Changeset - r4432:882116c46ee9
[Not reviewed]
master
0 7 0
rubidium - 18 years ago 2006-08-28 10:14:37
rubidium@openttd.org
(svn r6195) -Codechange: do not use '//' in '/* ... */' style comments and '/*' or '*/' in '//' style comments.
7 files changed with 45 insertions and 41 deletions:
0 comments (0 inline, 0 general)
console.h
Show inline comments
 
@@ -101,12 +101,12 @@ typedef struct IConsoleAlias {
 
	char *cmdline;              // command(s) that is/are being aliased
 
} IConsoleAlias;
 

	
 
// ** console parser ** //
 
/* console parser */
 
VARDEF IConsoleCmd   *_iconsole_cmds;    // list of registred commands
 
VARDEF IConsoleVar   *_iconsole_vars;    // list of registred vars
 
VARDEF IConsoleAlias *_iconsole_aliases; // list of registred aliases
 

	
 
// ** console colors/modes ** //
 
/* console colors/modes */
 
VARDEF byte _icolour_def;
 
VARDEF byte _icolour_err;
 
VARDEF byte _icolour_warn;
 
@@ -114,7 +114,7 @@ VARDEF byte _icolour_dbg;
 
VARDEF byte _icolour_cmd;
 
VARDEF IConsoleModes _iconsole_mode;
 

	
 
// ** console functions ** //
 
/* console functions */
 
void IConsoleInit(void);
 
void IConsoleFree(void);
 
void IConsoleClearBuffer(void);
 
@@ -123,38 +123,38 @@ void IConsoleSwitch(void);
 
void IConsoleClose(void);
 
void IConsoleOpen(void);
 

	
 
// ** console output ** //
 
/* console output */
 
void IConsolePrint(uint16 color_code, const char *string);
 
void CDECL IConsolePrintF(uint16 color_code, const char *s, ...);
 
void IConsoleDebug(const char *string);
 
void IConsoleWarning(const char *string);
 
void IConsoleError(const char *string);
 

	
 
// *** Commands *** //
 
/* Commands */
 
void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc);
 
void IConsoleAliasRegister(const char *name, const char *cmd);
 
IConsoleCmd *IConsoleCmdGet(const char *name);
 
IConsoleAlias *IConsoleAliasGet(const char *name);
 

	
 
// *** Variables *** //
 
/* Variables */
 
void IConsoleVarRegister(const char *name, void *addr, IConsoleVarTypes type, const char *help);
 
void IConsoleVarStringRegister(const char *name, void *addr, uint32 size, const char *help);
 
IConsoleVar* IConsoleVarGet(const char *name);
 
void IConsoleVarPrintGetValue(const IConsoleVar *var);
 
void IConsoleVarPrintSetValue(const IConsoleVar *var);
 

	
 
// *** Parser *** //
 
/* Parser */
 
void IConsoleCmdExec(const char *cmdstr);
 
void IConsoleVarExec(const IConsoleVar *var, byte tokencount, char *token[]);
 

	
 
// ** console std lib (register ingame commands/aliases/variables) ** //
 
/* console std lib (register ingame commands/aliases/variables) */
 
void IConsoleStdLibRegister(void);
 

	
 
// ** Hooking code ** //
 
/* Hooking code */
 
void IConsoleCmdHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc);
 
void IConsoleVarHookAdd(const char *name, IConsoleHookTypes type, IConsoleHook *proc);
 
void IConsoleVarProcAdd(const char *name, IConsoleCmdProc *proc);
 

	
 
// ** Supporting functions **//
 
/* Supporting functions */
 
bool GetArgumentInteger(uint32 *value, const char *arg);
 
#endif /* CONSOLE_H */
engine.c
Show inline comments
 
@@ -75,7 +75,7 @@ void DeleteCustomEngineNames(void)
 

	
 
void LoadCustomEngineNames(void)
 
{
 
	// XXX: not done */
 
	/* XXX: not done */
 
	DEBUG(misc, 1) ("LoadCustomEngineNames: not done");
 
}
 

	
functions.h
Show inline comments
 
@@ -63,15 +63,15 @@ void NORETURN CDECL error(const char *st
 

	
 
/* openttd.c */
 

	
 
// **************
 
// * Warning: DO NOT enable this unless you understand what it does
 
// *
 
// * If enabled, in a network game all randoms will be dumped to the
 
// *  stdout if the first client joins (or if you are a client). This
 
// *  is to help finding desync problems.
 
