@@ -119,7 +119,7 @@ struct Town : TownPool::PoolItem<&_town_
if (this->cache.population == 0) return 0; // no population? no noise
/* 3 is added (the noise of the lowest airport), so the user can at least build a small airfield. */
return (this->cache.population / _settings_game.economy.town_noise_population[_settings_game.difficulty.town_council_tolerance]) + 3;
return ClampTo<uint16_t>((this->cache.population / _settings_game.economy.town_noise_population[_settings_game.difficulty.town_council_tolerance]) + 3);
}
void UpdateVirtCoord();
Status change: