Changeset - r8976:8660ab19d0e6
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master
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rubidium - 16 years ago 2008-04-18 15:13:45
rubidium@openttd.org
(svn r12768) -Codechange: move the statusbar GUI to it's own file.
7 files changed with 204 insertions and 158 deletions:
0 comments (0 inline, 0 general)
projects/openttd_vs80.vcproj
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@@ -728,6 +728,10 @@
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\statusbar_gui.cpp"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\string.cpp"
 
				>
 
			</File>
 
@@ -1196,6 +1200,10 @@
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\news_gui.h"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\news_type.h"
 
				>
 
			</File>
projects/openttd_vs90.vcproj
Show inline comments
 
@@ -725,6 +725,10 @@
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\statusbar_gui.cpp"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\string.cpp"
 
				>
 
			</File>
 
@@ -1193,6 +1197,10 @@
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\news_gui.h"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\news_type.h"
 
				>
 
			</File>
source.list
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@@ -75,6 +75,7 @@ signs.cpp
 
sound.cpp
 
spritecache.cpp
 
station.cpp
 
statusbar_gui.cpp
 
string.cpp
 
strings.cpp
 
texteff.cpp
 
@@ -220,6 +221,7 @@ newgrf_text.h
 
newgrf_town.h
 
newgrf_townname.h
 
news_func.h
 
news_gui.h
 
news_type.h
 
npf.h
 
music/null_m.h
src/gui.h
Show inline comments
 
@@ -34,11 +34,6 @@ void ShowCargoPaymentRates();
 
void ShowCompanyLeagueTable();
 
void ShowPerformanceRatingDetail();
 

	
 
/* news_gui.cpp */
 
void ShowLastNewsMessage();
 
void ShowMessageOptions();
 
void ShowMessageHistory();
 

	
 
/* train_gui.cpp */
 
void ShowOrdersWindow(const Vehicle *v);
 

	
src/main_gui.cpp
Show inline comments
 
@@ -12,7 +12,7 @@
 
#include "textbuf_gui.h"
 
#include "viewport_func.h"
 
#include "command_func.h"
 
#include "news_func.h"
 
#include "news_gui.h"
 
#include "console.h"
 
#include "waypoint.h"
 
#include "genworld.h"
 
@@ -214,153 +214,6 @@ void ZoomInOrOutToCursorWindow(bool in, 
 
	}
 
}
 

	
 

	
 
extern GetNewsStringCallbackProc * const _get_news_string_callback[];
 

	
 

	
 
static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
 
{
 
	char buf[512];
 
	StringID str;
 
	const char *s, *last;
 
	char *d;
 
	DrawPixelInfo tmp_dpi, *old_dpi;
 
	int x;
 
	char buffer[256];
 

	
 
	if (ni->display_mode == NM_CALLBACK) {
 
		str = _get_news_string_callback[ni->callback](ni);
 
	} else {
 
		CopyInDParam(0, ni->params, lengthof(ni->params));
 
		str = ni->string_id;
 
	}
 

	
 
	GetString(buf, str, lastof(buf));
 

	
 
	s = buf;
 
	d = buffer;
 
	last = lastof(buffer);
 

	
 
	for (;;) {
 
		WChar c = Utf8Consume(&s);
 
		if (c == 0) {
 
			break;
 
		} else if (c == 0x0D) {
 
			if (d + 4 >= last) break;
 
			d[0] = d[1] = d[2] = d[3] = ' ';
 
			d += 4;
 
		} else if (IsPrintable(c)) {
 
			if (d + Utf8CharLen(c) >= last) break;
 
			d += Utf8Encode(d, c);
 
		}
 
	}
 
	*d = '\0';
 

	
 
	if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;
 

	
 
	old_dpi = _cur_dpi;
 
	_cur_dpi = &tmp_dpi;
 

	
 
	x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
 
	_cur_dpi = old_dpi;
 

	
 
	return x > 0;
 
}
 

	
 
static void StatusBarWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
 

	
 
		DrawWindowWidgets(w);
 
		SetDParam(0, _date);
 
		DrawStringCentered(
 
			70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING
 
		);
 

	
 
		if (p != NULL) {
 
			/* Draw player money */
 
			SetDParam(0, p->player_money);
 
			DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
 
		}
 

	
 
