Changeset - r15637:8a0fa7fa2001
[Not reviewed]
master
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michi_cc - 14 years ago 2010-08-02 18:34:46
michi_cc@openttd.org
(svn r20312) -Doc: Add missing doxygen comments to road map accessors.
1 file changed with 225 insertions and 16 deletions:
0 comments (0 inline, 0 general)
src/road_map.h
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@@ -19,48 +19,95 @@
 
#include "tile_map.h"
 

	
 

	
 
/** The different types of road tiles. */
 
enum RoadTileType {
 
	ROAD_TILE_NORMAL,
 
	ROAD_TILE_CROSSING,
 
	ROAD_TILE_DEPOT
 
	ROAD_TILE_NORMAL,   ///< Normal road
 
	ROAD_TILE_CROSSING, ///< Level crossing
 
	ROAD_TILE_DEPOT     ///< Depot (one entrance)
 
};
 

	
 
/**
 
 * Get the type of the road tile.
 
 * @param t Tile to query.
 
 * @pre IsTileType(t, MP_ROAD)
 
 * @return The road tile type.
 
 */
 
static inline RoadTileType GetRoadTileType(TileIndex t)
 
{
 
	assert(IsTileType(t, MP_ROAD));
 
	return (RoadTileType)GB(_m[t].m5, 6, 2);
 
}
 

	
 
/**
 
 * Return whether a tile is a normal road.
 
 * @param t Tile to query.
 
 * @pre IsTileType(t, MP_ROAD)
 
 * @return True if normal road.
 
 */
 
static inline bool IsNormalRoad(TileIndex t)
 
{
 
	return GetRoadTileType(t) == ROAD_TILE_NORMAL;
 
}
 

	
 
/**
 
 * Return whether a tile is a normal road tile.
 
 * @param t Tile to query.
 
 * @return True if normal road tile.
 
 */
 
static inline bool IsNormalRoadTile(TileIndex t)
 
{
 
	return IsTileType(t, MP_ROAD) && IsNormalRoad(t);
 
}
 

	
 
/**
 
 * Return whether a tile is a level crossing.
 
 * @param t Tile to query.
 
 * @pre IsTileType(t, MP_ROAD)
 
 * @return True if level crossing.
 
 */
 
static inline bool IsLevelCrossing(TileIndex t)
 
{
 
	return GetRoadTileType(t) == ROAD_TILE_CROSSING;
 
}
 

	
 
/**
 
 * Return whether a tile is a level crossing tile.
 
 * @param t Tile to query.
 
 * @return True if level crossing tile.
 
 */
 
static inline bool IsLevelCrossingTile(TileIndex t)
 
{
 
	return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
 
}
 

	
 
/**
 
 * Return whether a tile is a road depot.
 
 * @param t Tile to query.
 
 * @pre IsTileType(t, MP_ROAD)
 
 * @return True if road depot.
 
 */
 
static inline bool IsRoadDepot(TileIndex t)
 
{
 
	return GetRoadTileType(t) == ROAD_TILE_DEPOT;
 
}
 

	
 
/**
 
 * Return whether a tile is a road depot tile.
 
 * @param t Tile to query.
 
 * @return True if road depot tile.
 
 */
 
static inline bool IsRoadDepotTile(TileIndex t)
 
{
 
	return IsTileType(t, MP_ROAD) && IsRoadDepot(t);
 
}
 

	
 
/**
 
 * Get the present road bits for a specific road type.
 
 * @param t  The tile to query.
 
 * @param rt Road type.
 
 * @pre IsNormalRoad(t)
 
 * @return The present road bits for the road type.
 
 */
 
static inline RoadBits GetRoadBits(TileIndex t, RoadType rt)
 
{
 
	assert(IsNormalRoad(t));
 
@@ -94,6 +141,13 @@ static inline RoadBits GetAllRoadBits(Ti
 
	return GetRoadBits(tile, ROADTYPE_ROAD) | GetRoadBits(tile, ROADTYPE_TRAM);
 
}
 

	
 
/**
 
 * Set the present road bits for a specific road type.
 
 * @param t  The tile to change.
 
 * @param r  The new road bits.
 
 * @param rt Road type.
 
 * @pre IsNormalRoad(t)
 
 */
 
static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt)
 
{
 
	assert(IsNormalRoad(t)); // XXX incomplete
 
@@ -104,22 +158,44 @@ static inline void SetRoadBits(TileIndex
 
	}
 
}
 

	
 
/**
 
 * Get the present road types of a tile.
 
