Changeset - r8114:866ed489ed98
[Not reviewed]
master
! ! !
rubidium - 17 years ago 2007-12-21 19:49:27
rubidium@openttd.org
(svn r11675) -Codechange: split the string types from the string functions.
74 files changed with 231 insertions and 228 deletions:
0 comments (0 inline, 0 general)
src/aircraft_cmd.cpp
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@@ -10,7 +10,6 @@
 
#include "functions.h"
 
#include "landscape.h"
 
#include "station_map.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "map.h"
 
#include "vehicle.h"
 
@@ -33,6 +32,7 @@
 
#include "date.h"
 
#include "spritecache.h"
 
#include "cargotype.h"
 
#include "strings_func.h"
 

	
 
void Aircraft::UpdateDeltaXY(Direction direction)
 
{
src/aircraft_gui.cpp
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@@ -9,7 +9,6 @@
 
#include "functions.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "map.h"
 
#include "gui.h"
 
#include "vehicle.h"
 
@@ -21,6 +20,7 @@
 
#include "depot.h"
 
#include "vehicle_gui.h"
 
#include "newgrf_engine.h"
 
#include "strings_func.h"
 

	
 
/**
 
* Draw the details for the given vehicle at the position (x,y)
src/autoreplace_cmd.cpp
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@@ -17,8 +17,8 @@
 
#include "aircraft.h"
 
#include "cargotype.h"
 
#include "group.h"
 
#include "strings.h"
 
#include "order.h"
 
#include "strings_func.h"
 

	
 
/*
 
 * move the cargo from one engine to another if possible
src/autoreplace_gui.cpp
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@@ -8,7 +8,6 @@
 
#include "functions.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "gui.h"
 
#include "command.h"
 
#include "variables.h"
 
@@ -16,7 +15,7 @@
 
#include "newgrf_engine.h"
 
#include "group.h"
 
#include "rail.h"
 

	
 
#include "strings_func.h"
 

	
 
static RailType _railtype_selected_in_replace_gui;
 

	
src/bridge_gui.cpp
Show inline comments
 
@@ -5,7 +5,6 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "gui.h"
 
@@ -16,6 +15,7 @@
 
#include "sound.h"
 
#include "variables.h"
 
#include "bridge.h"
 
#include "strings_func.h"
 

	
 
static struct BridgeData {
 
	uint8 last_size;
src/build_vehicle_gui.cpp
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@@ -26,10 +26,10 @@
 
#include "vehicle_gui.h"
 
#include "newgrf_engine.h"
 
#include "date.h"
 
#include "strings.h"
 
#include "cargotype.h"
 
#include "group.h"
 
#include "road_map.h"
 
#include "strings_func.h"
 

	
 

	
 
enum BuildVehicleWidgets {
src/command.cpp
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@@ -5,7 +5,6 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "landscape.h"
 
#include "map.h"
 
@@ -17,6 +16,7 @@
 
#include "variables.h"
 
#include "genworld.h"
 
#include "newgrf_storage.h"
 
#include "strings_func.h"
 

	
 
const char *_cmd_text = NULL;
 

	
src/console_cmds.cpp
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@@ -22,11 +22,11 @@
 
#include "fileio.h"
 
#include "vehicle.h"
 
#include "station.h"
 
#include "strings.h"
 
#include "screenshot.h"
 
#include "genworld.h"
 
#include "date.h"
 
#include "network/network.h"
 
#include "strings_func.h"
 

	
 
// ** scriptfile handling ** //
 
static FILE *_script_file;
src/depot_gui.cpp
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@@ -10,7 +10,6 @@
 
#include "ship.h"
 
#include "aircraft.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "gui.h"
 
#include "textbuf_gui.h"
 
@@ -23,6 +22,7 @@
 
#include "station_map.h"
 
#include "newgrf_engine.h"
 
#include "spritecache.h"
 
#include "strings_func.h"
 

	
 
/*
 
 * Since all depot window sizes aren't the same, we need to modify sizes a little.
src/disaster_cmd.cpp
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@@ -23,7 +23,6 @@
 
#include "industry_map.h"
 
#include "station_map.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "map.h"
 
#include "vehicle.h"
 
#include "command.h"
 
@@ -38,6 +37,7 @@
 
#include "variables.h"
 
#include "table/sprites.h"
 
#include "date.h"
 
#include "strings_func.h"
 

	
 
enum DisasterSubType {
 
	ST_Zeppeliner,
src/economy.cpp
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@@ -7,7 +7,6 @@
 
#include "currency.h"
 
#include "functions.h"
 
#include "landscape.h"
 
#include "strings.h" // XXX InjectDParam()
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "map.h"
 
@@ -41,6 +40,7 @@
 
#include "cargotype.h"
 
#include "player_face.h"
 
#include "group.h"
 
#include "strings_func.h"
 

	
 
/**
 
 * Multiply two integer values and shift the results to right.
src/engine.cpp
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@@ -22,8 +22,8 @@
 
#include "table/engines.h"
 
#include "group.h"
 
#include "string.h"
 
#include "strings.h"
 
#include "misc/autoptr.hpp"
 
