Changeset - r14802:858c389374a7
[Not reviewed]
master
0 3 0
alberth - 14 years ago 2010-03-13 15:53:44
alberth@openttd.org
(svn r19402) -Codechange: CheckAllowRemoveRoad() returns a CommandCost.
3 files changed with 19 insertions and 25 deletions:
0 comments (0 inline, 0 general)
src/road_cmd.cpp
Show inline comments
 
@@ -115,34 +115,37 @@ static Foundation GetRoadFoundation(Slop
 
 * @param rt        the road type to remove the bits from
 
 * @param flags     command flags
 
 * @param town_check Shall the town rating checked/affected
 
 * @return true when it is allowed to remove the road bits
 
 * @return A succeeded command when it is allowed to remove the road bits, a failed command otherwise.
 
 */
 
bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadType rt, DoCommandFlag flags, bool town_check)
 
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadType rt, DoCommandFlag flags, bool town_check)
 
{
 
	if (_game_mode == GM_EDITOR || remove == ROAD_NONE) return true;
 
	if (_game_mode == GM_EDITOR || remove == ROAD_NONE) return CommandCost();
 

	
 
	/* Water can always flood and towns can always remove "normal" road pieces.
 
	 * Towns are not be allowed to remove non "normal" road pieces, like tram
 
	 * tracks as that would result in trams that cannot turn. */
 
	if (_current_company == OWNER_WATER ||
 
			(rt == ROADTYPE_ROAD && !Company::IsValidID(_current_company))) return true;
 
			(rt == ROADTYPE_ROAD && !Company::IsValidID(_current_company))) return CommandCost();
 

	
 
	/* Only do the special processing if the road is owned
 
	 * by a town */
 
	if (owner != OWNER_TOWN) return (owner == OWNER_NONE) || CheckOwnership(owner);
 
	if (owner != OWNER_TOWN) {
 
		if (owner == OWNER_NONE) return CommandCost();
 
		return CheckOwnership(owner) ? CommandCost() : CMD_ERROR;
 
	}
 

	
 
	if (!town_check) return true;
 
	if (!town_check) return CommandCost();
 

	
 
	if (_cheats.magic_bulldozer.value) return true;
 
	if (_cheats.magic_bulldozer.value) return CommandCost();
 

	
 
	Town *t = ClosestTownFromTile(tile, UINT_MAX);
 
	if (t == NULL) return true;
 
	if (t == NULL) return CommandCost();
 

	
 
	/* check if you're allowed to remove the street owned by a town
 
	 * removal allowance depends on difficulty setting */
 
	CommandCost ret = CheckforTownRating(flags, t, ROAD_REMOVE);
 
	ret.SetGlobalErrorMessage();
 
	if (ret.Failed()) return false;
 
	if (ret.Failed()) return ret;
 

	
 
	/* Get a bitmask of which neighbouring roads has a tile */
 
	RoadBits n = ROAD_NONE;
 
@@ -159,14 +162,13 @@ bool CheckAllowRemoveRoad(TileIndex tile
 
		/* you can remove all kind of roads with extra dynamite */
 
		if (!_settings_game.construction.extra_dynamite) {
 
			SetDParam(0, t->index);
 
			_error_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS;
 
			return false;
 
			return_cmd_error(STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS);
 
		}
 
		rating_decrease = RATING_ROAD_DOWN_STEP_INNER;
 
	}
 
	ChangeTownRating(t, rating_decrease, RATING_ROAD_MINIMUM, flags);
 

	
 
	return true;
 
	return CommandCost();
 
}
 

	
 

	
 
@@ -210,7 +212,9 @@ static CommandCost RemoveRoad(TileIndex 
 
			return CMD_ERROR;
 
	}
 

	
 
	if (!CheckAllowRemoveRoad(tile, pieces, GetRoadOwner(tile, rt), rt, flags, town_check)) return CMD_ERROR;
 
	CommandCost ret = CheckAllowRemoveRoad(tile, pieces, GetRoadOwner(tile, rt), rt, flags, town_check);
 
	ret.SetGlobalErrorMessage();
 
	if (ret.Failed()) return ret;
 

	
 
	if (!IsTileType(tile, MP_ROAD)) {
 
		/* If it's the last roadtype, just clear the whole tile */
src/road_internal.h
Show inline comments
 
@@ -23,17 +23,7 @@
 
 */
 
RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb);
 

	
 
/**
 
 * Is it allowed to remove the given road bits from the given tile?
 
 * @param tile      the tile to remove the road from
 
 * @param remove    the roadbits that are going to be removed
 
 * @param owner     the actual owner of the roadbits of the tile
 
 * @param rt        the road type to remove the bits from
 
 * @param flags     command flags
 
 * @param town_check Shall the town rating checked/affected
 
 * @return true when it is allowed to remove the road bits
 
 */
 
bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadType rt, DoCommandFlag flags, bool town_check = true);
 
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadType rt, DoCommandFlag flags, bool town_check = true);
 

	
 
/**
 
 * Draw the catenary for tram road bits
src/station_cmd.cpp
Show inline comments
 
@@ -3443,7 +3443,7 @@ static bool CanRemoveRoadWithStop(TileIn
 

	
 
	if ((road_owner != OWNER_TOWN && !CheckOwnership(road_owner)) || !CheckOwnership(tram_owner)) return false;
 

	
 
	return road_owner != OWNER_TOWN || CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, ROADTYPE_ROAD), OWNER_TOWN, ROADTYPE_ROAD, flags);
 
	return road_owner != OWNER_TOWN || CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, ROADTYPE_ROAD), OWNER_TOWN, ROADTYPE_ROAD, flags).Succeeded();
 
}
 

	
 
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
0 comments (0 inline, 0 general)