Changeset - r21757:880fbffa13f2
[Not reviewed]
master
0 3 0
rubidium - 10 years ago 2014-09-21 17:29:48
rubidium@openttd.org
(svn r26900) -Fix-ish: dirty the appropriate area around map edges when terraforming there to prevent any artefacts from occuring (ic111)
3 files changed with 95 insertions and 0 deletions:
0 comments (0 inline, 0 general)
src/terraform_cmd.cpp
Show inline comments
 
@@ -321,6 +321,86 @@ CommandCost CmdTerraformLand(TileIndex t
 
		/* Finally mark the dirty tiles dirty */
 
		for (TileIndexSet::const_iterator it = ts.dirty_tiles.begin(); it != ts.dirty_tiles.end(); it++) {
 
			MarkTileDirtyByTile(*it);
 

	
 
			int height = TerraformGetHeightOfTile(&ts, *it);
 

	
 
			/* Now, if we alter the height of the map edge, we need to take care
 
			 * about repainting the affected areas outside map as well.
 
			 * Remember:
 
			 * Outside map, we assume that our landscape descends to
 
			 * height zero as fast as possible.
 
			 * Those simulated tiles (they don't exist as datastructure,
 
			 * only as concept in code) need to be repainted properly,
 
			 * otherwise we will get ugly glitches.
 
			 *
 
			 * Furthermore, note that we have to take care about the possibility,
 
			 * that landscape was higher before the change,
 
			 * so also tiles a bit outside need to be repainted.
 
			 */
 
			int x = TileX(*it);
 
			int y = TileY(*it);
 
			if (x == 0) {
 
				if (y == 0) {
 
					/* Height of the northern corner is altered. */
 
					for (int cx = 0; cx >= -height - 1; cx--) {
 
						for (int cy = 0; cy >= -height - 1; cy--) {
 
							/* This means, tiles in the sector north of that
 
							 * corner need to be repainted.
 
							 */
 
							if (cx + cy >= -height - 2) {
 
								/* But only tiles that actually might have changed. */
 
								MarkTileDirtyByTileOutsideMap(cx, cy);
 
							}
 
						}
 
					}
 
				} else if (y < (int)MapMaxY()) {
 
					for (int cx = 0; cx >= -height - 1; cx--) {
 
						MarkTileDirtyByTileOutsideMap(cx, y);
 
					}
 
				} else {
 
					for (int cx = 0; cx >= -height - 1; cx--) {
 
						for (int cy = (int)MapMaxY(); cy <= (int)MapMaxY() + height + 1; cy++) {
 
							if (cx + ((int)MapMaxY() - cy) >= -height - 2) {
 
								MarkTileDirtyByTileOutsideMap(cx, cy);
 
							}
 
						}
 
					}
 
				}
 
			} else if (x < (int)MapMaxX()) {
 
				if (y == 0) {
 
					for (int cy = 0; cy >= -height - 1; cy--) {
 
						MarkTileDirtyByTileOutsideMap(x, cy);
 
					}
 
				} else if (y < (int)MapMaxY()) {
 
					/* Nothing to be done here, we are inside the map. */
 
				} else {
 
					for (int cy = (int)MapMaxY(); cy <= (int)MapMaxY() + height + 1; cy++) {
 
						MarkTileDirtyByTileOutsideMap(x, cy);
 
					}
 
				}
 
			} else {
 
				if (y == 0) {
 
					for (int cx = (int)MapMaxX(); cx <= (int)MapMaxX() + height + 1; cx++) {
 
						for (int cy = 0; cy >= -height - 1; cy--) {
 
							if (((int)MapMaxX() - cx) + cy >= -height - 2) {
 
								MarkTileDirtyByTileOutsideMap(cx, cy);
 
							}
 
						}
 
					}
 
				} else if (y < (int)MapMaxY()) {
 
					for (int cx = (int)MapMaxX(); cx <= (int)MapMaxX() + height + 1; cx++) {
 
						MarkTileDirtyByTileOutsideMap(cx, y);
 
					}
 
				} else {
 
					for (int cx = (int)MapMaxX(); cx <= (int)MapMaxX() + height + 1; cx++) {
 
						for (int cy = (int)MapMaxY(); cy <= (int)MapMaxY() + height + 1; cy++) {
 
							if (((int)MapMaxX() - cx) + ((int)MapMaxY() - cy) >= -height - 2) {
 
								MarkTileDirtyByTileOutsideMap(cx, cy);
 
							}
 
						}
 
				  }
 
			  }
 
			}
 
		}
 

	
 
		if (c != NULL) c->terraform_limit -= ts.tile_to_new_height.size() << 16;
src/viewport.cpp
Show inline comments
 
@@ -2139,6 +2139,20 @@ void MarkTileDirtyByTile(TileIndex tile)
 
	);
 
}
 

	
 
void MarkTileDirtyByTileOutsideMap(int x, int y)
 
{
 
	Point pt = RemapCoords(x * TILE_SIZE, y * TILE_SIZE, GetTilePixelZOutsideMap(x, y));
 
	/* Since tiles painted outside the map don't contain buildings, trees, etc.,
 
	 * this reduced area for repainting should suffice. If not, adjust the offsets
 
	 * used below. */
 
	MarkAllViewportsDirty(
 
		pt.x - TILE_SIZE + 1,
 
		pt.y,
 
		pt.x + TILE_SIZE - 1,
 
		pt.y + TILE_SIZE + TILE_HEIGHT - 1
 
	);
 
}
 

	
 
/**
 
 * Marks the selected tiles as dirty.
 
 *
src/viewport_func.h
Show inline comments
 
@@ -80,6 +80,7 @@ extern Point _tile_fract_coords;
 
void MarkTileDirtyByTile(TileIndex tile);
 

	
 
int GetRowAtTile(int viewport_y, Point tile, bool bridge_correct);
 
void MarkTileDirtyByTileOutsideMap(int x, int y);
 

	
 
Point GetViewportStationMiddle(const ViewPort *vp, const Station *st);
 

	
0 comments (0 inline, 0 general)