#include "strings_func.h"
 

	
 
EngineInfo _engine_info[TOTAL_NUM_ENGINES];
 
RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES];
src/engine_gui.cpp
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@@ -5,7 +5,6 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "functions.h"
 
#include "gui.h"
 
@@ -17,6 +16,7 @@
 
#include "news.h"
 
#include "variables.h"
 
#include "newgrf_engine.h"
 
#include "strings_func.h"
 

	
 

	
 
static StringID GetEngineCategoryName(EngineID engine)
src/genworld_gui.cpp
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@@ -12,7 +12,6 @@
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "strings.h"
 
#include "gfxinit.h"
 
#include "player.h"
 
#include "command.h"
 
@@ -26,6 +25,7 @@
 
#include "thread.h"
 
#include "date.h"
 
#include "newgrf_config.h"
 
#include "strings_func.h"
 

	
 
/**
 
 * In what 'mode' the GenerateLandscapeWindowProc is.
src/gfx.cpp
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@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "functions.h"
 
#include "spritecache.h"
 
#include "strings.h"
 
#include "string.h"
 
#include "gfx.h"
 
#include "table/palettes.h"
 
@@ -20,6 +19,7 @@
 
#include "texteff.hpp"
 
#include "blitter/factory.hpp"
 
#include "video/video_driver.hpp"
 
#include "strings_func.h"
 

	
 
byte _dirkeys;        ///< 1 = left, 2 = up, 4 = right, 8 = down
 
bool _fullscreen;
src/graph_gui.cpp
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@@ -5,7 +5,6 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "functions.h"
 
#include "gui.h"
 
@@ -17,6 +16,7 @@
 
#include "date.h"
 
#include "helpers.hpp"
 
#include "cargotype.h"
 
#include "strings_func.h"
 

	
 
/* Bitmasks of player and cargo indices that shouldn't be drawn. */
 
static uint _legend_excluded_players;
src/group_cmd.cpp
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@@ -17,8 +17,8 @@
 
#include "aircraft.h"
 
#include "string.h"
 
#include "vehicle_gui.h"
 
#include "strings.h"
 
#include "misc/autoptr.hpp"
 
#include "strings_func.h"
 

	
 
/**
 
 * Update the num engines of a groupID. Decrease the old one and increase the new one
src/group_gui.cpp
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@@ -21,8 +21,8 @@
 
#include "group.h"
 
#include "helpers.hpp"
 
#include "viewport.h"
 
#include "strings.h"
 
#include "debug.h"
 
#include "strings_func.h"
 

	
 

	
 
struct Sorting {
src/industry_cmd.cpp
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@@ -9,7 +9,6 @@
 
#include "industry_map.h"
 
#include "station_map.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "map.h"
 
#include "train.h"
 
@@ -40,6 +39,7 @@
 
#include "autoslope.h"
 
#include "transparency.h"
 
#include "water.h"
 
#include "strings_func.h"
 

	
 
void ShowIndustryViewWindow(int industry);
 
void BuildOilRig(TileIndex tile);
src/industry_gui.cpp
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@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "debug.h"
 
#include "functions.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "map.h"
 
@@ -26,6 +25,7 @@
 
#include "newgrf_industries.h"
 
#include "newgrf_text.h"
 
#include "date.h"
 
#include "strings_func.h"
 

	
 
bool _ignore_restrictions;
 

	
src/intro_gui.cpp
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@@ -5,7 +5,6 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "functions.h"
 
#include "gui.h"
 
@@ -20,6 +19,7 @@
 
#include "genworld.h"
 
#include "network/network_gui.h"
 
#include "newgrf.h"
 
#include "strings_func.h"
 

	
 
static const Widget _select_game_widgets[] = {
 
{    WWT_CAPTION, RESIZE_NONE, 13,   0, 335,   0,  13, STR_0307_OPENTTD,         STR_NULL},
src/main_gui.cpp
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@@ -9,7 +9,6 @@
 
#include "functions.h"
 
#include "spritecache.h"
 
#include "station.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "map.h"
 
@@ -51,6 +50,7 @@
 
#include "network/network_gui.h"
 
#include "industry.h"
 
#include "transparency.h"
 
#include "strings_func.h"
 

	
 
static int _rename_id = 1;
 
static int _rename_what = -1;
src/misc_cmd.cpp
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@@ -18,7 +18,7 @@
 
#include "variables.h"
 
#include "livery.h"
 
#include "player_face.h"
 
#include "strings.h"
 
#include "strings_func.h"
 

	
 
/** Change the player's face.
 
