@@ -759,6 +759,10 @@ static void ShipController(Ship *v)
if ((v->vehstatus & VS_HIDDEN) == 0) v->Vehicle::UpdateViewport(true);
return;
}
/* Ship is back on the bridge head, we need to comsume its path
* cache entry here as we didn't have to choose a ship track. */
if (!v->path.empty()) v->path.pop_front();
/* update image of ship, as well as delta XY */
Status change: