC_VEHICLE_TIMETABLE,
 
	WC_BUILD_SIGNAL,
 
	WC_COMPANY_PASSWORD_WINDOW,
 
};
 

	
 
struct Window;
 
struct WindowEvent;
 
typedef int32 WindowNumber;
 

	
 
/**
 
 * You cannot 100% reliably calculate the biggest custom struct as
 
 * the number of pointers in it and alignment will have a huge impact.
 
 * 96 is the largest window-size for 64-bit machines currently.
 
 */
 
#define WINDOW_CUSTOM_SIZE 96
 

	
 
#endif /* WINDOW_TYPE_H */
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