 * @param tile unused
src/misc_gui.cpp
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@@ -11,10 +11,8 @@
 
#include "newgrf.h"
 
#include "newgrf_text.h"
 
#include "saveload.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/tree_land.h"
 
#include "map.h"
 
#include "tile_map.h"
 
@@ -39,8 +37,7 @@
 
#include "date.h"
 
#include "cargotype.h"
 
#include "player_face.h"
 
#include "fileio.h"
 

	
 
#include "strings_func.h"
 
#include "fileio.h"
 
#include "fios.h"
 
/* Variables to display file lists */
src/music_gui.cpp
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@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "fileio.h"
 
#include "gfx.h"
 
@@ -15,6 +14,7 @@
 
#include "music.h"
 
#include "music/music_driver.hpp"
 
#include "window_gui.h"
 
#include "strings_func.h"
 

	
 
static byte _music_wnd_cursong;
 
static bool _song_is_active;
src/network/network.cpp
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@@ -11,7 +11,7 @@ extern const char _openttd_revision[];
 
#include "../debug.h"
 
#include "../functions.h"
 
#include "../string.h"
 
#include "../strings.h"
 
#include "../strings_func.h"
 
#include "../map.h"
 
#include "../command.h"
 
#include "../variables.h"
src/network/network_client.cpp
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@@ -6,7 +6,6 @@
 
#include "../debug.h"
 
#include "../string.h"
 
#include "../openttd.h"
 
#include "../strings.h"
 
#include "network_data.h"
 
#include "core/tcp.h"
 
#include "../date.h"
 
@@ -23,6 +22,7 @@
 
#include "../helpers.hpp"
 
#include "../fileio.h"
 
#include "../md5.h"
 
#include "../strings_func.h"
 

	
 
// This file handles all the client-commands
 

	
src/network/network_gui.cpp
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@@ -4,7 +4,7 @@
 
#include "../stdafx.h"
 
#include "../openttd.h"
 
#include "../string.h"
 
#include "../strings.h"
 
#include "../strings_func.h"
 
#include "../table/sprites.h"
 
#include "network.h"
 
#include "../date.h"
src/network/network_server.cpp
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@@ -6,7 +6,7 @@
 
#include "../openttd.h" // XXX StringID
 
#include "../debug.h"
 
#include "../string.h"
 
#include "../strings.h"
 
#include "../strings_func.h"
 
#include "network_data.h"
 
#include "core/tcp.h"
 
#include "../train.h"
src/newgrf.cpp
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@@ -18,7 +18,6 @@
 
#include "newgrf.h"
 
#include "variables.h"
 
#include "string.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "bridge.h"
 
#include "town.h"
 
@@ -49,6 +48,7 @@
 
#include "gfxinit.h"
 
#include "fios.h"
 
#include "rail.h"
 
#include "strings_func.h"
 

	
 
/* TTDPatch extended GRF format codec
 
 * (c) Petr Baudis 2004 (GPL'd)
src/newgrf_gui.cpp
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@@ -14,8 +14,8 @@
 
#include "table/sprites.h"
 
#include "newgrf.h"
 
#include "newgrf_config.h"
 
#include "strings.h"
 
#include "helpers.hpp"
 
#include "strings_func.h"
 

	
 
/** Parse an integerlist string and set each found value
 
 * @param p the string to be parsed. Each element in the list is seperated by a
src/newgrf_house.cpp
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@@ -14,7 +14,6 @@
 
#include "town_map.h"
 
#include "sound.h"
 
#include "sprite.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "table/town_land.h"
src/newgrf_text.cpp
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@@ -13,7 +13,6 @@
 
#include "debug.h"
 
#include "openttd.h"
 
#include "string.h"
 
#include "strings.h"
 
#include "variables.h"
 
#include "table/strings.h"
 
#include "newgrf.h"
 
@@ -21,6 +20,7 @@
 
#include "table/control_codes.h"
 
#include "helpers.hpp"
 
#include "date.h"
 
#include "strings_func.h"
 

	
 
#define GRFTAB  28
 
#define TABSIZE 11
src/news_gui.cpp
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@@ -4,7 +4,6 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "functions.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "gui.h"
 
@@ -18,6 +17,7 @@
 
#include "date.h"
 
#include "string.h"
 
#include "transparency.h"
 
#include "strings_func.h"
 

	
 
/** @file news_gui.cpp
 
 *
src/openttd.cpp
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@@ -13,12 +13,10 @@
 

	
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "bridge_map.h"
 
#include "functions.h"
 
#include "mixer.h"
 
#include "spritecache.h"
 
#include "strings.h"
 
#include "gfx.h"
 
#include "gfxinit.h"
 
#include "gui.h"
 
@@ -67,6 +65,7 @@
 
#include "sound/sound_driver.hpp"
 
#include "music/music_driver.hpp"
 
#include "video/video_driver.hpp"
 
#include "strings_func.h"
 

	
 
#include "bridge_map.h"
 
#include "clear_map.h"
src/openttd.h
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@@ -9,6 +9,7 @@
 
#endif
 

	
 
#include "helpers.hpp"
 
#include "strings_type.h"
 

	
 
struct Oblong {
 
	int x, y;
 
@@ -49,8 +50,6 @@ struct PalSpriteID {
 
};
 
typedef uint16 EngineID;
 
typedef uint16 UnitID;
 
typedef uint16 StringID;
 
static const StringID INVALID_STRING_ID = 0xFFFF;
 

	
 
typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp)
 

	
 
@@ -514,69 +513,6 @@ enum ExpensesType {
 
	EXPENSES_OTHER        = 12,
 
};
 

	
 
enum {
 
	MAX_LANG = 64,
 
};
 

	
 
// special string constants
 
enum SpecialStrings {
 

	
 
	// special strings for town names. the town name is generated dynamically on request.
 