 * @param t The tile to query.
 
 * @return Present road types.
 
 */
 
static inline RoadTypes GetRoadTypes(TileIndex t)
 
{
 
	return (RoadTypes)GB(_me[t].m7, 6, 2);
 
}
 

	
 
/**
 
 * Set the present road types of a tile.
 
 * @param t  The tile to change.
 
 * @param rt The new road types.
 
 */
 
static inline void SetRoadTypes(TileIndex t, RoadTypes rt)
 
{
 
	assert(IsTileType(t, MP_ROAD) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
 
	SB(_me[t].m7, 6, 2, rt);
 
}
 

	
 
/**
 
 * Check if a tile has a specific road type.
 
 * @param t  The tile to check.
 
 * @param rt Road type to check.
 
 * @return True if the tile has the specified road type.
 
 */
 
static inline bool HasTileRoadType(TileIndex t, RoadType rt)
 
{
 
	return HasBit(GetRoadTypes(t), rt);
 
}
 

	
 
/**
 
 * Get the owner of a specific road type.
 
 * @param t  The tile to query.
 
 * @param rt The road type to get the owner of.
 
 * @return Owner of the given road type.
 
 */
 
static inline Owner GetRoadOwner(TileIndex t, RoadType rt)
 
{
 
	switch (rt) {
 
@@ -134,6 +210,12 @@ static inline Owner GetRoadOwner(TileInd
 
	}
 
}
 

	
 
/**
 
 * Set the owner of a specific road type.
 
 * @param t  The tile to change.
 
 * @param rt The road type to change the owner of.
 
 * @param o  New owner of the given road type.
 
 */
 
static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
 
{
 
	switch (rt) {
 
@@ -143,6 +225,14 @@ static inline void SetRoadOwner(TileInde
 
	}
 
}
 

	
 
/**
 
 * Check if a specific road type is owned by an owner.
 
 * @param t  The tile to query.
 
 * @param rt The road type to compare the owner of.
 
 * @param o  Owner to compare with.
 
 * @pre HasTileRoadType(t, rt)
 
 * @return True if the road type is owned by the given owner.
 
 */
 
static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o)
 
{
 
	assert(HasTileRoadType(t, rt));
 
@@ -152,8 +242,8 @@ static inline bool IsRoadOwner(TileIndex
 
/**
 
 * Checks if given tile has town owned road
 
 * @param t tile to check
 
 * @pre IsTileType(t, MP_ROAD)
 
 * @return true iff tile has road and the road is owned by a town
 
 * @pre IsTileType(t, MP_ROAD)
 
 */
 
static inline bool HasTownOwnedRoad(TileIndex t)
 
{
 
@@ -194,28 +284,55 @@ static inline void SetDisallowedRoadDire
 
	SB(_m[t].m5, 4, 2, drd);
 
}
 

	
 
/**
 
 * Get the road axis of a level crossing.
 
 * @param t The tile to query.
 
 * @pre IsLevelCrossing(t)
 
 * @return The axis of the road.
 
 */
 
static inline Axis GetCrossingRoadAxis(TileIndex t)
 
{
 
	assert(IsLevelCrossing(t));
 
	return (Axis)GB(_m[t].m5, 0, 1);
 
}
 

	
 
/**
 
 * Get the rail axis of a level crossing.
 
 * @param t The tile to query.
 
 * @pre IsLevelCrossing(t)
 
 * @return The axis of the rail.
 
 */
 
static inline Axis GetCrossingRailAxis(TileIndex t)
 
{
 
	assert(IsLevelCrossing(t));
 
	return OtherAxis((Axis)GetCrossingRoadAxis(t));
 
}
 

	
 
/**
 
 * Get the road bits of a level crossing.
 
 * @param t The tile to query.
 
 * @return The present road bits.
 
 */
 
static inline RoadBits GetCrossingRoadBits(TileIndex tile)
 
{
 
	return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
 
}
 

	
 
/**
 
 * Get the rail track of a level crossing.
 
 * @param t The tile to query.
 
 * @return The rail track.
 
 */
 
static inline Track GetCrossingRailTrack(TileIndex tile)
 
{
 
	return AxisToTrack(GetCrossingRailAxis(tile));
 
}
 

	
 
/**
 
 * Get the rail track bits of a level crossing.
 
 * @param t The tile to query.
 
 * @return The rail track bits.
 