// *
 
// * Warning: DO NOT enable this unless you understand what it does
 
// **************
 
/**************
 
 * Warning: DO NOT enable this unless you understand what it does
 
 *
 
 * If enabled, in a network game all randoms will be dumped to the
 
 *  stdout if the first client joins (or if you are a client). This
 
 *  is to help finding desync problems.
 
 *
 
 * Warning: DO NOT enable this unless you understand what it does
 
 **************/
 

	
 
//#define RANDOM_DEBUG
 

	
lzoconf.h
Show inline comments
 
@@ -53,8 +53,8 @@ extern "C" {
 

	
 

	
 
/***********************************************************************
 
// LZO requires a conforming <limits.h>
 
************************************************************************/
 
 * LZO requires a conforming <limits.h>
 
 ***********************************************************************/
 

	
 
#if !defined(CHAR_BIT) || (CHAR_BIT != 8)
 
#  error "invalid CHAR_BIT"
 
@@ -79,8 +79,8 @@ extern "C" {
 

	
 

	
 
/***********************************************************************
 
// architecture defines
 
************************************************************************/
 
 * architecture defines
 
 ***********************************************************************/
 

	
 
#if !defined(__LZO_WIN) && !defined(__LZO_DOS) && !defined(__LZO_OS2)
 
#  if defined(__WINDOWS__) || defined(_WINDOWS) || defined(_Windows)
 
@@ -146,8 +146,8 @@ extern "C" {
 

	
 

	
 
/***********************************************************************
 
// integral and pointer types
 
************************************************************************/
 
 * integral and pointer types
 
 ***********************************************************************/
 

	
 
/* Integral types with 32 bits or more */
 
#if !defined(LZO_UINT32_MAX)
 
@@ -191,8 +191,8 @@ typedef int lzo_bool;
 

	
 

	
 
/***********************************************************************
 
// memory models
 
************************************************************************/
 
 * memory models
 
 ***********************************************************************/
 

	
 
/* Memory model for the public code segment. */
 
#if !defined(__LZO_CMODEL)
 
@@ -250,8 +250,8 @@ typedef int lzo_bool;
 

	
 

	
 
/***********************************************************************
 
// calling conventions and function types
 
************************************************************************/
 
 * calling conventions and function types
 
 ***********************************************************************/
 

	
 
/* linkage */
 
#if !defined(__LZO_EXTERN_C)
 
@@ -332,8 +332,8 @@ typedef void (__LZO_ENTRY *lzo_progress_
 

	
 

	
 
/***********************************************************************
 
// export information
 
************************************************************************/
 
 * export information
 
 ***********************************************************************/
 

	
 
/* DLL export information */
 
#if !defined(__LZO_EXPORT1)
 
@@ -376,8 +376,8 @@ typedef void (__LZO_ENTRY *lzo_progress_
 

	
 

	
 
/***********************************************************************
 
// error codes and prototypes
 
************************************************************************/
 
 * error codes and prototypes
 
 ***********************************************************************/
 

	
 
/* Error codes for the compression/decompression functions. Negative
 
 * values are errors, positive values will be used for special but
music_gui.c
Show inline comments
 
@@ -282,9 +282,11 @@ static void MusicTrackSelectionWndProc(W
 
			SelectSongToPlay();
 
			break;
 

	
 
		//case 12: /* save */
 
		//	ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
 
		//	break;
 
#if 0
 
		case 12: /* save */
 
			ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
 
			break;
 
#endif
 

	
 
		case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */
 
			msf.playlist = e->click.widget - 5;
train_cmd.c
Show inline comments
 
@@ -1593,7 +1593,7 @@ static void AdvanceWagons(Vehicle *v, bo
 
		int i;
 

	
 
		// find pairwise matching wagon
 
		// start<>end, start+1<>end-1, ... */
 
		// start<>end, start+1<>end-1, ...
 
		last = first;
 
		for (i = length - 3; i > 0; i--) last = last->next;
 

	
vehicle_gui.c
Show inline comments
 
@@ -494,11 +494,13 @@ static void train_engine_drawing_loop(in
 
				|| !(rvi->flags & RVI_WAGON) != is_engine ||
 
				!HASBIT(e->player_avail, _local_player))
 
				continue;
 
		} /*else {
 
		// TODO find a nice red colour for vehicles being replaced
 
#if 0
 
		} else {
 
			// TODO find a nice red colour for vehicles being replaced
 
			if ( _autoreplace_array[i] != i )
 
				colour = *sel == 0 ? 0x44 : 0x45;
 
		} */
 
#endif
 
		}
 

	
 
		if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
 
			DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
0 comments (0 inline, 0 general)