	SPECSTR_TOWNNAME_START     = 0x20C0,
 
	SPECSTR_TOWNNAME_ENGLISH   = SPECSTR_TOWNNAME_START,
 
	SPECSTR_TOWNNAME_FRENCH,
 
	SPECSTR_TOWNNAME_GERMAN,
 
	SPECSTR_TOWNNAME_AMERICAN,
 
	SPECSTR_TOWNNAME_LATIN,
 
	SPECSTR_TOWNNAME_SILLY,
 
	SPECSTR_TOWNNAME_SWEDISH,
 
	SPECSTR_TOWNNAME_DUTCH,
 
	SPECSTR_TOWNNAME_FINNISH,
 
	SPECSTR_TOWNNAME_POLISH,
 
	SPECSTR_TOWNNAME_SLOVAKISH,
 
	SPECSTR_TOWNNAME_NORWEGIAN,
 
	SPECSTR_TOWNNAME_HUNGARIAN,
 
	SPECSTR_TOWNNAME_AUSTRIAN,
 
	SPECSTR_TOWNNAME_ROMANIAN,
 
	SPECSTR_TOWNNAME_CZECH,
 
	SPECSTR_TOWNNAME_SWISS,
 
	SPECSTR_TOWNNAME_DANISH,
 
	SPECSTR_TOWNNAME_TURKISH,
 
	SPECSTR_TOWNNAME_ITALIAN,
 
	SPECSTR_TOWNNAME_CATALAN,
 
	SPECSTR_TOWNNAME_LAST      = SPECSTR_TOWNNAME_CATALAN,
 

	
 
	// special strings for player names on the form "TownName transport".
 
	SPECSTR_PLAYERNAME_START   = 0x70EA,
 
	SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
 
	SPECSTR_PLAYERNAME_FRENCH,
 
	SPECSTR_PLAYERNAME_GERMAN,
 
	SPECSTR_PLAYERNAME_AMERICAN,
 
	SPECSTR_PLAYERNAME_LATIN,
 
	SPECSTR_PLAYERNAME_SILLY,
 
	SPECSTR_PLAYERNAME_LAST    = SPECSTR_PLAYERNAME_SILLY,
 

	
 
	SPECSTR_ANDCO_NAME         = 0x70E6,
 
	SPECSTR_PRESIDENT_NAME     = 0x70E7,
 
	SPECSTR_SONGNAME           = 0x70E8,
 

	
 
	// reserve MAX_LANG strings for the *.lng files
 
	SPECSTR_LANGUAGE_START     = 0x7100,
 
	SPECSTR_LANGUAGE_END       = SPECSTR_LANGUAGE_START + MAX_LANG - 1,
 

	
 
	// reserve 32 strings for various screen resolutions
 
	SPECSTR_RESOLUTION_START   = SPECSTR_LANGUAGE_END + 1,
 
	SPECSTR_RESOLUTION_END     = SPECSTR_RESOLUTION_START + 0x1F,
 

	
 
	// reserve 32 strings for screenshot formats
 
	SPECSTR_SCREENSHOT_START   = SPECSTR_RESOLUTION_END + 1,
 
	SPECSTR_SCREENSHOT_END     = SPECSTR_SCREENSHOT_START + 0x1F,
 

	
 
	// Used to implement SetDParamStr
 
	STR_SPEC_DYNSTRING         = 0xF800,
 
	STR_SPEC_USERSTRING        = 0xF808,
 
};
 

	
 
typedef void PlaceProc(TileIndex tile);
 

	
 
enum {
src/order_cmd.cpp
Show inline comments
 
@@ -18,8 +18,8 @@
 
#include "saveload.h"
 
#include "vehicle_gui.h"
 
#include "cargotype.h"
 
#include "strings.h"
 
#include "aircraft.h"
 
#include "strings_func.h"
 

	
 
DEFINE_OLD_POOL_GENERIC(Order, Order)
 

	
src/order_gui.cpp
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@@ -8,7 +8,6 @@
 
#include "station_map.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "gui.h"
 
@@ -27,6 +26,7 @@
 
#include "timetable.h"
 
#include "cargotype.h"
 
#include "order.h"
 
#include "strings_func.h"
 

	
 
enum OrderWindowWidgets {
 
	ORDER_WIDGET_CLOSEBOX = 0,
src/player_gui.cpp
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@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
@@ -28,6 +27,7 @@
 
#include "network/network_client.h"
 
#include "network/network_gui.h"
 
#include "player_face.h"
 
#include "strings_func.h"
 

	
 
static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied);
 
static void DoSelectPlayerFace(PlayerID player, bool show_big);
src/players.cpp
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@@ -7,7 +7,6 @@
 
#include "engine.h"
 
#include "functions.h"
 
#include "string.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "map.h"
 
@@ -30,6 +29,7 @@
 
#include "settings.h"
 
#include "window_func.h"
 
#include "tile_map.h"
 