 */
 
static inline TrackBits GetCrossingRailBits(TileIndex tile)
 
{
 
	return AxisToTrackBits(GetCrossingRailAxis(tile));
 
@@ -224,9 +341,9 @@ static inline TrackBits GetCrossingRailB
 

	
 
/**
 
 * Get the reservation state of the rail crossing
 
 * @pre IsLevelCrossingTile(t)
 
 * @param t the crossing tile
 
 * @return reservation state
 
 * @pre IsLevelCrossingTile(t)
 
 */
 
static inline bool HasCrossingReservation(TileIndex t)
 
{
 
@@ -237,9 +354,9 @@ static inline bool HasCrossingReservatio
 
/**
 
 * Set the reservation state of the rail crossing
 
 * @note Works for both waypoints and rail depots
 
 * @pre IsLevelCrossingTile(t)
 
 * @param t the crossing tile
 
 * @param b the reservation state
 
 * @pre IsLevelCrossingTile(t)
 
 */
 
static inline void SetCrossingReservation(TileIndex t, bool b)
 
{
 
@@ -249,8 +366,8 @@ static inline void SetCrossingReservatio
 

	
 
/**
 
 * Get the reserved track bits for a rail crossing
 
 * @param t the tile
 
 * @pre IsLevelCrossingTile(t)
 
 * @param t the tile
 
 * @return reserved track bits
 
 */
 
static inline TrackBits GetCrossingReservationTrackBits(TileIndex t)
 
@@ -258,66 +375,118 @@ static inline TrackBits GetCrossingReser
 
	return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
 
}
 

	
 
/**
 
 * Check if the level crossing is barred.
 
 * @param t The tile to query.
 
 * @pre IsLevelCrossing(t)
 
 * @return True if the level crossing is barred.
 
 */
 
static inline bool IsCrossingBarred(TileIndex t)
 
{
 
	assert(IsLevelCrossing(t));
 
	return HasBit(_m[t].m5, 5);
 
}
 

	
 
/**
 
 * Set the bar state of a level crossing.
 
 * @param t The tile to modify.
 
 * @param barred True if the crossing should be barred, false otherwise.
 
 * @pre IsLevelCrossing(t)
 
 */
 
static inline void SetCrossingBarred(TileIndex t, bool barred)
 
{
 
	assert(IsLevelCrossing(t));
 
	SB(_m[t].m5, 5, 1, barred ? 1 : 0);
 
}
 

	
 
/**
 
 * Unbar a level crossing.
 
 * @param t The tile to change.
 
 */
 
static inline void UnbarCrossing(TileIndex t)
 
{
 
	SetCrossingBarred(t, false);
 
}
 

	
 
/**
 
 * Bar a level crossing.
 
 * @param t The tile to change.
 
 */
 
static inline void BarCrossing(TileIndex t)
 
{
 
	SetCrossingBarred(t, true);
 
}
 

	
 
/** Check if a road tile has snow/desert. */
 
#define IsOnDesert IsOnSnow
 
/**
 
 * Check if a road tile has snow/desert.
 
 * @param t The tile to query.
 
 * @return True if the tile has snow/desert.
 
 */
 
static inline bool IsOnSnow(TileIndex t)
 
{
 
	return HasBit(_me[t].m7, 5);
 
}
 

	
 
/** Toggle the snow/desert state of a road tile. */
 
#define ToggleDesert ToggleSnow
 
/**
 
 * Toggle the snow/desert state of a road tile.
 
 * @param t The tile to change.
 
 */
 
static inline void ToggleSnow(TileIndex t)
 
{
 
	ToggleBit(_me[t].m7, 5);
 
}
 

	
 

	
 
/** The possible road side decorations. */
 
enum Roadside {
 
	ROADSIDE_BARREN           = 0,
 
	ROADSIDE_GRASS            = 1,
 
	ROADSIDE_PAVED            = 2,
 
	ROADSIDE_STREET_LIGHTS    = 3,
 
	ROADSIDE_TREES            = 5,
 
	ROADSIDE_GRASS_ROAD_WORKS = 6,
 
	ROADSIDE_PAVED_ROAD_WORKS = 7
 
	ROADSIDE_BARREN           = 0, ///< Road on barren land
 
	ROADSIDE_GRASS            = 1, ///< Road on grass
 
	ROADSIDE_PAVED            = 2, ///< Road with paved sidewalks
 
	ROADSIDE_STREET_LIGHTS    = 3, ///< Road with street lights on paved sidewalks
 
	ROADSIDE_TREES            = 5, ///< Road with trees on paved sidewalks
 
	ROADSIDE_GRASS_ROAD_WORKS = 6, ///< Road on grass with road works
 
	ROADSIDE_PAVED_ROAD_WORKS = 7  ///< Road with sidewalks and road works
 
};
 

	
 
/**
 
 * Get the decorations of a road.
 
