Changeset - r6642:888871715086
[Not reviewed]
master
0 3 0
peter1138 - 17 years ago 2007-05-19 09:13:08
peter1138@openttd.org
(svn r9873) -Codechange: Add missing second callback parameter for houses
3 files changed with 13 insertions and 13 deletions:
0 comments (0 inline, 0 general)
src/newgrf_house.cpp
Show inline comments
 
@@ -294,7 +294,7 @@ static void NewHouseResolver(ResolverObj
 
	res->reseed          = 0;
 
}
 

	
 
uint16 GetHouseCallback(uint16 callback, uint32 param1, HouseID house_id, Town *town, TileIndex tile)
 
uint16 GetHouseCallback(uint16 callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile)
 
{
 
	ResolverObject object;
 
	const SpriteGroup *group;
 
@@ -302,7 +302,7 @@ uint16 GetHouseCallback(uint16 callback,
 
	NewHouseResolver(&object, house_id, tile, town);
 
	object.callback = callback;
 
	object.callback_param1 = param1;
 
	object.callback_param2 = 0;
 
	object.callback_param2 = param2;
 

	
 
	group = Resolve(GetHouseSpecs(house_id)->spritegroup, &object);
 
	if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
 
@@ -333,7 +333,7 @@ void DrawTileLayout(const TileInfo *ti, 
 
			if (pal == 0) {
 
				const HouseSpec *hs = GetHouseSpecs(house_id);
 
				if (HASBIT(hs->callback_mask, CBM_BUILDING_COLOUR)) {
 
					uint16 callback = GetHouseCallback(CBID_BUILDING_COLOUR, 0, house_id, GetTownByTile(ti->tile), ti->tile);
 
					uint16 callback = GetHouseCallback(CBID_BUILDING_COLOUR, 0, 0, house_id, GetTownByTile(ti->tile), ti->tile);
 
					if (callback != CALLBACK_FAILED) {
 
						/* If bit 14 is set, we should use a 2cc colour map, else use the callback value. */
 
						pal = HASBIT(callback, 14) ? GB(callback, 0, 8) + SPR_2CCMAP_BASE : callback;
 
@@ -388,7 +388,7 @@ void AnimateNewHouseTile(TileIndex tile)
 
	bool frame_set_by_callback = false;
 

	
 
	if (HASBIT(hs->callback_mask, CBM_ANIMATION_SPEED)) {
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_SPEED, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_SPEED, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		if (callback_res != CALLBACK_FAILED) animation_speed = clamp(callback_res & 0xFF, 2, 16);
 
	}
 

	
 
@@ -403,7 +403,7 @@ void AnimateNewHouseTile(TileIndex tile)
 

	
 
	if (HASBIT(hs->callback_mask, CBM_ANIMATION_NEXT_FRAME)) {
 
		uint32 param = (hs->extra_flags & CALLBACK_1A_RANDOM_BITS) ? Random() : 0;
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_NEXT_FRAME, param, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_NEXT_FRAME, param, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 

	
 
		if (callback_res != CALLBACK_FAILED) {
 
			frame_set_by_callback = true;
 
@@ -469,7 +469,7 @@ bool CanDeleteHouse(TileIndex tile)
 
			|| _current_player == OWNER_WATER || _current_player == OWNER_NONE) return true;
 

	
 
	if (HASBIT(hs->callback_mask, CBM_HOUSE_DENY_DESTRUCTION)) {
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_DENY_DESTRUCTION, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_DENY_DESTRUCTION, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		return (callback_res == CALLBACK_FAILED || callback_res == 0);
 
	} else {
 
		return !(hs->extra_flags & BUILDING_IS_PROTECTED);
 
@@ -482,7 +482,7 @@ static void AnimationControl(TileIndex t
 

	
 
	if (HASBIT(hs->callback_mask, CBM_ANIMATION_START_STOP)) {
 
		uint32 param = (hs->extra_flags & SYNCHRONISED_CALLBACK_1B) ? (GB(Random(), 0, 16) | random_bits << 16) : Random();
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_START_STOP, param, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_START_STOP, param, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 