#include "strings_func.h"
 

	
 
/**
 
 * Sets the local player and updates the patch settings that are set on a
src/rail_gui.cpp
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@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "landscape.h"
 
#include "date.h"
 
@@ -26,6 +25,7 @@
 
#include "newgrf_callbacks.h"
 
#include "newgrf_station.h"
 
#include "train.h"
 
#include "strings_func.h"
 

	
 
#include "bridge_map.h"
 
#include "rail_map.h"
src/road_cmd.cpp
Show inline comments
 
@@ -13,7 +13,6 @@
 
#include "sprite.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "landscape.h"
 
@@ -35,6 +34,7 @@
 
#include "transparency.h"
 
#include "tunnelbridge_map.h"
 
#include "window_func.h"
 
#include "strings_func.h"
 

	
 

	
 
#define M(x) (1 << (x))
src/road_gui.cpp
Show inline comments
 
@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "gui.h"
src/roadveh_cmd.cpp
Show inline comments
 
@@ -11,7 +11,6 @@
 
#include "roadveh.h"
 
#include "station_map.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "map.h"
 
#include "vehicle.h"
 
#include "timetable.h"
 
@@ -36,6 +35,7 @@
 
#include "yapf/yapf.h"
 
#include "date.h"
 
#include "cargotype.h"
 
#include "strings_func.h"
 
#include "tunnelbridge_map.h"
 

	
 

	
src/roadveh_gui.cpp
Show inline comments
 
@@ -11,13 +11,13 @@
 
#include "table/strings.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "strings.h"
 
#include "vehicle.h"
 
#include "viewport.h"
 
#include "command.h"
 
#include "depot.h"
 
#include "vehicle_gui.h"
 
#include "newgrf_engine.h"
 
#include "strings_func.h"
 

	
 

	
 
void DrawRoadVehDetails(const Vehicle *v, int x, int y)
src/saveload.cpp
Show inline comments
 
@@ -26,8 +26,8 @@
 
#include "network/network.h"
 
#include "variables.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "window_func.h"
 
#include "strings_func.h"
 
#include <list>
 

	
 
extern const uint16 SAVEGAME_VERSION = 83;
src/screenshot.cpp
Show inline comments
 
@@ -4,7 +4,6 @@
 
#include "openttd.h"
 
#include "debug.h"
 
#include "functions.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "gfx.h"
 
#include "fileio.h"
 
@@ -17,6 +16,7 @@
 
#include "helpers.hpp"
 
#include "blitter/factory.hpp"
 
#include "fileio.h"
 
#include "strings_func.h"
 

	
 
char _screenshot_format_name[8];
 
uint _num_screenshot_formats;
src/settings.cpp
Show inline comments
 
@@ -28,7 +28,6 @@
 
#include "string.h"
 
#include "variables.h"
 
#include "network/network.h"
 
#include "strings.h"
 
#include "settings.h"
 
#include "command.h"
 
#include "console.h"
 
@@ -44,6 +43,7 @@
 
#include "helpers.hpp"
 
#include "news.h"
 
#include "window_func.h"
 
#include "strings_func.h"
 
#ifdef WITH_FREETYPE
 
#include "gfx.h"
 
#include "fontcache.h"
src/settings_gui.cpp
Show inline comments
 
@@ -7,7 +7,6 @@
 
#include "currency.h"
 
#include "functions.h"
 
#include "string.h"
 
#include "strings.h" // XXX GetCurrentCurrencyRate()
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "gui.h"
 
@@ -26,6 +25,7 @@
 
#include "date.h"
 
#include "helpers.hpp"
 
#include "newgrf_townname.h"
 
#include "strings_func.h"
 

	
 
static uint32 _difficulty_click_a;
 
static uint32 _difficulty_click_b;
src/ship_cmd.cpp
Show inline comments
 
@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "ship.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "landscape.h"
 
#include "map.h"
 
@@ -33,6 +32,7 @@
 
#include "date.h"
 
#include "spritecache.h"
 
#include "misc/autoptr.hpp"
 
#include "strings_func.h"
 

	
 
static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
 

	
src/ship_gui.cpp
Show inline comments
 
@@ -8,7 +8,6 @@
 
#include "functions.h"
 
#include "ship.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
@@ -18,6 +17,7 @@
 
#include "depot.h"
 
#include "vehicle_gui.h"
 
#include "newgrf_engine.h"
 
#include "strings_func.h"
 

	
 
void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection)
 
{
src/signs.cpp
Show inline comments
 
@@ -5,7 +5,6 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "landscape.h"
 
#include "player.h"
 
@@ -15,6 +14,7 @@
 
#include "variables.h"
 
#include "string.h"
 
#include "misc/autoptr.hpp"
 
#include "strings_func.h"
 

	
 
SignID _new_sign_id;
 
uint _total_signs;
src/signs_gui.cpp
Show inline comments
 
@@ -13,11 +13,11 @@
 
#include "gfx.h"
 
#include "player.h"
 
#include "signs.h"
 
#include "strings.h"
 
#include "debug.h"
 
#include "variables.h"
 