 * @param tile The tile to query.
 
 * @return The road decoration of the tile.
 
 */
 
static inline Roadside GetRoadside(TileIndex tile)
 
{
 
	return (Roadside)GB(_m[tile].m6, 3, 3);
 
}
 

	
 
/**
 
 * Set the decorations of a road.
 
 * @param tile The tile to change.
 
 * @param s    The new road decoration of the tile.
 
 */
 
static inline void SetRoadside(TileIndex tile, Roadside s)
 
{
 
	SB(_m[tile].m6, 3, 3, s);
 
}
 

	
 
/**
 
 * Check if a tile has road works.
 
 * @param t The tile to check.
 
 * @return True if the tile has road works in progress.
 
 */
 
static inline bool HasRoadWorks(TileIndex t)
 
{
 
	return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
 
}
 

	
 
/**
 
 * Increase the progress counter of road works.
 
 * @param t The tile to modify.
 
 * @return True if the road works are in the last stage.
 
 */
 
static inline bool IncreaseRoadWorksCounter(TileIndex t)
 
{
 
	AB(_me[t].m7, 0, 4, 1);
 
@@ -325,6 +494,11 @@ static inline bool IncreaseRoadWorksCoun
 
	return GB(_me[t].m7, 0, 4) == 15;
 
}
 

	
 
/**
 
 * Start road works on a tile.
 
 * @param t The tile to start the work on.
 
 * @pre !HasRoadWorks(t)
 
 */
 
static inline void StartRoadWorks(TileIndex t)
 
{
 
	assert(!HasRoadWorks(t));
 
@@ -336,6 +510,11 @@ static inline void StartRoadWorks(TileIn
 
	}
 
}
 

	
 
/**
 
 * Terminate road works on a tile.
 
 * @param t Tile to stop the road works on.
 
 * @pre HasRoadWorks(t)
 
 */
 
static inline void TerminateRoadWorks(TileIndex t)
 
{
 
	assert(HasRoadWorks(t));
 
@@ -345,6 +524,11 @@ static inline void TerminateRoadWorks(Ti
 
}
 

	
 

	
 
/**
 
 * Get the direction of the exit of a road depot.
 
 * @param t The tile to query.
 
 * @return Diagonal direction of the depot exit.
 
 */
 
static inline DiagDirection GetRoadDepotDirection(TileIndex t)
 
{
 
	assert(IsRoadDepot(t));
 
@@ -371,6 +555,15 @@ static inline DiagDirection GetRoadDepot
 
RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false);
 

	
 

	
 
/**
 
 * Make a normal road tile.
 
 * @param t    Tile to make a normal road.
 
 * @param bits Road bits to set for all present road types.
 
 * @param rot  New present road types.
 
 * @param town Town ID if the road is a town-owned road.
 
 * @param road New owner of road.
 
 * @param tram New owner of tram tracks.
 
 */
 
static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram)
 
{
 
	SetTileType(t, MP_ROAD);
 
@@ -384,7 +577,16 @@ static inline void MakeRoadNormal(TileIn
 
	SetRoadOwner(t, ROADTYPE_TRAM, tram);
 
}
 

	
 

	
 
/**
 
 * Make a level crossing.
 
 * @param t       Tile to make a level crossing.
 
 * @param road    New owner of road.
 
 * @param tram    New owner of tram tracks.
 
 * @param rail    New owner of the rail track.
 
 * @param roaddir Axis of the road.
 
 * @param rot     New present road types.
 
 * @param town    Town ID if the road is a town-owned road.
 
 */
 
static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadTypes rot, uint town)
 
{
 
	SetTileType(t, MP_ROAD);
 
@@ -398,7 +600,14 @@ static inline void MakeRoadCrossing(Tile
 
	SetRoadOwner(t, ROADTYPE_TRAM, tram);
 
}
 

	
 

	
 
/**
 
 * Make a road depot.
 
 * @param t     Tile to make a level crossing.
 
 * @param owner New owner of the depot.
 
 * @param did   New depot ID.
 
 * @param dir   Direction of the depot exit.
 
 * @param rt    Road type of the depot.
 
 */
 
static inline void MakeRoadDepot(TileIndex t, Owner owner, DepotID did, DiagDirection dir, RoadType rt)
 
{
 
	SetTileType(t, MP_ROAD);
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