		/* Draw status bar */
 
		if (w->message.msg) { // true when saving is active
 
			DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
 
		} else if (_do_autosave) {
 
			DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
 
		} else if (_pause_game) {
 
			DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
 
		} else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
 
			/* Draw the scrolling news text */
 
			if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
 
				WP(w, def_d).data_1 = -1280;
 
				if (p != NULL) {
 
					/* This is the default text */
 
					SetDParam(0, p->index);
 
					DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
 
				}
 
			}
 
		} else {
 
			if (p != NULL) {
 
				/* This is the default text */
 
				SetDParam(0, p->index);
 
				DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
 
			}
 
		}
 

	
 
		if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
 
	} break;
 

	
 
	case WE_MESSAGE:
 
		w->message.msg = e->we.message.msg;
 
		SetWindowDirty(w);
 
		break;
 

	
 
	case WE_CLICK:
 
		switch (e->we.click.widget) {
 
			case 1: ShowLastNewsMessage(); break;
 
			case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
 
			default: ResetObjectToPlace();
 
		}
 
		break;
 

	
 
	case WE_TICK: {
 
		if (_pause_game) return;
 

	
 
		if (WP(w, def_d).data_1 > -1280) { // Scrolling text
 
			WP(w, def_d).data_1 -= 2;
 
			w->InvalidateWidget(1);
 
		}
 

	
 
		if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
 
			WP(w, def_d).data_2 -= 2;
 
		} else if (WP(w, def_d).data_2 < 0) {
 
			WP(w, def_d).data_2 = 0;
 
			w->InvalidateWidget(1);
 
		}
 

	
 
		break;
 
	}
 
	}
 
}
 

	
 
static const Widget _main_status_widgets[] = {
 
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   139,     0,    11, 0x0, STR_NULL},
 
{    WWT_PUSHBTN,   RESIZE_RIGHT,   14,   140,   179,     0,    11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
 
{    WWT_PUSHBTN,   RESIZE_LR,      14,   180,   319,     0,    11, 0x0, STR_NULL},
 
{   WIDGETS_END},
 
};
 

	
 
static WindowDesc _main_status_desc = {
 
	WDP_CENTER, 0, 320, 12, 640, 12,
 
	WC_STATUS_BAR, WC_NONE,
 
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 
	_main_status_widgets,
 
	StatusBarWndProc
 
};
 

	
 
extern void UpdateAllStationVirtCoord();
 

	
 
static void MainWindowWndProc(Window *w, WindowEvent *e)
 
@@ -601,6 +454,8 @@ void SetupColorsAndInitialWindow()
 
	}
 
}
 

	
 
extern void ShowStatusBar();
 

	
 
void ShowVitalWindows()
 
{
 
	Window *w = AllocateToolbar();
 
@@ -609,11 +464,7 @@ void ShowVitalWindows()
 
	/* Status bad only for normal games */
 
	if (_game_mode == GM_EDITOR) return;
 

	
 
	_main_status_desc.top = _screen.height - 12;
 
	w = AllocateWindowDesc(&_main_status_desc);
 
	CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
 

	
 
	WP(w, def_d).data_1 = -1280;
 
	ShowStatusBar();
 
}
 

	
 
/**
src/news_gui.h
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file news_gui.h GUI functions related to the news. */
 

	
 
#ifndef NEWS_GUI_H
 
#define NEWS_GUI_H
 

	
 
void ShowLastNewsMessage();
 
void ShowMessageOptions();
 
void ShowMessageHistory();
 

	
 
#endif /* NEWS_GUI_H */
src/statusbar_gui.cpp
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file main_gui.cpp */
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "settings_type.h"
 
#include "date_func.h"
 
#include "gfx_func.h"
 
#include "news_func.h"
 
#include "player_func.h"
 
#include "string_func.h"
 
#include "strings_func.h"
 
#include "player_base.h"
 
#include "viewport_func.h"
 
#include "news_gui.h"
 
#include "player_gui.h"
 
#include "window_gui.h"
 
#include "variables.h"
 

	
 
#include "table/strings.h"
 
#include "table/sprites.h"
 

	
 
extern GetNewsStringCallbackProc * const _get_news_string_callback[];
 

	
 
static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
 
{
 
	StringID str;
 
	if (ni->display_mode == NM_CALLBACK) {
 
		str = _get_news_string_callback[ni->callback](ni);
 