#include "helpers.hpp"
 
#include "command.h"
 
#include "strings_func.h"
 

	
 
static const Sign **_sign_sort;
 
static uint _num_sign_sort;
src/smallmap_gui.cpp
Show inline comments
 
@@ -11,7 +11,6 @@
 
#include "industry.h"
 
#include "station_map.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "landscape.h"
 
#include "map.h"
 
@@ -28,6 +27,7 @@
 
#include "variables.h"
 
#include "blitter/factory.hpp"
 
#include "tunnelbridge_map.h"
 
#include "strings_func.h"
 

	
 

	
 
static const Widget _smallmap_widgets[] = {
src/station_cmd.cpp
Show inline comments
 
@@ -41,11 +41,11 @@
 
#include "road_type.h"
 
#include "road_internal.h" /* For drawing catenary/checking road removal */
 
#include "cargotype.h"
 
#include "strings.h"
 
#include "autoslope.h"
 
#include "transparency.h"
 
#include "water.h"
 
#include "station_gui.h"
 
#include "strings_func.h"
 

	
 
DEFINE_OLD_POOL_GENERIC(Station, Station)
 
DEFINE_OLD_POOL_GENERIC(RoadStop, RoadStop)
src/station_gui.cpp
Show inline comments
 
@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "debug.h"
 
#include "functions.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
@@ -26,6 +25,7 @@
 
#include "cargotype.h"
 
#include "station_gui.h"
 
#include "station.h"
 
#include "strings_func.h"
 

	
 
typedef int CDECL StationSortListingTypeFunction(const void*, const void*);
 

	
src/strgen/strgen.cpp
Show inline comments
 
/* $Id$ */
 

	
 
#include "../stdafx.h"
 
#include "../macros.h"
 
#include "../string.h"
 
#include "../table/control_codes.h"
 
#include "../helpers.hpp"
src/strings.cpp
Show inline comments
 
@@ -7,7 +7,6 @@
 
#include "currency.h"
 
#include "functions.h"
 
#include "string.h"
 
#include "strings.h"
 
#include "table/strings.h"
 
#include "namegen.h"
 
#include "station.h"
 
@@ -35,6 +34,7 @@
 
#include "spritecache.h"
 
#include "fontcache.h"
 
#include "gui.h"
 
#include "strings_func.h"
 

	
 
/* for opendir/readdir/closedir */
 
# include "fios.h"
src/strings.h
Show inline comments
 
deleted file
src/strings_func.h
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file strings_func.h Functions related to OTTD's strings. */
 

	
 
#ifndef STRINGS_FUNC_H
 
#define STRINGS_FUNC_H
 

	
 
#include "strings_type.h"
 

	
 
char *InlineString(char *buf, StringID string);
 
char *GetString(char *buffr, StringID string, const char *last);
 

	
 
extern char _userstring[128];
 

	
 
void InjectDParam(int amount);
 

	
 
static inline void SetDParamX(uint64 *s, uint n, uint64 v)
 
{
 
	s[n] = v;
 
}
 

	
 
static inline void SetDParam(uint n, uint64 v)
 
{
 
	extern uint64 _decode_parameters[20];
 

	
 
	assert(n < lengthof(_decode_parameters));
 
	_decode_parameters[n] = v;
 
}
 

	
 
/* Used to bind a C string name to a dparam number.
 
 * NOTE: This has a short lifetime. You can't
 
 *       use this string much later or it will be gone. */
 
void SetDParamStr(uint n, const char *str);
 

	
 
/** This function takes a C-string and allocates a temporary string ID.
 
 * The duration of the bound string is valid only until the next call to GetString,
 
 * so be careful. */
 
StringID BindCString(const char *str);
 

	
 
static inline uint64 GetDParamX(const uint64 *s, uint n)
 
{
 
	return s[n];
 
}
 

	
 
static inline uint64 GetDParam(uint n)
 
{
 
	extern uint64 _decode_parameters[20];
 

	
 
	assert(n < lengthof(_decode_parameters));
 
	return _decode_parameters[n];
 
}
 

	
 
static inline void CopyInDParam(int offs, const uint64 *src, int num)
 
{
 
	extern uint64 _decode_parameters[20];
 
	memcpy(_decode_parameters + offs, src, sizeof(uint64) * (num));
 
}
 

	
 
static inline void CopyOutDParam(uint64 *dst, int offs, int num)
 
{
 
	extern uint64 _decode_parameters[20];
 
	memcpy(dst, _decode_parameters + offs, sizeof(uint64) * (num));
 
}
 

	
 
extern DynamicLanguages _dynlang; // defined in strings.cpp
 

	
 
bool ReadLanguagePack(int index);
 
void InitializeLanguagePacks();
 

	
 
int CDECL StringIDSorter(const void *a, const void *b);
 

	
 
void CheckForMissingGlyphsInLoadedLanguagePack();
 

	
 
#endif /* STRINGS_TYPE_H */
src/strings_type.h
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file strings_type.h Types related to strings. */
 

	
 
#ifndef STRINGS_TYPE_H
 
#define STRINGS_TYPE_H
 

	
 
typedef uint16 StringID;
 
static const StringID INVALID_STRING_ID = 0xFFFF;
 

	
 
enum {
 
	MAX_LANG = 64,
 
};
 

	
 
/** Information about a language */
 
struct Language {
 
	char *name; ///< The internal name of the language
 
	char *file; ///< The name of the language as it appears on disk
 
};
 

	
 
/** Used for dynamic language support */
 
struct DynamicLanguages {
 
	int num;                         ///< Number of languages
 
	int curr;                        ///< Currently selected language index
 
	char curr_file[MAX_PATH];        ///< Currently selected language file name without path (needed for saving the filename of the loaded language).
 