	
 
		if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(tile, callback_res);
 
	}
 
@@ -522,7 +522,7 @@ bool NewHouseTileLoop(TileIndex tile)
 

	
 
	/* Check callback 21, which determines if a house should be destroyed. */
 
	if (HASBIT(hs->callback_mask, CBM_HOUSE_DESTRUCTION)) {
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_DESTRUCTION, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback_res = GetHouseCallback(CBID_HOUSE_DESTRUCTION, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		if (callback_res != CALLBACK_FAILED && callback_res > 0) {
 
			ClearTownHouse(GetTownByTile(tile), tile);
 
			return false;
src/newgrf_house.h
Show inline comments
 
@@ -54,7 +54,7 @@ void DrawNewHouseTile(TileInfo *ti, Hous
 
void AnimateNewHouseTile(TileIndex tile);
 
void ChangeHouseAnimationFrame(TileIndex tile, uint16 callback_result);
 

	
 
uint16 GetHouseCallback(uint16 callback, uint32 param1, HouseID house_id, Town *town, TileIndex tile);
 
uint16 GetHouseCallback(uint16 callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile);
 

	
 
bool CanDeleteHouse(TileIndex tile);
 

	
src/town_cmd.cpp
Show inline comments
 
@@ -344,7 +344,7 @@ static void MakeSingleHouseBigger(TileIn
 

	
 
	/* Check and/or  */
 
	if (HASBIT(GetHouseSpecs(GetHouseType(tile))->callback_mask, CBM_CONSTRUCTION_STATE_CHANGE)) {
 
		uint16 callback_res = GetHouseCallback(CBID_CONSTRUCTION_STATE_CHANGE, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback_res = GetHouseCallback(CBID_CONSTRUCTION_STATE_CHANGE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(tile, callback_res);
 
	}
 

	
 
@@ -490,7 +490,7 @@ static void GetAcceptedCargo_Town(TileIn
 

	
 
	/* Check for custom accepted cargo types */
 
	if (HASBIT(hs->callback_mask, CBM_HOUSE_ACCEPT_CARGO)) {
 
		uint16 callback = GetHouseCallback(CBID_HOUSE_ACCEPT_CARGO, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback = GetHouseCallback(CBID_HOUSE_ACCEPT_CARGO, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		if (callback != CALLBACK_FAILED) {
 
			/* Replace accepted cargo types with translated values from callback */
 
			accepts[0] = GetCargoTranslation(GB(callback,  0, 5), hs->grffile);
 
@@ -501,7 +501,7 @@ static void GetAcceptedCargo_Town(TileIn
 

	
 
	/* Check for custom cargo acceptance */
 
	if (HASBIT(hs->callback_mask, CBM_CARGO_ACCEPTANCE)) {
 
		uint16 callback = GetHouseCallback(CBID_HOUSE_CARGO_ACCEPTANCE, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		uint16 callback = GetHouseCallback(CBID_HOUSE_CARGO_ACCEPTANCE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
 
		if (callback != CALLBACK_FAILED) {
 
			if (accepts[0] != CT_INVALID) ac[accepts[0]] = GB(callback, 0, 4);
 
			if (accepts[1] != CT_INVALID) ac[accepts[1]] = GB(callback, 4, 4);
 
@@ -1663,7 +1663,7 @@ static void DoBuildTownHouse(Town *t, Ti
 
				if ((hs->extra_flags & BUILDING_IS_HISTORICAL) && !_generating_world) continue;
 

	
 
				if (HASBIT(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) {
 
					uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, house, t, tile);
 
					uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, 0, house, t, tile);
 
					if (callback_res != CALLBACK_FAILED && callback_res == 0) continue;
 
				}
 
			}
0 comments (0 inline, 0 general)