	} else {
 
		CopyInDParam(0, ni->params, lengthof(ni->params));
 
		str = ni->string_id;
 
	}
 

	
 
	char buf[512];
 
	GetString(buf, str, lastof(buf));
 
	const char *s = buf;
 

	
 
	char buffer[256];
 
	char *d = buffer;
 
	const char *last = lastof(buffer);
 

	
 
	for (;;) {
 
		WChar c = Utf8Consume(&s);
 
		if (c == 0) {
 
			break;
 
		} else if (c == 0x0D) {
 
			if (d + 4 >= last) break;
 
			d[0] = d[1] = d[2] = d[3] = ' ';
 
			d += 4;
 
		} else if (IsPrintable(c)) {
 
			if (d + Utf8CharLen(c) >= last) break;
 
			d += Utf8Encode(d, c);
 
		}
 
	}
 
	*d = '\0';
 

	
 
	DrawPixelInfo tmp_dpi;
 
	if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;
 

	
 
	DrawPixelInfo *old_dpi = _cur_dpi;
 
	_cur_dpi = &tmp_dpi;
 

	
 
	int x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
 
	_cur_dpi = old_dpi;
 

	
 
	return x > 0;
 
}
 

	
 
static void StatusBarWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
		case WE_PAINT: {
 
			const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
 

	
 
			DrawWindowWidgets(w);
 
			SetDParam(0, _date);
 
			DrawStringCentered(70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);
 

	
 
			if (p != NULL) {
 
				/* Draw player money */
 
				SetDParam(0, p->player_money);
 
				DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
 
			}
 

	
 
			/* Draw status bar */
 
			if (w->message.msg) { // true when saving is active
 
				DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
 
			} else if (_do_autosave) {
 
				DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
 
			} else if (_pause_game) {
 
				DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
 
			} else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
 
				/* Draw the scrolling news text */
 
				if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
 
					WP(w, def_d).data_1 = -1280;
 
					if (p != NULL) {
 
						/* This is the default text */
 
						SetDParam(0, p->index);
 
						DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
 
					}
 
				}
 
			} else {
 
				if (p != NULL) {
 
					/* This is the default text */
 
					SetDParam(0, p->index);
 
					DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
 
				}
 
			}
 

	
 
			if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
 
		} break;
 

	
 
		case WE_MESSAGE:
 
			w->message.msg = e->we.message.msg;
 
			SetWindowDirty(w);
 
			break;
 

	
 
		case WE_CLICK:
 
			switch (e->we.click.widget) {
 
				case 1: ShowLastNewsMessage(); break;
 
				case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
 
				default: ResetObjectToPlace();
 
			}
 
			break;
 

	
 
		case WE_TICK: {
 
			if (_pause_game) return;
 

	
 
			if (WP(w, def_d).data_1 > -1280) { // Scrolling text
 
				WP(w, def_d).data_1 -= 2;
 
				w->InvalidateWidget(1);
 
			}
 

	
 
			if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
 
				WP(w, def_d).data_2 -= 2;
 
			} else if (WP(w, def_d).data_2 < 0) {
 
				WP(w, def_d).data_2 = 0;
 
				w->InvalidateWidget(1);
 
			}
 

	
 
		} break;
 
	}
 
}
 

	
 
static const Widget _main_status_widgets[] = {
 
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   139,     0,    11, 0x0, STR_NULL},
 
{    WWT_PUSHBTN,   RESIZE_RIGHT,   14,   140,   179,     0,    11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
 
{    WWT_PUSHBTN,   RESIZE_LR,      14,   180,   319,     0,    11, 0x0, STR_NULL},
 
{   WIDGETS_END},
 
};
 

	
 
static WindowDesc _main_status_desc = {
 
	WDP_CENTER, 0, 320, 12, 640, 12,
 
	WC_STATUS_BAR, WC_NONE,
 
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 
	_main_status_widgets,
 
	StatusBarWndProc
 
};
 

	
 
void ShowStatusBar()
 
{
 
	_main_status_desc.top = _screen.height - 12;
 
	Window *w = AllocateWindowDesc(&_main_status_desc);
 
	if (w != NULL) {
 
		CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
 
		WP(w, def_d).data_1 = -1280;
 
	}
 
}
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