	StringID dropdown[MAX_LANG + 1]; ///< List of languages in the settings gui
 
	Language ent[MAX_LANG];          ///< Information about the languages
 
};
 

	
 
// special string constants
 
enum SpecialStrings {
 

	
 
	// special strings for town names. the town name is generated dynamically on request.
 
	SPECSTR_TOWNNAME_START     = 0x20C0,
 
	SPECSTR_TOWNNAME_ENGLISH   = SPECSTR_TOWNNAME_START,
 
	SPECSTR_TOWNNAME_FRENCH,
 
	SPECSTR_TOWNNAME_GERMAN,
 
	SPECSTR_TOWNNAME_AMERICAN,
 
	SPECSTR_TOWNNAME_LATIN,
 
	SPECSTR_TOWNNAME_SILLY,
 
	SPECSTR_TOWNNAME_SWEDISH,
 
	SPECSTR_TOWNNAME_DUTCH,
 
	SPECSTR_TOWNNAME_FINNISH,
 
	SPECSTR_TOWNNAME_POLISH,
 
	SPECSTR_TOWNNAME_SLOVAKISH,
 
	SPECSTR_TOWNNAME_NORWEGIAN,
 
	SPECSTR_TOWNNAME_HUNGARIAN,
 
	SPECSTR_TOWNNAME_AUSTRIAN,
 
	SPECSTR_TOWNNAME_ROMANIAN,
 
	SPECSTR_TOWNNAME_CZECH,
 
	SPECSTR_TOWNNAME_SWISS,
 
	SPECSTR_TOWNNAME_DANISH,
 
	SPECSTR_TOWNNAME_TURKISH,
 
	SPECSTR_TOWNNAME_ITALIAN,
 
	SPECSTR_TOWNNAME_CATALAN,
 
	SPECSTR_TOWNNAME_LAST      = SPECSTR_TOWNNAME_CATALAN,
 

	
 
	// special strings for player names on the form "TownName transport".
 
	SPECSTR_PLAYERNAME_START   = 0x70EA,
 
	SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
 
	SPECSTR_PLAYERNAME_FRENCH,
 
	SPECSTR_PLAYERNAME_GERMAN,
 
	SPECSTR_PLAYERNAME_AMERICAN,
 
	SPECSTR_PLAYERNAME_LATIN,
 
	SPECSTR_PLAYERNAME_SILLY,
 
	SPECSTR_PLAYERNAME_LAST    = SPECSTR_PLAYERNAME_SILLY,
 

	
 
	SPECSTR_ANDCO_NAME         = 0x70E6,
 
	SPECSTR_PRESIDENT_NAME     = 0x70E7,
 
	SPECSTR_SONGNAME           = 0x70E8,
 

	
 
	// reserve MAX_LANG strings for the *.lng files
 
	SPECSTR_LANGUAGE_START     = 0x7100,
 
	SPECSTR_LANGUAGE_END       = SPECSTR_LANGUAGE_START + MAX_LANG - 1,
 

	
 
	// reserve 32 strings for various screen resolutions
 
	SPECSTR_RESOLUTION_START   = SPECSTR_LANGUAGE_END + 1,
 
	SPECSTR_RESOLUTION_END     = SPECSTR_RESOLUTION_START + 0x1F,
 

	
 
	// reserve 32 strings for screenshot formats
 
	SPECSTR_SCREENSHOT_START   = SPECSTR_RESOLUTION_END + 1,
 
	SPECSTR_SCREENSHOT_END     = SPECSTR_SCREENSHOT_START + 0x1F,
 

	
 
	// Used to implement SetDParamStr
 
	STR_SPEC_DYNSTRING         = 0xF800,
 
	STR_SPEC_USERSTRING        = 0xF808,
 
};
 

	
 
#endif /* STRINGS_TYPE_H */
src/subsidy_gui.cpp
Show inline comments
 
@@ -5,7 +5,6 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "station.h"
 
#include "industry.h"
 
@@ -17,6 +16,7 @@
 
#include "date.h"
 
#include "cargotype.h"
 
#include "window_gui.h"
 
#include "strings_func.h"
 

	
 
static void HandleSubsidyClick(int y)
 
{
src/texteff.cpp
Show inline comments
 
@@ -5,7 +5,6 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "functions.h"
 
#include "strings.h"
 
#include "gfx.h"
 
#include "landscape.h"
 
#include "viewport.h"
 
@@ -20,6 +19,7 @@
 
#include "texteff.hpp"
 
#include "video/video_driver.hpp"
 
#include "transparency.h"
 
#include "strings_func.h"
 

	
 
enum {
 
	MAX_TEXTMESSAGE_LENGTH = 200,
src/timetable_gui.cpp
Show inline comments
 
@@ -7,7 +7,6 @@
 
#include "functions.h"
 
#include "variables.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "command.h"
 
#include "date.h"
 
#include "engine.h"
 
@@ -18,6 +17,7 @@
 
#include "vehicle.h"
 
#include "cargotype.h"
 
#include "depot.h"
 
#include "strings_func.h"
 

	
 
static int GetOrderFromTimetableWndPt(Window *w, int y, const Vehicle *v)
 
{
src/town_cmd.cpp
Show inline comments
 
@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "functions.h"
 
#include "debug.h"
 
#include "strings.h"
 
#include "road_map.h"
 
#include "road_internal.h" /* Cleaning up road bits */
 
#include "table/strings.h"
 
@@ -45,6 +44,7 @@
 
#include "waypoint.h"
 
#include "transparency.h"
 
#include "tunnelbridge_map.h"
 
#include "strings_func.h"
 

	
 

	
 
/* Initialize the town-pool */
src/town_gui.cpp
Show inline comments
 
@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "debug.h"
 
#include "functions.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "town.h"
 
@@ -20,6 +19,7 @@
 
#include "network/network.h"
 
#include "variables.h"
 
#include "helpers.hpp"
 
#include "strings_func.h"
 

	
 
enum TownAuthorityWidget {
 
	TWA_CLOSEBOX = 0,
src/train_cmd.cpp
Show inline comments
 
@@ -11,7 +11,6 @@
 
#include "gui.h"
 
#include "station_map.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "map.h"
 
#include "tunnel_map.h"
 
#include "vehicle.h"
 
@@ -42,6 +41,7 @@
 
#include "group.h"
 
#include "table/sprites.h"
 
#include "tunnelbridge_map.h"
 
#include "strings_func.h"
 

	
 

	
 
static bool TrainCheckIfLineEnds(Vehicle *v);
src/train_gui.cpp
Show inline comments
 
@@ -8,7 +8,6 @@
 
#include "functions.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "vehicle.h"
 
@@ -18,6 +17,7 @@
 
#include "depot.h"
 
#include "train.h"
 
#include "newgrf_engine.h"
 
#include "strings_func.h"
 

	
 
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
 
{
src/tunnelbridge_cmd.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "road_map.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "map.h"
 
#include "landscape.h"
 
@@ -35,6 +34,7 @@
 
#include "transparency.h"
 
#include "tunnelbridge_map.h"
 
#include "table/bridge_land.h"
 
#include "strings_func.h"
 

	
 

	
 
const Bridge orig_bridge[] = {
src/vehicle.cpp
Show inline comments
 
@@ -42,8 +42,8 @@
 
#include "helpers.hpp"
 
#include "group.h"
 
#include "economy.h"
 
#include "strings.h"
 
#include "order.h"
 
#include "strings_func.h"
 

	
 
#define INVALID_COORD (0x7fffffff)
 
#define GEN_HASH(x, y) ((GB((y), 6, 6) << 6) + GB((x), 7, 6))
src/vehicle_gui.cpp
Show inline comments
 
@@ -8,7 +8,6 @@
 
#include "functions.h"
 
#include "player.h"
 
#include "station.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "vehicle.h"
 
@@ -34,6 +33,7 @@
 
#include "cargotype.h"
 
#include "group.h"
 
#include "group_gui.h"
 
#include "strings_func.h"
 

	
 
struct Sorting {
 
	Listing aircraft;
src/viewport.cpp
Show inline comments
 
@@ -8,7 +8,6 @@
 
#include "functions.h"
 
#include "gui.h"
 
#include "spritecache.h"
 
#include "strings.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "landscape.h"
 
@@ -26,6 +25,7 @@
 
#include "vehicle_gui.h"
 
#include "blitter/factory.hpp"
 
#include "transparency.h"
 
#include "strings_func.h"
 

	
 
#define VIEWPORT_DRAW_MEM (65536 * 2)
 

	
src/water_cmd.cpp
Show inline comments
 
@@ -10,7 +10,6 @@
 
#include "station_map.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "strings.h"
 
#include "functions.h"
 
#include "landscape.h"
 
#include "map.h"
 
@@ -31,6 +30,7 @@
 
#include "newgrf_canal.h"
 
#include "misc/autoptr.hpp"
 
#include "transparency.h"
 
#include "strings_func.h"
 

	
 
/** Array for the shore sprites */
 
static const SpriteID _water_shore_sprites[] = {
src/waypoint.cpp
Show inline comments
 
@@ -24,8 +24,8 @@
 
#include "date.h"
 
#include "newgrf.h"
 
#include "string.h"
 
#include "strings.h"
 
#include "misc/autoptr.hpp"
 
#include "strings_func.h"
 

	
 
enum {
 
	MAX_WAYPOINTS_PER_TOWN = 64,
0 comments (0 inline, 0 general)